Тёмный

The Last of Us Part II | An Overdue Critique 

Hello Future Me
Подписаться 1,1 млн
Просмотров 318 тыс.
50% 1

Thank you so much to my patrons, truly. If you want to support this kind of educational content, please consider doing so at / hellofutureme (+Discord community access!)
INSTAGRAM: / tim_hickson_hfm
TWITTER / timhickson1
BUY MY BOOK tinyurl.com/y5... (It contains all my educational writing/worldbuilding content up to a point + extras, super easy to reference and use compared to videos.)
EMAIL hellofuturemeyt@gmail.com
FACEBOOK / hellofutureme
SECOND CHANNEL tinyurl.com/yb... where I put extra notes for videos, vlogs, board game reviews, and other stuff from my life
POSTAL ADDRESS (if you're kind enough to send me a letter or something!)
Tim Hickson
PO Box 69062
Lincoln, 7608
Canterbury, New Zealand
Script by meeeeeeeee
Video edited by Cuenin (99% of the time) over at / @cueninscove
The artist that designed my display pic! serem01.devian...
The artist who design my cover photo:
- raidesart.devi...
- / raidesart
- / raidesart
Cheers to / batyalewbel for letting me use her footage for the game!
Music by Epidemic Sound: epidemicsound.c...
Stay nerdy!
Tim

Опубликовано:

 

28 сен 2024

Поделиться:

Ссылка:

Скачать:

Готовим ссылку...

Добавить в:

Мой плейлист
Посмотреть позже
Комментарии : 4,5 тыс.   
@HelloFutureMe
@HelloFutureMe 4 года назад
I didn't touch on this in the video, but the criticism that the game continuously attempts to make us feel bad for things we did not choose is one that somewhat misses the mark for me personally, because I don't believe it's trying to do that. The game was never really *our* story. It was Ellie's story. A game does not need to be about the player; we can be the outside participants watching it unfold - and that's okay. Gameplay endeavours to give us a sense of agency and alignment with the characters, but that does not make it our story. Gameplay is not synonymous with making all the decisions in a game, and it severely limits the types of stories we can tell to insist so. When compared to the first game - we never choose for Joel to go save Ellie from the hospital, to kill all those people, but I think the reason that didn't receive so much backlash was that, on some level, the players agreed with Joel emotionally. We wanted him to do it; in that sense, the agency did not matter, but it was still Joel's story more than our own. Even so, players do have a sense of ownership over characters that other mediums do not have, so this line is going to be crossed more often, and I think it's important to understand that for those going after the people who don't like the game. That it comes from a place of love more than hate. ~ Tim
@TheAzureSky1
@TheAzureSky1 4 года назад
*"The game was never really our story. It was Ellie's story."* Love you, Hello Future Me, but this is really pretentious. Truth is, a lot of us just wanted a great follow up to an excellent fictional entertainment product after 7 years and we didn't get that.
@kobi-wanaenobi7080
@kobi-wanaenobi7080 4 года назад
@Harry Paul yea no
@LeviAckerman-km9qu
@LeviAckerman-km9qu 4 года назад
The game has a lot of pandering and bad writing.
@ChristophelusPulps
@ChristophelusPulps 4 года назад
Two things. 1: It may as well be a film, at that point. I didn't feel that the gameplay added to the story in any meaningful way (and in fact, the two elements were often at odds). 2: The story taken by itself was an illogical mess, which made the emotional beats feel manipulative rather than effective.
@sacredbeastzenon
@sacredbeastzenon 4 года назад
@@TheAzureSky1 Preach!
@Kindig24
@Kindig24 4 года назад
"In a political climate that talks about factions more than it does people, where things are Right or Wrong because of who does them and not about what it is, these are the questions we need to ask..." This statement alone made watching this video worthwhile.
@wastelesslearning1245
@wastelesslearning1245 4 года назад
Ah yes factionalism. The ultimate excuse not to listen to the argument for truth content or to steel man your proponents views.
@Kindig24
@Kindig24 4 года назад
Everyone has bias in multiple ways. It can be bold and shockingly clear, but the worst are subtle, cloaked in logic and rationalism. People may not even recognize their bias and think they're just being practical. But most alarming to me is that most people ARE reasonable, willing to listen and work towards a solution, and we are still experiencing the climate we're in right now. This is what is so insidious about Factionalism run rampant: individually, a person is willing to be at least somewhat objective, but we fall in line with what the loudest voices in our Faction are telling us is Right and True, even if we have reservations, because we believe everyone else in our Faction falls in line because it *IS* Right and True. It's easier to go with the flow of the majority you most agree with than to get bogged down by the minutia of each situation the "General Consensus" doesn't cover.
@crimsonwolf6866
@crimsonwolf6866 4 года назад
@Content Corrector I'd say literally everyone agrees, except arsonists.
@IdleDrifter
@IdleDrifter 3 года назад
Last I checked. Last of Us takes place in a post Apocalypse United States with fungi zombies. An armed group of outsiders coming into a town's territory. Torturing one of their men to death and leaving two people severely beaten. In any historical context in the real world this is an unprovoked hostile action on the town. What's stopping the town and its allies from putting together a posse together to hunt down Abby's party? Or sending a delegation to try to establish contact this groups leaders. Asking why their people decided to come into this town's sphere of influence to kill one man. Especially after their patrol saved this group from a pack of fungi zombies. Never mind the convenience of Joel falling into the hands of Abby's party. Which the amount of plot armor Abby and Ellie are wearing for this narrative about factions playing out had me laughing.
@Variocom
@Variocom 3 года назад
@@IdleDrifter I mean the main characters of these games have always had hella plot armor. Joel took out MULTIPLE armed groups in his trek across the country. This isnt a story of politics and operations of governing bodies, though. It was a story about people. And how people are irrational, make bad decisions, and are emotional.
@HighPhoenix1754
@HighPhoenix1754 4 года назад
35:50 Abby ONLY hesitates because Lev stops her. Her response to Ellie's plea that Dina is pregnant is "Good." There is no hesitation on her behalf.
@ravedubin3983
@ravedubin3983 3 года назад
Rage
@HighPhoenix1754
@HighPhoenix1754 3 года назад
@@ravedubin3983 If by rage then you mean Raging Biceps.. then yes.
@Urcutelove-s9z
@Urcutelove-s9z 2 года назад
Because her friend was pregnant and yet killed by Ellie , she did not know that Ellie had no choice
@therookie1142
@therookie1142 2 года назад
@@Urcutelove-s9z still doesn’t justify what she did I don’t care what Ellie Did if your reaction to finding out your about to kill an pregnant girl and her baby is sadistic yes than you pure evil
@Urcutelove-s9z
@Urcutelove-s9z 2 года назад
@@therookie1142 What are you trying to say ?
@BirdKeeperToby
@BirdKeeperToby 4 года назад
Did anyone notice the constant references to parents and the death of parents in this game? Joel and Ellie, Jessie/Dina and JJ, Lev, and Lev's Mum. Abbie and Abbies Dad or Abbie and Issac. Mel being pregnant. even the Martyr of the Seraphites was referenced too as "the Mother" I believe. I really feel like I've struggled to work out why this theme of parental death is so prevalent in TLOUP2. Fantastic video would love to talk more about this with anyone.
@nachgeben
@nachgeben 4 года назад
It's the same reason The Walking Dead has that new mini-series coming up. Most media in the past is about people adjusting to the brutal new world of a post-apocalypse. Now, we've moved into, "But... what about the children raised in that nightmare? And how will they grow up? How will they handle the world without their parents?" tbh it started with Lee from Telltale's The Walking Dead, one of the most powerful parental loss stories ever.
@benlohmer5703
@benlohmer5703 4 года назад
I don't think it's just in TLOU2. The whole thing in the original is Joel and Ellie. What's her name in charge of the fireflies feels responsible for Ellie like an aunt. But where as that game focused on the establishment of the relationship between father/daughter, this game focuses on the fallout of losing a paternal figure. The mother is deified, Jesse dies suddenly (before his child is even born) and Ellie (in Dina' eyes) chooses to not be part of that family. I would say the Last of Us's relationships have always been familial. Even Abby and the boy have a sister/brother dynamic.
@MDoorpsy
@MDoorpsy 4 года назад
Partly because this is a coming of age story. Specifically, being forced to grow up because your parent can't take care of you anymore.
@camerashy12
@camerashy12 4 года назад
What’s a bigger, stronger or more relatable example of a faction than a family?
@ollie2111
@ollie2111 4 года назад
@@nachgeben I made a comment referencing that but deleted it cause I rambled to much so I'm actually glad you brought up Lee and The Walking Dead Game.
@swool3713
@swool3713 3 года назад
I think that the writers of this game definitely overestimated how much they could humanize Abby. We see Joel at the start of this game in the same way we do throughout the first, risking his life to save others. Joel was a flawed person, I'd even say a bad person, but the first game did a wonderful job of showing Joel as a person over the actions Joel took. The first we see of Abby in this game, Joel risks his life multiple times to save a stranger. This didn't even give Abby a pause, at least not one we see, before she brutally tortures and murders a fan favorite character. The game then spends half of it's time trying to retroactively humanize her, and it simply falls flat at doing so. It's difficult to build a connection to her and her faction when we see the vile actions they take before we get to really know them as people. The first game built up a hefty amount of emotional connection to Joel in the first scene of the first game. It gave him a kind of emotional capital he could use to get us to forget the bad he did. Abby doesn't get that.
@SaberRexZealot
@SaberRexZealot 3 года назад
The game would’ve been a lot better if we played Abby first without the knowledge that Joel and Ellie would be a part of the story. Then when it’s revealed that Ellie is gonna kill Abby, we play her part of the story. We get to see Abby and her friends go from heroes to villains (instead of the awkward reverse) and are rewarded by playing as Ellie again. We empathize with both characters that way.
@ash9280
@ash9280 3 года назад
I disagree, I liked Abby pretty much towards the end of the game. Abby goes from a sullen person towards a more caring person. This game is about questioning tribalism and breaking through the biases that it creates in that. Abby realizes that by making friends with her sworn enemy. That's a fact that the anti-Abby crowd doesn't seem to realize and they pretty much no different from the characters they piss on about ironically enough. They judge everything based on a fidelity towards a certain character, ie Joel. For them, Joel is the Last of Us and Last of Us is Joel. The standards that Joel set into motions and the world in The Last of Us must confirm to those standards. We keep acting like everyone in the Last of Us knows and cares about Joel's relationship with Ellie. They know that Joel is a caring father figure. But, they don't. From their point of view, they just know that Joel killed the doctor who could found a vaccine. They don't know that Joel had a loving relationship with that immune girl. For they all know, Joel stole her to use her and sell to another group because she is immune. Just as like detractors of the game have a predisposition to hating Abby and her friends for killing Joel even though he could have been right to save Ellie. Abby and her friends have a predisposition to hating Joel for killing Abby's father. Just like haters of Abby have a predisposition towards her, Abby and her friends' fidelity to Mr. Anderson clouded their vision and let their hate guide them.
@miruna7321
@miruna7321 3 года назад
I agree
@brandonkoranda9781
@brandonkoranda9781 3 года назад
@@ash9280 I don't think you've been listening to the majority of people that dislike Abby. We understand the messages the story is trying to convey. What you're not understanding is that half the fanbase (I don't know the percentages but we'll go with half) didn't make that connection with Abby. We were fine with (and even expecting) Joel dying but the way his death was brought about was rushed, unbelievable, and disrespectful (meaning no respect for Joel's character). Not just his death but even scenes with him and Ellie felt artificial. I'd even go as far to say that LOU Part 2 Joel is a completely different character from LOU Joel. If you wrote a story and your story is trying to convey a message, and only half your audience connects with the message even though everyone knows what you intended, it's not the audience's fault. It's that your story is not as well-written as you think it is. You can't just chalk it up to "Oh they just didn't understand the deeper meaning of it, but I understand it; everyone else are just haters." No, we understood it; it's just poorly written. You want a story that deals with all of these messages and even more, and does it exponentially better, try Berserk or Attack on Titan.
@ace625
@ace625 3 года назад
@@brandonkoranda9781 I have trouble understanding the idea that Joel's character deserved more respect vis-à-vis the way he died. From Abby's perspective and frankly mine as well what he did at the end of the 1st makes him a horrible person. To have him die a more honorable death would undercut one of the game's central themes.
@wrytar7717
@wrytar7717 4 года назад
I got what the game tried to do, I see the techniques used, and could spend hours telling why it didn't work for me. Instead, I want to leave a quote by Terry Pratchett: "Let there be goblin hordes, let there be terrible environmental threats, let there be giant mutated slugs if you really must, but let there also be Hope. It may be a grim, thin hope, an Arthurian sword at sunset, but let us know that we do not live in vain." And that's my biggest turn-off in this story. By severing her last connection to Joel (losing her ability to play the guitar) Ellie lost everything. There's nothing left, and no hope to be found. And thus the question you brought up in the beginning, the one I found most interesting - "How do we we heal from that?" - is answered with: "We don't". It's hollow, and all I'm left with are hours upon hours of brutal violence that made me sick.
@murdockfiles9406
@murdockfiles9406 4 года назад
100% Agreed. Emotionally and viscerally, it failed to connect with me.
@haydenschwab5313
@haydenschwab5313 4 года назад
If you don't see the hope at the end of the game idk what to tell you
@Necrosis5
@Necrosis5 4 года назад
Even if I do like the game, I understand what you mean. I haven't seen that and I thank you for bringing it up. It is a really good reason to dislike the game.
@crazyinsane500
@crazyinsane500 4 года назад
Well, I mean, if you were an objectively evil person, wouldn't you see hope in the bad guy getting away and never learning a lesson or even recognizing what they've done is wrong?
@TheRedHaze3
@TheRedHaze3 4 года назад
@@haydenschwab5313 Maybe why you see hope at the end of the game, instead a subtly insulting remark?
@LindyLime
@LindyLime 4 года назад
Video: Everything You Love Will Die Ad: ALL BATTERIES DIE
@X3._.n3
@X3._.n3 4 года назад
Those batteries were like a father to me
@juju.le.toilet
@juju.le.toilet 4 года назад
"My name is ____ and I switched to iPhone" or some shiz like that😂
@troyounce3295
@troyounce3295 3 года назад
@@X3._.n3 dang, that made me laugh a lot harder than it should have lol
@duckdudette
@duckdudette 4 года назад
"It's so easy to believe that everything could be solved with a single bullet when otherwise the road ahead is long and complicated."
@wastelesslearning1245
@wastelesslearning1245 4 года назад
“The cycle of violence” is a pacifist’s masterbation tool and a sociopaths wet dream. By not seeking justice you tolerate injustice in the apocalypse (there is no criminal justice system). Not foghting for yourself Or diplomatically resolving injustice invites repeated abuses. But that’s too inconvenient. Not saying there is a sunshine and rainbows option to resolve the dispute but that pacifism is not it either.
@wastelesslearning1245
@wastelesslearning1245 4 года назад
And by “pacifism“ I mean being averse to violence in some fear of it or for some reason thinking it’s never justifiable.
@moonblaze2713
@moonblaze2713 4 года назад
@@wastelesslearning1245 I am absolutely amazed at how profoundly you missed the point.
@wastelesslearning1245
@wastelesslearning1245 4 года назад
It’s amazing how people have no grasp on reality. There is no winning or “entirely good guys” in the apocalypse. No criminal justice system in the apocalypse which means to deter future transgressions you must do it yourself. Otherwise your inviting more roaming gangs of sociopaths to visit your time killing one after another of your townsfolk and leaving satisfied in that they get away with it. The game is lazy and straw-mans that inconvenient reality. But don’t bake the messenger blame the stupid wrighters for not thinking about “the cycle of violence” that invites more repeated abuses until something snaps. Should you feel bad for killing attack dogs bread and trained to throw themselves into the enemy without thought or should you blame the trainers? And who are these trainers again that all have names? Oh yeah militant factions who topple villages littler mines all over the place shoot on sight (literally you can’t not shoot them without getting a game over). Perhaps they should of explored diplomatic means of resolving issues if they really knew what they were talking about when discussing violence or maybe something like no lethal capture of Abby and bring her back to Ellie’s town to take her to A improvised court to determine fitting punishment? But no man “I don’t get it”. #fireflysdidnothing wrong!
@wastelesslearning1245
@wastelesslearning1245 4 года назад
No one gets to walk in, kill someone, and mock retribution/the victim because they are playing into “the cycle of violence”. Every villain will laugh and use that as an excuse. “Yeah don’t retaliate. Let me abuse you. Won’t want to play into the cycle of violence now would we?”- SCARS
@WhatDoesEvilMean
@WhatDoesEvilMean 3 года назад
One thing would have severely helped the game. Start with Abby. Don’t even imply in a trailer that Joel or Ellie are in the game. Have our introduction to Joel be from Abby’s perspective and the trauma she experiences. Then by the time Joel dies, you feel more torn about it.
@ktownshutdown21
@ktownshutdown21 3 года назад
100% agreed! 🙌
@MM-hi
@MM-hi 2 года назад
hell no
@SGhosht
@SGhosht 2 года назад
Why’s everything gotta be so linear in a story , isn’t it good when things arnt streamlined and thought provoking? I just don’t get it. Some abstraction is a good thing is it not ?
@TheKennyboy92
@TheKennyboy92 2 года назад
But realistically though would that not effect sales?
@arlom5132
@arlom5132 Год назад
I remember how surprised people were when the first trailer dropped, and the story was still about Joel and Ellie. I thought their story was over.
@gouki4u
@gouki4u 4 года назад
While I don't believe The Last of Us Part II is terrible writing, I do believe the writers shot themselves in the foot by making Joel's death so brutal even though it is clear it was also necessary for the story they were trying to tell. They essentially set themselves an impossible task further complicated by working in an interactive medium. If Abby had simply killed Joel with a gunshot to the head, Ellie's path to peace might have been possible, but the way Abby killed Joel made it impossible, which I think was their point, but I argue that's also what made it impossible for many players to accept playing as Abby, or reconcile Ellie not getting revenge with their own need for catharsis. The visceral horror of Joel's death makes it feel unjustified no matter what Abby's reasons are, and we know it is revenge she is after rather than justice because she clearly says Joel doesn't get to rush his death. Obviously the writers intentionally made Joel's death brutal, and it absolutely succeeds with getting the player on board with Ellie, but I think it also undermines the point about factionalism, particularly in the event trying to be a mirror for Tommy and Ellie's reactions to it. People recognize that killing an enemy can be justified while torturing a prisoner cannot. That's the reason we can have the terms war and war crime. There is no Geneva Convention in The Last of Us Part II, but people understand there are levels to violence, and some are more transgressive than others. Tommy's sniping is combat. Ellie approaches Abby's level of transgression (torturing a prisoner to death) when she threatens to kill Lev (murdering a noncombatant), but she doesn't go through with it. In the end, the more transgressive Abby gets her revenge and gets to walk away while Ellie gets neither of these things, and the player is left to wonder, "Did the bad guy just win?" While less interactive media like movies and books can have the antagonist win or have the protagonist achieve only a pyrrhic victory (and Ellie didn't even get that), that's a trickier proposition for a video game because it means the player ostensibly lost.
@1993greeksoldier
@1993greeksoldier 4 года назад
First I'd like to say this is a good point to me. If we say the purpose of the game is to teach the player about factionalism and revenge then perhaps the violence of Joel's death made the lesson too hard. Perhaps some would have appreciated the game more if there was a lower barrier to feeling empathy. I do hope that even those who reject this game might some day in the future when they find themselves in a position where they feel wronged by an outsider to their faction will think back to this game. I am sure many won't and I don't have any way to tell how many other than base instincts about what people are like. I guess my response is if you make Joel's death less impactful will the emotions we learn about in this moment compare to the genuine emotion we will feel when we want revenge in the future. I come to this game as a form of practice. Can I maintain a desire for peace and healing over violence and revenge even when I'm this angry. I would put forth that it's not trying to only teach people unfamiliar with factionalism how damaging it is but also let those of us who acknowledge it's irrationality get a chance to put that belief to the test when we have an emotional investment to those that have been lost. Thank you for your point and the tension between having any lesson be challenging to those familiar with the topic and inclusive to those who are not is always something I find very fascinating.
@moisetibasima1354
@moisetibasima1354 4 года назад
It does feel Abby is unjustified if you take your feelings out Abby is justified to an extent. Torturing is still taking it too far but consider this her whole life was turned upside down because of Joel and for 4 years she's been suffering nightmare she can only think about is getting revenge on the man who took everything from her for that she's even ruined her relationship. Torturing is still too Far but considering everything you can understand why she did torture him she thought causing him all that pain would take away her nightmares and fix things. It didn't like “sometimes the way we deal with trauma isn't the way out but you still don't know what the right way is” She as to deal with the consequences of this. None of Abby's actions are any more cruel than Ellie they just seem worse cause we prefer Ellie. If you justify Ellie's you justify Abby's as well otherwise it's hypocrisy. You say Abby got her revenge and gets to walk way but she lost her lover all her friends and basically her whole faction(Though she didn't agree with them anymore leaving your faction and having to kill them for your survival is definitely not easy). All she as left is Lev she definitely didn't come unscathed her revenge came with a heavy price. Just like Abby Ellie still as Dina and JJ she's going to have to work for her and Dina to go back to how they were but since it's heavily hinted at they've seen each other she still as Dina and JJ just like Abby as Lev. Both of them paid a heavy price for their actions and both are left with a small piece of their family intact. The player wins he/she can finally take solace in the fact that these two woman are finally able to move past the cycle of violence and revenge that as ruined their lives and can finally look to the future with their loved ones having finally left the past behind. The ending is far more hopeful than most realise. It's bittersweet like the first games ending.
@Aybrix
@Aybrix 4 года назад
I totally agree on this point, way too brutal and seeing their unconflicted reactions made it feel disjointed as they then tried to go 'and here's why they did it'. Another thing I think, though I could be totally wrong on this, is in the first game with David and his crew in winter, they could have easily told this same story at that point. As they tried to do, except he turned out to be batshit crazy. It's not a bad story to tell in the apocalyptic setting and it's a very real thing, but 2 just went a little too ham. Though I admit I am in the camp of 'this isn't the story I wanted', but when I think about what I would've wanted from a second game...not much. If even a second game. I was dying to see more of how Ellie would handle Joel's lie, if she thought he lied or not, but that's not what 2 focused on and I didn't care to hear anymore. 2's story just beat a dead horse/Joel for too long and too hard for me.
@galilei7748
@galilei7748 4 года назад
"They essentially set themselves an impossible task further complicated by working in an interactive medium." Based on the digging I've done, I believe that was entirely Neil Druckmann's intention: "Could we make take a character, make the player absolutely despise them, and then bring them to empathize with that character?" TLOU2 was, in every way, Naughty Dog's most ambitious title. Neil also knew that there would be people who would never be able to get on board with it. I would argue that Ellie did obtain victory: the ending is far more ambiguous than people realize, and while I found it depressing at first, I've come to see it as more hopeful than anything.
@KamusariHR
@KamusariHR 4 года назад
Just stupid why making these things? Game is about fun and not about being angry omg
@Pablo360able
@Pablo360able 4 года назад
There's one problem with that Brandon Sanderson quote: Sometimes, what you take issue with *is* the intentions of the work.
@Doncergio
@Doncergio 4 года назад
If I were to flawlessly make a follow up to LotR where Gandalf went around clubbing hobbits on the head with his staff, then both Brandon and Tim better not say anything about it.
@minez5628
@minez5628 4 года назад
Agree
@tbc1880
@tbc1880 4 года назад
Except it drops the ball on it and even if it were ment to be everything is crap the logic behind it is so poor. They showing of it is bad. Its simply frustrating and makes you not care. Iok from Gundam ibo is someone you hate with a passion. He's bad and annoying in the way you still are invested in. This game just loses you. Furthermore I think ibo season 2 has more to say and ties in better with Gundam as a series with the shift in roles that the protagonists we follow are in.
@jacobottesen5279
@jacobottesen5279 4 года назад
There's another Sanderson quote that talks about this: "Tastes vary, and that's OKAY." This is his sixth point in his '10 Things I Wish I had Known as a Teenage Writer' video (past the 20 minute mark). At the end of the day, there are going to be 1-star reviews posted for every story under the sun, even for cherished, non-provocative classics. There's clearly a sizable amount of people who like what TLOU2 says and does, and there is an audience somewhere who will like seeing Gandalf bashing hobbits on the head. Your taste matters a great deal when you want to critique anything
@Pablo360able
@Pablo360able 4 года назад
@@jacobottesen5279 I'm not saying that's not true, but there's a level to which philosophy goes beyond taste and becomes mindset, something whose value is just as subjective yet definitely nontrivial.
@FRANK_-vo9be
@FRANK_-vo9be 4 года назад
I deeply appreciate how Tim always tries to be understanding, positive and excepting.
@micaiahborchers8914
@micaiahborchers8914 3 года назад
me too! it made this review a breath of fresh air
@kentuckyfriedchildren5385
@kentuckyfriedchildren5385 3 года назад
Accepting
@micaiahborchers8914
@micaiahborchers8914 3 года назад
@@kentuckyfriedchildren5385 how did I miss that and not correct it lol
@kentuckyfriedchildren5385
@kentuckyfriedchildren5385 3 года назад
@@micaiahborchers8914 haha I don't know, I have poor reading comprehension
@FRANK_-vo9be
@FRANK_-vo9be 3 года назад
@@kentuckyfriedchildren5385 oops 😅
@FirezAper46
@FirezAper46 4 года назад
Simply put, from someone who did not like the game as much: it's the execution, not the direction that is problematic.
@weaverquest
@weaverquest 4 года назад
Judging by the way people reacted to leaks and were hating on the game pre-release, it appears direction was the problem for most people. Particularly the direction where Joel gets to face the consequences of his actions in the first game and the game featuring a muscular female lead.
@FirezAper46
@FirezAper46 4 года назад
@@weaverquest That was because of the lack of context. Killing Joel is an interesting idea/direction but they pulled it off in such a disheartening and illogical way. Instead of outright killing him for opening up to strangers, they could have built the relation between Joel and Abby (this way we'd have liked both character) and she internally struggles about killing him (they could have hinted at this by her acting strange) but later when they are being chased by a hoard or something, she could have left him to die and revealed what he did to her father. I think this would have been more logical and emotional. That's not even the end of the poor execution. Multiple characters died and their names weren't even mentioned. Literally, Manny's and Jessi's death were so irrelevant. We went on a whole chapter to save Yara and she dies suddenly later, like what was the point? (If it was Lev's relation, it could have been done other ways). Also, Ellie kills so so many people to realize at the very end that she shouldn't kill Abby. They should have made her question herself a bit more too. To some degree, it feels forced, because of these illogical decisions which really puts you out of it, and it's worse because we control them. It could have been a much much better game.
@Vivivofi
@Vivivofi 4 года назад
@@FirezAper46... Abby had prepared for years and years of her life to avenge her father and kill Joel. How the holy fuck were they gonna have some special bonding time where that makes her question her intent to kill him??? Lmao
@feralves1
@feralves1 4 года назад
@@Vivivofi Well,if she had time to fucking TORTURE him to death with a fuckin golf club, probably she would have time to question herself and her revenge question when he LITERALLY SAVED HER LIFE. The fact that she simply ignores the fact that Joel risked his life and saved her and,yet,she still tortures him makes her even more irredimable and it gets worse when you think that the game wanted to you to sympathize with her,again,the problem it's the execution. There were other ways of doing this scene,but they chosen the worst one possible...
@Vivivofi
@Vivivofi 4 года назад
@@feralves1 ahahah.. okay, let me ask you this: how many people did Ellie kill on her brutal rampage across America? How many people? You’re giving the game a shitty review because it messed with your emotions, mate. It’s not ‘the execution’ or some shite like that, you just loved Joel so much. So did I. But let’s face it- he wasn’t exactly the perfect role model. He taught Ellie to behave the way she did in the second game, going on a mad murder spree. Do you get what I’m saying here?
@lessonmet5291
@lessonmet5291 4 года назад
I don't mind the game making me feel depressed for the characters. That is intentional. What I do mind is the game being so transparent about it, that it insults your intelligence.
@lauragroenveld1668
@lauragroenveld1668 3 года назад
Right?? Here is Ellie killing a dog, now she bad. Here is Abby petting the same dog, she good right? For me, the whole problem with the game isn't even the 'controversy of forgiveness' or 'oh no Joel died' or whatever. It's just the disrespect for the characters, storytelling, and messages that it lacks smacks you over the head with the message and I hate it.
@cherrypopscile3385
@cherrypopscile3385 3 года назад
Any game where a pregnant woman dies, and another one almost dies, you are trying too hard. Throw a couple babies on the grill while you're at it, because at that point you've gone too far, I've seen the wizard, and I know you're trying to make me feel bad with cheap tricks.
@gametabulas
@gametabulas 6 месяцев назад
​@@cherrypopscile3385I agree completely.
@benzicol
@benzicol 3 месяца назад
A dog and a pregnant lady. Like cmon
@davidwilson8432
@davidwilson8432 4 года назад
Dina was indeed not a part of this mess, but Abby sure didn't care about, and wouldn't mind that, she was willing to slice her neck "she has nothing to do with this..." "good." she had Lev to stop her, simply by calling her name, which felt like plot convenience. ellie didn't have that. and that's where the parallel stopped i personally find it odd and jarring, the whole story feels like it sides with abby, and destroys ellie, and it's probably done intentionally, for some reason. one of the most significant signs is that they both did smite a person's head. difference is, abby's part is done differently than ellie's part. if the game is talking about "us vs them" topic, it sure has taken a side. ellie is scarred permanently, while abby just moved on (she moved on long ago before the fight in the beach) if anything, it split the fanbase, which was pretty much "us vs them" lol
@OoXLR8oO
@OoXLR8oO 4 года назад
You need to take into account that WE KNOW that Ellie killed Mel without knowing she was pregnant, but Abby has no way to verify that for herself. Mel’s jacket is open, so Abby concludes that Ellie must’ve known about Mel’s pregnancy and killed her anyway.
@joaopedrobusnardo3522
@joaopedrobusnardo3522 4 года назад
The game is not siding with anyone, it's just portraying its characters at different points of their respective arcs. Abby has already fulfilled her revenge and realised it didn't bring her any closure, so her arc is about understanding the futility of that endeavour and finding ways of making peace with the memory of her father, which she does by helping Lev. That's why he's the one that prevents her from killing Dina, he's the key for Abby to escape the cycle of violence started by her father's murder.
@sachitechless
@sachitechless 4 года назад
I think there is something here about Lev and Abby, because in the end despite all the atrocities Ellie commited and the people she lost but physically and emotionally, she never actually finished her revenge plot. Abby is showing how her revenge against Joel didn't bring her solace and having someone help her move on, while Ellie, despite having lost the ways to heal, never actually hits the final low that Abby did at the start of the game. She doesn't have as much work to do to heal like Abby did, and neither are really justified in their actions. Abby is about to fall down the same path that she once fell down, she just has people who are no longer cheering on those actions, while Ellie is surrounded more by the people who cheer on those actions so much she loses connection the people that don't cheer her on. And if Lev had died Abby wouldn't have that voice of reason and there is a high chance she would start slipping again. Sorry that's a ramble it's just a really complex idea, because I think part of the whole video is that we are justifying terrible actions because we agree with one person more than the other or because of how recently we saw them.
@extonjonas6820
@extonjonas6820 4 года назад
Idkll, I feel like you are taking things to personally because Ellie, the character you most like (and for good reason as we have spent much more time with her as a character and she is very likeable) did not get the result you wanted. I don't at all feel like Abby was favored
@baldingsan457
@baldingsan457 4 года назад
That’s because we see two characters in different stages in their revenge and grief, two themes the game explores extensively. They go through inverse paths. With Abby, we begin the game seeing her commiting an atrocious act that seems like from a disturbing episode of Game of Thrones, and we start in Seattle the process to discover her humanity, how she regains it in a painful process where she loses everyone who loved her. With Ellie though, it’s how she loses her humanity and turns into a destructive force willing to make all the pain at her disposal to feed her ego. Neil has declared in many interviews that violence and revenge are like drugs for Ellie. She’s concious of how pathetic and pointless they’re, but she has to do it, she can’t stop (it’s something we can see very clear whith her expression when she forces Abby to fight her in Santa Barbara). She blames Abby as if killing her will resolve her unresolved issues with Joel. What makes her think all the kills she makes on a revenge quest is her own inmunity, ad if all those kills are plainly justified. That’s what feeds her hero complex and the game constantly challenges that assertion by forcing her to make more difficult and ruthless choices. It’s not until the very end that she gives up, forgiving herself and (I do think) Joel, starting her way on a path towards redemption. I hope she can find a way to live on her own
@casper3105
@casper3105 2 года назад
the major problem is that at the end of the day Abby gets more humanized for her atrocious actions than Ellie. Abby gets a happy ending and a closure for getting her revenge while Ellie doesn't, Abby didn't saw her Father Getting shot, but Ellie was forced to Watch her only father figure getting killed in the most brutal way. Yet she is the one who has to learn the lessons, lose everything, show mercy and left to suffer, but Abby gets what she wants and a chance to turn a new leaf if the main goal of the game was to show that these characters are literally the same because they commit same type of atrocities, then why is only one of them is punished for seeking out revenge but the other more or less gets rewarded? none of it makes sense
@krasmasov6852
@krasmasov6852 2 года назад
Abby did not get a happy ending, and both Ellie and Abby got closure. Abby learned the hard way too, and suffered arguably more than Ellie did, though I don't think it's really a competition. Abby didn't get what she wanted, and it took a great deal of effort, struggle, and sacrifice for her to turn a new leaf. Abby is severely punished for her revenge and only rewarded for her acts of compassion.
@monsterhanna6691
@monsterhanna6691 2 года назад
That's a really good point. I haven't played either game, but I never once sympathized with Abby for her actions, and not just because she killed Joel, although that was clearly the main reason. They tried so hard to make her sympathetic, but failed in every way. Yes, her dad dying was tragic, but she also brutally killed a wonderful character who just helped her prior to that. It didn't matter who he was, she could've still spared him and what made it even worse was that Ellie was forced to watch. How the hell am I supposed to sympathize with Abby after that? If she was the main antagonist after the zombies with no redeeming arc whatsoever, then it would've been better in my opinion.
@prettyoriginalnameprettyor7506
@prettyoriginalnameprettyor7506 2 года назад
Abby is further along in her story arc, she kills joel then is filled with guilt. Her story is about redemption whilst ellie’s is about her reaching the point that abby got to after her dad died
@Ang-fs4xl
@Ang-fs4xl 2 года назад
I would like for the 3rd tlou to be that the kid Abby is taking care of is also inmune
@amemename
@amemename 2 года назад
I think you’ll get you Ellie ending in part 3. I don’t think we’ll see Abby again in the next game.
@williansnobre
@williansnobre 4 года назад
These are good points, but the things that the game makes us feel and the good things it does only makes the issues more glaring. Joel had to die, it made sense, the guy did so many monstruous things, justified or not, and Abby being out for revenge makes sense even after he saves her but it paints Abby on weird light. She tortures a men in front of his friends and then lets them live. It feels like the plot pulls Abby into directions in order to manipulate the player and the curtain falls, the characters feel more like tools of the story creators and less like people. Even the feeling that Ellie was more justified was tarnished by the way she acted, she decides to go after Abby and in the end she saves Abby only to then decide to duel her on a knife fight, using a fainted child as hostage to force Abby to fight her. Her revenge there feels like nonsense because then she lets Abby go. Both Abby and Ellie feel like they were done dirty in this story for no reason other than to cause the player to feel bad. Your analysis makes the game look better but it is stll a beautiful cake splattered on the pavement. Whenever the game asks us "What we would do in their place" way too many times we wouldn't do what they did, all the way from the beginning, the plot takes priority over the characters. But the game is not about us, it is about characters being being pulled by strings and the strings being way too visible to some of us to really enjoy it.
@TheMsjohn99
@TheMsjohn99 3 года назад
I agree with this. Well put
@williansnobre
@williansnobre 3 года назад
@Wackaz - Arthur Wacker I say he had to die as a storytelling device, it's not that I hate him. For the narrative to sell the idea of loss someone important had to die, and it made sense if that someone was Joel, he was important both for and for the players. Besides he was making enemies even before the Fireflies incident, something was bound to catch up to him sooner or later. Back when the trailer came out people even thought that Joel could've died between games and was only going to appear in flashbacks. We could live with that, if it was handled well, but as you put it, his death was tasteless and disresptful, tortured and murdered by a hooligan with a hormonal disorders.
@Tyler_W
@Tyler_W 3 года назад
@@williansnobre i would completely disagree that it was disrespectful. It was disrespectful on the part kf Abby, and deliberately so, but not disrespectful of the writers or the narrative. If it waa disrespectful, his death would have just been a meaningless and unnecessary plot device for nothing more than shock value in order to drive the plot forward. "Eh just get him out of the way so we can finally tell the story we actually want to tell." Instead, his untimely demise, Ellie's connection to him and the need for emotional and psychological closure because of his importance to her was the entire crux of Ellie's journey. You don't have this story without Joel mattering to all of the main characters akd to the audience. We have the story we got precisely because the connection that both we and the other characters had with Joel was meaningful.
@williansnobre
@williansnobre 3 года назад
@@Tyler_W That's a fair point, but it makes Abby's decision to leave Ellie and Tommy alive feel arbitrary. She tortured and killed a guy and loved it, killing the two nobodies that happened to be there would be a natural step afterwards (or at least attempt to, they could be forced to run after reinforcements from Jackson came) but instead she lets them live and gets mad afterwards because they "ruined it" once they come hunting her down. Alternatively Abby could've realized that she did something wrong the momment Ellie called Joel "dad", then leave in a hurry, claiming that they did what they came to do while trying to hide the guilt she felt from her group. Regardless if they wanted her to be seen as a monster or not, they could make her feel more human. The characters constantly make decisions that look like they were put in place to service the plot and feel artificial. Joel's death feels disrespectful to some of us because since the rest of the plot feel artificial and meaningless his death also becomes meaningless. Anyway, that's just my opinion.
@ultraprincesskenny6790
@ultraprincesskenny6790 3 года назад
I think that Ellie at the end was acting irrationally when she started that fight on purpose. She has trauma but at that point in the game, she hasn't been on her revenge killing spree in a while and her trauma won't go away by it. She initiates it because it's a last ditch effort for closure that she's unsure about but wanted to test it knowing that it's irrational (hence threatening Lev, who she just saved).
@acuteoctogon9303
@acuteoctogon9303 Год назад
She's lost everything and is empty now but I think there is still hope for her. “being empty means anything can fit inside you. if you want to be reborn, empty's the best way to be.” ― Makoto Yukimura (Vinland Saga)
@mikedebakker5820
@mikedebakker5820 9 месяцев назад
giggity
@itsjustcris5497
@itsjustcris5497 4 года назад
While I appreciate this video, I do think there are a ton of actual criticisms with the games narrative that weren't mentioned. That was likely intentional since it was meant to explore theme, but I would recommend The Closer Looks video if you want to see a "review" of the story from the perspective of someone who didn't enjoy it. Figured Id recommend it for anyone curious about that perspective.
@HelloFutureMe
@HelloFutureMe 4 года назад
Yeah, unfortunately I couldn't cover everything. I picked my focus. I did talk with Henry about his thoughts on it all! We just disagree a bit, but that's cool. ~ Tim
@itsjustcris5497
@itsjustcris5497 4 года назад
Hello Future Me yeah no worries, the video is really high quality regardless. I aspire to create my own stories and eventually have them be successful when I’m older (only 16 now) and your videos across the board have really helped me learn, so thanks for that!
@ThwipThwipBoom
@ThwipThwipBoom 3 года назад
@@HelloFutureMe Signing off on comments with your name is dumb btw
@monsterhanna6691
@monsterhanna6691 2 года назад
@@ThwipThwipBoom So is being a jerk.
@ThwipThwipBoom
@ThwipThwipBoom 2 года назад
@@monsterhanna6691 True
@Grimpung
@Grimpung 4 года назад
A really powerful moment for me was actually the fire escape outside the theater. I kept wondering if Ellie and the gang ever would use it somehow in the story, but it never happened. Later after I had played through the Abby section of the game and finally stood there outside the theater I realized; it was never meant for Ellie or Dina or Jessie, but for Abby and Lev. It filled me with this sort of dread I have never felt in a game before. I definitely agree with the majority that the story of the first game was told a lot better but this game made me feel things no game has ever made me feel.
@bearship9
@bearship9 4 года назад
For me the game fails because even if Abby's cause to avenge her father was noble, she still is very wrong to torture the man who saved her and sheltered her and her friends, this while his "daughter" watched. There is no way to justify an attitude like that.
@olddog4090
@olddog4090 3 года назад
I think you're forgetting the part where Joel also stopped a vaccine from being made. Regardless of whether or not it was possible, in Abby's perspective Joel has basically fucked over humankind.
@tieflingcorpse9817
@tieflingcorpse9817 3 года назад
@Cwavy_619 you know that most vaccines were given away for free right? Doctors arent that selfish dude
@tieflingcorpse9817
@tieflingcorpse9817 3 года назад
@Cwavy_619 even still. Like no one in the game is innocent but firefly is by far the closest
@ashebennett7726
@ashebennett7726 3 года назад
@@tieflingcorpse9817 so keeping your daughter from dying is “selfish”? Lol. Let me know how you feel if you ever have kids. See if you wouldn’t be arguing about this when you yourself would probably fuck over the world for your baby too. The Greater Good is mainly known as the politician’s dodge, the murderer’s solace, the culprits excuse and several other metaphors, because it is like a scapegoat they run to every time they make a decision that affects many in a harmful way, claiming that it will benefit many others. It is something that we all pass judgement on, but refuse to put ourselves in the decision maker’s shoes to realise what an impossible choice it is. The fireflies have already been aiding in decreasing the population when killing many others for a so-called “cure” or simply a vaccine. They’ve also committed acts of terrorism in quarantine zones against the U.S. military. The Fireflies are doing what is in “humanity's best interest”, as always. But you have to think about your new family, and humanity takes a backseat. The military was always the good guys, or rather, better than the fireflies. You see them guarding the ration stations, manning checkpoints, and pulling squatters out of buildings to check them for signs of infection. You also see them kill an infected woman and shooting some man running away. Now it is suspicious to run from the military when they check you for infection. Running from the authorities while doing a medical inspections is a sign that that person probably is infected therefore cannot allow him to risk infecting others. Especially when you know there are smugglers operating underground. So running away from a medical screening would be a sure sign that you’re infected when pulled from underground from hazardous zones. People can come and go as they please. Since the military do lethal injections on those who are infected, it shows they are being as humane as possible. They’re already sacrificing scarce medical resources to be humane. But what role do the fireflies play in this? By undermining the authorities of the military by promoting fears, and greed on the public. They ambush military convoys who may quite possibly be carrying food, ammunition, and medical supplies and engage in prolonged gunfights on otherwise harmless people which wastes ammo when they should be used to fight the real threats outside of their walls. And because they utilize smugglers for resources, that’s probably a primary reason why infected individuals make it inside of quarantined zones in the first place, thus promoting more hazardous outcome of the civilians inside said quarantined cities. They do more harm than good by weakening the militaries ability to keep the peace and keep civilians safe making their jobs of protecting the last remnants of humanity nearly impossible. And to make matters worse, they are planning to keep this supposed known hope for humanity, the vaccine, in their grasp because they are so desperate for control. Why do you think they commit acts of terrorism in the first place? To strike fear in the public which establishes dominance. Most innocent my ass. This isn’t about saving humanity, this is about dictatorship. Because if ever they have obtained a “cure” or a vaccine, they would most likely try to transport it to dangerous open terrain rather than share it with the military who would love to have a cure or vaccine just as much as they do for their people, and probably have many highly capable medical facilities to do so. And a fourteen year old girl would’ve died for that. Not to save humanity, but for the fireflies to gain control and power. Now that’s worse than what Ellie and Joel did combined. They only killed when necessary: to survive and defend. But that’s all over looked because today, we’re suppose to see rebels as the good guys. This isn’t Star Wars where joining the rebel alliance against a corrupted empire means you’re fighting the dark side to restore the republic, no, this is the other way around. It’s like saying Ultron and Thanos were the heroes while villainizing the avengers. But in reality, it’s the Fireflies, somewhere on the same levels as Thanos, are idealists with their own agenda and beliefs because they believed they could “save the world”. Kind of like how Thanos believed he was saving the universe but he wiped out half the population of the universe. But he committed infinite mass murder for his belief. So did the fireflies. What’s better? Committing mass murder for an idealism/belief or committing mass murder for survival/defense? Kind of like how the fireflies committed mass murder for their own beliefs. So the “greater good” has providing cover for great evil. That’s no one else decisions but theirs. Besides, the scientists haven’t even tried plasma or some other form of research as far as we know. They just go straight into killing. And without consent. Ellie isn’t old enough to consent. Not for this or anything else. Ellie has just as much right to live for herself as the rest of the survivors in the world and Joel had every right to live for himself and Ellie. If there were five sick individuals in a room dying, and you had a healthy child that the doctors would wish to cut open to kill her and save those five in the room, would you willingly give up your daughter for five strangers you don’t know? And what if one of those five individuals was a child molester or a serial killer? And why chance saving something like that by allowing my daughter as a sacrificial lamb? I wouldn’t and especially wouldn’t sacrifice my daughter to save a corrupted humanity full of mass murderers, cannibals, rapists, child molesters, terrorists; not at all. And if a vaccine were to be made, that would only be another reason to engage in prolonged gunfights to take the vaccine all for themselves because that’s how humans were. I mean, my god, they kill each other for energy bars and canned beans, you think they wouldn’t kill each other for an injection? The point of Joel’s character was to not only fight for survival, but to find something to live for in a world gone to hell. His daughters death from the beginning of the game was what motivated him to do just that, but he wasn’t just surviving for himself. All of that motivation for Joel to survive and to get a second chance at being a dad finds a new daughter in Ellie, thus giving her a second chance at life. When Ellie believed dying in the hospital would’ve given her life meaning, Joel told her “if the lord somehow gave me a second chance, I’d do it all over again.” Basically he’s saying that Ellie doesn’t have to sacrifice herself for her life to mean something because her life already meant the world to him and she had every right to have a second chance to find meaning to her life as well. And you’re telling me that Joel should put corrupted humans lives his top priority over his surrogate daughter? That’s not okay. That’s bullshit. Abby basically did the same as Joel did in the first game when it came to Lev. She turned on her own people, basically killing them, so that they wouldn’t kill Lev. She knew how morally flawed her own people were and couldn’t accept that was what got them killed including her father. The only hope you have in a world like that is to hold on to whoever and whatever you can while you still can. Enough with trying to see in black and white, this is morally gray which is more human and more realistic.
@userjoao
@userjoao 3 года назад
@Cwavy_619 it was stated once and even then ambiguous enough for us to not even be certain it was saying that. you’re lying.
@Madcreampuff
@Madcreampuff 4 года назад
Playing through Ellie's portion of the story, I kept being reminded of Hotline Miami. Hearing music from that game and seeing it on the PSP that the one WLF member was playing was pretty striking for me and really solidified that it wasn't just a coincidence.
@quinnmarchese6313
@quinnmarchese6313 4 года назад
i remember using a scope to zoom in on that girls ps vita to see what level she was on, loved that little easter egg
@marutotigre3488
@marutotigre3488 4 года назад
Il'l be honest, even tough I can understand Abby's anger, I still think she is in the wrong, oh for sure having your father killed must be hell. But what I can't forget is how her father was trying to sacrifice a young girl that was part of their group, a girl that went trough a hell of a lot to get back there, convinced it was going to be safe, only to be slated for dissection. Before he died, he threatened Joel with a scalpel, witch made him, flimsy as it may be, a combatant that was then killed by an enemy. Afterwards, Joel fled, maybe sacrificing Ellie for the good of mankind would have been the right move, maybe the moral implication of killing an innocent child is too much for it. Be it as it may, two sides clashed and one managed to live, fled the area and then started life away from it all. Then we have Abby, young, hurt, 'father was just killed' Abby, she decided to embark on a vengeful journey to right the wrongs committed against her. Honestly, up to that point no real criticisms, no thing that could really say 'this is wrong' beyond a distaste for revenge and our own bias due to the fact we like the characters that she's hunting. What really makes me believe she's in the wrong is the fact that even after 4 years, she's still hunting Joel, hunting him like you would a murderer, she never let hate simmer down, never went beyond the fact 'this man hurt me and "murdered" my father'. I'm not saying its bad that she still's hate Joel, he did kill her father, but I'm saying that I am under the impression she never even acknowledged the fact he killed him for a reason just as if not more valid then her own, never considered him anything more then a rabid killer. She ignored the fact he had a whole life, that he was a member of a whole new community and even ignored the fact he saved her, she instead kneecapped him after they were safe and then immediately murdered him slowly just for her own satisfaction. I can understand wanting closure, I can understand hate and vengeance, but what I can't ignore is the fact she never confronted him, never treating him as anything more then a "murdered". My insistence on the words is due to the fact that a murder is not the same as killing somebody during combat or in self-defence, or "daughterfiguredefence" as it was. You can't just equate the two and call it a day. Both sides are doing things that are bad, don't get me wrong, but this is why I believe Abby, particularly, to be in the wrong.
@magdasylburska9030
@magdasylburska9030 4 года назад
but that is exactly the same thing that Ellie did. She had no idea why Abby killed Joel yet she made the same journey. Only difference is that she knew where to look...
@CanadianGreekhoplite
@CanadianGreekhoplite 4 года назад
@@magdasylburska9030 There's a difference between immediately setting of for revenge versus waiting four years and never once questioning why the guy killed your dad? Really? you wouldn't have anything to say? Not telling him why you're killing him? The way Joel died was insulting and dumb, it was out of character for a man like him. Pacing was dumb, you don't start a game brutally killing of the main character from the last game and then asking us to connect with said new protagonist after spending have the game hunting her down in anger. We've formed our biases and it's hard to change that. It would have been way better to start as abby, go through all her shit and connect with her first. So many other things that were poor design choices, story choices and out of character reactions. Also the game didn't release with online which is another reason why the game is 6/10.
@Papadoc1981
@Papadoc1981 3 года назад
@@CanadianGreekhoplite But here's the thing. This the reason why I believe Abby is a despicable character. She knew damn well why Joel killed her father. ND basically never call her out on it in the writing, but it's there clear as day. She was listening in on Jerry and Marlene's discussion about choice prior to the surgery. She knew they were about to cut open a child without her consent. Did she question her father if it was truly the right thing to do? Nope. She just tries make a half-ass justification by saying "if it were me I'd want you to do the surgery." The question of right or wrong didn't even enter her brain. That's why she never had to ask Joel why before she beat he to death. She already knows why? And we are suppose to feel sympathy for this evil bitch? She showed none of that for the innocent girl lying on the operating room table.
@MangakasDream
@MangakasDream 3 года назад
Ehh, you kill my father and I'll probably want you dead regardless of why you did it or what life you lived previously. As horrible as it may be abby's father didn't want to do it and only chose to because it could save humanity. In addition to that Abby could have easily killed Tommy and Ellie but chose not to despite the risk. Joel didn't give Marlene that same luxury even though he killed nearly every firefly.
@Papadoc1981
@Papadoc1981 3 года назад
@@MangakasDream Doesn't matter if he felt bad about it. He was basically playing God. At least prior patients got to choose. With Ellie he made the chose for her. And by taking away Ellie's choice he left Joel with no choice. No parent is gonna stand by and allow their child to be murdered I don't care what the justification is. Jerry is confronted with that question from Marlene and he refuses to answer because he knows damn well if it were Abby on the table he wouldn't go through with it. Were Tommy and Ellie suppose to be grateful. Thank you for butchering Joel right in front of us and then leaving us behind so that we can clean up his bloody carcass. The fireflies deserved to get murked because of what they tried to do to Ellie. Joel didn't because he was essentially a father protecting a daughter.
@tahamohiuddin7425
@tahamohiuddin7425 3 года назад
Does anyone else kind of agree with Tim, but also hate the game regardless? A lot of his arguments sound similar to the whole "subvert your expectations" and the tonal beats aren't what I hope for out of a game. Plus, authorial intent just isn't something I enjoy. That said, it did well in what it was hoping to accomplish. I just don't enjoy what it was trying to accomplish.
@gadhoumeadem3261
@gadhoumeadem3261 3 года назад
because it more about what the game is trying to do which is not the issue not where it fail in excecution. other of books movies...tackle the same issue more succesfully.
@fernandouseodysee5027
@fernandouseodysee5027 3 года назад
These games have the risk of not being for everyone. I saw a couple of videos and trailers, and I chose to ignore the game because of the realistic violence; and I mean really realistic, like it would be like that in real life and really mess up people would do that. I know that I would not enjoy the game, but I agree that the game has a point and it is really mess up. And because the game is lineal, it eventually will force you to make these awful things most people disagree that are right. I think would be a little better if it was a movie. Because if it is a game, a linear game specially, it will eventually force you to so things to move the plot instead of being a pleasure or interesting experience or even a choose of your own. And I telling this even considering if the game was made perfectly, but it is not. This game somewhat can fails from time to time to make the tone that it was designed for. For a game that have a cost, it would not be recognized as a good game if many people who purchased it won't enjoy, so it is really dificult to make a game that want to be art (and worse if their head developers pretend that are the next level artist and wants to feel like they are more than people).
@Magus_Union
@Magus_Union 4 года назад
14:58 - "Good, Good. Let the hate flow thru you."
@Disthron
@Disthron 4 года назад
So, I haven't played Last of Us 2 but the common complaint is that the story was heavily contrived and manipulative and didn't really earn what it tried to do. I like to use *The Red Wedding* and *The Burning of Kings Landing* as a good example. When the Red Wedding happened, people weren't angry at the writers, they were angry at the characters for succumbing to their established character flaws. After the burning of kings landing though, everyone was mad at the writers for being bad at their jobs, because they didn't set anything up properly. Again, haven't played the game myself but many of the complaints seem pretty reasonable... at least the ones not complaining about the LGBT representation.
@theoian
@theoian 4 года назад
It wasn't contrived and it was the only logical end to Joel's character. When he kills everyone in the hospital, he sealed his fate and began living on borrowed time. They were going to find him, I don't think it really matters how they did. Maybe you should play the game for yourself.
@wholockedholmes5600
@wholockedholmes5600 4 года назад
It was incredibly contrived. I was open to liking Abby‘s side of the story when I first played and then her like, seven-month pregnant friend Mel ‘ gets approved’ to go out into an active battle zone that is known to be dangerous and immediately I thought “Oh okay, you’re not coming because you have to be here, your coming because the writers *want* you to be here and came up with a nonsensical excuse that would never really be allowed. There’s no way any sane group would approve a pregnant woman to go out into a war zone like this” The whole game is full of actions like this. Things that don’t need to happen but the writers want them to happen, so they forced them to happen, whether it makes sense or not. Ellie’s side of the story has moments like this, but not as many as Abby’s side. Edit: Also I want to add that the Red Wedding/Burning of Kings Landing is a good comparison to this game's story flaws. One is a situation where the character's flaws got them in trouble, the other, you could feel (and because of social media) some of the audience *KNOWS* that the writers forced this upon the characters instead of justifying naturally throughout the story.
@EspeonMistress00
@EspeonMistress00 4 года назад
Honestly you should at least watch the gameplay and then decide.
@Disthron
@Disthron 4 года назад
@@theoian Plenty of super awful people die warm in their beds of old age, sometimes even surrounded by loved ones. But I take your point, as I pointed out in a couple of other comments, Joel had a long and dangerous past that could come back to haunt him at any time. But it was still handled very poorly. Having a good idea doesn't mean your execution will be on point. See David Cage's games for some good examples that are still pretty fun to play despite this.
@EspeonMistress00
@EspeonMistress00 4 года назад
@@wholockedholmes5600 Mel needed to be in the battlezone because she and Owen was supposed to leave the Woves all together and find a better life elsewhere. I think Mel used her medic card (which are already rare in the game's world) to go to the unsafe areas so she and Owen can escape. Or at least that's what I remember. The story is not contrived, you just need to pay attention. I am not saying it's perfect. I felt the end was a bit dragged out. Like they could have endded with Dina, Ellie and the boy living peacefully. I can see why they dragged it out. Abby made her peace with Ellie but Ellie didn't. But I feel that last part could have been a DLC or idk a spin off or something. My biggest gripe is how Abby didn't tell the reason why she killed Joel to Ellie. Ellie acknowledged with Dina in one scene while at Seattle how Joel probably had it coming, since he killed so many people. And he also did some messed up shit off camera before meeting Ellie. But still I think Ellie would have probably forgiven Abby sooner if Abby gave more details to her. Idk man I love this game but it's like those movies you watch once. You appreciate the message, the character writing and it's beauty despite it's flaws. But you won't watch again despite that.
@talos2384
@talos2384 3 года назад
“When one has been angry for a very long time, one gets used to it. And it becomes comfortable, like... like old leather.”- Captain Picard.
@_nowhere
@_nowhere 4 года назад
For me, Joel and Ellie’s story was done by the end of part one. And they needed to do a MGS2 with a completely different protagonist to show the differences of the fireflys breaking down and everyone becoming part of doctrine to survive. The last of Us should look a perspectives of survival and what we do to get through. Splitting the narrative in two just annoys players in having to connect with someone you’ve never met.
@tempesttossed6029
@tempesttossed6029 4 года назад
If they used a different cast of characters, you lose the strong emotional bond. This deflates the shared horror and need for revenge that Ellie feels, because we all loved joel too. And that's why you see the split between the characters we knew all along and the characters "we haven't met." You didn't relate as much to the other faction because they were new. They have less weight to their problems. That's the whole point.
@williamwolfe962
@williamwolfe962 3 года назад
The only thing that really pissed me off about the circumstances of Joel's death was that it felt REALLY contrived. I understand that all stories are contrivances, (how the heck did the Ring JUST so happen to get to Bilbo and Frodo? :P) but for it to all come together like that, Abby only knows a direction to go and stumbles on the town, Joel just so happens to be outside the town, there ALSO just so happens to be a giant horde when all the other accounts have said there's only been tiny groups of infected, and there is ALSO a storm. But then after he's dead there's no storm and no horde so they can just slip away again. No threat to the town from the horde. They could have just had Joel invite the group into town for shelter after dealing with a small horde of the zombies with them, and they could jump him in the night. Then using the golf club has 2 uses, being quiet in the town and being brutal, and I dont have to suspend every belief I have to accept that Abby's mission succeeded.
@andrewli6606
@andrewli6606 3 года назад
Think people only think something is contrived when the result is something negative. The entire ending of the first game is almost exactly like this. After going through a harrowing experience with the infected and almost drowning, Joel and Ellie wash up right where a Firefly patrol is. Ellie isn't breathing and the Fireflies are able to revive her. So they just happened to escape a horde and almost drowned and conveniently ran into a Firefly patrol that could save Ellie. Starting to sound familiar. Marlene conveniently doesn't kill or restrain Joel after it's made clear he wants to save Ellie. After saving Ellie by killing the one guard guarding him, Joel gets to a car, and the one person with the authority to go after Ellie is conveniently the only one preventing him from escaping. Instead of just shooting him, Marlene conveniently lets her guard down, which Joel is able to exploit to kill her and escape. There are other examples in the game where Joel or Ellie are just insanely lucky. Joel runs into his brother in a random town. Ellie happens to run into the same cannibals that attacked her and Joel (you could argue that with Joel being severely injured, they would be in the same area, so it's reasonable to run into the same group), and she happens to run into a cannibal that would negotiate with her to get antibiotics for Joel. The point is that like you said all stories have contrivances, but I think bias is certainly a factor. In game design, developers often have to make the player's chances more favorable than it should actually be for players to think something is fair. Just my thoughts. You are perfectly free to have your opinions on whether it's too contrived for you.
@HighPhoenix1754
@HighPhoenix1754 Год назад
@@gamingblastoise7959 They DEFINITELY could have pulled off the first. Many stories pull off the first. Heck, the intro could have been us getting to know them, some tutorials as we do missions with them and they get to know the town. Really sink in before the turn. There's better ways they could have done this. They just chose not to. And that's the critique, which is a valid one. And even beyond this, they had more choices that would have been in character, and less contrived.
@DatcleanMochaJo
@DatcleanMochaJo Год назад
@@andrewli6606 The problem with that Andrew is that Last of Us 2 is TRYING to kill Joel. So they set up this entire scenario to ensure he dies and as William said the killers can slip out which contradicts the story the writers established in that Abby's group and Joel both were surrounded by a snow storm and zombies. Suddenly those are all gone allowing Abby to slip out. Its a lot of "coincidences" (contrived) in ONE scenario compared to your comment where there are multiple coincidences over the entirety of one campaign. You do make some fair points. Though Marlene not restraining Joel really just doesn't make sense because she did not expect Joel to be upset after they knocked him out and stole Ellie to die in a surgery that MAYBE can unearth a cure. If anything the Fireflies are quite dumb. Also the writing in Tlou2 is bad. Joel dies because Ellie is being irresponsible with Dina having sex when they are supposed to be on patrol. Out of character and dumb. Joel gives a bunch of strangers his real name instead of a fake. The writers of TLoU 2 railroaded him into a death.
@R4Y2k
@R4Y2k 11 месяцев назад
"Violence is indiscriminate. If you use it as a tool, it'll do more than just kill your enemies. Sometimes, it'll kill the ones you love most" - Klaes Ashford / The Expanse
@darkroninmarvel
@darkroninmarvel 4 года назад
I actually got blocked by Neil Druckmann when I told him that people don't have problems with muscular girls, they have problems with the story he wrote
@777holy67
@777holy67 4 года назад
I knew it🤣
@crazytrain7721
@crazytrain7721 3 года назад
Lol really? That's all it took? He needs to be able to take criticism
@darkroninmarvel
@darkroninmarvel 3 года назад
@@crazytrain7721 yup that's all it took
@crazytrain7721
@crazytrain7721 3 года назад
@@darkroninmarvel and he said the other day on twitter that he doesn't want people to think he can't take criticism lol. Not a fan of mr. Druckman as a human being tbh
@who_the_fuck_is_riley5813
@who_the_fuck_is_riley5813 3 года назад
Druckmann is really one of the game developers I have the least respect for. He (figuratively) spit in the face of fans and people who didn't like his work, and can't take criticism at all. He's a grown man acting like a child.
@thumaido264
@thumaido264 4 года назад
wow, not a gamer but this hits home so hard
@hubertcalculus34
@hubertcalculus34 8 месяцев назад
Did everyone forget that the fireflies wanted to kill Joel as well.
@PhillW2406
@PhillW2406 4 года назад
Got to disagree with you on "Ellie threating Lev in order for Abbie to fight her" She's justified Lev attacked her friends. They both tracked down Ellie to the theatre, Lev shot Tommy in the back of the knee crippling him and shot Dina throw the back of the shoulder. Ellie witness both Tommy and Dina getting attacked by him.
@genericwhiteguy2910
@genericwhiteguy2910 4 года назад
Really? Attacking an unconscious young boy who stopped your girlfriend from getting her throat slit is justified? Yikes 😬
@nam9085
@nam9085 4 года назад
You mean the boy that saved dina and ellie's life?? no your point makes 0 sense. Not to mention he's a child. Killing a child who saved you and your girlfriend's life is 100% not justfied.
@PhillW2406
@PhillW2406 4 года назад
@@nam9085 But look at it from Ellie's perspective; you've got this kid running around with the person who killed her father figure and she witnesses him attacking your friends (Tommy & Dinna) Ellies not gonna give a fuck that its a child at that point. Plus she would of had to of killed Lev if she went through with killing Abbie, End the cycle make sure no ones going to come after you or yours.
@PhillW2406
@PhillW2406 4 года назад
@@nam9085 kinda like it made no sense for Abbie to kill Joel after he saved her, life but go off.
@nam9085
@nam9085 4 года назад
​@@PhillW2406 im not justifying abby killing joel, its wrong and effed up but i cant sit here like you justifying ones actions and leaving the other. Abby is the one that killed joel not lev, its not the same as joel saving abby AT ALL. i understand ellie but that doesnt mean her actions are justified and that she should do it and that lev, A CHILD, SHOULDNT be stabbed to death when had no part in killing joel and saves dina and ellie's life. your point makes 0 sense
@youtubeuniversity3638
@youtubeuniversity3638 4 года назад
Sounds like a lotta people thought Ellie's factionalism was what they would call their "righteous" path...
@marshmallowvampire8503
@marshmallowvampire8503 4 года назад
I agree. I also agree that violence is generally a both sides thing. Personally, however, b'coz Abbie killed Jo for a weak reason, revenge isn't justified but we can't let her get away with that. And letting Ellie live is out of character if she wanted revenge so bad. I sympathize with Abbie more, but from a logically just perspective, I don't agree with vengeance but I'm totally with Ellie.
@mayeastrise
@mayeastrise 4 года назад
@@marshmallowvampire8503 Abby had a weak reason? Abby had a stronger reason than Ellie for revenge because Joel did not only kill her father (and countless other Fireflies) but also robbed humanity of the chance to develop a vaccine against the spores which would have saved countless people.
@josephwilliams1251
@josephwilliams1251 4 года назад
@@marshmallowvampire8503 I had a similar response at first but, for me, the farm scene with Ellie really sold me on Abbie's character. Seeing how devestated and traumatized Ellie was really allowed me to see and sympathize with the way Abbie had been living for the last four years and really connect with that pain. Admittedly, I'd already been sympathetic to her but for me that scene really drove home what drove Abbie to seeking out Joel like that.
@tylerphuoc2653
@tylerphuoc2653 4 года назад
@@mayeastrise Granted, my reasoning is in large part based upon a lore audio file you find in TLOU 1. Abby's dad takes a spinal tap and finds traces of Ellie's mutant, symbiotic fungus. He doesn't bother to simply have her cerebrospinal fluid tapped steadily over time, no. He decides to ultimately and irreversibly rip open her brain cavity (in a visibly dirty, unclean room) to expose the source of the spores, seeing if he can gather enough data and experiment in a single go, in order to make a full vaccine that he has very little infrastructure available to manufacture. It just seemed like he either horribly broke his Hippocratic Oath, or the writers didn't do their due diligence in laying out how the mechanical, logical conclusion of the surgery would have completed.
@NeahMinto88
@NeahMinto88 4 года назад
@@josephwilliams1251 thing is abby only stops cause of others never cause of her own humanity but has the audacity to say and the things she does not to mention its one thing I think if she went in and killed joel or as ellie was there just knocked her out so she didn't need to see that but to force someone else some close to another to see that its to much and it wasn't until the very end after she got tortured for god knows how long were she is barely all there that she is more humane so yeah can't sympathize with her hell ellie did show she regretted what she did abby after doing what she did slept a bit better much more better after she helped the seraphit so yeah maybe she could have shown she knew what she forced ellie to experience what she roped her friends in to doing with her a bit was wrong but again no we don't see that really tell she experience ungodly horrific torture hell she was all for killing dee after ellie said she was pregnant but the seraphit with her (sorry bad at remembering the characters names and correct spelling) got her to stop she wouldn't have stopped you could argue same with ellie at the end buuuut ellie was doing that based on her own views not something someone said abby. So honestly in total the game was good but I can't see abby nor half of her friends anything good the revealed in the pain maybe to justify it for themselves but that up to us to assume not see mot even clearly hinted at.
@farronblaze2952
@farronblaze2952 7 месяцев назад
I'm sorry but Joel becoming more trusting after living in Jackson does not work for me. 1. Joel was a survivalist right from the start of the infection. Remember that family he drove past to look out for Sarah and Tommy? Back when he was still just a loving dad protecting his own? 2. Joel has been surviving in the apocolypse for over 20 years. That learned behavior and muscle memory doesn't just go away. Joel might be a bit more trusting, but not enough to give out his own name, and certainly not enough to blindly follow some girl they just met to her group. He'd sus it out because he's dealt with stuff like this before. Look back at the raider who pretended to be hurt for example. A more realistic approach would be if he and Tommy argued over it. If Joel was sus of Abby from the start, but was told by his brother "well its either we follow her, or we freeze Joel." Joel would have drawn his gun tge moment he suspected they knew him and Tommy. You could still have him jumped and killed, here but it would have felt more in line with the Joel we know.
@verethragnarok
@verethragnarok 4 года назад
If you want another story about how revenge is an infinite cycle, I recommend watching Afro Samurai.
@GodOfOrphans
@GodOfOrphans 4 года назад
IMHO the best example of the cycle of violence story archetype, I've yet to see it topped!
@ValorDucky
@ValorDucky Год назад
Joel refused mercy for Marlene because he knew she would come after them. Abby lets Ellie and Tommy go after breaking them...twice! Only for them to hunt her twice.
@yellowmellow5501
@yellowmellow5501 11 месяцев назад
When you got to the factionalism part, I started thinking about how the people at times are compared to animals, specifically when they are usually in packs. For example the wolves attacking the moose, and the dogs fighting alongside the WLF.
@Terriblegam2r
@Terriblegam2r 4 года назад
Alright I stopped watching when you claimed that "Joel took her choice away from her". First of all, literally no where in the first game did Ellie ever indicate that she was willing to sacrifice herself for a potential cure. After the giraffe scene in the first game, she tells Joel "I'll go wherever you want." She was telling Joel what she would want after they saw the Fireflies. This indicates that she thought she was going to live after the Fireflies got what they needed from her. She expected to live, not die. Second of all, the FIREFLIES were the ones to take her choice away from Ellie when they DECIDED not to wake her up. They had all the power in that situation, not Joel. The truth is Joel didn't know what Ellie wanted, so he saved her in case she didn't want to be a sacrifice (and he also saved her because he loved her, like any parent would). If the Fireflies did have the human decency to wake up the child they were about to murder and ask what SHE wanted, she would have said that she wanted to go through with the surgery. Joel would have definitely struggled with her decision, but ultimately he would eventually accept her wishes because he wanted her happiness above all else. That's the type of guy he was. But no. The Fireflies didn't want to do that. In Joel's eyes, the Fireflies were not to be trusted (and maybe he even saw them as evil). Think about it from his perspective - they stopped a man from saving a child (potentially his daughter) from drowning, they don't let said man say a final goodbye to his adopted daughter before they kill her, they don't give said man any of his weapons before they force him out of the building (that's the same as killing him with a world consumed by monsters), they don't give said man the guns that THEY promised in the beginning of the game, and to top it all off, they don't even tell said man "thank you" for potentially giving them the cure for all mankind. When you take all these things into consideration, of course Joel wouldn't trust what they told him. For all he (and we) knew, the Fireflies would have easily used the cure as leverage from all other factions. Who's to say that they wouldn't use it as blackmail for the rest of humanity (because they certainly came off as bad in the first game). Also, it's not canon that Joel killed all the Fireflies at the hospital, because you can stealth your way through the entire hospital section without killing anyone (besides Abby's dad, but he also could have easily lived if he just got out of the way, instead of stupidly pointing a little knife to a guy with a flamethrower trying to save his daughter, but I guess we'll all just ignore that part). It's wrong for ND to suddenly change canon when said canon didn't exist in the first game, like how this game should never have existed in the first place.
@genericwhiteguy2910
@genericwhiteguy2910 4 года назад
Over the course of her journey to the Fireflies, Ellie’s life was under constant threat. She had too many close brushes with death and yet she still pressed forward. It was a suicide mission to begin with. After the giraffe moment, Joel asked Ellie if she wanted to turn back. She said that she couldn’t. Not after everything that they went through and that she has done. She told him that they’d go wherever he wanted for his benefit and to give herself some reassurance. You’re right. She wanted to live. Just not at the price of others. I assume you played the first game. It is incredibly surprising how you seemed to misunderstand your traveling companion, Ellie, on such a fundamental level. She would constantly put her life at risk (e.g. jumping down from the truck to stick with Joel after Sam and Henry ditch them) to protect others. She constantly riskS her life for a chance at a cure. That is who she was as a person. Marlene told Joel that this is what Ellie would have wanted, too. Judging by his face and lack of answer from what she said, he knew this to be true. You saw the Fireflies as the “bad guys,” because you were assuming the narrow perspective of Joel. Both Joel and the player have no attachment to the Fireflies. They have an attachment to Ellie. That’s why it was so easy to side with Joel’s decision. This bias is what the second game exposes.
@Terriblegam2r
@Terriblegam2r 4 года назад
@@genericwhiteguy2910 Ya, she almost died a couple of times. Your point? So did Joel. So did Bill. A lot of people almost die in that world because it's the apocalypse. It's the type of world they live it, therefore have to adapt to it. And unlike a lot of the middle aged people (like Joel) and older, Ellie only knows that world because she was born after the world went to shit. She doesn't know any other life, so to her, the world is normal and supposed to be filled with constant danger, fear and survival. She may have learned about the "old life", but she doesn't know it. She hasn't lived through it like older people did. So again, the apocalypse is her normal. lol so to you, Ellie wanting to stick with Joel out of love and loyalty is exactly the same thing as her be ~willing to die for the greater good?~ She didn't do it to "protect others", she did it only for Joel, and to be by Joel' s side because she loved him and/or didn't want to be alone (since she said that being alone was her biggest fear, if you didn't know that). "She constantly riskS her life for a chance at a cure. That is who she was as a person" ......You do realize that Ellie HERSELF was the cure, right? If she REALLY cared about the greater good then she wouldn't have constantly put her life in danger (especially when she rode off by herself outside the walls of Jackson only cause she was mad at Joel, which was incredibly stupid and selfish, which Joel was right to point out). "Marlene told Joel that this is what Ellie would have wanted, too. Judging by his face and lack of answer from what she said, he knew this to be true. " First of all, that wasn't Marlene's choice to make. It was Ellie's. If she REALLY cared about Ellie and exclaimed to Joel that that's what "she would want", Marlene would have simply woke her up and asked her, since apparently she already knew what the answer would be so you say. Simple, right? That's all she had to do. So why not wake her up then? Fact of the matter is she didn't exactly know what Ellie would have said. Second of all, you can't say what Joel was actually thinking because it's not canon that he agreed with her. He just didn't say anything. That's it. You yourself can't determine what he was thinking. Joel was actually the one to fight for Ellie's choice. Not Marlene. She made the decision FOR Ellie (and tried to force Joel to do the same). All Joel was doing was saving Ellie's life in case she didn't want to die. Your personal headcanon of what he thought in that moment isn't the same thing as canon. "You saw the Fireflies as the “bad guys,” because you were assuming the narrow perspective of Joel". It's not the "narrow perspective of Joel", It's what was ACTUALLY shown through gameplay and cut scenes of what the The Fireflies were REALLY LIKE when Joel and Ellie met them at the end of their journey (technically Joel was the only one to meet them, since you know, they purposefully put Ellie to sleep so they could kill her without asking her). All the proof of them being horrible is in the first game (maybe you should play it again since you obviously forgot all the important and key moments in it). The second game is all about retconning what actually happened in the first game so Druckmann can go about his revenge fetish and torturing Joel that he tried to do in the first game but was shut down by Bruce Straley (It's actually true look it up, instead of spouting nonsense again).
@Ravi9A
@Ravi9A 4 года назад
@@Terriblegam2r You can't really argue with the constructed realities of people. It's insane how many free passes people give to the retcons.
@Terriblegam2r
@Terriblegam2r 4 года назад
@@Ravi9A these people clearly dgaf about continuity or already established plot structure and story line.They need to seriously raise their standards bar from off the dirt.
@tramrant
@tramrant 4 года назад
12:00 that exactly. it doesn't make sense. I get feeling of anger and wanting revenge and all that irrationality crap, but you can't at least not question them if that person saves your life risking his own. And even If you still want your revenge, It certainly doesn't make sense to torture him before killing, after what he did for you. And then game proceeds trying to 'convince' us "Hey that Abby psycho murderer torture girl is actually not that bad. Hey look, she pets a doggie isn't she great?" Give me a break...
@bmo5852
@bmo5852 4 года назад
Yeah, in fact Abby tortured Joel for so long that she got got hot and had to remove some clothes when it's a snowstorm outside
@benc3859
@benc3859 3 года назад
Thank you. I still don't like a lot of other parts of the story, but this helped me view it on a different way, in a way that helps me understand and appreciate it in a different way.
@anneface-pg6yh
@anneface-pg6yh 4 года назад
A beautiful review and look into the game. Would you ever consider doing a similar look into Red Dead Redemption 2 and Arthur’s growth as a character as well?
@Charolette21
@Charolette21 4 года назад
Revenge, especially when it's been simmering for at least a year, is like rotten fruit or a burnt meal. It won't be satisfying after it goes bad. The blood gets stale and dries into a stain you can never remove, so the blood remains even after you get that revenge.
@sionetupou437
@sionetupou437 4 года назад
Soak the stain in cold water as quickly as possible. If the stain is super fresh, place it under cold running water to flush out as much of the blood as possible. If fresh, sponge the stain with hydrogen peroxide or rub bar soap into the stain and scrub by hand in cold water.
@Ravi9A
@Ravi9A 4 года назад
@@sionetupou437 lmao
@sionetupou437
@sionetupou437 4 года назад
I never understood what people meant when they said revenge isn’t gonna make things better? When it kind of does? Either way you suffer, so why not suffer with some good old revenge? Your fckd either way. The illusion of morality is a funny thing.
@Ravi9A
@Ravi9A 4 года назад
@Arian msn I am convinced that people throw around "Revenge bad" as a platitude without understanding it.
@Jona69
@Jona69 4 года назад
I'll come back to watch this after I complete the game for a third time :P
@ActualKaktus
@ActualKaktus 3 года назад
I stopped multiple times throughout your video to share my thoughts, but every time I did (especially during your conversation about mental health) you beautifully articulated them. Wow.
@rickblaine9670
@rickblaine9670 4 года назад
Very interesting analysis, but, I mean... there’s still something so disgusting, so wrong about the way Abby kills Joel. Because, true, Abby was in a very bad shape when Ellie found her at the end, and Ellie did use a knife against an unarmed opponent, but at least she gave Abby a fighting chance. Despite everything, Ellie was not willing to just murder her in cold blood. But Abby? If she had found Joel tied to that cross, given how she handled him in the actual game, she would’ve probably just stabbed him in the stomach (not in the heart, mind you) without even bothering to untie him. I think that’s at least part of what makes so many people despise Abby. Ellie did have the balls to put her life on the line, to give her target a real and concrete fighting chance (since Ellie herself wasn’t exactly in a great shape). Abby just shot Joel in the knee from behind before even starting to actually attack him.
@casperaaron5530
@casperaaron5530 2 года назад
Ellie wasn't doing it to give abby a fighting chance. She was doing it to inflict as much pain as possible, the literal exact thing you are calling "disgusting and wrong" when Abby does it. The ENTIRE POINT of the game is that they do the exact same things and Abby grows from it and Ellie DOESN'T.
@inlocoparentis
@inlocoparentis 7 месяцев назад
Last of Us Part II came out the year I lost my mother, and previous traumas were roiling too close to the surface. I am both glad and disappointed I never got to experience this. I think your statements about factionalism, healing and not healing from trauma, and the cycle of violence are things more people need to hear.
@nikravil
@nikravil 4 года назад
I've once again come to my wife and said how much I love her Thank you, Tim. That was good feelings.
@analuciamedeiros4828
@analuciamedeiros4828 Год назад
I love this game so much, it was such a ride... my siblings are fans of the game and played with me but NOTHING could've prepared us (who waited years to see ellie and joel again) to encounter what we see
@SomasAcademy
@SomasAcademy 4 года назад
Every time I watch a video essay on this game - and I've watched a bunch - I re-experience a lot of the emotions I did when I first experienced it. I think that speaks to the strength of the feelings it evokes; just thinking about the game, its themes, its ending, gives me the same feelings experiencing it did.
@simpsonman956
@simpsonman956 3 года назад
My main issue with your analysis (as thoughtful and well articulated as it is) is that it falls under the assumption that Abby's quest for vengeance, and her motivation for doing it, is the same, and just as valid, as Ellie's. In order for this to be the case, we have to agree that Joel very obviously did the wrong thing in saving Ellie and killing the Fireflies. This removes all the moral ambiguity from the last game, where it really was not obvious that killing Ellie even would create a vaccine, or if it did, what good it would do anyway. And even if it would do good, it was still unquestionably immoral and unethical for a doctor to essentially steal an organ from an noncosenting *child*. Abby wants revenge because Joel killed her POS dad and ""doomed humanity" (like it wasn't already). Ellie wants revenge because Abby brutally tortured the man *who saved her life moments before* to death and forced his daughter to watch. These things *are not* equivalent. Abby's side *is* very clearly worse than Ellies, yet the plot wants you to believe, as you seem to read into it, that both are equally invalid and it's all about factionalism.
@nonuvurbeeznus795
@nonuvurbeeznus795 3 года назад
The plot doesn't "want" anything. You're projecting an invisible enemy onto the story. Just take the plot as it is instead of trying to interpret it as an attack on your ego. Joel killed Abby's dad, so now Abby wants to kill Joel. That's literally it. She doesn't give a shit about the vaccine, or Ellie, or any of it. She never mentions any of that. She tortures Joel to death because *she's* been emotionally tortured for years and this is her vengeance.
@co7769
@co7769 2 года назад
Yeah Abby fucking sucks. I understand what the game is trying to say “revenge bad” though.
@zaczane
@zaczane 2 года назад
Ambiguity? The first game was pretty clear that Joel was one Bad Selfish fucker for what he did. But he loved his daughter.
@simpsonman956
@simpsonman956 2 года назад
@@zaczane says you. To me the first game made pretty clear that the Fireflies were evil mofos from the start and were willing to commit child murder to further their own agenda, and Joel was fully justified in doing what he did. The fact that there was divisiveness in what Joel did shows that the ambiguity was real
@zaczane
@zaczane 2 года назад
@@simpsonman956 I suppose I can see your point. It must be my Utilitarian view that could be Tinting my memory of the play through. So if you’ve played it more recently than I have(which is likely) you’d have a clearer picture to remember from.
@KaosTheProducer
@KaosTheProducer 8 месяцев назад
Ngl here’s where it doesn’t work for me: For one; sparing Abby is absolutely not impactful to ending the “cycle of violence” She’s killed so many people that this makes no sense. And for two; Wouldn’t it have made a better sense if it showed that Abby killed Joel and lost everything and Ellie killed Abby and lost everything? Not that Ellie gave up and still lost everything? That doesn’t push the same message that the writers thought they were giving to me. It would have been way better sense if the same outcome happened but Ellie killed Abby. It’s not very well pushing the message about revenge or the cycle of violence if Ellie didn’t kill her but still lost everything for just pursuing it. In fact that makes it worse cause she’s lost more for NOT killing her. Imagine telling Tommy “yeah I spared her AND Dina wants nothing to do with me cause I planned on killing Abby” Would have been a better message if Ellie either never left the farm or if Ellie lost everything in trade for killing Abby. They can’t hybrid these 2 ideas and make a good ending. And yet they did hybrid it. And now the ending is anticlimactic and makes no sense to the games narrative. And Also: Abby gets her life saved by people she was determined to kill for a long time and it conflicts with her emotions. Explain to me how Joel and Tommy didn’t conflict with her emotions by fighting off a wave of infected with her to save her but Yara and Lev being skeptical at cutting her down from a noose does? I would expect the exact opposite. Abby’s personality is just mediocre and doesn’t make me feel anything unlike other characters that we played as or been around like Joel, Ellie, Tommy, etc.
@jrbviwiz
@jrbviwiz 3 года назад
The problem I think is that the whole thing feels like an almost malicious manipulation of the player's emotions to more or less say "Ha got you, the characters you grew to love are actually bad people and you're a hypocrite for supporting them, the world sucks and there is no hope. Oh and because the antagonist had 5 years to sit on their factionalistic hate and experiences disconnected instances that prove how factionalism based hate is bad, they get to change for the better and have the better ending than the character you loved, who is now alone with nothing and is a mentally and physically broken shell of what they used to be, who only had a few weeks to deal with and attempt to overcome their factionalism. Boy, this all makes you feel bad doesn't it? We sure hope it did!" It feels forced instead of naturally creating those emotions in the player and it feels very sad and dark just for the sake of being sad and dark.
@jameslanier2510
@jameslanier2510 3 года назад
I genuinely don't know how you got that impression. Joel and Ellie came off as flawed people trying to do right by the people they care about. Same as Abby. Both Abby and Ellie changed for the better by the end, you know. And the Santa Barbara and farmhouse bits are more than a year after Joel's death, not a few weeks. Sorry, but did you just not pay attention or what?
@ambrose788
@ambrose788 3 года назад
If your narrative requires you to force your players to make decisions that no one would willingly choose then don't be surprised when those players aren't satisfied. You made them do something they didn't want to do. In this case Naughty dog set the table for a sweet revenge on the rocks, but instead they gave players a half baked redemption switcheroo for an irredeemable character.
@subject_changed4690
@subject_changed4690 2 года назад
"don't judge a story by what it managed to tell, but by what it was trying to tell" (not exactly) soooo cuties on Netflix should be judged, not by it's imagery, but by the message it was trying to tell, right?
@magoschonkers711
@magoschonkers711 4 года назад
What I was mad about was that they tried making abby sympathetic. How do you have someone brutally murder someone and make that person's loved one watch, then try to humanize them. I do gotta say though great golfing lessons.
@AlphaPlayer9000
@AlphaPlayer9000 4 года назад
Didn't JOel torture and kill in the same way?
@magoschonkers711
@magoschonkers711 4 года назад
@@AlphaPlayer9000 did Joel force someone that cared about them watch?
@AlphaPlayer9000
@AlphaPlayer9000 4 года назад
@@magoschonkers711 ...yes? I mean he did kill everyone else after
@timfrank7461
@timfrank7461 4 года назад
If the story had been from Abbys point of view all along would you be so upset? ;)
@magoschonkers711
@magoschonkers711 4 года назад
@@timfrank7461 Yes
@karimbidaoui8750
@karimbidaoui8750 4 года назад
To be honest didn’t play the first game watched a let’s play of this one from Jack and I was more interested in Ellie but I agree with your points keep up the good work
@BlackXSunlight
@BlackXSunlight 4 года назад
While we're at it, can we talk about huge gaps between sequels? Several times in the past two years, I've watched/read something that was written some significant time after its first installment and found issues with tonal consistency and even the purpose of the story, like the writer(s) was more concerned with writing a reflection of their personal changes, their current mindset, their current interests, rather than what fits naturally into a world that's already been established. There's something gratuitous about it, and it feels like the unintended opposite of authenticity. Like I believe we should be our authentic selves when creating art? But if you engage with an audience and deliver something specific and special, it feels dishonest to deliver something so discomfiting many years later just because this is what's "real" to you. I feel like Uncharted 4, for example, did a better job of revisiting these characters, their world, and the series' themes with a new story years later than TLOU2.-and remember that in the original draft, they wrote Nate being betrayed by [NAME REDACTED] and turning out to be a sinister villain. That's the kind of unnatural story twist that feels like a betrayal of the established world, and I'm glad they went with a more human approach.
@grandsome1
@grandsome1 4 года назад
What's the point of creating art if it is not the reflection of what is "real" to you at the moment of creation. Would you have preferred Naughty Dogs to be slave to the audience's expectations, I'd say this is more dishonest. It's not like The Last Jedi where some external creator goes in an established franchise and mess it up. They've created TLoU they can do whatever the fuck they want with it, even if we don't like it. On that aspect I'll always defend a creator. If George Lucas made the Last Jedi I'd defend his right to do whatever he wants and the authenticity of what he delivered.
@BlackXSunlight
@BlackXSunlight 4 года назад
@@grandsome1 fuck what the creator wants, I care about stuff actually being good. Miss me with that "arTisTiC inTegriTy" bullshit, how about these creators go back to 9th grade English class and learn the basics of a story structure from scratch and work on THAT integrity. Creating a consistent tone, consistent themes, and remaining faithful to the story you've told requires more integrity then "I'll just shit out whatever I feel like because I'm an Artiste™ and this is how I feel in the Moment™!" If you'd defend a creator no matter how off the wall bonkers they take an established story, you're not a Big Thinker, you're just a Big Fan, and objectivity and constructive criticism are not skills that you possess.
@hypercortical7772
@hypercortical7772 3 года назад
this video is the kinda thing that reminds me that Video Essays about art, are a form of art themselves.
@shadowofchaos8932
@shadowofchaos8932 4 года назад
So, long ago when you bought this game, did you think you would end up with a great review video?
@youtubeuniversity3638
@youtubeuniversity3638 4 года назад
Perhaps a follow up about people thinking that healing is the enemy, and factionalism a better reason to act than acting actually benefitting anyone in some way? What happens when someone would sooner end the world than heal?
@Lcngopher
@Lcngopher 3 года назад
When i first got to the night time scene at the farmhouse, i knew ellie was going to leave dena and jj. When i realized this, i immediately thought “ellie, ya done fucked up”
@lilacsbby4787
@lilacsbby4787 3 месяца назад
31:06 it’s not a “simple association” though. every one of the people that ellie kills in some sort of cut scene is someone that travelled with abby to jackson and actively contributed to joel’s brutal death. none of them are innocent (ofc ellie isn’t either, but still). it’s not like she’s just killing abby’s friends just because.
@sakurap95
@sakurap95 Год назад
Her whole journey was to process her grief, her anger, and her pain of losing time with Joel. It isn’t until she could finally get all the poison out, push herself so far that she has to let go of her pain, that she remembers the one memory that brought closure and forgiveness with Joel. The light at the end of the tunnel. The memory that consolidated their entire relationship, and therefore, could crystallize her security in knowing how much Joel loved her and how much she loved him. Yeah, she lost her fingers, but Joel was more than a guitar. Ellie gained something stronger for herself.
@curtisroberts4269
@curtisroberts4269 2 года назад
You can shake this story in many ways, but it doesn’t change what people hate about this game: it gives players a motive and an arch, then railroads the player against this arch. The players are literally FORCED to do a switchback plot up this abomination of a story arch and it is unsatisfying.
@krasmasov6852
@krasmasov6852 2 года назад
Okay? Why is that a problem?
@curtisroberts4269
@curtisroberts4269 Год назад
@@krasmasov6852 Technically nothing. It’s a messy, unsatisfying story arch, and most audiences, especially gamers, aren’t going to enjoy trying to play the game the way you hooked them in the beginning (death of Joel and the revenge arch) and then constantly having their nose rubbed in the message of “revenge is bad.” And in the end, to entirely rob the player of agency and force them to end the game the way the creator chose? This isn’t a game, it’s a book that has pretty graphics and some shooty bang bang. This story would be fine for a book, where the audience already knows the outcome is set in stone. That’s why, like it or not, The Last of Us 2 will probably go down as wasted potential. And for what? The message of “revenge is bad.” Slow loud clap. Congrats, hope it was worth it. I’m sure this game will go down in history for its DEEP meaningful plot and not for the memes of absolutely no one wanting to play as Abbey at any point in the game.
@phantomslay5612
@phantomslay5612 9 месяцев назад
I understand what you're trying to say. I get it. But I still don't agree with it. Your point is that the game is about emotions. About getting us to think about these themes more and getting us to confront these tougher issues. Games, movies, and shows alike can make you feel miserable or upset, just like this game definitely intends to. But to me, this isn't a game that gives me sort of misery or emotion that makes me want to return to it or enjoy analyzing its deeper meanings. Things like End of Evangelion, later episodes of Cowboy Bebop, Spec Ops The Line, or Berserk, have sad and painful moments designed to make you depressed. Except to me, the best kinds of stories are the ones that ask you to think about these hard topics more. Or at least, they don't feel the need to beat you senseless with their messages. The Last of Us Part 2 forces you to think about the topics more. It wants you to feel emotion for it because it thinks that's what matters more. But this ultimately denies the biggest emotional core of the first game. The thing that people still admire about it and still praise it for despite it also being cruel and depressing. The story was not supposed to be about us or how we felt. It was about Ellie and Joel. And Billy. And Tess. And everyone surviving in the world the writers had created. This game treats Ellie less like a character and more like an instrument of our revenge and worst instincts. It doesn't teach people to be better or think deeper. It treats violence like it's supposed to be a bad thing or something that should at least be questioned, yet the graphics and frequent displays or relentless carnage and bloodshed suggest something completely at odds with its message. Ellie cannot escape these scenarios of having to kill people because the game doesn't give her, or by extension, the audience, a choice in the matter. But it forgot the most important thing. We are not The Last of Us. Ellie, Joel, and anyone else in the story surviving in that world. THEY are The Last of Us.
@zeableunam
@zeableunam 3 года назад
It seems to me the point of the story is a flaw by design.
@robertserban2422
@robertserban2422 4 года назад
What a cheering episode
@leetucker4897
@leetucker4897 2 года назад
The difference between the 1st and the 2nd game is that it is abundantly clear as to why Joel saves Ellie, it’s NOT as clear as to why Ellie spares Abby. The line of demarcation is clearly defined in the 1st and not in the 2nd. That is what makes the 2nd game harder to swallow.
@ljaquos
@ljaquos 3 года назад
Honestly, I think the attempts with Abby are just lazy. Like...if you want to tell a story about vengeance and hatred being poisonous, and grudges being a method of injection, have Abby and her team work with Joel and Ellie for a long ass time. Abby doesn't *know* who she's after, she just needs to find whoever killed her father. The girls work together, grow together, become friends. And eventually, Ellie is bitten. Abby struggles to cope with losing who is rapidly becoming her best friend, and Joel and Ellie have to talk her down from doing something drastic, and explain that Ellie is immune. That she's the only one who's immune. That triggers the flashbacks, the reasons *why* her father died. That the guy who shot him was trying to save the girl who was immune. The next few missions, she's tense, distant, asks questions about how long she's known she's immune, to make sure the timetable is correct. She wants to make sure that what she's about to do isn't a mistake. And *then* you have her lash out and kill Joel. Because she's work with him so long that he *trusts* her. That makes it sting so much more, and you can get players attached to Abby and her way of thinking without making her a reprehensible, shitty person who later tries to show how good she is to ask for forgiveness. (And she fails, by the way. I mean, she seemed pretty *fucking pleased* with the concept of killing Dina and her unborn child.) Make Abby another person who is just a victim of this world, and tries to be good. But at this point, she's gone too far and lost way too much and too many people to *not* avenge her father. Hell, make Joel a surrogate father to her as well. Make it REALLY fucking hurt every person. But no, we didn't do that. Revenge bad. Unless you're Abby, in which case you live, everything goes the way you want, and you ride off into the sunset.
@tiredeyestoo
@tiredeyestoo 11 месяцев назад
All of her friends died, her love interest died, her dad died, she lost a lot of everything?
@elliejoel475
@elliejoel475 2 года назад
“The wounds of conscience always leave a scar.” P. Syrus So how much of a conscientious act is it to go forward? Choosing to rest your conscience will only bring more unrest and destruction. It is more correct and more beneficial to try to forget and try to prevent the loss of conscience-blood rather than revenge... Unscrupulousness is one of the important factors that increase grudge and hatred. Injustice and unscrupulousness have a great role in the separation, polarization and deterioration of the ties of society. I continue with Victor Hugo. Being good is easy, what is difficult is being just. The most perfect justice is conscience... “whoever fights monsters should see to it that in the process he does not become a monster, if you gaze long enough into an abyss, the abyss will gaze back into you.” This quote by Friedrich Nietzsche is a reminder to measure yourself and be aware of your own thoughts. In other words, you should always criticize yourself when you enter into a "questioning war" because your life and your own feelings always have plans for you. And the "narrative" of "The Last Of Us Part II" handles this with great mastery. In addition, The Last Of Us Part II's script is deep, philosophical, dark, emotional and thought-provoking. A masterpiece that has taken the industry so far and set a new bar. Again, I will continue with a quote from Friedrich Nietzsche: “When we are unpreparedly (or impromptuly) questioned about a subject, the first thought that comes to our mind is often not our own thought but merely an ordinary thought belonging to our class, position, and ancestry. Self-thoughts rarely surface.” Time, patience and thinking skills are required for high-level, powerful and philosophical “things” that are actually difficult to understand, difficult to notice. In order to find the real and the essence... The Last Of Us Part II is a masterpiece on the meaning of life, moral relativism, the philosophy of empathy, self-criticism, the definition of the concept of human, narrative art, the creation of a post-apocalyptic universe (dystopia), the meaning of respect, the meaning of thinking and the transfer of feelings.The Last Of Us Part II is the ultimate masterpiece of the eighth generation. And these concepts require “extremely hard thinking”. Let me end with a final Nietzsche quote: “The life of the enemy. Whoever lives for the sake of combating an enemy has an interest in the enemy's staying alive.” Because maybe that person or that thing is not an enemy. It is only the key that will unlock your own conscience and your own feelings... I connected quite deeply with The Last Of Us Part II. I trusted it to take me to the places it was going and I was extremely glad to have gone. I like the Ellie in first game but in the second i felt like i actually understood her and actually loved her. I felt like I actually understood Abby too and actually empathized with Abby. I am no stranger to being lost in the fog myself. We cannot talk about good and evil directly, they are related and relative concepts. Formulating that existing evil was or was not done by a God does not prevent evil from existing. Evil can be tolerated, guided by the will to live. This endurance will be through art, morality and love. Albert Camus attributes his rejection of God to the existence of evil and its abundant and violent experience by humans. According to him, the question we should ask is: Is there evil in this world? Evil, if any, is incompatible with the idea of ​​God. In a divine order, in a world created and ruled by God, the existence of evil is inconceivable. For example, death is an evil and evil inflicts punishment on us. However, “the one who is right is the one who never kills”. This means that God cannot exist. Either we are not free, and the almighty God is responsible for evil; or we are free and responsible but God is not omnipotent. According to philosophers, evil harms the bond between people and the state of being human. In my opinion, kindness builds bridges between people, develops bonds and contributes to being human. Kindness is a joy that includes honor, not arrogance. So the fools and the dead are people who do not feel their conscience, do not understand themselves and become numb with this meaninglessness, this is not true peace, Good people are actually people who have attained peace of mind and prosperity. Their difficult but constructive and strong-willed behaviors show that they trust their own worth and justice. Because “the thing" that is better than being good is conscientious justice, and this is what real goodness and real good person are. That’s why The Last Of Us Part II is the most unique and emotional roller coaster masterpiece...
@Loxias321
@Loxias321 3 года назад
I had been waiting for the notification for this video for months. Turns out my other half watched it on our TV, so RU-vid thought I'd already seen it! Really great to hear your thoughts on this. I had a painful but compelling gaming experience with Last of Us 2, and it lingered in my mind the way a great book might. I think it's incredibly powerful storytelling. Not perfect, but still perhaps the greatest storytelling experience I've had in a game.
@BlackXSunlight
@BlackXSunlight 4 года назад
To be real, the very premise of the game's plot feels like a bit of a stretch. Like tbh, and this may sound like a joke but Halloweentown II did the whole "the villain of the last story's child wants revenge on your protagonist" cliche better and at least Kalabar was an actual prominent character. Just saw several people say that Joel being so brutally murdered after a chance encounter with someone who just happens to be the daughter of someone he killed is a natural consequence of him killing Jerry, but it's tacky storytelling to retroactively assign importance to minor characters by creating relationships between them and newer characters in a sequel. It's really hard to sympathize with someone who wants vengeance for the murder of a person who honestly had it coming. And then on top of that, making the child your father was going to murder watch you kill her father figure, like... the premise is just off, and I guess this is the story they wanted to tell, but I don't see the parallel themes between this game and the first.
@ptysme
@ptysme Месяц назад
That was therapeutic. I loved the game up until the final beach scene, I literally took my hands off the controller as I just didn't want to hurt Abby. I was bummed by the ending as well, they really could have added some more resolution to each arch rather than just ending with so much loss. Would love a LOU3, but not sure I trust the writers to deliver so maybe a different team. They've got to cure this virus!
@elliejoel475
@elliejoel475 2 года назад
I don't think it's a logical fallacy and the main purpose of the story is to create a philosophical view. Moral Relativism is an idea belonging to the meta-ethical sub-discipline of the ethics department. He argues that "any order" contains more than one moral norm, that is, adopted rules, and therefore it is not "objectively" right or wrong. The Last Of Us Part II, on the other hand, is a masterpiece that adapts this mentality, perhaps, in the entertainment industry in the best way. The two sides of the coin represent concepts that are actually opposite to each other. Saying the other side of the coin can indicate both good and bad, because it is impossible to know good and bad, since there is no objective right and wrong according to "moral relativism". Being impartial and telling things as they are, that is, showing both sides of the coin, is an expression suitable for "moral relativism". Abby's father is the only doctor with the skills and knowledge to produce the vaccine that will save "humanity", the only human to fix it. He is also a loved and respected person in the Fireflies group. Social status does not matter, as there is no "civilized social order" destroyed in this post-apocalyptic universe, but there are some issues, with the exception of health, especially this status change in the post-apocalyptic universe. Post-apocalyptic fiction tells how survivors and life are shaped after a destruction. It includes a dark and deep atmosphere, a life clad in dark colors and the colors of nature, and people depicted with different shades of gray. It shows nature, man's essence and man's true instincts. There is no civilized social order, official authority, that is, the state, has disappeared, and therefore there is no body of official rules, namely the constitution. Mayhem and chaos reign in this post-apocalyptic universe. In this universe or in this order, people live for themselves. People live each day to live another day. Since there is no order, human security is under threat, and humans act with the instinct to live, and this instinct is at its peak. As Thomas Hobbes said, “Man is the wolf of man”. Since there is no official authority and no justice in this universe, people maintain their own order with their own ideas and morals. That's why "moral relativism" is evident, and so is the narrative portrayal of man in shades of grey. So objectively there is no right or wrong. In any case, space and time have to serve a narrative or a mentality, otherwise the narrative contradicts itself. With this way of thinking, shades of gray are created. And expression (the expression here is moral relativism.) does not serve time and space; time and space serve the expression, because you cannot design a fictional space and a fictional time without expression or a mindset.
@hiimchrisj
@hiimchrisj 4 года назад
I'm sure anybody who's a fan of this game knew that Joel was eventually going to have to own up to murdering all the people he murdered in the last game saving Ellie. I'd imagine people expected him to have to be confronted about that, confess to it, and after accepting it, die doing something heroic to compensate. But aside from just telling that story in a way that the audience would be comfortable with, that take on the story wouldn't have really said anything. It's not a story worth telling. They chose to write a story that actually said something. On one hand, I can't find myself agreeing with a story about cycles of violence being told in a medium that's literally built on violence. That was my perspective after finishing the story of the game initially. Yet at the same time, no other medium could actually portray a story like this. It's not a story that makes you happy in any capacity whatsoever. You're watching characters you love be hurt, killed, or otherwise traumatized for hours basically. But as far as I'm concerned it's a well told story. I didn't enjoy it but all the criticisms I've seen, and a lot of the actions taken by fans in response to it, it's just ridiculous.
@haydenschwab5313
@haydenschwab5313 4 года назад
facts
@quinnmarchese6313
@quinnmarchese6313 4 года назад
part 2 was like playing spec ops the line again. its commentary kinda falls flat due to the medium its portrayed in and the fact that little was done to shake up its formula, and yet the narrative has such a powerful quality to it that itll be talked about forever.
@TheRedHaze3
@TheRedHaze3 4 года назад
When did he murder anyone in the game? All I can remember is self-defence.
@crazyinsane500
@crazyinsane500 4 года назад
@@TheRedHaze3 Reminding people the doctor pulled a knife on Joel in his odd desire to rush the murder of Ellie kinda undermines the whole "Joel deserved it" angle. It's just easier to ignore that so it's more black and white. Y'know, like what the sequel does!
@tylerpetty577
@tylerpetty577 4 года назад
@@crazyinsane500 the doctor probably heard all the gunshots and alarms. Yes. I too find it strange that he pulled a knife on the gunman mowing through his militia group with the intent to stop the procedure, the very procedure he was in charge of. I can tell that you think the fireflies were in the wrong because you're so in Joel's corner, but maybe... just maybe... Joel killing the doctors in order to save Ellie, preventing the cure, and then lying to her about it is what made the ending of that game the incredible gut punch it is? No, we have smooth brains saying "well we have bad people on BOTH sides" and "who knows if they were actually going to make a cure?!", totally undermining the impact of the first game's ending. Lol I'm sorry, I just reread your comment. You seriously think that Joel now somehow doesn't deserve some form of retribution because...the doctor pulled a knife on him. An armed man rushes in to your room, after killing countless people. You pull a knife to defend yourself and suddenly, you are as guilty as he is. Wow. Just wow. The reason why this series resonated with me was BECAUSE the doctor was in the right. Sacrifice the few to save the many. That's the trope that was subverted. Joel sacrificed the many to save the few WHILE STILL being a great protagonist. Not something you see very often.
@ThePowerOfSteve
@ThePowerOfSteve 7 месяцев назад
I agree that the game is absolutely trying to make you feel something unique and challenging in terms of exploring the cycle of vengeance and healing. It also feels like the game is trying to have its cake and eat it to, too. The writers might be trying to make the audience question the necessity of violence, but the game designers give you magic pills that make killing easier? It's the incongruence between the narrative and the game design that I feel makes the narrative in turn seem disingenuous. There is some magic in the story, but I feel like it's undercut by the how the game demands you to be violent in order to progress.
@brodude7194
@brodude7194 7 месяцев назад
nicely put
@Twocat5side
@Twocat5side Год назад
But I still feel like Abby was more in the wrong in the first place, She held that revenge for 5 years while Ellie acted on it immediately
@hartthorn
@hartthorn 4 года назад
As someone who is never going to play the game I really appreciated this breakdown of the story and themes. I definitely have a better perspective on what the game was about and how it went about it. I know there was a segment of the criticism that was just sexist jackasses that kind of poisoned the discourse, so this is very useful for looking at things.
@modernmobster
@modernmobster 3 года назад
This is one person's perspective on the story, not the be all end all.
@hartthorn
@hartthorn 3 года назад
@@modernmobster and I didn't say it was. But the thoroughness and discussion of critical editorial moments gives me better insight. What exactly was your goal in commenting this?
@Arda-dq4rt
@Arda-dq4rt 3 года назад
Im sorry but why are you watching a full spoiler video of a game you havent experienced and try to form opinions by listening to other people's analysis? You've basically robbed yourself of one of the most interesting and emotionally fluctuating cinematic experience of this industry. If you think you've understood this game without actually playing for 25 hours, you are deluding yourself. Not even watching a lets play is comparable. This is not a usual story based game. Interactivity is essential.
@hartthorn
@hartthorn 3 года назад
@@Arda-dq4rt because I have no desire to ever play the game because it does not look like a GAME I would enjoy. The story looks quite interesting tho.
@RestlessChildcz
@RestlessChildcz 2 года назад
25:30 i am genuinely so confused as to why people wouldn’t sympathize with Abby as much as Ellie - i love ellie but throughout the story she’s brutal and unreasonable. She puts her friends in danger (some of whom end up dying) for her personal revenge. She’s doing EXACTLY what abby was doing at the beginning of the story, except abby didn’t kill others. She just killed joel. Ellie murders abby’s friends and a pregnant lady. Something she should relate to and realize her mistakes but she doesn’t. Abby is overall a much better person than Ellie and i am so confused why people refuse to see that. She’s not perfect, she sucks most of the time but in comparison she’s able to learn and grow. Ellie isn’t.
@GuardeGame
@GuardeGame 4 года назад
I thoroughly enjoyed the game. I didn’t think that Abby was supposed to be anyone’s favorite character to begin with. Not that she was a terrible person but she was hard to empathize with. But I felt like playing her was supposed to a chance for the player to like her.But only to highlight the future for Ellie if she were to get her revenge. And the cyclical harsh and unfair nature it is to the unassuming. Now Joel is one of my favorite video game protagonists but he didn’t always do what I wanted him to do. That was because he wasn’t my personal character playing MY story. But someone whose story I got to peak into someone’s life that we get to experience. And though people feel as though these messages we’re too ham fisted and preachy, and I get it but I think people let it draw away from Ellie’s emotional journey. In a world where people can be taken away at any moment characters unreasonable reactions to loss can be a bit jarring We think the quest is for revenge like Abby’s but Ellie’s is born more from guilt. An intense guilt born formed from Ellie and Joel’s attempted to rekindle their relationship. She is using Abby as a scapegoat for her feeling of failing to tell what Joel meant to her. That is my interpretation the first go around and I was extremely satisfied with intense emotional roller coaster I road since Joel died. Thoughts?
@altheaosborn2648
@altheaosborn2648 2 года назад
"A life of meaning is a life made with someone else." Beautifully said.
@mitchlacasse361
@mitchlacasse361 7 месяцев назад
I just played The Last of us part 2 remastered, having just recently playing The Last of us (the ps5 remastered). I, like you, knew nothing, avoided all spoilers (except I watched the show, which is why I wanted to play the game). I avoided all spoilers, even after all these years, knowing I would eventually get to them I was not ready for the Joel death scene. Like Ellie, I thought he was gonna find a way out of it somehow, because he's a badass. His death really reminded me of Glen's death at the hands of Negan in The Walking Dead
@darryljack6612
@darryljack6612 4 года назад
The thing most people don't realize, and what really gets on my nerves is when people purposely blind themselves to what the game is showing. It's that Ellie's story and Abby's Story are the same story, but at different intervals Composed of Loss, Guilt, Anger, Drive, Obsession, Confusion, Forgiveness, and Acceptance. To say they are two sides of the same coin is reductive. but its more like they are Cogs on the same gear. Their stories are cyclical to one another, and there lies the problem with people not realizing that they have been shown the same story at different points in time. And refusing to provide condemnation or Condone both, but rather one or the other. Because they cant see whats in front of them, much like our two protagonist.
@darryljack6612
@darryljack6612 4 года назад
@Harry Paul Not really, because joel wouldnt want that of her. His whole reason for saving her and damning the world, and saying he'd do it again. Is because he's a father, no parent would want this for their child. Though entirely wrong for what he did, All joel wanted of Ellie is to live a happy life. for which she finally realized in that moment. The sad part is that its just a lesson that comes to late to the character.
@darryljack6612
@darryljack6612 4 года назад
@Harry Paul 1, But yet she's killing in his name, even going as far as wearing his jacket when seeking revenge, like literally carrying his ghost with her. She even tries to justify her mind set in the start of the game by saying, this is what joel would do. But yet she cant see its not what he would want of her. The same way abby's father wouldnt want her to kill on his behalf. because it gets them both nowhere. She claiming justice for joel, while betraying his wishes. 2, Yea he did damn the world, he robbed it of a future, prevent others from not being infected, which lead to no progression. Thats why in the game, in flash backs of story we see constant victims to the infection. and how their lives could have been save. Men, Women and even Children.
@jourdinthedragon
@jourdinthedragon 4 года назад
@@darryljack6612 actually, Joel was the only one who had justification to kill anyone which is why this whole story is laughable. It's not even good at saying vengeance is cyclical and the writers have even talked about wanting people to take to Abby. I think the writers think Abby is morally justified and Ellie isn't. That's why it's bad
@martinsriber7760
@martinsriber7760 4 года назад
@@jourdinthedragon What you think is almost certainly wrong.
@darryljack6612
@darryljack6612 4 года назад
​@@jourdinthedragon ? Joel murdered so many people, killed a woman who begged for her life, and a man who could have saved humanity from the infection. Knowing its what ellie would have wanted, as she explains when telling about her and her friend in part 1. Joel then lies to Ellie for 2 whole year and maybe even more, if given the chance. Joel didnt save ellie for ellie. He save ellie for himself. Thats not justification, not even close. Also the writers dont openly provide condemnation or condom either of the two lead characters actions. Nor show any proof of it. Remember their stories are the same at their core. Its up to the player to decide and walk through this journey
@janeshepard9549
@janeshepard9549 3 года назад
The story contradicts its message constantly - if you want to watch a enjoyable subversion of the classic revenge plot then watch Vinland Saga instead of wasting money on this BS.
@jameslanier2510
@jameslanier2510 3 года назад
What's contradicted? What are you talking about?
@janeshepard9549
@janeshepard9549 3 года назад
@@jameslanier2510 If the whole point of the game was 'Revenge bad' & 'Karma is a bxtch' then Ellie should've stayed with Dina on the farm while Abby starved to death on the crucifix. The whole final act was a big fxck you to the player.
@jameslanier2510
@jameslanier2510 3 года назад
@@janeshepard9549 That's not what the game is about, but I don't understand your reasoning here regardless.
@N2TEdawg
@N2TEdawg 3 года назад
I finished this game yesterday and I didnt know how or what to feel.. all I knew was that I felt .. something. But you see, I wasnt sure if I enjoyed the game or if I hated it yet. So I came to youtube to look for a video that could possibly explain what was going on in my head and nail what i felt inside... and WOW! You, you are absolutely amazing. Everything you said and every point you made were the feelings i was feeling and you made it clear how I was suppose to interpret this game. I went through countless reviews and video essays before i came across yours looking for a cathartic experience because I was feeling so empty, but your video brought me that catharsis. The catharsis i needed, you provided that for me and I'm so thankful for that. I finally feel this release and can accept the ending the way the creators wanted me to take it. I just needed some direction. Im a young director/writer/actor and have been subscribed because of your talent for a while now, and videos like this are why you deserve much more views and subscribers. I Hope one day we can collaborate somehow, follow my instagram, would love to just talk film/story someday with you. A Fan - Nathen Gurrola @nathengurrola
@HamlettheOmelette
@HamlettheOmelette 4 года назад
I really don't know man. I wasn't as much angry and disappointed with the story writer's intentions, but mostly that some of the things in the story just make little to no sense. I was angry at the writers for making up lazy excuses and convenient situations to justify the points that you put together so well. From the fireflies doctor and staff acting out extremely unprofessionally and without any explanation to why Ellie has to die, to Tommy inexplicably having a shift in character and condemning Ellie for not seeking vengeance in contrast to how he was in the beginning. The cheap manipulative methods of the writers to humanise Abby; the idiocy of her pregnant colleague putting herself in danger; the shoehorned sex scene of Abby, etc...you even have to assume Joel's change in character simply based on the early setting of the game, without there being any narrative development of the character in order to establish how he's become more trustful towards random strangers in the post-apocalypse. It all screams lazy and ambiguous writing and a lot of it is left to the presumption of the viewer in a way that just doesn't give any satisfaction, cause there are things that don't add up based on what we know from the story and irl comparisons. A good story doesn't have to have an explanation to everything, but when there's such a drastic shift in perspectives, it really makes you wonder "wtf happened?? How the hell did it come to this?" It's all understandable and okay to figure out what the story writer's intended to accomplish, and in a twisted way they got what they wanted, albeit in one of the most manipulative and laziest ways possible. And this is nothing personal against you of course, but I am strongly against defending bad writing. This game's story should not be excused and I feel many people do the same thing you're doing for the sake of saying "well the writers meant to make you feel this way, so they made a good point". Like, why? Okay, they made a point. Now what? The game is still terrible. Why lead me into buying a game from a franchise that I am invested in, just to make me hate it? I already have little time to play games these days, and the last of us 2 felt like a genuine waste of time, yet I hoped maybe the ending would grant me some satisfaction. If the game play isn't fun, then the story has to carry all the weight. You can have a depressing, grim and bleak game that would end on the same note, but at least make the actions and reasoning of the characters believable and realistic for the viewer's perspective. Telltale's first the Walking Dead is one that comes to mind atm. Seeing Clementine's ending in that game was gut wrenching. And I was happy to see her development in the future games. Heck, since we're at it, the first last of us was a depressing yet beautiful game, despite me also not being convinced back then that the fireflies had good intentions. But it worked back then cause we knew little about them and they were easily portrayed as a crazy terrorist organisation in denial. Yeah, its perspective, but here its perspective explained badly. I disliked everyone by the end of the game, and if that was an intention of the writers, well then I'll just never trust them with future titles again. What makes me sad is that halfway through the game, I felt nothing. I didn't even care for Ellie nor for Abby. They became impossible for me to relate to, most of all Ellie, cause there are so many eyebrow raising questions in regards to her behaviour and decisions after the firefly events. As a player you are lead through this narrow narrative path and are just supposed to go with it, cause...well cause it was the most convenient way for the writers to convey their message. It's basically like they spent millions on a game just for a social experiment. Fine, do that if you want, but at least be elegant with the way you go through with it. There is 0 excuse for bad writing, I repeat. But its good to discuss what the purpose of this game was, cause I think no matter how terrible a story is, its important to consider what the author intended. But if we allow these authors to get away with this sort of writing then our stories will only deteriorate further into mediocrity. I shouldn't have to make mental gymnastics to appreciate a story.
@sionetupou437
@sionetupou437 4 года назад
Well said, Im getting tired of defending my stance of “lazy writing” against those who just presume I hate Abby or don’t grasp the emotional depth the story was aiming for smh
@genyakozlov1316
@genyakozlov1316 4 года назад
Again, if you care about plot holes this much that means the story just didn't grab you. If it did you wouldn't care about any of this. Having the series of events which make up the story be logical or realistic doesn't have anything to do with it's quality, its simply an artistic choice. The only way for the story to be lazy, is for it to be plagiarized.
@sionetupou437
@sionetupou437 4 года назад
Genya Kozlov Plagiarism is the only form of lazy writing? Illogical Plot holes doesn’t affect quality? Sounds like a lot of excuses to me
@ellisr.kinnear164
@ellisr.kinnear164 Год назад
Nice to see Dina's strength as a character touched on. She's probably my favourite in TLOU2
@thefleetcat
@thefleetcat 3 года назад
Way too many people played this game because of its name, graphics and status and not because they were ready to digest the narrative.
@MrShikamaruTV
@MrShikamaruTV 2 года назад
A beautiful video for a fantastic game! I was avoiding any videos about this game for a while since many were hating on it. But for me, it was very thoughtful and true. Yes, some parts could have better pacing. But Ellie's ending felt extremely resonating for me. Maybe because it is hard for me to forgive. I realised that I was waiting for this kind of story for a very long time. Thank you, Tim, for the video!
@BWMagus
@BWMagus 2 года назад
I hope you, too, have completely random and irrelevant visions so you will arbitrarily forgive people who actually don't deserve it, all way after the damage to you and your life has been done anyway. No, wait, it's the opposite of that which I hope for you, like actually reflecting on your actions and friends who actually try to stop you from self-destruction.
@bigfudge2031
@bigfudge2031 3 года назад
The problem is that told a story that nobody wanted or enjoyed for their own social experiment. But by doing so, they spat on the first game which was a masterpiece, it was special and is many people's favourite game of all time and they made people pay full price for that experience. It is like paying a magician to do a trick and they pull out an urn with your parent's ashes empty it into a bin and magically refill the urn again.
@jasonalv7436
@jasonalv7436 3 года назад
After playing TLOU 2, I didn't even bother to replay TLOU 1 again. I just can't enjoy it anymore. So yeahh, thank you Naughty Dog
@nonuvurbeeznus795
@nonuvurbeeznus795 3 года назад
i enjoyed it. but yes you speak for all of us and everyone who disagrees with you is a liar.
@jasonalv7436
@jasonalv7436 3 года назад
@@nonuvurbeeznus795 You sound triggered over my opinion. That's kinda sad
@jameslanier2510
@jameslanier2510 3 года назад
How in the world did this spit on the first game in any way? What in the world are you talking about?
@toryspelling7737
@toryspelling7737 Год назад
"If the critic tries to make your story into the one they would write rather than a better version of the story you want to write." - Excellent quote and this is what makes your critique different from the many many others I have seen. Well done.
@evershumor1302
@evershumor1302 4 года назад
It is not a satisfying story, but it does so much with you, with everyone.
@pippop5828
@pippop5828 4 года назад
when i saw the title, i actually sang out loud "you see her when you close your eyes / maybe one day you'll understand why / everything you touch surely dies". Anyone else did the same?
@soberano6141
@soberano6141 4 года назад
This game has such a idiot plot Joel in the first game is cold, distant and cautious with everything and everyone Then in the second one he put his life in risk to save a stranger and happily tells to a bunch of strangers who he is Abby kills a man in the front of his daughter and brother and let them live after the daughter threatens her the whole time Why everybody in this game is so stupid?
@sacta
@sacta 4 года назад
The first one: Because human beings aren't static. The second one: If we all only made logical choices, humanity wouldn't be this fucked up. To expand on both: Joel was distant, cold and cautious when he literally needed it to survive. After living in a relatively safe society for a long time, his personality adapted to it. It's.... pretty basic to understand. And when in high stress situations, of course someone will threaten you. We've both, you and I, probably threatened to kill or beat people when in a fight. Abby let her go because she doesn't get off on killing people, she only wanted revenge on this one douchebag that killed her father. She probably also doubted anybody would go to the same extents she did, training and obsessing over revenge.
@KamusariHR
@KamusariHR 4 года назад
@@sacta bullshit he was a surviver for more than 20 years why he would lose all of the survivel instinct this doesnt make any sense
@sacta
@sacta 4 года назад
@@KamusariHR Context, buddy, context. It's important to keep context in mind. Was he in a established settlement, surrounded by other people for those 20 years? Or on his own? think of how military vets often have trouble adapting back to civilian life, especially if they suffer PTSD: Joel's mindset works great if you are forced to make it on your own (even though it is mentally taxing and unhealthy long term), but it wouldn't allow him to 'work' in a settlement. He'd naturally adapt over time and 'soften up'. These are facts. Again, characters, like people, shouldn't be static.
@essentialasa
@essentialasa 3 года назад
I would have enjoyed this as a book or movie but not as a game because based on your critique the creators forgot to include the feelings of the players - this being the main thing that distinguishes games from the other two.
@KageNoTenshi
@KageNoTenshi 4 года назад
Again, I think whatever storybeats they were going for is fine, just the way they told it was horrible, if they had us played as Abby and her group for the entire first half of the game, hinting and alluding to a monster they were hunting that killed most of their old group, showing their struggle and how they pushed forward even losing many member as it went all to get justice for their fallen friends and family, and just as they were in deep shit and about to give up, Joel showed up and helped them, and then twist happened, Abby played golf, and then switched to Ellie, and make her go on her quest on revenge and on her way she learn about Abby’s group that we already knew from playing as her and her friends, and she learned whatever message the writer trying to say with or without killing Abby in the end,
@BadassRaiden
@BadassRaiden 3 года назад
I think thats why it was so easy for me to get on board with where it went; I didnt have an idea of where i would have taken it. I simply wanted to see how it unfolded.
@puki860
@puki860 4 года назад
i saw ellie at the end as broken, sad, and alone, because you know its her own fault.
@MrBazBake
@MrBazBake 4 года назад
I was impressed the game did so much work at making Ellie unlikeable. But I was more impressed they did so by reminding us of how toxic Joel was as a father figure by giving him credit for every horrible thing she does and says (especially following a scene where Joel shuts Ellie's concerns down with a scene where Ellie shuts Dina's concerns down using his exact words).
Далее
The Last of Us | A Masterclass in Storytelling
41:32
Просмотров 216 тыс.
Naughty Dog's Game Design is Outdated
52:20
Просмотров 9 млн
Kenji's Sushi Shop Showdown - Brawl Stars Animation
01:55
You're Wrong About Cyberpunk 2077 | An Overdue Critique
2:12:50
Why Utopias Are Evil
24:31
Просмотров 70 тыс.
The Last of Us Part 2 Critique
1:09:44
Просмотров 361 тыс.
Lost in The Last of Us
57:45
Просмотров 120 тыс.
Kenji's Sushi Shop Showdown - Brawl Stars Animation
01:55