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The Lethal Company Community Is Too Talented!!!  

Spongy
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Link to Artist: www.artstation.com/poliko

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30 дек 2023

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Комментарии : 932   
@polikocreation6102
@polikocreation6102 5 месяцев назад
Hey! Im the guy himself! thanks a lot for the love! This community is what keeps my fan art ass running
@TheSpongy
@TheSpongy 5 месяцев назад
Glad I could show it off!
@HusKrWolf
@HusKrWolf 5 месяцев назад
Those look sick what’s the mod’s name?
@TheSpongy
@TheSpongy 5 месяцев назад
Not a mod, just fan art!@@HusKrWolf
@stix9316
@stix9316 5 месяцев назад
Should be a mod it would be sick
@ColorSoupp
@ColorSoupp 5 месяцев назад
Make v1 from ultrakill, it'll be funny
@Ashih4ko3riga
@Ashih4ko3riga 6 месяцев назад
A long lost crewmate gave me a soma vibe. Like literally something grown out of their head and controlling the body..
@taco10lex
@taco10lex 6 месяцев назад
SOMA!!!! same i got the same vibes as the deep diving suit monsters from the last part of the game
@parkerhorton3471
@parkerhorton3471 6 месяцев назад
SOMA MENTIONED!!!! What the fuck is a bad storyline!!!!!
@omicrondelta7327
@omicrondelta7327 5 месяцев назад
SOMA MENTIONED 😤😤😤💪💪💪🔥🔥🔥🗣️🗣️🗣️💯💯💯 But yea it reminded me exactly of SOMA, the Jin Yoshida enemy in the Power Diving Suit
@frigidoesstuff8570
@frigidoesstuff8570 5 месяцев назад
SOMAAA Literally what I thought
@m1kkel
@m1kkel 5 месяцев назад
@@parkerhorton3471How was it bad
@tytotheowl2994
@tytotheowl2994 6 месяцев назад
I support having multiple types of mimics especially if they are spread out to different moons
@anonymouscommentor411
@anonymouscommentor411 5 месяцев назад
Variety is always nice tbh
@martinxy1291
@martinxy1291 5 месяцев назад
It'd be cool if the easiest to figure out are on the starter moon's then the harder to differentiate
@BLOOD_AND_INK
@BLOOD_AND_INK 5 месяцев назад
@@martinxy1291maybe the first type could be the body of a crewmate being held up by the bunker spiders string and once you get close the body drops and the spider eats you from a vent in the ceiling
@ExpandDong420
@ExpandDong420 5 месяцев назад
Yeah, the nask should be on lower level moons and there should be stronger or faster variants on tougher moons
@silvercrow2925
@silvercrow2925 5 месяцев назад
​@@martinxy1291 It'd also be cool if there was a subtle clue to tell if someone is a mimic or not, but if you're too paranoid you see it on your crew mates even if they're not mimics
@jacky8585
@jacky8585 5 месяцев назад
The puppeteer is quite scary looking
@tenshi7478
@tenshi7478 5 месяцев назад
Fr that’s gas asf that needs to be in the actual game
@BENYEET
@BENYEET 5 месяцев назад
Very very frightening indeed maybe even fever dream type scary
@isaicoronel740
@isaicoronel740 5 месяцев назад
Was looking for this comment
@Halo-lg7rq
@Halo-lg7rq 3 месяца назад
Id cry if I saw this in game, I love it
@Freddabeast-lx6bd
@Freddabeast-lx6bd 2 месяца назад
A bit of spooky tomfoolery
@bread6235
@bread6235 6 месяцев назад
the last one looks a lot like the flood. it would be pretty interesting if the game had parasite infested moons.
@aarepelaa1142
@aarepelaa1142 6 месяцев назад
imagine switching over to your flashlight to turn it on and accidentally eating a death mushroom by clicking too early that'll turn you into a zombie lmao.
@snackpirate_
@snackpirate_ 5 месяцев назад
The Waters of Mars?
@generalpork
@generalpork 5 месяцев назад
@@snackpirate_ p sure he meany halo
@lordfabulous6198
@lordfabulous6198 5 месяцев назад
​@@aarepelaa1142 had that happen with the mask before. Misclicked it when trying to click my flashlight.
@jinglebeels.
@jinglebeels. 5 месяцев назад
That would be sick. Imagine if those moons had infested variants of other normal living enemies (loot bugs, fleas, spiders, brackens, thumpers, etc) this would exclude things like coilheads, jesters, and the ghost girl though since they don't really seen like they are living.
@romeogonzales5507
@romeogonzales5507 5 месяцев назад
If would be cool if the long lost crewmate appeared when you leave your friends behind in forest areas
@eeeeeeee4968
@eeeeeeee4968 5 месяцев назад
Honestly could work and make you think twice before leaving them behind a lot more
@cursedhawkins1305
@cursedhawkins1305 5 месяцев назад
No it wouldn’t because remember that the dogs are what usually forces people to leave otherwise you forfeit all of your scrap.
@tyrannomon267
@tyrannomon267 5 месяцев назад
@@cursedhawkins1305How to beat Eyeless dog: 🗣️❌
@santa_with_a_gun
@santa_with_a_gun 5 месяцев назад
or leave your friends' corpses in forest areas
@Nebulolsis
@Nebulolsis 2 месяца назад
GENIUS IDEA. holy fuck that would be cool
@cameronsalmon1314
@cameronsalmon1314 5 месяцев назад
The Long Lost Crewmate could wander toward players like the slime and explode into spores when he gets near!
@TheSpongy
@TheSpongy 5 месяцев назад
I like this
@ClashE.C.
@ClashE.C. 5 месяцев назад
Long Last Crewmate should have some stages if its ignored for too long despite it being too slow, players may not think of it of a threat until it reaches its final stage, and that final stage of having boss level difficulty like durability, speed, and damage
@gabrielstonegtaw
@gabrielstonegtaw 5 месяцев назад
I like that, because even if it's slow, if it blocks a doorway you're fucked so all focus has to then go into avoiding getting in range of it.
@upddog5745
@upddog5745 5 месяцев назад
I hope zeekers is recruiting the best modders to put togeather a studio
@mothgirl326
@mothgirl326 5 месяцев назад
Downpour moment (if they are you know its gonna be BANGER updates)
@MaiorCJ
@MaiorCJ 5 месяцев назад
Sadly hes like discord devs and does whatever he feels like without much of reading opinions
@isaacgarcia117
@isaacgarcia117 5 месяцев назад
It really isn't hard make characters out of something that already exists, it's like doing a remix with a well known song but you make it better (hopefully)
@revinaneyaz1691
@revinaneyaz1691 5 месяцев назад
So is the creator of Lethal company a self centred person?@@MaiorCJ
@MaiorCJ
@MaiorCJ 5 месяцев назад
@@revinaneyaz1691 quite alot from what i saw on steam, twitter and from what hes doing, and he does just what he feels like (not a bad thing but theres still big community to listen to), game gonna be in stage of bethesda and discord on some point if he won't change a bit. Once he said he wants game to be updated by 2 weeks or something with much of content, now hes taking "break" giving little by little monthly, community does extreme job in modding adding even new planets in few days or hours of doing, updating stuff in few hours literally, i once downloaded mod it got hotfix with quite alot stuff 2h later
@radsnake8104
@radsnake8104 5 месяцев назад
I have an idea on how to flesh out the puppeteer a bit better, so It is confined to any one room, excluding the starting room and any rooms with platforms that you have to jump across, it will roam its room freely while on the ceiling, when a player enters its room and walks below it, it will grab them and use all four limbs to control them, the corpse of the player will look convincingly like it is alive, and the corpse will shuffle about the room. if a second player gets caught by the puppeteer, it will use two arms on each corpse, and will control their torsos but just drag their legs around. if a third player is caught then it will simply start to drag the corpses around the room by their heads in a feeble attempt to trick the last crewmate into entering its room. It could be countered by luring another creature into its room to puppeteer instead of a player, or it could be blown up with a mine or another explosive device.
@user-rm3qj9mb2b
@user-rm3qj9mb2b 5 месяцев назад
^ This
@keyuke06
@keyuke06 5 месяцев назад
Allowing it to puppeteer other creatures sounds problematic. What if it gets a hold of normally passive or otherwise friendly creatures? Imagine the lizard or a harmless hoarder bug gets taken over, now you have more hostiles.
@user-rm3qj9mb2b
@user-rm3qj9mb2b 5 месяцев назад
@@keyuke06 Extra lethal company
@radsnake8104
@radsnake8104 5 месяцев назад
@@keyuke06 thats the point though, it’s doing everything it can with its gimmick to lure you in, but obviously the limbs from above would still be noticeable for an observant player!
@The_Duolingo1
@The_Duolingo1 5 месяцев назад
I can see a Bracken taking a body and then running into the room and gets then snatched -1 Bracken
@CMT_Crabbles
@CMT_Crabbles 6 месяцев назад
Last one is just like the Husks from Barotrauma! I love it!
@retro_guyy1015
@retro_guyy1015 6 месяцев назад
Fr
@GigaLobster
@GigaLobster 5 месяцев назад
Another Barotrauma enjoyers ??? I thought i'd never encounter you
@CMT_Crabbles
@CMT_Crabbles 5 месяцев назад
@@GigaLobster Look closer at my pfp!
@IReallyDunnoMan
@IReallyDunnoMan 5 месяцев назад
Husk from barotrauma except I'm not allowed to lead it to the ship so my boy on the railgun can blast it? no thanks man
@bluespidergaming7719
@bluespidergaming7719 5 месяцев назад
​@iangraves4837 once a husk infection spread throughout our ship the captain had sealed himself in his quarters and I was the last survivor to fend off the infected being beaten and bruised I had managed to beat them down and pushed them into a ballast tank I had noticed I had late stage infection so I too went into the ballast tank and welded it shut and my last radio transmission to the captain was "I'm infected I'm sealing infected personal in with me in a ballast tank" I succumbed to my infection while fending off the ressurected crew a respawn shuttle arrived not long after the captain had unsealed himself and things went on until a group of crawlers attacked in their haste to make emergency repairs they had unsealed the ballast releasing the infected all hands were lost
@tristenx
@tristenx 5 месяцев назад
i'm glad someone gave the 'skinwalker' its own design! that was my biggest pet peeve with that mod; that it just made the already existing monsters in the game use your friends' voices instead of it being its own monster.
@captainlickmynip6402
@captainlickmynip6402 Месяц назад
i usually only have it enabled for the masked enemy cuz i think it fits the most
@JingKester
@JingKester 5 месяцев назад
Ngl the last one might bring some actual lore. Shows that you aren't the only crew the company sent out. Except the day they went on didn't go so well... and the puppeteer might work as a mimic where is uses your dead teammates bodies to lure you into it's traps but you can tell by the way it moves. Janky uneven moves, rarely turning around and always hiding behind corners to hide the L4D jockey on it's back
@kalekidsav
@kalekidsav 5 месяцев назад
I mean we do have the Sigurd file logs
@greystufflover1814
@greystufflover1814 5 месяцев назад
​@@kalekidsav and also pretty sure masked employees (not apart of your crew) can spawn naturally on tier 3 moons
@Myownchaos
@Myownchaos 5 месяцев назад
@@greystufflover1814stairs… do you remember?
@silvercrow2925
@silvercrow2925 5 месяцев назад
If there are other crews out there, imagine an enemy that's just another crew that you need to fight to the death over scrap
@sagey08-backlash
@sagey08-backlash 5 месяцев назад
i love this deathmatch mode@@silvercrow2925
@jerrypaulson3344
@jerrypaulson3344 5 месяцев назад
It’s horrifying how good they look.
@Halo-lg7rq
@Halo-lg7rq 3 месяца назад
Right? My skin is crawling from all of these
@Naofumi-Iwatani
@Naofumi-Iwatani 6 месяцев назад
(Halo flood theme starts playing)
@theonikoo
@theonikoo 5 месяцев назад
The subtitles calling it "little company" caught me off guard 😂
@VanityOhOh
@VanityOhOh 2 месяца назад
AHAHAHA SO LAZY AND SELFSUFFICIENT!:)
@sharks1494
@sharks1494 6 месяцев назад
They should make a xenomorph mod for it
@skyler9988
@skyler9988 5 месяцев назад
Oh nah, one of my friends is really scared of that creature 😂
@danieltandello5074
@danieltandello5074 2 месяца назад
@@skyler9988 Even better, let's scare the shit out of then
@apolloknight9521
@apolloknight9521 5 месяцев назад
I can’t be the only one the Puppeteer reminds me of that one episode from Clone Wars where an Assassin Droid was puppeteering a dead clone.
@the_moonwatcher9196
@the_moonwatcher9196 5 месяцев назад
Yes. I remember that episode! On the moon where Heavy dies and Rex and Cody go in to save the rookies. I did not expect to see a fellow clone wars connoisseur in the comments section of a Lethal Company short of all places.
@Poncha56
@Poncha56 6 месяцев назад
With more monsters requires more weapons
@thebranmuffin8502
@thebranmuffin8502 5 месяцев назад
No
@lightningcrush7795
@lightningcrush7795 5 месяцев назад
More weapons.
@akadreku7327
@akadreku7327 5 месяцев назад
only having shovels and ranged weapons being very hard to comeby makes the game scrary, if you could shoot anything the game would just be a pve fps, no horror
@Zeztix
@Zeztix 5 месяцев назад
@@akadreku7327 exactly my thought process, when you have little power and can easily die, it causes a lot of panic, thus scarier. This is something I'm building upon for the game I'm making too.
@arstulex
@arstulex 2 месяца назад
@@akadreku7327 Because Dead Space and Resident Evil weren't scary, right?
@revelare_xvii6269
@revelare_xvii6269 5 месяцев назад
It’s only a matter of time before Lethal Company gets its own horror movie/series.
@pogstache
@pogstache 5 месяцев назад
Do not let me catch the puppeteer in that position🙌
@TheSpongy
@TheSpongy 5 месяцев назад
👀👀👀
@thegoodnix
@thegoodnix 5 месяцев назад
😂😂😂
@thefirebeanie5481
@thefirebeanie5481 5 месяцев назад
We really want “crewmate but evil” and I’d love a talking mimic
@Halo-lg7rq
@Halo-lg7rq 3 месяца назад
Talking mimic would be so cool but Id worry ab data privacy if the game uses generative AI to replicate players voices
@dylanclark1775
@dylanclark1775 5 месяцев назад
Good on you for plugging the artist
@skyleneember9582
@skyleneember9582 5 месяцев назад
At this point I'm really curious what the real developer think about all of the scary yet hilarious mods existed for the game
@bonkaddicct8620
@bonkaddicct8620 4 месяца назад
a youtube shorts creator that actually credits artists?! finally 🎉
@ChristianHernandez-yt
@ChristianHernandez-yt 5 месяцев назад
The Puppeteer looks so horrifying. Just *wow!!!!!*
@stephenantonsson_II
@stephenantonsson_II 5 месяцев назад
The puppeteer one would be awesome in the game
@AdenOpiet
@AdenOpiet 5 месяцев назад
I feel like the long lost crewmate could be related with the spore lizard since in the beastiary it says it has a symbiotic relationship with a fungus
@brandonlara5710
@brandonlara5710 5 месяцев назад
I can bet that the "long lost crewmate" is the one from the clip when that bro started the ship for leaving and when he looks out sees the other crew member with another dead body running to the ship but is left behind 😢
@I-Zenithal-l
@I-Zenithal-l 5 месяцев назад
Idea: A dead crew (that's not in your team) that naturally spawns in the room and you are able to pick it up, BUT if you do pick up the dead crew a sharp spider leg will go through its chest and will chase you.
@SacarouK
@SacarouK 5 месяцев назад
Good idea, but I think that it should grow legs if you stay in its proximity for too long, and if you pick it up it will impale you (because we’ve already established that it can pierce the flesh of an employee). You can tell if a body has an occupant because if you look close enough, you can see *very* subtle movement in the stomach of a dead employee
@ratte9470
@ratte9470 5 месяцев назад
I want those in the game now!!
@buckfiftyhotdogs3577
@buckfiftyhotdogs3577 5 месяцев назад
It's pretty rad that you shouted out the artist. Most people don't in videos like these, so big respect to you man.
@ihavespoken9871
@ihavespoken9871 5 месяцев назад
I actually came up with a monster concept that was also named the puppeteer and does basically the same thing poliko’s concept does, except it’s like some sea-star type organism that moves around on the ceiling of the facility, listen to players talking, then wait until one leaves the group to shoot needle-thin tendrils into him. The needles inject poison, kills the player, then the mimic puppets their corpse from the ceiling while using voice lines they’ve said.
@CriscCiaddu
@CriscCiaddu 5 месяцев назад
Pratically Flood 2.0 from HALO😭
@EpsilonX3
@EpsilonX3 5 месяцев назад
These all would be good as moon specific mimics. Different species learning to lure in food
@ZER0X1206
@ZER0X1206 2 месяца назад
The last one would definitely an amazing addition to base game
@AlwaysTheL81
@AlwaysTheL81 5 месяцев назад
those are pretty cool actually
@ZMKG
@ZMKG 6 месяцев назад
Mimic mod doesnt mimic the sounds of players that the skinwalker mod….
@Enot_from_Rainworld
@Enot_from_Rainworld 2 месяца назад
I feel like the the long lost Crewmate would spawn outside, very far from the ship, and completely ignore ppl. Just ever so slowly making it's way to the ship, and if it gets in it will stay in there until you land at the company building, in which it makes it's way over to the sell station, crawls through the little hole, and that's the last you ever see of it (there would be muffled audio of him fighting the goober inside, implying he failed.)
@RpgBlasterRpg
@RpgBlasterRpg 5 месяцев назад
Lost crewmates is what happens when crewmates get left behind, they eated mushroom out of desperation to survive, yet got infected.
@ilikejudgesinvideogames
@ilikejudgesinvideogames 6 месяцев назад
is that the jack from zeekerss other game The Upturned
@Starmine1231
@Starmine1231 6 месяцев назад
What da hell last thing we need is more mimics lah
@vladolfputler5685
@vladolfputler5685 Месяц назад
These are really design choices that would fit the game.
@Beef423
@Beef423 2 месяца назад
somebody hire poliko because the designs are FIRE
@labeastchange9088
@labeastchange9088 6 месяцев назад
Name of mod
@TheSpongy
@TheSpongy 6 месяцев назад
Not a mod. Just concepts from a player
@D1iamond7
@D1iamond7 6 месяцев назад
I thought its a mod
@Chandler191
@Chandler191 6 месяцев назад
​@@TheSpongyWe all thought it was lol
@levicarrere6564
@levicarrere6564 6 месяцев назад
@@TheSpongywhy did you imply it was a mod then
@HuntMeDown237
@HuntMeDown237 6 месяцев назад
​@@levicarrere6564 He didn't tho lmao he straight up said "monster DESIGNS" and even says "concept" when talking about the mimic monster.
@djr3verse
@djr3verse 5 месяцев назад
Ah yes, Little Company, my favorite game.
@realtrollface101
@realtrollface101 5 месяцев назад
I feel like the mimic needs a bit more attention, so I'm gonna give it some: So, you're playing lethal company, and your friend goes down a dangerous area. You assume they're dead, but instead you hear something similar to YOUR FRIEND'S VOICE. (Ai generated of course.) You go in after them and you run into the mimic, scaring your pants off. That would be some revolutionary gameplay.
@ninja_vibes552
@ninja_vibes552 5 месяцев назад
I think he’s trying to claim Lethal Company for Spain.
@RealisticPickle
@RealisticPickle 3 месяца назад
Bro created the lethal lore frfr
@rafaelm.victorino7902
@rafaelm.victorino7902 2 месяца назад
Lethal company❌ Little company ✅
@bromomento5913
@bromomento5913 5 месяцев назад
I'll called the first design "God Eater"
@MrYoda-xb6mp
@MrYoda-xb6mp 2 месяца назад
We need a lsd monster that changes your whole vision when he’s around
@letter_o_hyphen_letter_o
@letter_o_hyphen_letter_o 6 дней назад
I can't remember if I saw this in a comment somewhere, but I'd imagine, if the LLC were to appear on a moon, it might show up on that performance log after you depart, with a scrambled name and a Missing mark.
@META_FROSTGAMIN
@META_FROSTGAMIN 4 месяца назад
The Long Lost CrewMate made me say "Dead Space" when i first saw it
@Spottedman24
@Spottedman24 5 месяцев назад
In lethal company, i just need weapons more advanced weapons
@Notorious2108
@Notorious2108 5 месяцев назад
They need to add a rover to the game. You have to buy it for 600 dollars on the ship. And you can move it around on the terminal. It will be faster then a person. This allows the terminal person to actual explore and open doors with other people.
@cringedailydude476
@cringedailydude476 4 месяца назад
I’ve always had an idea of 1 a guy who makes noises and is pretty weak overall but lures other enemies to you 2. A guy who’s slow, weak but invisible and you can only see him if you shine a light on him. Like a huge pale figurine with a scary face More detail on these and other ideas in my steam discussion COOL UPDATE IDEAS btw
@aidenallendunlap700
@aidenallendunlap700 5 месяцев назад
the long lost crewmate should wear the same cloths as a player you left without
@lesymon8483
@lesymon8483 5 месяцев назад
"Here's a guy that made some very interesting monster concepts! Like the the Mimic, the Mimic and the Mimic!"
@HyperSonicBrave
@HyperSonicBrave 2 месяца назад
That last one should work when you return to a moon where you left dead bodies at.
@soloyapper769
@soloyapper769 2 месяца назад
Ngi hoped the dev would be willing to add fan made monsters
@AbdulrhmanFlemban
@AbdulrhmanFlemban 25 дней назад
Lethal company❌ Little company✔️
@Zelphyn
@Zelphyn 4 месяца назад
These are actually awesome ideas
@Nightmare6-4
@Nightmare6-4 5 месяцев назад
I almost never watch these kinda vids but this one had me in tears. Sooo fucking sweet
@BrickPlaysGames
@BrickPlaysGames 5 месяцев назад
The puppeteer is what lasso man would be if he was actually finished
@alexsheperd2060
@alexsheperd2060 5 месяцев назад
*lands on moon sees extra vital signs from previous crew mates moving leaves moon*
@BlankoBachinko
@BlankoBachinko 2 месяца назад
Unique designs for the same monster per moon would be cool
@whyNotGuy557
@whyNotGuy557 5 месяцев назад
So many concepts to be had in a game like this. Like a shapeshifter monster that has the same movement and mechanics of the player and gets the name of whoever it shapeshifted into above them. If any of this is possible, and they'd follow someone until he gets them alone and then attacks. Or a monster that can place spore traps or any kind of trap that when players walk thru it, it disperses. Then, the player starts seeing hallucinations of any player or monster or even loot. And the monster only targets whoever got hit one by one, and you'll never know if what's chasing you or what you see is a monster, player or loot. Or a monster that you can't look at at all. Like they will try anything for you to look into their lights or eyes or whatever that they direct at you. Then once they got you staring into their eyes. You cant move and your screen goes white or sum and the only way you can get out is if another player has a shovel or stun gun and hits the monster off you. The monster will be a tad small too and weak as to why it needs to keep you in a lock to kill you. People also wont be able to hear you while youre locked. Or a monster that has some sorta projection power that they can project a hologram like wall in a hallway or door. And the projection can have loot or a monster like a spider or snare flea that doesn't immediately attack. Too either lure you in or direct you in another direction. Or a monster that has a sorta emp effect and emits a burst of energy that disables your flashlight or walkie talkie or any powered device for a short amount of time.
@gamingassassin839
@gamingassassin839 5 месяцев назад
Bros gotta get hired fr
@NCR-Trooper
@NCR-Trooper 5 месяцев назад
That last one reminds me of a Halo 2 infected Spartan.
@SSFplayer2
@SSFplayer2 5 месяцев назад
The lost crewmate could be a good one for the inside to be extra stealthy around. Being possible even faster than the mimic if it hears a noise
@epicthenoob5636
@epicthenoob5636 4 месяца назад
the puppeteer tho he be packing something long 💀
@haunted5311
@haunted5311 5 месяцев назад
The puppeteer looks straight outta Silent Hill. I likey.
@UTKC_OfficerSmiles
@UTKC_OfficerSmiles 2 месяца назад
These are some really awesome models! I think the long-lost crewmate is my favourite!
@TheSpongy
@TheSpongy 2 месяца назад
Yeah that’s my favorite too!
@redeye4516
@redeye4516 5 месяцев назад
That Lost Crewmate definitely gives some Flood vibes. Might be cool if they operate kinda like it too. One or two would spawn initially, along with a "gravemind" flesh structure in a room. This room is where they will drag any and all dead bodies they encounter to convert them into more hosts. The controlling flesh structure in the room will also grow larger as they convert bodies into hosts, and as it grows their intelligence also increases. They'll go from slow, shambling things that are fairly easy to avoid and counter to setting up ambushes and even trying to venture out of the facility and into the surrounding areas. They shouldn't be as fast as the masked mimics to differentiate them, instead they rely on scavenging bodies and using their intelligence to their advantage. They might also gain other physical abilities, like an increased jump height and distance to better track you over such obstacles. Also, partly for fairness, when a player is very low heath or has their back turned to one, they should seek to grab you alive rather than kill you, as they'll gain two more "intelligence points" for any live crewmates assimilated, and the live hosts might be faster and generally more agile. This means that you'll be struggling and screaming for help if they get you, and perhaps even after conversion you can still watch through your body's eyes and still cry out, as if you're unfortunately not dead but being puppeted like Jenkins was in Halo CE. Nothing can save you after that, the main purpose of the continued vocalizations is to warn your alive crewmates that you're coming for them, to balance out the boosts given to live hosts. It might also make you think twice about just killing whatever you can and prioritize bringing bodies back to the ship (or at least making them impossible to take by throwing them down gaps), as well as further incentivizing you all to stick together so one of you isn't taken.
@Un-Usuario-Comun
@Un-Usuario-Comun 2 месяца назад
Man, the runner worker looks cool asf
@zbecker980
@zbecker980 5 месяцев назад
The long lost crew mate made me think of the flood from halo
@hyenahallstrom7034
@hyenahallstrom7034 4 месяца назад
Puppet master looks like some straight outta silent type shit
@neoseakerx2721
@neoseakerx2721 5 месяцев назад
Just those three gave me goosebumps Jesus
@evergrace1974
@evergrace1974 5 месяцев назад
I love you fusion please continue making awesome videos like this 😁
@evergrace1974
@evergrace1974 5 месяцев назад
please don’t be mean in here
@LyricalViking
@LyricalViking 5 месяцев назад
I think the long lost crewman would likely screech at the top of his lungs, emitting a loud noise that attracts every monster in the level to that location when it spots the player after getting too close, or a loud noise happens when one is nearby. Also creates a toxic mist on death and when it emits the noise, which harms the player similar to circuit bees.
@irarelypost8784
@irarelypost8784 2 месяца назад
The last one looks like a flood infected Spartan from halo 2s infection mode
@era3032
@era3032 5 месяцев назад
These are all insanely cool concepts matched with incredible designs
@akumiaoi7468
@akumiaoi7468 5 месяцев назад
Man the last monster imma just cry seeing him!
@DARKSPEAKERMANDAMNIT
@DARKSPEAKERMANDAMNIT 2 месяца назад
The cordyceps one would prob be like some random mushrooms that look strange covering a fake item and infecting u
@ItsjustBlackJackhere
@ItsjustBlackJackhere 5 месяцев назад
The long lost crewmate is actually incredible and gives LORE lmao
@TheAutomatonGeneral
@TheAutomatonGeneral 5 месяцев назад
What if the long lost crew mate has 3 versions, first being infected, then same long lost crew mate. 2 ways the second version may spawn. It spawns on the moon where you left a player behind, or, it spawns in a 20% chance spawn of a broken auto ship, when you find the sane lost crew mate, it will be holding scrap, and if you use the 2 emote and point at it, they will follow you. If you lead it to the ship, it will drop its loot and stand up, waiting to leave or sit if there is a free chair. If 2 players are left behind, you may see them stick together and try to find the exit. After bringing them to the ship, I have 2 ideas. 1, the crew mate gets an animation where in outer space, the door gets opened, as another ship prevents you All from getting sucked into space, as he takes his leave into the ship. 2nd. He stays with you, going to moons with you. If you point at him while on a moon or point at an inverse, he will follow you or get into the inverse teleporter. If you inverse him, he will search for scrap AND apear on the ship screen as a player, if it was naturally spawned, it will have a random name, if not, it will be called (player who was left behind,s name)-2, on death, it will not respawn. If you drop a item like a shovel or any weapon for that matter and point at it, grabbing it. If you point at a monster while he is unarmed, he will run, if armed, he will assault it. 3rd version: insane crew mate. He will have a stop sign as he,s spawned unless he had a shovel when left behind. Once lead to the ship, he will attempt to murder all members near the ship before leaving. His body is worth 80 money,s.
@LowLifeAM
@LowLifeAM 5 месяцев назад
I saw the last one and screamed HUSK into my crews intercom
@phese8258
@phese8258 5 месяцев назад
Damn, that long last crewmate look like husk from Barotrauma
@somthingorother
@somthingorother 2 месяца назад
My idea for how a voice mimic would look is sort of like a headless bracken with a wide harp shaped chest with a cavity in the middle with vocal cords strung in it that it plays to mimic voices
@BlackAssBilly
@BlackAssBilly 5 месяцев назад
Bro that shit is a nightmare
@notme5226
@notme5226 15 дней назад
I’m all for free modding. But if the creator of the game took the time to bring in a few people to integrate and streamline thunderstore into the game. Then gave modders the ability to charge anywhere from 0-5$ per mod. Allowing players who don’t have any mods to join servers with mods for free. I think it would be a really good system that would boost the longevity and reach of the game. It would also make it easier and have direct access to incorporating mods into vanilla. Because I think this mod is super dope and personally think it fits the lore and aesthetic perfectly Everything about it should be open sourced and behind the very small paywall which is buying the game. And then optionally buying mods if creators want to charge. Players could combine mods with each other when they play together so 4 people could split the price of like 200+ mods. Streamers and content creators could build mod packs and get a small cut of the sale. It would be beautiful. I have high hopes for its future of the game either way though Also also. I’d gladly pay 5$ for this mod if each has their own unique ai. I’ll have to try it out tonight
@HoodlumHavocStudios
@HoodlumHavocStudios 5 месяцев назад
I HAVE AN IDEA FOR THE LOST CREWMATE! The Lost Crewmate should be like an eyeless dog- but they cant kill you with they dont see or hear you.
@callno9642
@callno9642 5 месяцев назад
after i see a mod that connect with butt plug i do say it had all kind of mod in this game lol
@cruzkormansward8627
@cruzkormansward8627 5 месяцев назад
"Little Company" lmao xD
@guobinyang3893
@guobinyang3893 5 месяцев назад
Have a great life MatPat. Hope your family and friends are doing well after the retirement. You did an amazing job for the past 13 years and hope you'll achieve greater things afterwards.
@santa_with_a_gun
@santa_with_a_gun 5 месяцев назад
wrong comment section but good message
@guobinyang3893
@guobinyang3893 5 месяцев назад
Late reply but yeah wrong comment section.
@Shroom_gang_leader
@Shroom_gang_leader 2 месяца назад
Third monster is just a normal guy that we fungified, don’t worry about him
@TheShawna18
@TheShawna18 4 месяца назад
I think that the long lost crewmate is a lore entity, to show how they leave behind body's if it hits 12:00 PM or they die, and gets a fungus growing out of them after being left for a long time. I think this was similar to a fungus that controls ants. I'm pretty sure a cool idea for when you scan it is to not say the entity's name, but it just says, "Kill it." Also the bestiary thing on the terminal should say "Sigurd Danger Level 0%, the body of past employees when they get left behind. The mushrooms are not dangerous. Just controlling the host. The company just tells us, Kill them."
@SkollTheWerewolf
@SkollTheWerewolf 5 месяцев назад
I could see the last one being a whole other moon modifier, like DRG's Lithophage Outbreak. It could replace most monsters with more sluggish, albeit very aggressive variants of existing monsters, and the tile set could show additional wear, on top of the power always being off. If you can find the power core, it will instead be a fungal host worth 2x the value of a normal apparatus.
@Azrael713
@Azrael713 5 месяцев назад
Mothman apparently is rumored to be a warning sign of disaster in some legends
@user-wd8rc1jz1p
@user-wd8rc1jz1p 2 месяца назад
Hi, I'm just gonna list a few tips from what i saw in your gameplay: 1: at 25:15, that hand in the wall was offering you a free smoke, the you coulda lit that cigarette you grabbed with the light in its hand. Very friendly hand :D 2: Underhand throws are always better in most VR games I've played, in into the radius you can get the decoys to fly very far and accurate just by throwing underhand instead of straight forward. Applies to all items in general, be it grenades, knives, throwing random junk off in the distance, throw to your heart's content! 3: the little spider dudes, the spawns have one glaring weakness if you can get the timing right: If you can hold your knife between you and it, the little scrungly will fly into the knife and die immediately. 4: I honestly wouldn't recommend using suppressors in Bolotky or Pervomay, they're pretty expensive to repair and usually the enemies aren't that bad to deal with in those areas (typically two or three enemies at most per fight) unless it's a special mission (you'll know when you see it.) Pobeda you can get away with no suppressor, but the rest, yeah you'll want one of those cans on your gun. 5: the little OCD part of me just died when I saw the backpack :< I'd say to get into a good rhythm with your looting! I usually sort my inventory based on what the object is, (ex, put loot items in the top left corner, stims in the lower right, ammo on the left, etc etc) What I'll do with my mission camera or other mission items is leave it in my drop pouch, so it doesn't get lost into the backpack dimension like how you were struggling to grab knives. I will admit, your safehouse is so much more sorted than mine though- 6: this game rewards your exploration, some of the stashes can earn you high level items even if they're still locked behind a higher security level. I'm gonna keep watching, I'm loving this seriesss (⁠≧⁠▽⁠≦⁠) And a last note: if you'd like a tiny boost, I could give you the location of a mid game rifle. It spawns completely broken, so you'll still have to pay for repairs but it'd probably be a big step up from your pistol. Will not spoil unless you ask. Until then, enjoy the radius explorer!
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