Want to start getting more realistic renders too? Download KIRI for free and start photoscanning today! Download KIRI Engine on the Google Play Store: bit.ly/KaizenKIRIandroid Download KIRI Engine on the App Store: bit.ly/kaizenKIRIios KIRI Engine Web Version: bit.ly/kaizenKIRI
So isn't one of the points of showing clay/viewport shots from photorealistic posts to prove it was done in Blender and not perhaps just real? In a way this sounds as if it was removed because it looked real.
@@gordonbrinkmann Of course it looks too real. When a work begins to even approach photorealism (say when people actually begin to take a while to realise it's CG or don't realise it at all), a clay render is necessary to erase those doubts. People won't take your artwork seriously if they can't be certain it was made in blender.
@@swapnil3990 I never said anything different or doubted that. The original comment said it wasn't removed for looking too real, it was removed for not showing a clay render or viewport display. And that's what I meant and you affirmed in your answer: if it can be mistaken for real without a clay render, then Kaizen wasn't actually wrong in his video saying it was removed for looking too real, even though the given reason might be "technically" different.
Well…. Photoscans aren’t an allfix. Plus there’s merit in doing it manually too! Photoscans can be an easy solution, but doing it properly is still king in most scenarios.
About the Camera chapter. I've seen a lot of people try to mimic photorealism, but instead of staying in the true realistic setting, they choose to use settings which look "pleasing to the eye" such as increased chromatic aberration, too strong vignette or lens distortion, too strong grain etc. And not gonna lie, I was also using too cranked settings at first until I realized the renders actually look far better if those tiny details remain tiny and not amplified. All the points in this video matter A LOT, but I feel like the camera or "lens" settings should get so much more attention. When it comes to photoscanning, I've been using Polycam and ScandyPro. Polycam is a common pick because of how easy it is to use and I do love using it, but if possible, it's somewhat better to pick a tool / software that can utilize a phone's LiDar (that is in case the phone has LiDar). LiDar scanning uses tiny lasers that bounce back and feed info, it can actually be far more superior in terms of level of detail. Only downsides I've experienced so far are that LiDar is not on every device, mostly on newer devices (my iPhone 12 has it) and even if the phone might have it, it might only be on the front (selfie) camera so having to turn your phone away and not see where you're pointing it at is very uncomfortable.
I completely agree camera's deserve far more attention, but I also stand by my point of a simple camera can go a long way if the subject and lighting are on point! Maybe in the future 'll do a dedicated camera vid. As for the scanning; KIRI actually has LiDar scanning, available in the pro plan! Sadly my iPhone 15 doesn't have it, since i didnt get the pro verison.
@@KaizenTutorials You sure? Your phone uses LiDar when you want to open your phone with FaceID feature meaning you still have it, but probably only on the front camera like mine has. One of the reasons I want those Pro models is to get LiDar on the back camera.
Great tutorial & a huge subject that has so many chapters for 3d artists to learn about "realism" If I were to give upcoming 3d artists one piece of advise it would be "Draw what is there not what you think is there, stay focused on your reference & not your interpretation, it's the imperfections not the perfections that make a realistic image" Cheers 👍🏼🦘
1:27 I remember that moment :') It happens a lot when people forget to post their wireframe/clay. Most 3D subreddits have that "show the wireframe" rule to avoid that, but I guess some people don't read the rules and... Well, posts get deleted.
@@johannjomy8764 Didn't the OP make another post with the wireframe after the original post got deleted? That's how I remember it, but it's been a few months so maybe I have a shitty memory. :'D
This is a solid sumup. Ive tried Photogrammetry a bit, but it is kind of hard if you want a really good result (polarized filters...). I may give a shot to this KIRI app, seems simple to use and fairly good.
It is hard if you want 100% accurately lit and good looking models. But honestly with overcast weather, 5 minutes of photos and a good phone camera the result is pretty incredible with KIRI!
A very informative video as a summary. It would be nice if you could explain the compositing part in more detail, for example. Unfortunately, this is not entirely clear from the summary. Or also interesting would be your approach how you transfer real camera properties to the Blender Camera
Thanks! Yeah a more indepth vid on those topics would be nice. In this case I wanted to keep it as an overview of the steps necessary for realism. As far the compositing part you can also check out my video on Cinematography (recent one) that goes into it a little more. This also sortof covers how to setup a camera and copying settings.
I could, but why would I? This video doesn't have as a purpose to have people download the app (it's free btw so no purchase necessary). The goal is to show people how to get better, more realistic, renders. KIRI contributes to that greatly. Other apps would too. I just prefer KIRI.
@@KaizenTutorials I'm not talking about the app itself, but the title doesn't really match the video. Like, 80% of the video is about the app. I’m not trying to be rude I usually like your videos. But this one felt like clickbait, and I hope you don’t follow Smeaf's path with big titles and empty videos.
@@ramyissa20 Dude, kiri is a godsend all the other photoscan apps on android either work like sheit or put you behind a paywall for download i used kiri once with a really bad android it worked flawlessly promotion is neccacary for small companies like this to stay free for the masses.
Ofcourse, using any super high quality model works. If your scans are blurry though you should try moving the camera in closer and making sure each photo is sharp and focused on the object!
I mean, not to jump on the bandwagon here, but this felt like a really long commercial for a scanning app. I get that sponsors help you bring us content, but that’s not what I was hoping this video would be about.
Hmmm I'm sorry to hear you expected something else. I stand by the video concept, where photo scanning in general is part of a realism workflow, even if you don't use KIRI. KIRI is just the best app I've used out there, which is why I'm happy they were willing to sponsor the video. The overall concept and result would've been the same without it though.
i think that the real problem is to achieve realism with humans. with some weeks of study, u can make photorealistic background with not many effort. but when u r going to humans... the thing is completely different.
@@KaizenTutorials yes! and tbh, I think we never had a vfx with the intuit to recreate a person entirely digital that doesn't have that uncanny valley feeling
@@KaizenTutorials some renders in unreal engine 5, and some games like hellblade 2 made a good job with realism and no UV, but its so rare, and you can still notice that its digital. I hope we can achieve the VFX that u cant distinguish if the human is real or not soon😭
Good question and something I should’ve mentioned. The answer id surprisingly simple; just flip the model. KIRI knows its the bottom and will use it to generate the underside!
This guy just highlited 10-15 % advantage rather than 80% disadvantages of photoscaning. Title is very misleading in many aspects. Bad video for sake of promoting a cool app.
Ofcourse there's tons of disavantages to photoscanning, but who cares if the result is there? I wasn't making a video about creating assets for games, proper topology, uv unwrapping, etc. I just showed a quick and easy way to up your realism in Blender.
In the history of youtube the Title "Key to Realism in Blender" means something else.... something meaningful, if you know. This is one of the click bait video on youtube, that will misdirect the audience and will reduce your channel popularity.