Тёмный

The Implant Tier List + A Quick Overview of Every Implant | Planetside 2 Gameplay 

CAMIKAZE78
Подписаться 58 тыс.
Просмотров 159 тыс.
50% 1

Опубликовано:

 

26 сен 2024

Поделиться:

Ссылка:

Скачать:

Готовим ссылку...

Добавить в:

Мой плейлист
Посмотреть позже
Комментарии : 535   
@Silvly
@Silvly 4 года назад
Safe Fall is a must have for those engis that need to get those pizzas delivered as speedily as possible.
@captainbeatdown6254
@captainbeatdown6254 3 года назад
I use it to fall from fighters safely
@PseudOni_
@PseudOni_ 3 года назад
And those who just have terrible luck with OS
@MajinStrach
@MajinStrach 3 года назад
As a dediacted engi, My Max's and my boys always need pancakes and pizza, its 24-7 Pizza time in The Vanu Soveriegnty!
@Xanderk1203
@Xanderk1203 3 года назад
Ejection seat and covert drop though ;)
@Hyperdragon1701
@Hyperdragon1701 3 года назад
Pizza time intensifies
@kaivirin
@kaivirin 4 года назад
8:02 True NC experience.
@likes2spoogelol
@likes2spoogelol 4 года назад
That dude was really trying to tk him shit got real
@joshmandeville3835
@joshmandeville3835 4 года назад
As an NC main, I can confirm that friendly fire is pretty much half of our shots.
@djraythefurry0420
@djraythefurry0420 3 года назад
Yea , also getting tbagged as nc is popular
@deslow7411
@deslow7411 4 года назад
I keep coming over and over to see specific implants. Can you pin this? Aerial Combatant 11:34 Ammo Printer 23:29 Assassin 5:41 (Cami forgot to put description in the video :D) Assimilate 23:06 Athlete 9:58 Avoidance 7:21 Battle Hardened 20:12 Bionics 24:53 Carapace 21:44 Catlike 18:52 Cold Heart 7:55 Combat Surgeon 26:43 Counter-Intelligence 13:01 Covert Drop 6:12 Critical Chain 10:20 Deep Operative 20:39 Disengage 13:22 Electrotech 12:14 Experimental Stims 8:12 Failsafe 12:36 Firewall 8:23 Fire storm ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-BD76UPVUJok.html Fortify 6:28 Gunslinger 3:42 Heavyweight 4:26 Infravision 22:12 Jockey 15:40 Logistics Specialist 17:13 Mending Field 16:18 Minor Cloak 8:33 Mobility Mesh 16:46 Nanomesh Specialist 5:21 Nightmare 6:58 Ocular Shield 15:14 Overdrive 6:47 Paratrooper 5:01 Phylactery 17:41 Ransack 10:56 Regeneration 19:41 Response Jacket 4:38 Reverant ERROR 404 Robotics Technician 24:26 Safe fall 9:14 Safeguard 25:26 Salvage 13:51 (Not Target focus like it says) Sensor Shield 23:50 Sidewinder 11:15 Survivalist 26:14 Sweeper HUD 18:14 Symbiote 21:12 Target Focus 14:12 Vampire 3:56
@FactsFromPanda.
@FactsFromPanda. 3 года назад
Thank you so much
@youtubename7089
@youtubename7089 3 года назад
Alphabetical order too damn
@soulshinobi
@soulshinobi 3 года назад
God bless you
@anamethatisntjustthe6763
@anamethatisntjustthe6763 Год назад
Praise des low!
@ListenToPumpkinMusic
@ListenToPumpkinMusic 4 года назад
With Infravision you forgot to mention a couple of downsides: - Cloaked infiltrators are completely invisible - You can be blinded by stuff that wouldn't normally be a problem.
@louchedecay7922
@louchedecay7922 4 года назад
yea I'd use infravision a lot more if infils were simply more difficult to see...but they're totally invisible instead. makes it very frustrating to track down hit and run infiles.
@CAMIKAZE78
@CAMIKAZE78 4 года назад
Very good points mate! Thanks for adding to the conversation here :)
@ListenToPumpkinMusic
@ListenToPumpkinMusic 4 года назад
@@CAMIKAZE78 I also discovered today that you can't see spawn room shields. They look like normal buildings.
@mimixis
@mimixis 4 года назад
Actually no it’s not true that cloaked infis are less visible, for me they always made especially still cloaked infis much more visible
@bakedmomo5693
@bakedmomo5693 4 года назад
@@mimixis same effect for me. infravision is my infil hunter. albeit, only within the effective range
@eshsavage6784
@eshsavage6784 4 года назад
Honestly you should do more tier list for ps2 since I don’t think any other youtuber is doing it and with the influx of new players due to the new update and covid it’d be nice. Maybe a list for each faction’s guns?
@Better578
@Better578 4 года назад
Most guns are just sidegrades of each other, the default weapons in several cases are the best available, like the Orion for the VS heavy.
@ThomasSorensen1
@ThomasSorensen1 4 года назад
@@Better578 Yeah, but as I have played more and gotten better at earning certs I noticed more how each weapon does have a different feel, and in certain fights may be more or less effective. Or some guns might only be effective in certain niche situations they can be a lot of fun to use when you get the chance. It helps keep the game more fresh for me and more exciting when fights change and you're tweaking your loadout as quick as you can before your redeploy
@nokta7373
@nokta7373 4 года назад
Guns are tricky since their effectiveness really depends on the situation. While some weapons are undoubtedly hot garbage, rating other ones isn't that easy since one might be a close range beast but suck at range while another could be the exact opposite. You'd need to make a lot of distinctions then which would make a tier-list kinda pointless.
@undefeatedoutcast3719
@undefeatedoutcast3719 4 года назад
By ps2 what do you mean
@CAMIKAZE78
@CAMIKAZE78 4 года назад
Unfortunately tier lists for guns are basically impossible to do thanks to the fact that they all achieve different things. The criteria we would have to establish would automatically put certain guns in low tiers which wouldn't be fair... But it could be something worth having a look at but no promises :)
@ARTEMISXIX
@ARTEMISXIX 4 года назад
A note on Symbiote: When used with Bionics your health only ticks down once to 50 hp + 900 shield. Its incredibly good on shield regen medics, combat engineers and LA's
@AMDeZani
@AMDeZani 4 года назад
That’s not true. Symbiote still can’t kill you, but it reduces you to 1 HP, not 50. As for medics and light assaults... the issue with the former is a crippling vulnerability to EMP grenades, and with the latter, the Light Assault implant arena is SO competitive that you seriously can’t afford Bionics in many situations.
@BSEUNHIR
@BSEUNHIR 4 года назад
Another, much more important note on Symbiote: It only ticks down your health if you equip it while being alive. Redeploying stops the tick, ez bug.
@JohnFromAccounting
@JohnFromAccounting 4 года назад
Incorrect. It ticks down to 1HP in one tick. The downside on Bionics is not EMP grenades. You can avoid that and play around it. The biggest problem is that you are revived by medics with 100HP and die to everything in the game. You cannot accept revives unless you are in a completely safe location. The danger of EMPs is vastly, vastly overstated.
@AMDeZani
@AMDeZani 4 года назад
Shane Bradman If you’re in any sort of moderately sized fight, there is a notable chance of you being EMPed as soon as a push comes in, and that means you’re now down to 100 health. Of course it’s not going to happen in every fight at all, but to just dismiss that weakness is essentially blind fanboyism for Bionics.
@JohnFromAccounting
@JohnFromAccounting 4 года назад
@@AMDeZani If a fight is big enough for EMPs to be spammed, you should have no problem getting good flanks and killing a dozen guys. Don't go through obvious pathways because that's where EMPs get thrown. If you're finding EMPs to be a problem, your playstyle is not making use of Bionics.
@Drrolfski
@Drrolfski 4 года назад
Besides some typo's in the overlay text, this is a nice one actually. Useful advice, especially for newer players.
@CAMIKAZE78
@CAMIKAZE78 4 года назад
Yeah considering the 50 infographics, I expected a couple of mistakes to sneak through. Some of them I am not happy about, but it happens. Thanks mate, appreciate that!
@CAMIKAZE78
@CAMIKAZE78 4 года назад
A COUPLE OF ERRORS IN THE VIDEO: Covert Drop Info Card visible while talking about Assassin, Critical Chain Lvl 5 should be 50%, and Salvage Info Card titled "Target Focus". Hopefully these don't remove the enjoyment of the video for you guys! Implants in Planetside 2 are something that I have had a my opinions about... But they are here to stay, so today, we are doing a complete guide and tier list of every implant in the game right now! If you enjoyed the video backhand that like button! Feedback is always appreciated. Timestamps for the video are located in the description! Connect with me! ►Twitter: twitter.com/CAMIKAZE78 ►Discord: discord.gg/3z5uKVp ►Twitch: twitch.tv/camikaze78 ►Become a member on the channel today : ru-vid.com/show-UCAEmJIcQb3Gq6jMELVksCOgjoin OR ►Support the channel via a one-off pledge via Paypal : camikaze78@gmail.com
@benclosel5063
@benclosel5063 4 года назад
Good effort!! This must have taken ages, thanks for the videos :)
@BoatSniper49
@BoatSniper49 4 года назад
One more error: Sweeper HUD has an additional benefit of displaying range at max rank, whereas the video says no additional benefit.
@phenixfire3156
@phenixfire3156 4 года назад
cold heart also passively reduces cool down on engineers repair tool when it over heats in general not just for head shots good for harassers
@Smarackto
@Smarackto 4 года назад
did you mention that mending fields heal even works on max units. I once kept a max alive as a medic for a 10 minute fight because re kept taking short fights and regened up to 300hp after that( its not a gamechanger but that max was thankful AF)
@juanc4267
@juanc4267 4 года назад
LA + High Dps Burst weapon + Ambusher jets + Flight suit + Safe fall + health regen. No joke you can make it across most points in 2 or 3 jumps. Now add map geometry like hossin or structures like a crown, you are king of mobility. Health regen is to help avoid being tied to medics and embrace the mobility and constant movement, and safe fall is pretty much so you can fall and jump crazy distances without having to waste your jump on decelerating or for again, those crazy high ambushes down into target. Fun and super fast paced playstyle highly reccomend if you're a heavy assult stuck in the ground like I used to be.
@arvalan
@arvalan 4 года назад
26:14 is the complete tier list if you don't have time to watch a 30 minute video.
@CAMIKAZE78
@CAMIKAZE78 4 года назад
The list is also located in the description too! Thanks mate :)
@nokta7373
@nokta7373 4 года назад
Hurts to see Catlike in C. But it make sense, I guess. You really need to unlock rank 5 in order to benefit from it. When you do tho, it opens up so many ways to play that it's a complete game changer for an experienced player that know how to move around a base. The numbers of people I smoked in 1v1 by jumping on a box I shouldn't be able to jump upon? Priceless. Can't live without it now and when I go Carapace + Combat Surgeon on my medic I really, really, really miss it. Catlike is love Catlike is life. Also, Carapace + Combat Surgeon is an S tier combo for Medic especially with resto kits. Just pop a restokit before engaging, pop your AoE heal and go. Really makes you super tanky and you can easily take on fully shielded heavies in 1v1.
@chape7489
@chape7489 4 года назад
I love catlike 5 too! Btw, have you tried use drifter Jetpack with It? It feels like using the stock jetpack! But last longer and you move faster horizontally, also now you can place spitfires with any class, that means that you can climb a lot of walls that would be impossible to climb
@oranjepath
@oranjepath 4 года назад
Catlike lvl 5 is the first implant i max out on new characters. I love the posibilities it gives you in Biolabs when playing infiltrator. But i also mostly play solo, so maybe not so good for team based play.
@tehagent1321
@tehagent1321 2 года назад
Catlike 5 is extremely necessary on Stalker Infiltrator with how I play. Blackhand and Blackhand sniper....get into weird places and snipe OR just run around hipfiring it.
@kiro-fo9qg
@kiro-fo9qg Год назад
@@tehagent1321 yea same, I feel handicapped without it if I'm playing infil
@b.smitty5273
@b.smitty5273 4 года назад
As someone who put a lot of time into the game and then left before implants were reworked I have to say, this video is exactly what I didnt know I needed. Being stuck at home I picked the game up again and found myself a bit lost in all the new implant stuff.
@realtriumph
@realtriumph 4 года назад
I’ve used minor cloak as a heavy defending points. No one expects a cloaked heavy and I can usually take out four or five guys firing out of cloak. I then change spots re-cloack and wait again.
@DarkEnder29
@DarkEnder29 4 года назад
I used it on a bio lab eng setup that was a fun little build with the right situation and a LA platoon leader build. Often as the platoon lead I'd spend most of the time looking at the map (mapside) and I'd just go into a corner and not have to worry about the random infiltrator knifing me in the face lol
@HateMachinist
@HateMachinist 4 года назад
A maxed out catlike implant is beyond godlike when combined with drifter-jumjets for your LA. You can basically slingshot yourself in and out of harms way from bare ground. Its a meta-build, hands down.
@chape7489
@chape7489 4 года назад
I love It too!
@fredq6118
@fredq6118 4 года назад
Hey Cami, I was fully expecting to disagree with the majority of the list as tier lists are usually very opinionated. However, I must say that with the help of your livestream's chat, you guys did an absolutely amazing job and I agreed with just about the entire list. Two things I would change up however, would be two exceptionals which if you get lucky and receive them, are definitely worth using. In both cases, they are NOT designed for the main frontline combat scenario, but as soon as you are engaging sidelines, they are both easily A-B tier, edging towards S. - Minor cloak - this thing is amazing when you are behind enemy lines in a great position, and suddenly have 3-4 people hunting you. I've lost count of how many times this in combination with ammo printer has allowed me to double my killstreaks as light assault. Furthermore, it's surprisingly good with infiltrator snipers - allows you to permanently peek and take your time finding targets and assessing the situation. It basically results in having stalker cloak with a sniper. - Counter intelligence - people have gotten used to Q-spotting a lot more than a few years back, and following that, have become used to relying on their minimaps. Once again, when in a side-engagement position you get spotted, you HAVE to know that it's time to disengage. To be perfectly honest with you, I would take this implant over ANY other implant in this scenario. It requires you to have a good understanding of battle flow and enemy mentality, but it is easily god-tier to know when you are on the minimap and when you are not. Combined with sensor shield is my favourite duo
@Kevin-kf9ct
@Kevin-kf9ct 4 года назад
Safefall is A tier meta if running as an engineer pilot, especially at max level as it allows you to bail and survive in many situations. Otherwise it's usefulness is limited (although on stalker infiltrator tower stomping you can drop from top to bottom and take zero damage, which is neat for evasion but probably less useful than other things)
@TrueFlameslinger
@TrueFlameslinger 3 года назад
As a pilot I prefer just going down with the ESF. Noseguns are terribly hard to aurax and having counter-intel/target focus/ammo printer is so much more useful to being able to take and survive engagements than losing and having to bail out (Or just plain die)
@LCInfantry
@LCInfantry 2 года назад
How is something that allows you to redeploy an A tier? Why not use something that will help you in the fight???? Skynight wanna-be
@TrueFlameslinger
@TrueFlameslinger 2 года назад
@@LCInfantry yeah, I personally prefer Target Focus and either Ammo Printer or Counter Intelligence. Besides, ESFs cost more than respawns, even when pulling from my own silo
@Kevin-kf9ct
@Kevin-kf9ct 2 года назад
@@LCInfantry Because nothing else really helps that much. I run Target Focus in the other slot and if I have Counter Intelligence I'll take it on A2A builds, but Ammo Printer is in practice of little utility if you have ammo mostly maxed out - apart from LOLpods nothing has an ammo pool that is limiting if you sink certs in. For A2G builds I'll equip AV Mines and sometimes mine carrier maxed too. If you're going up against armour with Hornets then if you do over extend then bailing appropriately allows for all sorts of creative mine placement - on occasions taken out three or more MBTs after bailing into the middle of an armour zerg. C4 on really tough sundies can be useful too, Start at max targeting altitude, alternate hornets and AI nosegun all the way down then bail at the end and deliver the finisher with a brick C4. Dropping into an infantry fight is less interesting, but those mines can get max kills and as I have ASP an LMG on an engineer when you bail behind the front line can net a few satisfying kills, especially if you take a camo that doesn't shout your faction. Certainly safefall just to bail and redeploy isn't much use, but with a bit of creativity over where you bail it gives you options that after equipping target focus that are superior to any other implant on a pilot build.
@lukeirot
@lukeirot 2 года назад
that only matters if you care about dying at that point
@strikeforce1500
@strikeforce1500 4 года назад
Tbh Fortify would be so much better if it were passively active near a control point or a generator, *instead of having to interact with the damm point* for it to activate
@CAMIKAZE78
@CAMIKAZE78 4 года назад
Couldn't agree more, it just doesn't make itself worth it over time due to how limited its uses are.
@strikeforce1500
@strikeforce1500 4 года назад
@@CAMIKAZE78 also, I haven't experienced myself since only 5 people in genudine server used it, but in PC I have heard that Firewall actually bugs the turret and doesn't let Allies to use it while the effect is active so ... Yeah, maybe you should put it in negative E tier or something lol
@charlesficherwcoffeebreaks7521
@charlesficherwcoffeebreaks7521 2 года назад
Thank you
@ltnicekiwi4534
@ltnicekiwi4534 4 года назад
Fantastic overview and ranking :) despite being a long term player I've been largly ignoring the implants beyond the comman ones. Great to have a good introduction to each one regardless of their teir rank :D and definetly time to try a few more out!
@CAMIKAZE78
@CAMIKAZE78 4 года назад
Really glad you enjoyed the video mate! Been something I should have done a long time ago! It's great try out some new playstyles from time to time :)
@tantanassawade7975
@tantanassawade7975 4 года назад
New player here. Probably gonna get ignored but thanks for doing this
@camerongrondzki2716
@camerongrondzki2716 4 года назад
Yo
@MrTrololok
@MrTrololok 4 года назад
Holy crap, best PS2 video in history of PS2 videos!!!! Thanks a ton!!!! Tremendously useful!
@CAMIKAZE78
@CAMIKAZE78 4 года назад
Dude it is great to hear that, thank you for the kind feedback :)
@PreviewAvailable
@PreviewAvailable 4 года назад
Here are some of my opinions based on your video. Gunslinger is indeed terrible. It's obviously made for the gunslinger loadout, where you wield two pistols. This implant does nothing for the 1v1 and very little for taking out multiple targets. I think it should double the ammunition in your pistol reserves and offer you either a speed boost or assimilate type benefit. Where it can help you disengage from targets and take advantage of pistols' high alpha damage. Help make it a guerilla style of play. Response Jacket is fantastic. Do you know what I'm getting hammered with all the time as NC? Banshee rounds and Lashers. Wearing the jacket reduces those projectiles to a tickle and it's gonna take twice the amount of rounds to take you down. Also, not all sources of explosive damage you take first are gonna be direct hits. Sometimes you'll get hit with weaker indirect damage, cause maybe he missed his shot. And then you're a juggernaut! I run this all the time on engie, with survivalist. Speedy and resilient....fantastic. I wish Fortify was good. I really don't wanna spend the ISO to max it out. If you're on a control point, I think short term damage resistance would be a lot better than a small boost to your shields and some regen. Or maybe it should act passively when you're on a control point. That'd make it leagues better.... I've been using Cold Heart on my engie's "Max buddy" loadout and it's actually useful on a point hold. When you're healing maxes so constantly that you don't have time to manage your tool's heat, it punishes you less for overheating. It gives me more up time in that situation. Cause, y'know, NC maxes like to stand in doorways and take way too much damage. My dude I had an engineer obliterate me comin from around a corner and I was literally like "How's he movin so fast!" And he was running sidewinder and survivalist. That's the only time I've actually been killed by someone using sidewinder and it kinda left me dumbfounded. That particular loadout seems like a very enjoyable meme. Electrotech belongs in E. It breaks my heart. It's a fantastic implant but I got tired of teamkilling entire squads cause my shields went down and I triggered a set explosive. I couldn't take it anymore. I still remember that time in a biolab; sitting on the stairs at A point. My shields fell and I teamkilled at least 3 maxes, 2 engies, a few heavies, etc. I love mobility mesh. If you value mobility, I think it's great. I only see heavies run battle hardened and assimilate, on occasion the HA specific implants. For that reason, I'd definitely say it's meta.... I think you're way off on Deep Operative. I wanted to love this implant. Just like gunslinger, just like electrotech, etc. There are so many so many problems with this implant. But, let's start with the good. When I'm running my sneaky loadout, I have just what you described equipped. When it works, it works really well. There's nothing quite like it. You're runnin' around with your suppressed cyclone, picking off targets and escaping back into the shadows. But, then you take damage. See, the hangups I have over this implant is that, firstly, it takes time to charge. There's no obvious indicator, by my reckoning, that your Deep Operative implant has taken effect. You're running around the battlefield and uh oh you took a stray bullet. Guess what's completely useless now! It also doesn't work for me in my run and gun playstyle. People still spot me like I'm not even using it. Now, I could maybe see this useful with a scout rifle or sniper. But, here's another problem. You're giving up an implant to use this. You need to pick survivalist, you need to pick battle hardened, etc. etc. Your guns also don't have unlimited ammunition. So, you're sneaking around and getting kills until you run out of ammo. So, I find it necessary to either run extra ammo in my suit or implant slot. But, then I can't run nanoweave, etc. I think the benefits that this implant gives you are just not enough to justify it over a "normal" infil loadout. I don't run basr so maybe I need to try it out with something other than smg's. I don't know why you'd run Infravision when I believe it's still possible to exploit free NV on everything. I don't own bionics but have always wanted to. I don't think it should be as high as you place it, though. Look at this thread www.reddit.com/r/Planetside/comments/fxe3y8/bionics_the_implant_that_generally_makes_your/ I think you could take Survivalist on any class and not feel bad about it. It's always been a bit too strong I think haha. When do we get Combat Surgeon for engie? Restore an ammo tick or repair something to gain resistances.
@CAMIKAZE78
@CAMIKAZE78 4 года назад
Damn man, a big ole thought drop here! On the topic of Response Jacket, that is something we actually didn't consider in the stream where we put it in the list. Regardless, I think it may also come down to the fact that you need to take another really useful implant off of a loadout to put it on... It's a tough balance to make, the same deal with every implant in the list. Yeah look Fortify definitely needs a rework. The issue I have with Cold Heart is that you need to score a headshot kill for it to actually work, which means it frankly doesn't have a reliable enough impact to warrent taking it over something else in my opinion. Electrotech has it's ups and downs, I didn't know it took out allied explosives though. How does one exploit free NV on everything? I am curious more than anything now. Bionics I haven't used either, but the guys on the stream made it very clear that they wanted it in A tier with all things considered. Survivalist is without a doubt a meta pick though! Thanks for dropping all the thoughts here man :)
@ee-hangodfrey5204
@ee-hangodfrey5204 4 года назад
@@CAMIKAZE78 I think bionics shouldn't be place higher than carapace. I honestly think carapace is better however I am a medic main. I would agree with bionics in A tier if EMPs didn't absolutely ruin you. EMPs are the only reason imo more people don't run bionics.
@JohnFromAccounting
@JohnFromAccounting 4 года назад
@@ee-hangodfrey5204 Carapace is useful on medic and knife infiltrator. Bionics can be used effectively on a lot more classes.
@JohnFromAccounting
@JohnFromAccounting 4 года назад
That thread is about how Bionics works with their playstyle. It's not effective for the tryhard shitter playstyle and that's fine. What Bionics gives is opportunities to play in a completely different way than you normally can, and that's what exceptional implants should be. It's fun and it doesn't have to be the best-in-slot for tryhards to be a great implant.
@arahelis2038
@arahelis2038 4 года назад
I agree with response jacket here, we often play in Harasser and being in the back while healing the crew is a breeze with this implant and jockey, you're not invulnerable, but you're not far from it either, which in return allow the Harasser to stay up longer (and die less often).
@Phantom-el6oe
@Phantom-el6oe 4 года назад
For me implants are situational. I prefer Assimilate and Regeneration over Survivalist, simply because it's good with adrenaline shield and allows to take on multiple enemies in a short time. E and D tier are situational implants, while higher tiers are just universal. Minor Cloak is great for ambushes when you know where to hide and when to strike, safe fall allows you to run down the cliff and catch someone with their pants down, nightmare and covert drop are great for suicide atacks, and the list goes on.
@Nogigs
@Nogigs 4 года назад
Thank you! I know so little about implants, I just run assimilate and battle hardened for all my classes XD.
@CAMIKAZE78
@CAMIKAZE78 4 года назад
It's a fairly competitive loadout to start out with, believe it or not! But there is a lot you can do with it :) Glad you enjoyed the video chief!
@JohnFromAccounting
@JohnFromAccounting 4 года назад
Once you feel like you're landing headshots consistently, switch out Battle Hardened and experiment with other implants.
@JohnFromAccounting
@JohnFromAccounting 4 года назад
Counter Intelligence is severely underrated. It gives you a lot of information as infantry classes so you can survive longer by avoiding dangerous walkways, and knowing exactly where your enemies are. On Light Assault you'll feel the benefits more than anything else. On Heavy Assault you can get an opportunity to turn around and start firing at your attacker much earlier, or rush behind cover to decided what you want to do next. The only class I wouldn't use it on is Infiltrator because it doesn't fit with the playstyle. I don't know how much you've used this implant but you should give it a chance. Information from Counter Intelligence is more valuable than a lot of other implants that give interesting stat boosts.
@Droid15243Z
@Droid15243Z 4 года назад
I used is specifically to grind spot assists for the Force Recon directive. Lasher a zerg and watch as those doritos scatter while being torn apart having been exposed! xD
@GRiiZZ
@GRiiZZ 3 года назад
I've just return to play Planetside 2 again after 4 years of vacuum. Thank you for this video
@henjem14
@henjem14 2 года назад
I know this video is old but for anyone who stumbles their way here, Safe Fall is a MUST for endgame Light assault with maxxed Ambusher jets. Obviously the point of LA is that you have verticallity on your side, not only can you go up but you must be able to go down safely too, I cant begin to tell you the amazing flanks and positions you can get yourself into by making those HUGE ambusher jumps from a high place - it brings a truly unique playstyle to the game with great effectiveness. and having safe vertical travel is a massive advantage over other players especially when you are getting out of the heat with your jump jets. Safe fall is VITAL for light assualt ambusher jets.
@absolutelyfookinnobody2843
@absolutelyfookinnobody2843 3 года назад
Sweeper hud is good for sniping too, it helps knowing when bullet drop sets in, I I was using way points before implants were a thing
@scroffel5910
@scroffel5910 4 года назад
I honestly thought Jockey would have been lower, but me being a Wraith Flash driver, Jockey + Nanoweave keeps you alive and makes people mad at you.
@artygun5340
@artygun5340 4 года назад
Excellent explanation of the implant system. It gave me some insight into implants I don’t use - but now will!
@CAMIKAZE78
@CAMIKAZE78 4 года назад
Glad you enjoyed it mate :) Thanks for the feedback :)
@MrJML18
@MrJML18 4 года назад
im a long range sniper user, which means i need to sitt very high up to be able to hit anything thats futher away than 300meters, safe fall is an inplant ill use on hossin or amerish quite often and it helps when you try to land on mountain top sides. Good for bailing a comprimised position which provides u safe location movement.
@camerongrondzki2716
@camerongrondzki2716 3 года назад
Okay but minor cloak is amazing to hold a point in the corner as engineer with a auto turret
@tehagent1321
@tehagent1321 2 года назад
I like it on LA hanging out waiting on a tank to come through. Ive seen HAs use it chillin in the corner on a point too.
@SarGra13
@SarGra13 4 года назад
Really freaking good Cami, is going to help a lot of people, hopefully PS2 devs can broadcast this vid. Essential resource for new and older players alike cheers.
@PatrixBest
@PatrixBest 4 года назад
Not that I'm arguing about the placement of the paratrooper implant or even how good it is - but flying making you a target depends entirely on what direction you are flying in relative to your target and it can make the whole difference between "moving in a straitish line with no easy escape" and "circling your target at faster than sprint speed while retaining the ability to accurately headshot"
@ArmanGT
@ArmanGT 3 года назад
idk if you still read the comments here but max assassin implant with robot tech is pretty crazy it makes anything your spitfire shoots at get spotted. god tier for defending a sundy vs spamming light assaults, as people hear the "beep" and literally dont know where to look because of all the shit going on at huge fights also helps in small fights, where you can clear your own spot with a headshot and not have everyone converge on you if you win a 1v1 when someone spots you - plus itll auto spot anything that even thinks about coming near SPITTY
@rareraven
@rareraven 3 года назад
I was kinda worried, going into this vid... ...but seems to me I got all this scoped out pretty good! Subbed!
@rixxy9204
@rixxy9204 4 года назад
this was absolutely amazing. Thanks so much for spending the time to rank them!!
@ccchicken8889
@ccchicken8889 4 года назад
Great job Cami (and all who contributed)! I learned a lot, and now have some experimenting to do :)
@luminous420
@luminous420 4 года назад
I'm so happy that Combat Surgeon makes it to your S-tier it is always my staple to my medic, and together with catlike 5, it helps me revive people from almost all locations while tanking heavy damage.
@Turan_U.
@Turan_U. 4 года назад
Nice video, was waiting for a guide of implants.
@CAMIKAZE78
@CAMIKAZE78 4 года назад
Glad you enjoyed it mate! Thank you :)
@jeffreym64
@jeffreym64 4 года назад
If you have the time, something I did to cut down on editing errors when I was pursuing it as a hobby was to watch the whole video once after completion, pre-render, and take notes as if it was my first time seeing the video. Still a solid list.
@CptKorn
@CptKorn 4 года назад
Nice to see a video on implants that isn't a rant video I will now resist the urge to write an essay on why the implant system is flawed
@CAMIKAZE78
@CAMIKAZE78 4 года назад
Yeah we have been there done that, figured I should at least do one informative video on this system for a change ;)
@CptKorn
@CptKorn 4 года назад
@@CAMIKAZE78 we all appreciate it mate Keep up the good work
@Protegit
@Protegit Год назад
For me, nightmare is S tier. I run this implant on Light Assault with a pump action shotgun and ambusher juimp jets. And believe me when I say... it's a fucking nightmare for the enemy. You get in, kill someone, get cloak, get out with ambushers while cloacked instantly jumping to your next target. You again one-shot the target, cloak, ambushers... And if you find yourself in a group of enemies just run around them cloaking randomly and they will have no idea what is happening because nobody runs this implant. It's the same level of a stupid fun game mechanic as drifters+jump pads.
@adollaburst7687
@adollaburst7687 3 года назад
Thank you! I needed this after 5 years of returning. Very helpful!
@CoinBaron
@CoinBaron 4 года назад
So. Many. Infographics 😱 GG Well Played!
@CAMIKAZE78
@CAMIKAZE78 4 года назад
Appreciate that Faber, very kind of you man :)
@geryz7549
@geryz7549 Год назад
5:21 Consider that Nanomesh specialist also works on Resist shield, whose uptime is ONLY limited by the rate of decay, so running this implant can almost double your Resist shield effectiveness
@discipleofurza1
@discipleofurza1 4 года назад
Informative and as succint as can be. Excellent video.
@mrowoofers101
@mrowoofers101 4 года назад
17:35 wAiT whO is rEVIvinG yOu? Edit: Nvm, I just realized it was the implant that revived you.
@chillitube1113
@chillitube1113 3 года назад
C H I L L I In Everything: ru-vid.com/show-UCuzFQHVwr3GGeqzqu_0kRGg
@jayquan17ify
@jayquan17ify 3 года назад
Mobility Mesh is a must I don't know what you're talking about.
@Frigorito3975
@Frigorito3975 Год назад
What i noticed when playing deep operative is, when firing your weapon in cloak, your cloak goes down almost instantly instead of having to wait half a second. Makes playing medium range bolters that slight bit better
@milat9287
@milat9287 4 года назад
Gunslinger can be mildly useful for snipers that aren't yet at a point where they can take a fight with their rifle, or even know how to look out for signs that they're about to be ambushed. If you desperately need your pistol to defend yourself, Gunslinger can be a godsent for you. So if you're new and main Infiltrator, then definitely keep it on hand untill you are certain you will never need it again
@asterisk4424
@asterisk4424 4 года назад
Yo, this is coming from a 6+ year player, this list is on point. Good job Cami, extremely useful tool for new players.
@chadyoung100
@chadyoung100 4 года назад
Thank you Cami, great resource.
@CAMIKAZE78
@CAMIKAZE78 4 года назад
Glad you enjoyed it mate! Thank you!
@alucardhuskasai5667
@alucardhuskasai5667 3 года назад
as a combat medic main... I must Backhand you. i use minor cloak, and i terrorize Everyone as a NSO. its a Great medic safety tool if your reviving others for a while
@alucardhuskasai5667
@alucardhuskasai5667 2 года назад
if your playing medic btw, a few things to practice especially with preparation towards Minor Cloak, if you want to play a medic, especially a Commando medic, (medic go pew pew and heal allies) play it like a spec op at every turn, watch corners, monitor your sound and listen for footsteps, a medic assumes often its hostile, a idiot just runs in and dies because he was far too loud, crouching can help you negate some of your noise generated the slower you move though, the less it becomes audible, I'd wager this is the way the footsteps system works, but i wouldn't know for sure. I recommend when breaching alone to check every corner, and treat advancing like your in a Swat line or police in media. point your gun at any incoming lanes of movement, doorways, or exits, if its a large room, check before you sprint, as a medic, your most players primary Target, and they will mark you if you don't kill them, and being marked, you'll want to play the tactical end when your alone, similar to a assassin when not immediately in the heat of battle. Tip: do a quick look over with a flashlight especially when your running towards conflict, cloaked individuals generally see these situations as opportune times to take a swipe at you, if you understand this, you know you can use this little "mistake" to bait and . you'd be surprised how many times I got a little camper in their hideaway behind a small box When alone a important thing to know is. stop = crouch. (the less of a big target you are, the safer you are, to check maps especially as a medic, or other non-heavily armored player classes') (though most vets of the game aim for right about mid to lower section as headshots are extremely glitchy, and do not actually do a bonus often, as with certain classes this ends up head-shooting' any crouched individual, and requires less aim adjustment to hit a target its still a solid method of avoiding newbies trooper bolts especially as a fairly squishy medic hiding in plain sight)
@IiiiIq-qaadgame
@IiiiIq-qaadgame 3 года назад
Safe fall is a lot of fun if you are a heavy dropping from glas or valks.
@CarloArmato
@CarloArmato 3 года назад
A quick note on max level assassin implant: the automatic turret of the engie (beepy) will spot enemies as soon as it hits them, so it can become handy in some situations to avoid flanks (you hear spotty shooting someone, check the map and keep track of the enemy attempting a flank). If you don't have something better, it is worth considering.
@BSP965
@BSP965 4 года назад
For a heavy i personally use Assimilate and Battle Hardened + Adrenaline shield it's a really useful combo if you hit headshots
@JohnFromAccounting
@JohnFromAccounting 4 года назад
Don't need to use Battle Hardened if you're good at headshots.
@TinyRobotOverlord
@TinyRobotOverlord 3 года назад
It would be interesting to see and updated tier list now that some of the implants have been reworked and new ones added.
@redstromesoup6563
@redstromesoup6563 4 года назад
Bionics + Symbiote + Advanced Shield Capacitor Is and has been by favorite loadout in the entire game.
@yunikage
@yunikage 3 года назад
quick recommendations for infantry loadouts on a few classes: Light Assault - Regeneration, Survivalist Engineer - Robotics, Survivalist Medic - Combat Surgeon, Carapace Heavy Assault - Uninstall the Game, Delete System 32
@MikeyBro5728
@MikeyBro5728 4 года назад
I thought to myself no way am I gonna agree with the whole list... But damn my man you nailed it!
@matchesburn
@matchesburn 2 года назад
In defense of Response Jacket: Response Jacket is triggered/activated upon taking ANY damage from the selected categories of weapons. And on the outer edge of grenade damage, you're taking barely any damage at all. I've had times where I've seen a grenade, jumped away, but didn't get far enough away from the blast but also only took ~200ish damage to my shields. In this case, because *_some empires like to spam certain green hued explosion grenades..._* to a ridiculous degree, having further protection from any more blasts can save you more than you realize. Especially if you are behind cover. Response Jacket has saved my ass from HESH farmers shooting into buildings more than I can count.
@kungfury6410
@kungfury6410 4 года назад
Think about doing an implate combo guide. Show what are some good implant combo setups with each class.
@WarBandit111
@WarBandit111 4 года назад
Avoidance is great for MAXes, because it also protects you from tank mines, which can really make a difference during a push. I run it on my NC MAX, and it puts a whole room into a panic when an AEGIS MAX casually walks over tank mines with a ton of his buddies running in behind him. I also use it on my drifter LA when sundy hunting. Makes it easier to get to the sundy undetected.
@Phantom-el6oe
@Phantom-el6oe 4 года назад
I once got a golden implant too, but it was cold heart on the nc
@antistream
@antistream 3 года назад
Covert Drop at max rank is good for ESF pilots and Valkerie pilots/gunners as well because it gives you 6sec stealth once you land assuming that you will spend some time in the air if you press U right after jump of aircraft those 6seconds would be enough to wait whole time of redeployment relatively safe. This is good for new players which are learning how to fight in air and they would go through road of pain and fails jumping of smoking aircrafts over and over again hundreds of times... But i agree with tier placement because the niche of use is really tight and its only useable at max rank so yeah, E tier is correct for it...
@ViktorOcurra
@ViktorOcurra 2 года назад
Unfortunately this video is very out of date now. Is there a chance of us getting an updated version of this from ya?
@Grimtotem001
@Grimtotem001 4 года назад
You have good content man for a new guy like me I'm definitely subscribing to this
@P149U3
@P149U3 4 года назад
I have to say one thing though about safe fall. It’s great for if your engy flying a lib or mossy without ejections seats so you can most of the time safely get out of an aircraft at low altitudes and survive. I prefer to run engy many times while flying a mossy for the stacked effect of the nanite repair, fire suppression, and synergy which allows me me to repair faster passively
@KilerkRazorclaw
@KilerkRazorclaw 4 года назад
I keep safefall equiped most of the time as i find myself in quite a lot of tower fights or otherwise high verticality areas and its just nice to be able to have the ability say if i need to break off an engagement to just throw myself off a ledge and scramble to safety to re-engage once im readied back up. I'm not that good in a frontline role i'm more a support (Medic or Engineer) so its also nice sometimes for just leaping right off the top of a tower or down a cliff to get back to supporting my team as fast as i can while everyone is trying to find safe ways down.
@sirgaz8699
@sirgaz8699 4 года назад
My only exceptional is minor cloak, I've seen a few derp ops using it but I haven't used it once.
@boomknight1015
@boomknight1015 4 года назад
logistic specialist is really good if you're team know how to use it or if you're running with an outfit / friends. You take the invis and smaller radar Flash. Driver with this implant. Well it's nice as a squad mini sundy in which your mates respawn on you, hop off then rush point. It's good for places with lower pop areas and if you have a few flashes running this you can easily use them to muti ghost cap, respawning on the flash that needs help then U ing into another flash. Which is to say, really good on hossen. Other maps it can be good when attacking player bases with the defenders having little power to stop your spawning even if they get help. With randoms it's a live improvement but don't really turn into anything that good.
@marcinzysko1653
@marcinzysko1653 4 года назад
You can use minor cloak in open terrain: you get yourself to width open area, or top of mountain near enemy zerg you snipe enemy vechicles as HA or Engi if tank/harasser/aircraft spots you, then minor cloak will save you
@Eluxivo
@Eluxivo 4 года назад
I do something similar, go to the proxy base near of one enemy WG, pull a cloak sunderer, hide it in some place. Change to HA, minor cloak and mun impri... Run far away of the sunderer and start using my lock on launcher... Do it with 3 friends and the enemy never find out where you at...
@liquidrider
@liquidrider 3 года назад
Subscribing! Incredibly helpful thank you for taking the time to put this video together. I think there was a bit of a video editing issue @7:00 when talking about Nightmare. Still displays overdrive
@chillitube1113
@chillitube1113 3 года назад
C H I L L I In Everything: ru-vid.com/show-UCuzFQHVwr3GGeqzqu_0kRGg
@DRat31
@DRat31 4 года назад
Great breakdown. Thanks man, giving me some good things to think about here
@eduardoborges506
@eduardoborges506 Год назад
catlike is easily at least B tier. Positioning in this game is very important, specialy for infiltrators, but also for every other class. The jumping boost you get in catlike 5 is huge, and being able to crouch and move quickly is also a great perk
@totktonadafrakc5948
@totktonadafrakc5948 4 года назад
the minor cloak definitely should not be E. It is great for snipers, really love it. Also, vent nice one for defending point at small scale battles(5-10 ppl). Invisible engi to refresh mines, invisible heavy assault (this one pretty rare but still have some use). Medic benefits it in an absolute amazing way. It is not for head to head fight but it gives tons of options for every class.
@hashbrownz1999
@hashbrownz1999 Год назад
I love playing games in stupid, not at all intended ways. Like using mobility mesh + nanomesh to stand in the open, take one to the dome, and then counter snipe the now revealed sniper with a BR. Try it, it works better than it should. Also reactive armor + flak + combat medic is a fantastic combination for a more "in the pile" medic that never puts away the revive tool in dense CQC fighting. Being able to take nade after nade after nade will make you giggle. Should've been D tier.
@TheSalamander_
@TheSalamander_ 4 года назад
I absolutely love Symbiote simply for the opportunity it gives me to take other suit slots than Nanoweave armour. Heavy assault with 4 frag grenades, while expensive on nanites, can clear a room exceptionally quickly.
@khananiel-joshuashimunov4561
@khananiel-joshuashimunov4561 4 года назад
I use cold heart on my repair engi. I feel like people forget about that use case.
@vladimirvojtaml
@vladimirvojtaml 4 года назад
Exactly!!! The repair tool benefits from this implant even without getting the headshot kill.
@StaticSwordsman
@StaticSwordsman 3 года назад
As a master of deception in this game, while also being a notable pilot, I get a lot of use out of safe fall. People assume I jumped out and died, but instead I cloaked, like a dead ringer in TF2
@iaxacs3801
@iaxacs3801 Год назад
Safe Fall is also useful for those, me, who think they're playing Assassin's Creed and like to climb as high as possible as LA to dive bomb from above. I've destroyed way too many Sunderers who though the mountain side would be their friend
@MrHocotateFreight
@MrHocotateFreight 2 года назад
I opened up a 2 of those random packs, the one I got to note was this silvery one that makes turrets not target you. It's really nice to go check a quiet enemy base and remove any auto turrets they pre-guarded with
@MrHocotateFreight
@MrHocotateFreight 2 года назад
Aaaand it's in garbage tier. Super.
@zeph6182
@zeph6182 2 года назад
Gunslinger should also give you faster swap speed to sidearms.
@Austin-gb1cq
@Austin-gb1cq 4 года назад
Covert drop ambusher light assaults are a great option for valk dropping sundies that are under cover.
@larzanthony2275
@larzanthony2275 2 года назад
Assassin is underrated. It gives you so many assists and spot xp. Also removing spot checks with a single headshot is so fucking strong.
@nudelholz1964
@nudelholz1964 4 года назад
I would like to give more than 1 like. This was a lot of work in the video. Great stuff and a lot of good infos
@Sorestlor
@Sorestlor 4 года назад
For cq infiltrator. I have had quite alot of fun with adrenaline pump, athlete (for the acceleration and deceleration) and I want to include cat but I don't have it so i use survivalist. Its super fun to go speeding around your enemies. As soon as you juke out of the enemies screen its super hard for them to reacquire you when disengaging with the cloak. Luckily the survivalist speed boost stacks so its quite fun.
@meareAaron
@meareAaron 4 года назад
if disengage had an ability to block projectiles for a short duration it would truly be an exceptional imo
@loic8669
@loic8669 4 года назад
Infravision is the all time best implant for me. I use it every night and even in some darker base during the day. It allows me to track my targets reliably. The increased in kill per minute I get with that at night makes it essential over anything else.
@tehagent1321
@tehagent1321 2 года назад
Same - anything in your LOS is lit up and easy to see. If Im infantry, its a 9/10 chance I have it equipped. Big downside is when theres an infiltrator around - cant see them at all.
@LCInfantry
@LCInfantry 2 года назад
Explosive ordnance detection implant and ammo printer are meta for ground vehicles... those should be prioritized if you like vehicles. Counter-intel is also absolutely great for vehicles if not running ammo printer (because ammo printer is just a convenience type implant for vehicles).
@johnfreeman9842
@johnfreeman9842 4 года назад
I'm not sure if u know this Camikaze78, but the Firewall implant also works on Engineer turrets as well. Well, at least I know it works on the Spitfire turret, not sure about the other two. I know this because a teammate of mine owned the implant and used it on my Spitfire and that's how I learned about the implant.
@WAFLCHUNK
@WAFLCHUNK Год назад
Nanomesh+Resist shield=Good time defending anywhere especially as an NSO with Nanite Auto Repair.
@gary0044187
@gary0044187 4 года назад
do you run carapace with combat surgeon? I only ever use nano regen so it seems those two would go great with my medic. it's funny, it seems I have only been using d tier implants and I have wasted a lot of materials on useless ones.
@dome9989
@dome9989 Год назад
i play safe fall on almost any loadout, its essential for some nice hit and run action… kill enemies and when you are on low health you can jump down everywhere while enemies cant follow you…
@b-laz-e
@b-laz-e 4 года назад
Robotics Tech also makes your spitfires tank more damage. I like to pop 2 up at a control point, maybe drop a rep nade or 2 and rep em myself. with all the combo repairing it's amusing to watch its health go up just as fast as it drops. I'm pretty sure whoever is shooting is going "how in the hell is this spitfire still alive, I've emptied 3 clips into it!"
@dadoka8400
@dadoka8400 2 года назад
I love the minor cloak one
@coryv5679
@coryv5679 4 года назад
You put minor cloak in a low tier... It's probably one of the most broken implants in the game. Ever tried using a LA with minor cloak and sensor shield 5? You're pretty much a god. Can camp bases without much issue as you can't be seen or detected even if you move. Not to mention you can hide and cap bases because everyone thinks it's just an infil and never look up with Darklights. Or using minor cloak with an infil as a sniper is amazing. You don't have to worry about your cloak draining as you can just hide in a spot till you find that shot then use your other cloak to get away quickly. It's freaking op. Also, have you ever had to deal with a cloaked Heavy? Yeah, it's pretty op.
@deslow7411
@deslow7411 4 года назад
Minor cloak deserves to be where it is. It's broken af and compared to so many other implants it's totally useless.
@Kinjry
@Kinjry 4 года назад
I found it funny that you mentioned Sidewinder is only really good for high mobility since I run it alongside Catlike. For door peaking and hit/run focused combat medic gameplay, it's a blast. You can get into a scrap, run to cover, and crouch walk strafe at regular movement speed and catch people completely off guard. It's not that great for point hold or field fights, but is good for those close quarters chaotic battles where you never know what's around the corner. Plus the ability to crouch strafe while reviving allies makes you much harder to hit, barely having to slow down or expose yourself while getting revives off. It's niche as hell though, outside of this playstyle it's not really useful.
@itskingpakal
@itskingpakal 4 года назад
it feels weird to see planet side 2 in my recommendations, i use to play in 2017 and i never found any recent gameplay, but know i see all of these vids in my feed and i wanna play again.
Далее
Heavy Assault Class Guide | Planetside 2 Gameplay
28:25
Engineer Class Guide | Planetside 2 Gameplay
23:28
Просмотров 131 тыс.
Boxing !! 😂
00:21
Просмотров 4,4 млн
Неплохое начало лекции
00:51
Просмотров 305 тыс.
My 10 Favourite Weapons | Planetside 2 Gameplay
14:50
My Planetside 2 Hot Takes | What Would I Change?
21:36
Planetside 2: Engineer Playstyle Tierlist
8:58
Просмотров 23 тыс.
Infiltrator Class Guide | Planetside 2 Gameplay
25:50
Просмотров 108 тыс.
Boxing !! 😂
00:21
Просмотров 4,4 млн