It's kind of the same as what happened to Raz at the summer camp, right? They got more useful experience in a couple of days dealing with an actual crisis than a hundred lessons could have taught. Also, they're still just junior agents. There's a lot further to go yet.
I think at least part of the reason was Hollis trying to save face after the disastrous way her organization handled the "Maligula case". Not to mention the dirty laundry uncovered about the original Psychonauts. Imagine having to admit your interns had to step up and save the day because you and your top agents were too busy being "washed up away".
Man, I absolutely LOVED the interns. I was kind of worried they wouldn't get any screentime after their introduction but the game handles that pretty well. You get a few big scenes with them around the beginning of the game and then you're basically free to see as much or as little of them as you want once the world opens up and then you get another couple of big scenes with them towards the end.
Norma should have stayed an intern until she learned to actually listen and perform proper teamwork instead of brown nosing and try to be in charge with zero idea of what to do next
I think you missed a little scene with Gisu, where she is skateboarding on wooden crocodile, doing math in the process) But thanks for the video anyway!
I'll have to find that one on my own. If no one has posted it yet, I'll upload it. I just found out that I missed another one where Sam is talking to Coach Oleander outside of the fish tank.
She's just showboating in front of Agent Forsyth to look cool and extra credit. XD LOL! Even though Raz knew everything about rail grinding since the 1st game and before the Casino Mission. Due to his family raising him in gymnastics and acrobatics.
@@magnusm4 Fair. At the very lease this one had a very conclusive end for the franchise. Raz becomes a Psyshconaut, the curse mystery is solved and it ended, we meet his family, Ford's mind if fixed, Lilis father is saved and pretty much (almost everything) is ok now. So, if it ends here on 2, at least it ends with a very nice bow on top.
Here's a scene that I missed with Coach Oleander and Sam Boole. I didn't even know about this scene. Kudos to this person who uploaded it. ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-rVwGxOAnTic.html
“Just remember everything I taught you about rail grinding!” …which was…what? Last I checked we did rail grinding back in summer camp, so you didn’t teach us anything, Gisu!
Richard Steven Horvitz. No wonder the familiar voice after my first encounter to Raz after watching some Psychonauts 2 videos which is the voice of Moxxie from Helluva Boss series. Richard Steven Horvitz voice can match these 2 characters of being nerdy, sarcastic, realistic and comical.
The original Psychonauts is what made me fall in love with his voice acting style in the first place. It's great to see him back in the shoes of Raz after all these years.
@doomarang3208 It's a Rick and Morty joke. Jerry, the lame dad character, is seen doing some at home bee keeping in one episode, and in that same episode one of bi's daughter's friends is seen checking him out, as if him keeping bees apparently makes him sexy to her. So he's implying it comes across like Norma has a crush on Raz's dad.
I feel like it’s more like she’s one of those kiss-up students. They are respectful towards the adults but are very spiteful by those who garner more attention.
Personally I would choose "Wake up, Get up, Get out there or Beneath the Mask (remix)" only because we get to see what the other interns are made of and it's a good theme since it's Still early in the game.😁😅
they were insufferable. i loved everything about the game and found all the characters engaging but everytime they showed up they soured the scene. it was pretty hard to redeem them after they violated Raz's boundaries by stripping him of his clothes. and the game doesnt really make an effort to redeem them by being more respectful towards Raz- and Norma was the worst- as Cassie says, "no one likes a snitch"!
@@capitatecab6049 I liked Sam and Adam. Sam cause she was nice to Raz at the start and after the hazing Adam was quick to apologize and even offered protection after the Casino mission. The others were a bit meh.
I like most of them except Norma. I feel they written to be a condescending asshole, theyre a very well written jerk im glad others start seeing that about her.
They sort of grew on me. I heard people hating on them before I saw anything of the game, and mostly agreed, but their annoying qualities sort of became the same reason I like them. It’s like, the annoyingness is the thing that makes them likeable, sort of like small dogs being so disgusting and mind-grating, but are beloved by many people. The pug affect.
One of the first anti-psychic bots makes a comment about "weak psychic signature" refering to Raf. Later, we see the other interns displaying their powers: Norma melting a giant lock, Lizzie creating ice slopes, Sam summoning a small whale.... How weak is Raf compared with the average psychic? Or is it just the result of having being cut from exploring his actual main power (hydrokinesis) because "Maligula's curse"?
Y'know, I feel like it goes in hand with how he's "armored like a tank," like Coach said in the first game, mentally. I'd imagine that it has the effect of him having a weak psychic presence I remember one of the agents at the Motherlobe asking him if his helmet interfered/blocked with his psychic waves or something like that, too So either the helmet protects him from psychic detection and attacks somewhat, or it's a side-effect of repressing his powers
I dont particularly like any of these characters because they're shockingly undeveloped but Norma is straight up awful. I seriously thought thered be a stage where we explore her mind or something but no?
Sam is weird, and it seems like low effort character gimmick. But at this point I'd be happy if they made this kind of long dialogue in cafeteria for every single intern. Right now half of characters have close to zero background, and you feel nothing about graduating with them. Well... At least they're not Psychic Six. Those were straight useless in story.
Norma: biggest idiot ever. She thought Raz was the mole, when there's a multitude of reasons that it would be impossible for him to be the mole. 1. The mole helped Loboto kidnap Truman. And Raz became a Psychonaut at the camp the exact same time Truman was taken! So he'd have no way to help Loboto! 2. The entirety of Psychonauts 1. Raz was at a summer camp saving all the kids' brains, stopping Coach and Loboto, and even saving Sasha and Mia. He had never been to HQ until Psychonauts 2. 3. Sasha or Mia probably would've vouched for Raz being clean. 4. She claims Maligula is Raz' "girlfriend", when as far as she knows, she's his grandma! 5. She asked, "how did he know where Nick's body was?" Raz didn't even know who Nick was! And he randomly found the body! Hell, he wouldn't have known Nick was in the box if it hadn't opened. Seriously, I feel like Norma's idiocy was intentional. She thinks she's so cool, but literally everything she assumed about Raz being the mole was bull!
@@NapalmX717 I mean If someone saved my life I would get a bit friendlier towards them, I just felt norma was pointlessly bratty. Less organic and more like a plot mover. thats all.
I like most of them. Except Norma. She's just plain dumb. She thought Raz was the mole, but all of the evidence, namely the events of the first game happening at the exact same time as Truman's kidnap, makes it clear that it's impossible for Raz to be the mole. Other than Norma, I legit liked the other interns. Especially Sam. She and her brother Dogan were hilarious.
Hoping that if we get a third game these guys are our main cast along with a couple kids from camp. I’d love to see into their minds. I’d also love to see what milla and Sasha’s real minds look like since we only saw the cracks in their constructs made for the campers