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the most broken fireball 

jmcrofts
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16 сен 2024

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Комментарии : 186   
@zxien1
@zxien1 Год назад
One thing you forgot to note is how some fireballs push you back on block. old sagat fireballs pushing back to full screen after blocking it is really painful.
@tbc1880
@tbc1880 Год назад
Yeah doesn't matter how good it is if you can walk in and make them scared to throw them. Push block making that impossible is suffering. Combine that with an agile character possibly with a teleport and.... pain.
@Goryus
@Goryus Год назад
I thought for sure this would wrap up with Akuma's SF2 Turbo air fireball
@shaunmcisaac782
@shaunmcisaac782 Год назад
CVS2 Shin Akuma Air Fireball. Combos with itself for an infinite.
@reenans2860
@reenans2860 Год назад
I thought it would be Morrigan UMvC3
@robertmanes9333
@robertmanes9333 Год назад
The arc is unavoidable.. 35-45 degree angle
@jwill7998
@jwill7998 Год назад
Correct. Even in HDR, Akuma had to be banned despite being "balanced".
@BombermanGold
@BombermanGold Год назад
Same. No matter what version of SF2, if Akuma is in it with his Air Hadou, he can't be stopped.
@MetaSynForYourSoul
@MetaSynForYourSoul Год назад
I've never NEVER made it past Sagat on the hardest difficulty. Never. The zoning, the anti-airs, he was just too strong.
@MuseseekerMan
@MuseseekerMan 11 месяцев назад
For me it was Ryu, M.Bison, then Deejay that was hard to beat. Everybody else was easy. Did you know that you get a special animation when you beat all the characters without losing at the hardest difficulty?
@MetaSynForYourSoul
@MetaSynForYourSoul 11 месяцев назад
@MuseseekerMan Actually, no. I didn't know that. Who do you play and what's your anti-Sagat strat?
@MuseseekerMan
@MuseseekerMan 11 месяцев назад
@@MetaSynForYourSoulI played Ryu and sometimes Ken. It's been about 20 years, but I remember my strategy way jumping hard kicks followed by crouching hard kicks followed by flying uppercuts or fireball spamming. Spam fireballs to get him to block or jump. If he jumps, a well timed fireball or flying uppercut knocks him down allowing you to do the jump attack sequence. If he blocks, then you try to approach a little bit before you fire ball again until you're in range to do the jump sequence.
@GamerSaeM
@GamerSaeM 11 месяцев назад
Sagat computer is really easy, I know when I was a kid he was very tough. You can use E-Honda and whenever he does a low tiger, just headbutt him, it'll go straight through and he does low tigers a lot. Another character you can use is Vega, when he throw a Tiger, just jump and attack and repeat or you can do this with any character to be honest. The computer for Sagat is retarded.
@fedupwthu
@fedupwthu 11 месяцев назад
Dhalsim has the best fireballs in the game. You can have two fire balls on the screen at the same time.
@666blaziken
@666blaziken Год назад
"Tiger!" "Tiger" makes me never want to see a Tiger again, even at a zoo.
@nmnate
@nmnate Год назад
I'm here for the SF2 insanity.
@transgxrl
@transgxrl 11 месяцев назад
I have a cat named Tiger
@wolfumz
@wolfumz Год назад
Fireball traps were crazy in every SFII. Super Turbo is toned down compared to the crazy shenanigans in Super and CE.
@justsignmeup911
@justsignmeup911 Год назад
6:40 New Sagat's fireballs can have the same recovery due to ST's fireball recovery glitch -- the recovery time is based on the last normal strength inputted, so you can kara cancel LP/LK into fireball to get the same 38 frame recovery. Old Sagat's fireballs are better because the startup is 2 frames faster and his hands don't have hurtboxes.
@willkpc
@willkpc Год назад
That transition from sf6 to sf4 was deviously good.
@boopmcdoop7841
@boopmcdoop7841 Год назад
Everyone is stealing the folks, so JM stepped it up and got the folks shirt. That is a frame 0 folks, can't lose.
@NurseLee
@NurseLee Год назад
If I could, I would love to add Sagat in SF6 and turn him into a twisted Gouken anti-shoto archetype: High Tiger Shots, Low Tiger Shots, Angle Upward Tiger shots, and make them Chargable Tiger Shots! I want to see this 7-foot-tall Muy Thai Fighter in SF6 in the RE engine. He would be dope. Take care Jmcrofts!
@DivineBanana
@DivineBanana Год назад
Reptile from the older MK games deserves an honor mention. They are massive orbs, with 3 different speeds, but most importantly is their knockback properties. They knock the opponent UP and TOWARDS YOU, which makes it really easy to get combos/juggles from them.
@triggerpull9275
@triggerpull9275 11 месяцев назад
the problem is that in spite of that he was only good in umk3, he was the worst character in MK2 thanks to his severe lack of tools compared to the rest of the cast
@maxxdahl6062
@maxxdahl6062 11 месяцев назад
@@triggerpull9275Yeah the UMK3 version was him on steroids, MK2 he only really had the acid, the slow forceball and the slide and that was it.
@syntheticsleep
@syntheticsleep 11 месяцев назад
Dude. Sagat in the old games was a beast. When the cpu is playing him it can be damn near impossible to get inside. I remember matches where he would high/low fireball combos faster than is actually possible or come out of a low already in a dp (and I mean no frames in between the fire and the launch of the dp) after an impossible high/low combo. Maddening.
@lightup6751
@lightup6751 10 месяцев назад
Yep. It felt like playing a perfect AI with flawless judgment. And that felt this way back then before the big AI craze. Just an unstoppable killing machine.
@syntheticsleep
@syntheticsleep 10 месяцев назад
@@lightup6751 about the only thing worse is Bison with infinite psycho-crushers in Alpha 3 or Eyedol on level 7. THAT was the first thing that ever made me break a controller 😂
@lightup6751
@lightup6751 10 месяцев назад
@@syntheticsleep I think remember Bison and it was disgusting. input reading, specials spamming, cheating scum of a CPU. but it also felt like playing the game itself. I don’t know, dude. Back then gaming felt so genuine and real. Hours trying to beat the AI to prove yourself. but holy crap, Eyedol on level 7? there must be videos on youtube, right?
@syntheticsleep
@syntheticsleep 10 месяцев назад
@@lightup6751 probably, I actually haven't looked. But I was super good at KI back in the day and that was the only thing I never accomplished. Cheating bastard 😂
@pastorofmuppets9346
@pastorofmuppets9346 8 месяцев назад
In ww yes but later versions are pretty ez, esp ce. He doesnt throw, has longer recovery and does unsafe shit all the time. Luckily st cpu uses new sagat
@simplyeyeronic1443
@simplyeyeronic1443 Год назад
Fireballs in 6 seem alright! Like, parry only refunds the amount spent to parry it vs a projectile, and since you spent bar, you've still got a delay on parry regen. Plus a LOT of characters are pretty good at following up on fireballs.
@retrostart8681
@retrostart8681 Год назад
Sagat's CPU always scares me out when i play alpha 3. Especially with that crazy low fireball 🥲
@__m4k1__
@__m4k1__ Год назад
I learned fighting games bashing my head against the Sagat and blanka cpu's on a3. good memories 🥲
@Luis-Hernandez.2022
@Luis-Hernandez.2022 Год назад
Alpha 3 fireballs are rather weak. Alpha 2's are really strong though.
@ryuzxa
@ryuzxa Год назад
Skill issue
@syntheticsleep
@syntheticsleep 2 месяца назад
I feel like I always did alright against him in Alpha 3. It was Bison who was ungodly broken in that one. Some of the other characters could be a bit rough depending on where they land in the ladder, but Bison is straight BS. We called his fighting style "Bossism." Infinite psycho crushers, at multiple heights and cancelling out into a flying head stomp if you actually defend or evade the pc madness....INFURIATING
@FlytoZenith
@FlytoZenith Год назад
God I love sagat so much. I'm sure he'll come to sf6 at some point considering his legacy but I hope it's sooner rather than later! I miss knocking fools out of the sky and smothering them in tiger shots
@nekomekoplays
@nekomekoplays Год назад
Cool to know. If we talk about the fastest projectile though, its definitely Happy Chaos bullets. You cannot even see it since its a hitscan lol
@atbtrendy9932
@atbtrendy9932 Год назад
Its actually not counted as a Fire ball by the game
@rexhasta
@rexhasta Год назад
like bbcf susanoo 6a lol
@tammid8423
@tammid8423 11 месяцев назад
​@@atbtrendy9932Then Optic Blast in MVC
@tonywong8134
@tonywong8134 Год назад
Its why justin wong picks him when playing super turbo
@fariskhalifa8403
@fariskhalifa8403 Год назад
You have no idea how much I love you channel.
@TheRandomrandom97
@TheRandomrandom97 Год назад
+1
@boyikaruz8415
@boyikaruz8415 Месяц назад
1:20 hadoken looks very beautiful in this game the effects are awesome
@blue_go
@blue_go Год назад
Sagat is the fireball king in my opinion
@RushianRichard
@RushianRichard 6 месяцев назад
I need The King for SF6. Capcom needs to bring in all the loyalists and fans who like Sagat for the unique character he is and always has been, even his mid-tier sfv era had its charm.
@Joshua2steeler
@Joshua2steeler Год назад
Be interesting to see this video but for Grapplers. What makes a good grab broken?
@realchezboi
@realchezboi Год назад
i would say if it has good oki, like ultra gief, you have to immediately guess right in their face after a grab
@axis8396
@axis8396 Год назад
Good reward on the strike, good reward on the throw, looping situations preferably, preferably solid answers to zoning like green hand, parry, and ideally an additional mechanic to throw people off like Tager's magnetism or something that just adds another thing the opponent needs to think about: Hakan's oil, Manon's medals, etc. Basically like any archetype you take all the stuff they do well and do it really well and remove the usual flaws and probably slap on a gimmick that actually is pretty strong be it access to unique tools or a level system that increases snowball potential. After all a throw is only as good as the strike
@egekazkayas8587
@egekazkayas8587 Год назад
some characters can kill with just one grab, while it may not exactly be a win button as getting in range for the grab and having the setups and frame date to land it also matter. Getting killed off of 1 special move hitting once does do a wake-up super on your psyche.
@Jermel456
@Jermel456 6 месяцев назад
I thought you had Sagat in the end. I held out so much hope. Especially once you got in! You’ll get him next time
@Starlok007
@Starlok007 Год назад
I hope remy comes back, he had so much potential in SF3, hed be great in 6
@WBRI_Brianless
@WBRI_Brianless Год назад
I did have a fascination with Remy in Third Strike, but I think they need to rework his character. “In Defense of Remy” is a video with a great analysis of how he could be improved As for his moveset, they definitely need to make him a *little* more distinct from Guile if he comes back. I would lose my mind if Blue Nocturne came back as a legitimately viable move
@missquake
@missquake Год назад
He would workin 6, in third strike he has no punish damage
@RanOutOfSpac
@RanOutOfSpac Год назад
That fruitcake edge lord has definitely grown on me, I’d love to see him comeback lmao.
@emperormegaman3856
@emperormegaman3856 Год назад
"Tiger tiger tiger tiger tiger tiger" - Old Sagat
@TheEverythingEnthuiast
@TheEverythingEnthuiast 5 месяцев назад
i feel like a kind of crazy fireball that i think should've been mentioned is BFTG Ryu's fireball for a few reasons 1. it's his assist so if you're playing as someone like Jason you can get some decent damage off of it 2. it's pretty easy to combo into 3. projectiles in BFTG are busted
@risel56
@risel56 Год назад
Gives "Tiger, tiger, burning bright" a whole new meaning.
@willdangerfield50468
@willdangerfield50468 Год назад
I feel like fireballs peak around 3 speeds, what I just call the bullet, the boom, and the ball. Bullets fly fast to catch full screen options, booms are slow enough to walk behind or make good on block, and the ball which basically doesn’t move and either holds position, or is placed on the opponent after knockdown for oki.
@wii3564
@wii3564 Год назад
An honorable mention should go to Remy from SF3. Yes, fireballs in 3S are much worse than any other SF game but if you take only his character and move to another SF game and he'd be crazy. He has, like Sagat, low hitting projectiles a good reversal and can fill the screen with projectiles. Of course he's still worse than Sagat because his damage is quite low but fireball wise he's actually surprisingly strong.
@symphony_baritone
@symphony_baritone 10 месяцев назад
I still have nightmares from my arcade days. "Tiger! Tiger! Uppercut...."
@mrcuddles2199
@mrcuddles2199 Год назад
Love the content! Just ordered my Folks shirt to pair with my First Round is just data mug. 👊
@fallenangemon0
@fallenangemon0 10 месяцев назад
One of the most GOAT'd fgc videos of all time!
@harryf9885
@harryf9885 7 месяцев назад
Basically you either want your fireball to be as fast as possible or slightly slower than your character so you can follow behind it.
@Rv3Ariez
@Rv3Ariez Год назад
The fact you called tiger uppercut a dp makes me irrationally angry
@Trockenmatt
@Trockenmatt Год назад
I'm surprised you didn't talk about JP's fireball(s). Either fast/overhead/low mixup, or you can cancel it to punish jump-ins
@noah-ux2cz
@noah-ux2cz Год назад
I wish this was talking about other games because if it was injustice would definitely make the list
@TheBlueArcher
@TheBlueArcher Год назад
Another thing that exists in ST : fireball -> fireball combos. You need the right spacing and timing, but they definitely exist. Even without a meaty. I had clips of this on twitter before my twitter got hacked and banned...
@russell2910
@russell2910 11 месяцев назад
I heard that next year they are coming out with hairy fire balls.
@russell2910
@russell2910 11 месяцев назад
Can't wait😢
@MoneyHoneyBunny
@MoneyHoneyBunny 9 месяцев назад
Theres a reason that Sagat isn't in MvC2 lol. Man, the old flaming fireball back in the day were awesome, of course akuma was the main one who had it but Ryu also did in several games. Poor Ken! Akuma in SFA2 though, such great selection! And in SFTM Akuma has a double fireball once you get full special that doesn't use your special meter, cause its not a super!
@Fenrisson
@Fenrisson Год назад
I'd really like to see such throughout analises about KOF games.
@Kyora473
@Kyora473 11 месяцев назад
Today I learned the fireballs in super street fighter dye their hair crazy colors, sleep around, and enjoy pop culture.
@jmarx3943
@jmarx3943 Год назад
I'm a Honda main. Have been since street fighter 2 hyper fighting. There's no easy way out with a competent fireball trap in 2, you have to fight your way through. In HD remix, they made Honda's light headbutt able to go through 1 fireball. It almost felt like cheating lol.
@Serenade172
@Serenade172 10 месяцев назад
New Sagat: I gained a SUPER, but at what cost?
@Chadius
@Chadius Год назад
One of the few advantages of MvC2 Roll: Her buster scores a knockdown, unlike Mega Man's.
@keystone5750
@keystone5750 Год назад
Of course, I have to mention Kirby Fighters 2. This game has a ton of moves that would be warcrimes in other games but if we're talking about just fireballs, a few examples come to mind. Fighter's 26[B] has 5 frames of startup and 20 frames of recovery, 25 FAF. It shuts down most of the mid and low tiers, and beats transcendent projectiles. It loses to some stuff like the game's equivalent to Fox laser though. Archer's 2B. 5 frame startup, 10 frame recovery, 15 FAF. Not only does the arrow travel extremely quickly, but it also travels on the ground, going under moves that you can crouch under. Insane move and it's not even Archer's best move despite its insanity. Meta Knight and Sword's [8] > 5B. Skyward Slash, after 25 frames of charging, the next jab will fire off an extremely fast projectile that is fully transcendent. Sword has a faster, longer, taller version, but it's their only good way to force approaches and play the game outside of point blank range. MK's on the other hand, further compliments his extreme space control and mobility. Finally, Beam and Archer's j66B. You know Akuma air fireball? This is that. Archer's isn't quite as good but still extremely powerful, while Beam's shuts down more than half the cast. Oh, and for perspective, Fighter is 8th out of 22, Archer is 11th, MK is 1st, Sword is 17th, and Beam is 12th.
@kiticanax1421
@kiticanax1421 Год назад
Justin Wong himself calls Super Turbo a “fake competitive fighting game”. Due to the wold imbalances between tourney standard characters.
@d4cheartbeam
@d4cheartbeam Год назад
Then there’s peacock which simulates D-Day
@mrhamneggs5295
@mrhamneggs5295 11 месяцев назад
I am trying to beat SF: World Warrior with the keyboard as Zangief. I can't do the piledriver with the keyboard. It sucks because you cannot duck under Sagat's high fireball with Zangief because he's too tall! And the original SF...fireballs took like 1/3 health!
@outworlddragoon
@outworlddragoon 10 месяцев назад
I miss MK and SF where we didnt have to go to the university and learn math lol. Great video breaking this stuff down.
@kingactonsim
@kingactonsim Год назад
This is the content I want to see more of please!!!!
@leonordeborbon2121
@leonordeborbon2121 11 месяцев назад
In smash, Dr Mario fireball pills can infinite combo, also positive on block, so can lock you in an infinite block
@workoutfanatic7873
@workoutfanatic7873 Год назад
SF4 Sagat with his long Kara-balls, and Ken w/ his short Kara-balls.
@__m4k1__
@__m4k1__ Год назад
the folks shirt LMAO that was good
@6661313
@6661313 25 дней назад
why wouldn't the low fireball need to be blocked low? never even knew that changed
@Omar_ZX
@Omar_ZX Год назад
I thought he was gonna end with akuma's super turbo air fireball
@99Gara99
@99Gara99 10 месяцев назад
6:30 if you're calling it a dragon punch you should call his fireball hadouken or some translation of it lol
@sinisterrain2079
@sinisterrain2079 Год назад
That was fun. I hit the arcades in SF6 every other weeks. I can't beat a single characters with the 1 coin challenge on ST when it's there lol. No training mode there is rough lol.
@ColonelFats69
@ColonelFats69 10 месяцев назад
That Sagat ai destroyed me as a child
@BigSlim4
@BigSlim4 Год назад
Morgians soul fist in marvel 3 up there
@Slayerthecrow
@Slayerthecrow 11 месяцев назад
I would like to point out Nash's sonic boom in Alpha 2 because of the guard bug in the game, when Nash throws a fireball if you are in front of it your character would of course be blocking but if you jump the sonic boom and you try to press back your character would be blocking instead of walking because the bug is active until the sonic boom leaves the screen, I not as broken but in terms of game design is broken.
@GoonCommander
@GoonCommander Год назад
IITurbo : DP is good because it's a single hit Third Strike: [Any move] Is good because it's multiple hits
@elijahoneill5228
@elijahoneill5228 Год назад
I didn't see 3 other fgc RU-vidrs make a video about this a couple days ago are u sure this is a good vid idea? Ofc it is cuz vids like this is what makes you unique
@xlro8f853
@xlro8f853 Год назад
I feel like I could learn a lot of fighting game theory from you.
@YouGuessIGuess
@YouGuessIGuess Год назад
Sagat is a cool character but I never miss his zoning. JP's got some nonsense but he doesn't tilt me like Sagat did back in the day.
@lewdacario
@lewdacario 11 месяцев назад
we need to fix the broken stuff meaning the taticts put to gether to form waky setups
@CaptainHP117
@CaptainHP117 4 месяца назад
The most broken is Sagat’s fireball in SF1
@chickrepelant
@chickrepelant 11 месяцев назад
good lord, old sagat is nightmare fuel
@slimx3242
@slimx3242 Год назад
Whats Good, Brother!
@VideoArmageddon
@VideoArmageddon 11 месяцев назад
A Tiger uppercut is not a Dragon punch BTW.
@scarekrooo2489
@scarekrooo2489 11 месяцев назад
Sagat always had the upper and lower hand in the fireball war. Ryu caught up a bit in super turbo 2. In terms of speed though, if memory serves correct, Sagat's tiger cannon in the ex series was definitely the fastest. Since you didn't mention luke, I won't either.
@Skoopyghost
@Skoopyghost 11 месяцев назад
I play futsal with the homies. I don't have the time to keep up with the meta in video games today.
@ICountFrom0
@ICountFrom0 11 месяцев назад
.. when did chun-li's fireball stop being a kick move?
@xiaolinstyle
@xiaolinstyle 11 месяцев назад
Sagat in SF EX2 his super Tiger Cannon was broken af
@ohmygodthatguy5129
@ohmygodthatguy5129 Год назад
Ppl might look at that shirt differently in New York lol
@tiredofthisshieeet
@tiredofthisshieeet Год назад
I NEED SAGAT IN SF6 ASAP PLS.
@Phoenix_KDE
@Phoenix_KDE 10 месяцев назад
Wait till Akuma comes in with his EX Shakunetsu
@The_SOB_II
@The_SOB_II Год назад
whaight, what, why would you have a low fireball that _doesn't_ hit low?? What's the difference otherwise? Better to hit Yoda from SCIII or something?
@bigshorty4855
@bigshorty4855 10 месяцев назад
Andy in rbff2, chon rei in ff3
@dugthefreshest
@dugthefreshest 11 месяцев назад
shame Ryu cant get denjin charge and keep it while throwing regular hadoukens. make the denjin version different inputs.
@KingCobra_45
@KingCobra_45 10 месяцев назад
Tiger Uppercut 🐅 not DP Dragon Punch!😵‍💫
@mightywaranvil2912
@mightywaranvil2912 Год назад
Just a man, and his--TIIIIIGEEEEER!
@kemey2024
@kemey2024 Год назад
MK Armageddon had a low-hitting fireball in the character creator
@KaitouKaiju
@KaitouKaiju Год назад
Liu Kang's low fireball has to be crouch blocked
@jdperini
@jdperini 11 месяцев назад
We all know that TIGER ROBOCOP is OP!!!
@andspn970
@andspn970 Год назад
Told him! Fundament
@sparki9085
@sparki9085 11 месяцев назад
I dunno sf2 rainbow edition has pretty insane fireballs
@markuyehara7880
@markuyehara7880 Год назад
The speed difference and level changes between Sagat's fireballs...
@xmaracx
@xmaracx Год назад
Wouldnt WB take issue with that shirt? Seems like a legal liability. EDIT: or is it public domain now?
@moyza_
@moyza_ Год назад
Probably falls in the "parody" category.
@xmaracx
@xmaracx Год назад
@@moyza_ thats why im concerned, i dont see that at all, nothing is changed the font is the same, the circle behind is the same, theres nothing unique added, the word itself is unchanged if it was modified even in the slightest way, but this just seems like it ripped word out of the og message and adjusted it EDIT: im not trying to give him shit, i just think itd suck if he got sued
@moyza_
@moyza_ Год назад
@@xmaracx it's a valid concern, as far as I know!
@GarredHATES
@GarredHATES Год назад
Rhykker could use that shirt
@TankkOneFGC
@TankkOneFGC 11 месяцев назад
You didnt talked about luke fireball, insanely fast 😂
@wakkaseta8351
@wakkaseta8351 Год назад
But what about CvS2 Shin Akuma's fireballs?
@Smugglizzle10
@Smugglizzle10 11 месяцев назад
TIGER!!
@mmohaupt
@mmohaupt Год назад
Wish you could've elaborated more. Why are fireballs bad in sf3 but good in sf6 if both have parry
@romajimamulo
@romajimamulo Год назад
I'm not an expert, but in SF3, parry basically gives you control because you have no blockstun from it. So a single parry projectile that's predictable is just free. In SF6, parry doesn't give you frame advantage unless you do a perfect parry, and that causes a slowdown so your opponent can react to it if they're far enough away.
@realchezboi
@realchezboi Год назад
@@romajimamuloactually there’s no slowdown for perfect parrying a projectile, BUT it is much harder, 5x harder at only 2 frames of leniency, as well as parrying costing a resource that you definitely don’t want to run out and usually not being a net positive when parrying fireballs in neutral
@creamu2roblox
@creamu2roblox Год назад
HYPER HYPER HYPER HYPER HYPER
@saidul02
@saidul02 11 месяцев назад
want sagat on sf6 sooner
@nintendoking138
@nintendoking138 11 месяцев назад
FOLKS!
@nyfroggie
@nyfroggie Год назад
MKX, Tanya pre-nerf
@aidanakbar1789
@aidanakbar1789 Год назад
Morgan UMVC3 fire bald
@ravelnavarro9625
@ravelnavarro9625 Год назад
TIGER
@pastorofmuppets9346
@pastorofmuppets9346 Год назад
Funny how old sagat is almost ww sagat but the other old bosses in st are nowhere near their broken ww selves
@LukasRocks001
@LukasRocks001 Год назад
FOLKS
@pepperachu
@pepperachu Год назад
All fireballs are not created equal
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