I remember you underestimating the "Shooting Range" at one point also... A lot less necessary at game with a forever community but... The Gym and Range can get a Survivors Health and Stamina to "Meet" at that 12o'clock mark.
i think they should have increased the number of plague hearts in nightmare before leaving though. lethal has almost 30 while nightmare only gets 17-18. it should be in 20s ..around 22-24
when looting while holding E, then hold down right click as well, then release E then release right click and you should continue to loot without holding any button down. this is something i just discovered by accident, no clue if its actually supposed to do that.
2:35:23 I feel like the game should start with you tasting your own medicine. Some players chose to disband communities that came to the town, now we start as a community that got disbanded. Tutorial is that group teaching you how they operate as a group. Then you're disbanded by one of the many ways a group of three can be disbanded (unique game start-up). Fast forward a few years living on your own, right into State of Decay 3! 😅 i think that would be dope! They could just do that as a cutscene too. Any thoughts?
SoD3 should begin setting the scene 20 years in the future with a new generation of survivers who only know the world of the horde their challange to survive in a world of dwindling resourses against the backdrop of evolving dangers...adapting what is left to meet the threat
Man idk how they will start but I think it should start like the first trailer did with the girl on top of ridge and u hunting a deer tht be good way to introduce us to the zombie deers!!
"In 2022, Xbox Game Studios head Matt Booty revealed that State of Decay 3 will be powered by Unreal Engine 5 and that Gears of War developer The Coalition would assist Undead Labs in development." You're safe, Brian! Google knows! 🤣
i just hope theres proper bases in SoD3, not the crap we have now. only a idiot builds a base with 3 ground level easily accessable entrances and spots zombies can easily climb over walls. 1 entrance with a heavily built double gate with an overlook guard tower so you can park your vehicles inside the compound, 15+ foot high walls topped with spikes. also built in a spot thats defensive, ie naturally made funnels/cliffs so you cant be surrounded. the bases we currently have are just so stupid.