I remember when QB watched the preview of the Italian TDs and called them bad and their magazine a disadvantage. I knew that would change very quickly. Great video!
Half the tier 10's I grinded for have been nerfed to death. I don't bother anymore and now just stick to op tanks like concept 1b and stuff. I remember grinding for e5 long time ago before the cupola nerf lol
The armor is better, so the dumb playstyle can be forgiven due to the fact you bounce 334 HEAT, 340 HEAT and even 375 APCR from very powerful tanks like nothing, while the Bobject struggles to bounce 330+ penetration shells. Even the E3 in the cupola can be demolished with 350+ pen and the gun mantlet of the E3 can be butchered with 330 HEAT. This thing is literally a moving bunker and in the supertest it had more premium penetration.
i run with bounty aiming device, bountry durability and the experimental mobility device T3. That build gives it optimal gun handling whilst also giving it the boost of a turbo, i find the gun handling to be really bad, so i try and optimise it the most, whilst also having mobility
imo vents always better than aiming device, especially on a tank like Mino(doesnt care that much about accuracy), with vents you lose just 4% of accuracy, and get bonus for everything
@@durachoksoverall on a tank like the minotauro, with weak ap and heat, i like to stack as much accuracy as possible, the tank doesnt benefit much from vent anyway, we’re talking little to no dpm, minor view range and not much else. Honestly going from .38 with vents, to .36 with aiming device is worth it for my playstile, i find the accuracy to be sooo attrocious in the first place
@@BaldEagle777 he only does new vehicles. And they aren’t ever added to a playlist and not as common. It’s just that his new reviews are for premium or event vehicle, and the masterclasses aren’t meant for MOST casual players.
Hey don’t call for nerfing every tank that you can do well in. Joe average won’t have anything to play where we can stand half a chance. Besides what else are we going to use to counter tanks like the 279e and such.
The average Joe can play all of the other high pen TDs, Super Conqs, Russian heavies and some of the meds. That is, without being good at the game. Broken tanks are not healthy for anyone and this one deserves a nerf
If this tank can have a great armored turret with hardly any weak spots when hull down. Then the T110E4 can have the same commanders hatch as the T110E3😊
Can you maybe start doing tier 6 and 7 tank reviews of older tanks? I am a below average player mostly playing at those tiers and it's hard to find good information about them. Been watching you videos a long time!
that first game lol, hurts my eyes. Goes into position taking the worst possible route, looses half his hp then follow it up with the QB classic :"im not playing too seriously"..... cmon man
Hey qb thank you for being the best world of tanks cc on the face of the earth. We are all very thankful for the effort you and your other half put into these videos. I hope you know that your content on twitch as well as RU-vid makes not only mine but others days even better. Hope all is well and thank you so much for your efforts!!!!!!! Keep up the good work king!
I'm grinding Mino and let me guess... When I get to the tier 10, they'll nerf it right after. It has been the case for me for a lot of times. E5? Nerfed (old days). 430U? Nerfed. 705A? Kran? Vz? All nerfed. The Progetto, was in tier 9 and they nerfed it already before I even got the chance to taste its glory. The only thing that I think hasn't been nerfed that I grinded are the S.Conq and STB.
I sure hope qqbaby says Minotauro 100s of times like he said "Ripper Patton" in the Ripper Patton video cuz everybody loves a dead horse that's well beaten.
I reinstalled WOT after 9 months, and my tier 9 Italian TD was missing from my account and a couple of good premiums. Is it normal to have missing data or an account hack?
Tbh autoloaders still can get a big advantage from FTP and PTW. food and bond vent especially can make such a huge difference not only just overall mag reload time but also accuracy view range dispersion etc.
whenever i see either a AMX 50 120 or the AMX 50 B, i tend to load HE, simply to smack them in the turret with it and take 40% of their hitpoints in a single shot. same goes for anyt Light or Medium Tank that isnt Soviet or Chinese. the HE on this thing is MAD good!! i LOVE seeing cocky Progetto players, Leopard 1 Players and TPV Players all rush at me to get some damage in, but i have preloaded HE with intuition and smack them with it while getting into a corner to defend myself, and suddenly, they cant do much to me, but i can slam them harder then i could normally lol. love this tank, it is my favorite Tier 10 TD in the entire game, and i feel like that wont change for a long LONG time.
The methodical nature of the machine can be a drawback when your team is dropping like flies, and you're feeling like you have to make a play when things aren't going well. I still tend to prefer the 110E3 or the Ho-Ri 3.
Yeah... I feel you mate... My winrate is actually 68%, but the gun is truly what keeps this tank "balanced". So i can't really blame WG for giving it the worst rng possible on the gun. But still, if the gun says no, there's nothing you can do about it
@@giorgiozamboni46 yeah. Balance is the most important in my opinion, but it just gets frustrating from time to time. Best to play this tank a couple times then let it rest😆
The mino is my most competitive tank on my account, love it to bits. I'd say it was tied with the 268/4 as best in class before the nerf. Loading an HE mag against an FV or a grille is absolutely savage, this thing just prints damage. If you want to be better at countering it, definitely pressure it during it's inter-clip and flank it whenever possible.
Hit only the tracks and don't break them. As long as no armor or "vital" point is hit, the register won't count it. Many HE shots do that too. Not that the game isn't a joke whatsoever
Considering what WG might do, I wouldn0t be surprised if the Progetto 65 gets another nerf before the Minotauro but I guess this thing will get the nerfbat after Christmas. Ed: The iea of having the two most powerful tank destroyers in the same TOTT is just ridiculous.
To me, this is WG shaking up the gameplay and strategies of seasoned players in a very similar manner to the introduction of Wheeled Vehicles, removal of Friendly Fire and reducing the number of Arty per game. We'll have to wait until after ToTT to see the extent of the shake-up.
Just waiting to refill my credits by using those 100% credit boosters during this weeks Frontline, and the Minotauro is next on my list. I do well with Italian tanks, so I’m hoping this tank will be the same.
It is almost as if you want more of these "OP" tanks to get in the matchmaker, you know, promoting it saying how great it is... It's pretty strong but not has toxic as the Obj 268 v4, it has several weaknesses and you can be punished really hard, side armor is pretty bad. At least this heavy-TD is not as fast as a medium tank.
Wargaming are so weird, how a tank destroyer has more armor than a maus or a jagdpanzer e100 when the minautoro is small and the jagd is a huge cube of metal with insane front angle and yet only have 230 approx and minautoro 300 lol
Could someone clarify what the reload key is? I've never been able to figure this out... normally I just switch a mag when I'm reloading an autoloader.
Totally unrelated, but I recently stopped buying premium time, and I´m astonished about the economy of the F2P. Unless you have an amazing game, you will lose credits almost all the time. It doesn´t make any sense. I know QB has the F2P account, but he´s incredibly good at the game. As long as you are an average player, you´ll eventually run out of credits.
Basically you found just how everything can actually pen you anywhere but the turret. If you cant hull down you are bent over and buggered by everything. It really isn't as great as you make out here, unless you get endless great matchups. In a t10 battle you would be better in a heavy German tank.
Every tank that QB plays talking points is always the same: "this tank is OP" lol seriously?? Half the time this tank misses it's shot, garbage pen for TD bounces gold on the face of e100. I remember QB calling Rino as a OP when it was being tested and Wargaming shat on players with that tank finally some buffs. Summary: Don't trust everything that a CC says.
This tank costs £100 xp convertion,14 million silver going up tanks and upgrades on console also every tank apart from 8 was horrendously bad the tier X is the only good thing you get oh and also it's over 1k silver per shot the budger is cheaper. So does it need a buff? Lets see slow speed, iffy pen, turret doesn't turn fully, dmg output is standard heavy tank range so hell no because gold rounds are in the game for a reason!
If you see QB calling for the tank nerf that mean WG will nerf the tank soon i hope they won't nerf it like they did with v4 cause the v4 now is unplayable hope they won't nerf the minotauro to the point where you can't play it anymore QB please stop calling for the nerf for all the good tanks your destroying the game
Wot community: wg stop powercreep. Also wot community: time convert all the free exp required to get the newest op tanks. If you ever wonder why wot despite its unique not even in top 30 mutliplayer games. You have now something to start with 😊
WG just don't seem to know how to balance tanks anymore. Way too many tanks in the last fews of years have ONLY been given bad accuracy as a means to balance their many upsides. The Bourrasque, iron Arnie, all the Italian tds etc. pretty much all these things have too many upsides and an inconsistent down side. Meanwhile theres plenty of older tanks in the game that badly need updates and reworks since nobody cares to play them anymore. The Pz.Kpfw. VII and the Maus's turret fronts, the IS-4 and T-57 heavy's ammo counts, the Badger's hilariously bad front armour,. all of these things need to be better for those tanks to be viable again, that's the real reason World of tanks sucks now, WG claim theres hundreds of tanks to play as, but in reality it only feels like maybe 20 that are still playable. everything else is either too niche, too stupid or too straight up unfun to use.
All the new stuff you can put on the tanks is ruining the game for many of the players. The best players end up with the best equipment making the game less enjoyable.
Mino has a trash gun, so why nerf? because can fulfill a heavie tank role? Bobject was way better than this and did more for noobs ratio too than mino.
trust me, not every battle like this. I'm almost always in tier x and 2 artys. yes you have armor, but you can't hit shit, even when you stick your gun in the enemy's ass you will miss, bcause the gun handling is very awfull, just boring tank