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The Illusion of Movement | Recreating Zelda 

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Episode #1 of a game-development series about creating a Zelda game from scratch. In this video, we'll get our project started, talk about the coordinate system, and go into detail about how movement works and binding that movement to the arrow keys.
Music: Hyrule Field - The Legend of Zelda: A Link to the Past
For legal reasons, I needed to remove the original GitHub repo for this series. Apologies for the inconvenience; the rebooted repo can be found here:
github.com/kyleschaub/legend-of-lua
This series utilizes the game framework LÖVE (Love2D) and the programming language Lua. These are excellent, beginner-friendly tools for making 2D games, and I'd highly recommend checking it out! If you're interested in learning more, check out my video on Love2D basics:
ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-yrIwFflGeyA.html

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16 июн 2019

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Комментарии : 26   
@Ja-V-Tuber_M
@Ja-V-Tuber_M 4 месяца назад
It's impressive how this lil project of trying to make a Zelda-like game soon evolved into an original much more quote unquote complex game with many more mechanics, ah the wonders of life.
@personhumon2460
@personhumon2460 5 месяцев назад
Love looking at older things to see what i should expect with game development
@TheJGX20
@TheJGX20 4 года назад
Wow this videos are super helpfull, I'm barely starting with Lua and this explains a lot
@dr0nix
@dr0nix 5 лет назад
This was great! I'm looking forward to this series!
@pau2309
@pau2309 5 лет назад
This is very helpful for a beginner like me, thank you!
@brcarloseduardo
@brcarloseduardo 3 года назад
and about the camera, like in the first 17 segs of the video? also, when moving in diagonal, you need reduce their velocity in 34%, or the character moves faster; use a 'if (keypress.left/right == true) speed * 0.67' inside up/down move button. in some top down fan games, moving diagonally makes your character move unintended faster, exploiting to avoid some hits or travel quickly in maps
@ekimyukselbaba8847
@ekimyukselbaba8847 4 года назад
hey I'm using löve 11.0 this should work in theory nut my transparent sprites arent transparent for some reason can you help me out
@darkfrei2
@darkfrei2 3 года назад
How to make a multiple resolutions game? The speed is in pixels per dt, but on 4K, FullHD or 1366x768 I have not same amount of that pixels.
@Challacade
@Challacade 3 года назад
Multiple resolutions is a great topic for a future video. It's a bit complex, so I'll work to get this info out there!
@darkfrei2
@darkfrei2 3 года назад
@@Challacade Thanks! Currently it's too complicated to setup it for me.
@dragdream7522
@dragdream7522 3 года назад
Really appreciating bro you clear me everything
@twikle_squirrel
@twikle_squirrel 5 месяцев назад
It began here
@ZephB
@ZephB 5 лет назад
Sympathic Little video ! I already knew this stuff but I'm not really the targetted audience. Good job for the clear explaination !
@Bobby-Dingers
@Bobby-Dingers 5 лет назад
Cool video, but im still lost!! Unless its just math. If thats the case I kinda get it.
@clem-real
@clem-real 5 лет назад
I like the this series. Will check out the rest. Thanks for posting the Reddit link
@brandonphilander661
@brandonphilander661 5 лет назад
What version of Love2D are you using?
@brandonphilander661
@brandonphilander661 5 лет назад
Kyle Schaub Thanks man, keep up the good work, I really appreciate it.
@brandonphilander661
@brandonphilander661 5 лет назад
Kyle Schaub Do you include sprite sheets in your github?
@iamakrt
@iamakrt 5 лет назад
images are not in github repo?
@mechap7612
@mechap7612 4 года назад
I didn't find them too :/
@synthoelectro
@synthoelectro 4 года назад
seems we have to find something to substitute them.
@RandomGameFun
@RandomGameFun 4 года назад
@@synthoelectro spriters resource
@synthoelectro
@synthoelectro 4 года назад
@@RandomGameFun interesting, thank you.
@rcairns
@rcairns 4 года назад
@@RandomGameFun where is that?? is it in sources or fonts?
@CmteBruno1
@CmteBruno1 3 месяца назад
Play graal classic buddy