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The Morningstar - The Weapons We Wield in D&D 

Altrole RPG
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Have you ever thought the weapons of D&D 5e are a little lackluster? We agree! Join Bill as he gives an overview of what the D&D weapons are, how well they currently work, and how they could possibly be improved. This video focuses on the morningstar, a lesser-known bludgeon that doesn't really have a role in the game
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Timestamps:
0:00 - Introduction
0:58 - The History of the Morningstar
6:22 - The Morningstar in D&D
8:08 - How to Fix the Morningstar
12:05 - Conclusion

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Опубликовано:

 

27 июн 2024

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Комментарии : 17   
@TwinSteel
@TwinSteel 6 дней назад
I’ve been on a quest to collect all the house rules in D&D - all your weapon videos are on my playlist - love what you’re doing and look forward to its completion - it will be interesting to see if they cribbed anything from you in 5.5
@gratuitouslurking8610
@gratuitouslurking8610 6 дней назад
If the base game made a distinction between defense from armor and defense from agility, I can see the Morningstar in particular gaining an AP feature. I've looked at a Damage Reduction system in other locations, where you gain DR instead of AC for armor (with your AC being your DEX, with limits for heavier armor values). With a system like that in play, granting the Morningstar an AP feature where it ignores a certain amount of DR could make it a good armor-buster like it's design was meant to be, and in particular granting that feature to mace-like weapons instead of clubs or hammers could make them stand out that little bit more.
@WilliamSlayer
@WilliamSlayer 6 дней назад
Love the morning star. 3.5 did a good job making it stand out. However, in THIS edition, I would argue the versitle piercing weapon of choice would be...the spear!
@yurisc4633
@yurisc4633 6 дней назад
If plate armor had a "slippery" tag so weapons would glance automatically, the morning star and a few war hammers could have an "anti-slippery" tag (their spikes).
@nownamedrob
@nownamedrob 5 дней назад
E4r
@TwinSteel
@TwinSteel 6 дней назад
🥳❤️👍🏿
@iddrothedragonkin6502
@iddrothedragonkin6502 5 дней назад
I definitely like the ideas here, somewhat surprised I haven’t heard you mention the extra limited use actions that weapons have in bg3, allowing you to use the weapon as normal and get those new actions only if you are proficient, the Morningstar’s special action is tenacity, allowing you to use your reaction on a miss to still deal your strength modifier in damage, I found that trait very useful in my dps fighter.
@altrolerpg
@altrolerpg 5 дней назад
I've actually covered those before, and even made my own dedicated video on it last year! Tenacity would be a great addition as well ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-zbtQuSRNWYA.html
@iddrothedragonkin6502
@iddrothedragonkin6502 5 дней назад
@@altrolerpg I appreciate the reply, I'll make sure to check that one out as well!
@foolycoolytheband
@foolycoolytheband 5 дней назад
How about instead of dealing either piercing or bludgeoning it could have the special property. It's property would be that while it deals piercing damage it benefits from features, spells and feats that typically require that the weapon deal bludgeoning damage. This would let it serve as a niche weapon that can benefit from effects such as the crusher feat piercer feat, dao genie, etc.at the sametime.
@DjigitDaniel
@DjigitDaniel 6 дней назад
Nice video, as usual, but I gotta ask: why do you convert the weighs and lengths to metric in your script? Sorry if this was answered already.
@altrolerpg
@altrolerpg 6 дней назад
It's a good question! I honestly just prefer the metric system over imperial measurements. Something that got ingrained in me in college, and I just kinda stuck with it
@DjigitDaniel
@DjigitDaniel 6 дней назад
@@altrolerpg , thanks for the response. 👍🏻
@oldmanandrew
@oldmanandrew 6 дней назад
Science uses metric.
@DjigitDaniel
@DjigitDaniel 5 дней назад
@@oldmanandrew , that's fine.
@oldmanandrew
@oldmanandrew 4 дня назад
@@DjigitDaniel It’s science!
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