For portals that I want to temporarily turn off, rather than just typing random letters, I just put an 'o' (for off) at the end of the name. That way when I want to turn it back on I can just delete the last letter, or if I need to go to it from the other end, I can just add the o in temporarily.
For reference - The hut alone take 215 wood. Forge and workbench together requires the following - 1 sharpening stone - 4 chains / coal / obsidian stone - 5 bronze - 10 deer - 16 copper - 20 leather - 25 flint - 35 FineWood - 39 iron - 90 Wood Everything together from this build (Should be 99.8% accurate minus maybe a few piece of wood) - 1 sharpening stone - 4 lox skin / obsidian - 5 chains / bronze - 8 wolf skin / core wood / 8 coal - 10 deer / feather / resin / greydwarf eyes / Iron / Bronze / Tin - 11 skin - 12 cores - 16 copper - 20 leather - 25 flint / iron nail - 39 iron - 49 stone - 157 FineWood - 375 Wood
I come up with 206 wood to build the structure itself. 208 if you need a set of stairs. This is after breaking down the workbench used to create it (and the covering to repair the hammer) and removing the beams above and below the gate after it's built. This doesn't include anything other than the house. Crafting tables, chests, comfort items, etc are additional.
That's pretty cool. One adjustment I'd make to the kiln placement would be to rotate it around, so when it spits out charcoal I can throw it straight into the smelter right where it is and not have to run around to the other side.
I'm a big fan of digging pits under the floor with a pickaxe and then shoving some furniture and forge/workbench upgrades in there. Then you just mask the hole with floorboards. You'll still get the comfort as long as you don't put them too far deep down (It doesn't need to be massively deep anyway). You can even shimmy in a brazier under the floor as well, you may just need to use a beam to get it (What you did in your Greydwarf farm video works perfect) Makes the whole inside a little less crammed and gives you some freedom and space to decorate it more, without sacrificing the comfort bonus. It also frees up some space to fit a hearth as well.
That hut is awesome. I've been building your "most efficient longhouse" in every "no-deaths" run, but this seems like it'll be waaaay easier. Thanks, FireSpark!
Funny how many people put those forge/bench upgrades INSIDE when some of them are clearly design as outdoor items (chopping block, adze, grinding stone etc) As long as theyre outside just the other side of the wall they still work fine, and make your outside look more realistic, while keeping your inside less cluttered
I've learned a trick for placing crafting addons. If you're having trouble putting one in a position you want because of the game's placement limitations, place down a horizontal wood bar so that it crosses the spot you want to place the item in. Then place said item so it clips into the wooden bar. For whatever reason, as long as the crafting item is clipping into something, it seems to nullify the positioning limitations. This will, for example, allow you to place the big anvil close to the smaller anvils, whereas usually the two don't want to be too close together for whatever reason.
Just goes to show you can play this game for 200+ hours and complete multiple playthroughs and still learn something: I had no idea you could put a kiln on top of a smelter.
You can use a few Iron Beams in the center to build an elevated Hearth (so you can walk under it) this will provide you with the +1 Comfort that's missing.
Remove the horizontal beam on doors! And I have a similar round house I use but no where near as packed.... Now they will be lol! The 5 stones that form a ring in meadows... If you can find them on the edge of other biomes, make for great little defense areas and this size house works perfectly for them... Surprised no one seems to build on those.
This could be the best Valheim video I've seen yet. Very useful tutorial. Even if you don't have more than the basic wood (and stone for the fire) to make the structure itself, it's still a much more useful and interesting structure than a box hut. I just build around the workbench and fire to get the basic rested buffs when out and about, and that's boring. With some practice this is not that much more difficult to throw down, and the roofing's almost guaranteed to work if you stick to the game plan. Once you get the ring of wood beams on the ground the rest goes up pretty fast. You don't HAVE to put everything in there, but if you do that's like 23 minutes of the comfort buff which is super useful when exploring. It's a great place to build from also. If the larger goal is to build a small village of structures with stone walls and a trench/moat to keep out the critters, putting this in the center of the field makes a great base of operations. Run in here for twenty seconds to rev up the comfort buff and go back out and build some more.
That's a Yurt (in turkish) or Ger In mongolian. and the way you decorated and utilized every space of it perfectly fits how the turks and the mongolians do it as well. kudos.
The furnace smelter combos it's game changer, best build so far. Only thing I miss is the total amount of materials needed, that would be a great info, so you get all needed and then start to build.
You can pretty easily fit a hearth in there if you don't mind watching your step when you enter. Just remove the floor right in front of the workbench and the floor directly opposite that one, close to the door, and replace them with two 1x1 floor pieces to widen the dirt opening for a hearth.
One little tip, instead of putting all those addons for workstation and smithy around the table or above, You can dig the hole under the floor put most of those things there and cover it with the wood leaving just the main station visible.
i tried it and found it inefficient. You only end up with a 2x2 hole, unless you want to dig closer to the structure, which is a pain. and with a hole in the center of the structure, i didn't have the fireplace in the middle of the hut anymore. Which i like to have. : ) if you put the portal outside, then there's more than enough room for everything else shown in this video.
@@moontan91 Actually its easy to do and saves a lot of space in the hut, so speaking it's very efficent as well. You may dig around the middle, keeping the ground for the fireplace or dig up everything and just build up the middle again with the hoe, if it's too hard for you. Another way for putting fireplace down would be just placing a stonefloor (or if you like the aesthetics of the fireplace being a tiny bit under the floor, you could lower the stonefloor with halfwalls/beams). Either way works.
@@moontan91 So are a bunch of workbench/forge upgrades and comfort items. Whats your point? This build is for maxing out efficiency, therefore it's an endgame build anyway. But if you insist, one could still easily dig everything up and use the hoe for the middle afterwards or try to dig around the middle as I said. Don't be a nitpicker...
Brilliant build, im absolutely going to try this one out. Also had that problem getting stuck in the doorway, its the lip of beam that your character gets stuck on, if you delete that beam along the bottom there you wont get stuck anymore.
It looks like a great design for early and mid games. Once reached the later game, I would build another workshop for all the craftings and chill out my little bed-hub for rest buff only.
You can actually save yourself even more room by placing the upgrade items outside your walls. So long as they are close to the crafting bench they will still connect whether they are inside or outside your house.
i use a similar build as 360 degree storage. every item ingame has a chest, a sign, and all i have to do to unload after farming is standing in center and look around. no more running around searching the right box.
I've only been playing 2 days, and my duo suggested if I get on before him today, to practice building something. Hope to get on in time to at least build part of this and surprise him! LOL TY for this, it's a cool build
Looks cool and fits the aesthetic. I have more of a lodge set up for full purpose fobs, but yours takes up a smaller area and fits all the stuffs... good job as usual.
I built this last night and really love it, it's more functional than the square shacks I was putting up and getting the parts onto a cart or longship is very doable. Even a Karve is serviceable if you just focus on getting the metal over and building a chest for the metal plus the portal immediately upon landing. Well done!
I scaled the design back a touch by leaving workbench and forge at level 3. That seems to be good enough to repair all the gear and craft all the arrows.
I love this, it gives me some ideas for my own remote bases. I love the simplicity and small footprint, but the fiddly nature of round structures might drive me a bit insane lol
Nice! rotate the charcoal kiln 90 degs anti clockwise and the charcoal will fall down on the correct side,might even be able to add a slope so it auto fills?! But I'm gonna sub for this space perversion you crazy diamond!
If you delete the horizontal beam going across the doorway floor the stairs will line up perfectly and you won't get stuck walking through the doorway :)
I like this hut a lot! Also I agree fire pit last or you will do as I did and walk over the fire and then its run to the lake! But I was building at night. Thumbs up & subed
Nice hut! I plan to use this setup for my farming cabins. Thanks so much to show how it all plugs in there nicely. I'm also trying to build a small town and like seeing yours and others builds to give my town some variety.
I'll admit I use this build all the time for forward bases. Not fully built up mind you but enough to get a portal storage and rest buff I've also used this as my main workshop in my main base. Since it's not my Home (bed area) or my portal room I was able to open the walls up on either side of the door and add "windows".
Great build, I'm definitely going to use this Well I made it and I had a couple of issues placing the items inside I went ahead and did it on creative mode just to see how it all worked out I ended up putting the grinding stone on the floor which is fine and then I had to move the anvils over up top I couldn't get it to work where you had in place but other than that it's a great Outpost.. what I'm going to do is modify it maybe add a second story to it with shelves to put everything that way You're not trying to fit it all in like that.. we'll see. I played on a wurm unlimited server and the GM of the server had a very convenient efficient small structure that he had absolutely everything in and all of his forges and everything were above him and similar to this idea and it was great. Big giant structures and all the elaborate building man that's awesome and I love it but I'm not that skilled yet in this game I just started playing so I'm just learning all the tricks and how everything works in this game to be able to build better structures cuz right now my buildings look horrible 🤣
Idk if you knew this, but beech logs can be used to break birtch trees, and destroy the logs. So you can get fine wood and core wood as soon as you start your game. Just use the player to push the logs into eachother. You will take damage from it, and it will take time, but it's doable.
The wonky staircase is because the game has an issue with letting your hitbox go over the height of a wooden beam, when the stairs are snapped to the wooden floor-tile beneath it.
You can place the cauldron on top of the cooking stations so you can have your 2-6 cooking stations as well as a cauldron. I connected beams from the roof to the top of the cauldron so it appears to be hanging. Nice tiny-home hut by the way lol.
Nice Valheim guru's hut! Good stuff. Man I've noticed that same catch point myself, from the end of your vid, going up stairs into a flat floor beam catches on the toes unless you sprint it. Love the tiny house though, a perfect place to get away from the hustle and bustle :)
the stairs snapping to the doorway issue is that you have a beam in the way. if you remove the beam going across the entrance floor, you can walk up the stairs and inside just fine with the normal snap.
Same here, Ive seen the kiln placed on top of a few smelters in builds but just didnt like the look... who'da thought just those beams would pull it all together.. but it does!
Great video with actually useful information. This seems like just the thing for a "forward base" -- quick to build and wall off. By the way, @ 16:30 anytime you have stairs connected directly to a beam, it's the beam that gets in the way of walking. Get rid of the beam and it'll work fine. I liked your solution of just shift-moving the stairs up the beam a bit, though. Good thinking.
Very cool. Now that my group is starting to explore further out in the world into different biomes and setting new portal points and bases, this would be very useful.
You should clear your inventory of materials and destroy it completely, collect it all up and have a total cost... You certainly nailed probably the cheapest way to have near max. Good cost benefit ratio.
Great layout, I would put all the forge and workbench stuff in a dugout basement to fit more chests and/or portals. Also if you don't want your portal to be annoying just keep 1 ore on you.
I built this as a place to store wood and ended up making a central chimney and lived out of it. I managed to max out the work benche, the cauldron and the forge. It takes a lot of work but it can be done. It also has a second floor for the dragon bed, and room for a hottub lol
FYI the smelters and kilns need to be able to vent smoke now so in order to keep this footprint, you may have to offset them or raise the kiln and dig the smelter down in into the ground a bit.
the stairs snap on floorpiece level, so if you snap them on the default spot to a beam it will give a litte bit too much of a ledge, so either shift it up a notch of remove the beam so it snaps to the floorpiece behind it
Firespark, I love your Valheim videos. Super informative and super entertaining, especially your Ironman challenge and 100 day challenge ones. You've mentioned making longer and less edited videos, have you thought about having longer videos available for patreon subscribers? Just a thought. Either way. Thank you for everything you put into these videos. Cheers.
Another great video your on a roll! For your next videos would you consider Doing something for mining setups and traps. Or possibly treehouse villages 🙏🏻