I made one for my own needs from foamcore. But it's not easy because of the board when you want your sleeved cards be stored well in the box. Now the lid doesn't close accurately because the board lies on top but it doesn't matter much to me.
Get a 3D printer. They are cheap, and if you get something like the AnyCubic Vyper, it's ready to go right away. Then you can print all the inserts you could want, and also print other custom components for games. It's a great $350 investment.
I bought the eraptor insert and it was pricey ($50 CAD) but I wouldn't go back to no insert. Setup is so quick now. Warning to anyone wanting the insert though: it was not designed for the expansion so there's a good amount of lid lift
Love your vids. Just bought the expansion recently and love what it adds up to the base game and I feel like bringing it onto the table more often. Also highly expecting the next one to come.
Even though I just picked up Dune Imperium because my playgroup typically likes more conflict/player interaction... my wife likes a bit less player interaction/conflict which is yet another factor pushing me to ALSO pick up Arnak... not to mention the gorgeous artwork and interesting gameplay. I know Dune and Arnak are similar enough that I'll enjoy either one, but also different enough that I won't mind owning both! Thanks for the great content as always!
Same here as well, I have yet to get Arnak but I think the theme would appeal more to my wife plus Arnak plays fine with 2 but Dune Imperium requires at least 3 unless you use the app or fake 3rd player option
I'm liking the review format. I have no opinion on lost ruins + expansion. I think I have enough games for now. Maybe after I sell some to free up some space I'll look into it
The more I play, the more I dislike leaders. Asymmetric powers are cool, but here they kinda dictate how you should play the game, at least to some extent. For example, if you play as leader with a hawk - you kinda expected to do monster hunting. With professor- your focus is on artifact’s. And so on. Game without leaders feels more open and you can just do what you want, without worrying of being suboptimal with your leader powers.
I just got Dune but haven’t played it yet- it’s next in line to get tabled! I figured I would play the base game a few times before considering the expansion, but you feel that the expansion is pretty solid? Any other context that you recommend adding to make the base game a better experience? For Arnak, which is one of my favorites, I ended up getting an insert as well as upgrading the compasses and coins =)
@@smoothrivera1928 make 2 rows of 4 cards for the market. Everytime you buy something, everything shifts toward the worm token. After every combat phase, the worm eats the two cards closest to it and two more cards are drawn.
Frustrating to me when expansions are released so soon after the core game where most player feedback is "I won't play without the expansion." Seems like something publishers should've included as part of the base game, but I'm sure the decisions for their approach are driven by economics (e.g., including expansion content in the base game and price increase would drive away a lot of initial customers).
I would say the only criticism I have with this expansion is that the leaders are more powerful than the base game decks. You either have to have all players use leaders, or none. However this is a minor niggle, but the only one I have.
For me the expansion turned "Lost Ruins of Arnak" from a mediocre game into a reasonably good game. I bought it only after the expansion was released, wouldn't have bought it without the expansion. The base game had not enough replayability and was overpriced for what it is. In addition the expansion adds nicely designed asymmetric player powers. Even if you don't want to play asymmetrically most of the time, they're a nice option to have. It might even be a feature that you can play the game either symmetrically or asymmetrically.
The $40 it's going for on Amazon right now seems like the price it should've been. For $55 there are many other games I'd go for, but $65 for base+exp makes it competitive for that range to me