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The Most Important Developer You (Likely) Never Heard Of 

Good Vibes Gaming
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Or How Jackie Chan Indirectly Inspired Super Mario Bros. (Kinda)
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16 май 2024

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Комментарии : 58   
@RaFaPilgrim
@RaFaPilgrim 21 день назад
When I was growing up in Brazil, I had no idea what the hell was a Ryu. But Terry Bogard was THE MAN.
@sollato0293
@sollato0293 21 день назад
Yeah, SNK’s work was (and still is) insanely popular in center & south america due to mostly the cardridge system of Neo-Geo arcades, so it was cheaper to get than a full on new arcade of the yearly version of Street Fighter 2.
@DannoTA
@DannoTA 21 день назад
Hearing that he founded dimps was the actual SHOCK of this video. Actually mind blown lmao!!
@MrHumbuck
@MrHumbuck 20 дней назад
I was not prepared for the Dimps plot twist. Sonic Advance 2 was my first proper Sonic game, I think
@geofatic
@geofatic 21 день назад
I knew this would be a Derrick video just from the title lol
@chipwiseman2
@chipwiseman2 20 дней назад
Kung Fu Master (and Game of Death, by extension) wasn't only massively influential for beat-em-ups and Mario - it's also where the terms "level" and "boss" even come from! In the film, Bruce Lee had to ascend each "level" of a pagoda, and each level's goons had a "boss" that Lee had to defeat before moving to the next level. That format was used for Kung Fu Master, and that's how it became standard game terminology
@user-bq3mu5id3d
@user-bq3mu5id3d 19 дней назад
you sure? I always thougth it came from dnd. Dungeon had many floors going always deeper underground, every floor corrisponded to the level the characters needed to be to be able to "beat" it (so the deeper you got the more dangerous it was). At the end of the last level you squared off with the dragon to steal his treasure.
@chipwiseman2
@chipwiseman2 19 дней назад
@@user-bq3mu5id3d I think it's just a homonym - "level" in DnD, as you say, means experience level. I've never heard it used for dungeon floors/stages, except in a modern context, but it's possible they were called that by some players. As for the dragon at the end, the concept of an end-of-stage monster has always been a thing, it just makes sense, but calling it a "boss" I'm pretty sure didn't catch on until Kung Fu Master took it from Game of Death. The original release of Game of Death itself was two years before DnD came out, as well, so regardless of KFM's influence I think we can safely attribute the terms to the film.
@SearchmanDS
@SearchmanDS 21 день назад
Wild to think how one person could directly and indirectly influence gaming as whole like this
@HeavenlyKnight96
@HeavenlyKnight96 21 день назад
That's what happens when you "get in on the ground floor".
@ICharlyl
@ICharlyl 21 день назад
This is almost like a retrospective on the importance of Jackie Chan in videgames lol
@WhatIsMatter101
@WhatIsMatter101 21 день назад
Jackie Chan had little impact on the vid games industry. Well maybe for Lei Wulong.
@Geneolgia
@Geneolgia 21 день назад
And Bruce Lee too
@KutieKatelyn
@KutieKatelyn 21 день назад
I had just watched this before it went live on YT and MAN, WHAT A STORY. Nishiyama is a legend.
@rotallyPumpered
@rotallyPumpered 21 день назад
Fascinating to hear how Street Fighter's 6-button input was a compromise that had to be fought for. I don't know if the SNES would have had 6-buttons without that, and the 6-button controllers for the Mega Drive/Genesis and PC Engine were primarily sold for their utility in Street Fighter II, and the following generation would use a minimum of 8-button controllers as standard. A huge development in the complexity and depth offered by console games.
@hendrixtrog
@hendrixtrog 21 день назад
I really enjoyed your deep dive into Nishiyama's career and how many different things in games and even manga his works would help inspire. I would honestly love Derrick to do other videos like this for other game devs who aren't as well known, but absolutely made an impact in the gaming space.
@TheWordPlay
@TheWordPlay 21 день назад
Man, I've heard some of these stories individually, but it's crazy to hear them in one coherent timeline! I knew Nishiyami was influential, but not to this extent
@lord_klump3705
@lord_klump3705 20 дней назад
SNK WAS APART OF MY CHILDHOOD WITH KOF & METAL SLUG
@EpicEmberOriginal
@EpicEmberOriginal 18 дней назад
I haven’t really made any videos yet but one I’ve had floating around in my head for a little while has the tentative title “follow the creators, not the publishers.” This concept goes for every industry, and my concept for this video will take an awful lot of research but videos like this one will be instrumental in its creation. I trust that nobody will take this idea, but if they do I’ll just have to make it better.
@EPS5000
@EPS5000 21 день назад
I played those games, fond memories. I had Kung Fu Master on a floppy disk for the Commodore 64 computer, and played Moon Patrol at my school's computer lab on an Apple II computer.
@nightingalelaurence6092
@nightingalelaurence6092 19 дней назад
Kung Fu Master is a real classic, it kickstarted my love for fighting games. I still playing them to this day.
@Sept1mus
@Sept1mus 20 дней назад
Great Video! These kinds of spotlights on prolific names in the industry are really cool!
@hemangchauhan2864
@hemangchauhan2864 19 дней назад
Now this is QUALITY gaming history coverage! It's insane how much one man had so much influence on Japanese games industry. And how little people know about him. Ryu's name origin was esp. interesting.
@InvaderIceStrike
@InvaderIceStrike 21 день назад
It’s always nice to learn about more singular stories from the gaming industry. Just goes to show how far one person could go back in the day. Though it’s also important to recognize the people surrounding Nishiyama. I believe a lot of the people who helped form Dimps also worked on Sonic Pocket Adventure, so that probably helped them get the Advance/Rush contracts.
@tdiz07
@tdiz07 20 дней назад
I watch a lot of video-game related content and just had to say that this is one of the most enjoyable in recent memory. Very well done GVG, made me a subscriber
@Axecon1
@Axecon1 21 день назад
Awesome spotlight on such an influential developer!
@OofEight
@OofEight 19 дней назад
Another individual I think is worth doing a deep dive into is actually somebody else tied to Street Fighter amusingly, namely Yoshiki Okamoto, producer of Street Fighter II. Despite the magnitude of that credit alone, it often feels like his other credits are largely understated if not overlooked, between other innovations in the early years of the shoot-em-up genre on behalf of Konami and Capcom (one of which of course inspired the Red Dead franchise), directly also having a hand in seemingly every other capcom IP of note in the 90s, and even most notably being responsible for another of the highest grossing video games of all time (despite being almost exclusively a Japan-only phenomenon) in Monster Strike. Overall this video was very enlightening in its own right though, and I was convinced thanks to this that Takashi was every bit as worth talking about as him. Clearly there are a lot of long-time creators out there who aren't given anywhere near the recognition they should have and I'm glad this video was made to put a spotlight out on one of them.
@guguig9746
@guguig9746 19 дней назад
I really appreciate videos like this, I'm always down to learn more about the industry's history!
@hemangchauhan2864
@hemangchauhan2864 19 дней назад
Tsujimoto is a big wine connoisseur, and he puts emphasis on "quality" in his games. I've read their company annual reports after their X360/PS3 era fumbling to now rising since MonHun World and Resident Evil 7.
@s3studios597
@s3studios597 21 день назад
That is one hell of a career. Yeah, I knew some of these things, but there was also stuff I didn't know, and I definitely never put it all together like that.
@nazor1
@nazor1 21 день назад
Great video Derek! Love your narrative videos, and something about your voice over is always just so wholesome. Good vibes
@bubblixsky
@bubblixsky 21 день назад
Great video Derrick
@matthewbankey5547
@matthewbankey5547 18 дней назад
I really appreciate informational videos like this, I was unaware about all of this and I don’t know if I’d be motivated enough to look into it and research it on my own.
@AlphaProto
@AlphaProto 17 дней назад
He's an important figure in most of the games I enjoy.
@papermariottydfan1
@papermariottydfan1 21 день назад
this was such a great video about the history of Nishiyama's video games. I'm a support worker and one of the folk that I support loves video games and we will sometimes play them and when I first started over a year ago they said their favourite game was streets of rage 2. so one day when I had the person for a long social support I took in my sega megadrive and a selection of games that I owned into work and asked him if he wanted to play any of the games that I brought with me which was streets of rage 2,dr robotnik's mean bean machine, sonic 2, altered beast and Zombies ate my neighbours or just zombies in the UK. the person looked at them and didn't seem interested until they saw the last game at the bottom it was fatal fury and immediately they said "can we play this one". as it turns out they are a huge fan of the fighting game genre and fatal fury and every now and then when I have a long social support with them we will play games on my megadrive or their xbox and it was all thanks to me owning fatal fury on the megadrive that we started to play games together.
@Pownchao
@Pownchao 21 день назад
Huh, I actually knew most of these facts about the man, but of course it's still important to share, because it really is such a cool story of the impact he's had on the industry. Great video, and hopefully more people recognize the significance of his legacy!🙏
@Zeldaboy2k2
@Zeldaboy2k2 20 дней назад
I didn't really know any of this. Great video! Thank you!
@kefalos7134
@kefalos7134 21 день назад
Great video!
@yankrob
@yankrob 20 дней назад
Great fucking video. I love learning stuff like this. This was very entertaining and I learned a lot. Keep it up.
@Deoxys911
@Deoxys911 17 дней назад
That's certainly an incredible career!
@aaronko3480
@aaronko3480 21 день назад
I always pronounced it “Eye-rem”. Then I remembered they are Japanese developers. Mind. BLOWN.
@PateOfCourse
@PateOfCourse 20 дней назад
Derrick got it wrong. It is アイレム(airemu).
@dcashley303
@dcashley303 21 день назад
Somebody has been reading the Oral History of Street Fighter II 😉
@SalgadoMaffini
@SalgadoMaffini 20 дней назад
Latino America is here for you SNK
@aaronko3480
@aaronko3480 21 день назад
…how is Kung Fu Master not on Switch via Arcade Archives?!
@GamerFunOriginallyAarush
@GamerFunOriginallyAarush 20 дней назад
Oh man…
@The12thGripper
@The12thGripper 21 день назад
I felt very called out when Kung Fu Master came on screen
@BlueKnight85
@BlueKnight85 17 дней назад
Didn't expect to hear Dimps get mentioned. Been an age since I seen or heard of that name. The DBZ Budokai games are some of the few fighting games I legitimately love as someone who sucks at the fighting genre. Budokai 3 is my favorite out of the trilogy and Budokai 2 was the first PS2 game I ever had!
@PowerfulMint
@PowerfulMint 18 дней назад
Daaaaamn, I actually learned quite a lot from this.
@Rubberman202
@Rubberman202 21 день назад
Derrick's videos are always a joy to watch, they're so informative!
@JeskidoYT
@JeskidoYT 8 дней назад
Wow they made kirby and the amazing mirror??
@TheRealCaptainFreedom
@TheRealCaptainFreedom 16 дней назад
MOON PATROL! 😂
@RedDogX
@RedDogX 15 дней назад
Good and interesting video
@danielgrezda3339
@danielgrezda3339 21 день назад
I feel bad for you, putting all the effort into these videos and then some bots with an ugly ass pfp post fake compliments.
@joshfacio9379
@joshfacio9379 18 дней назад
lol i always thoght irem was pronounced as eye rem.
@johncomi6389
@johncomi6389 19 дней назад
This video is kinda ugly with the editing lmao, what's with the static images and bland reading
@mediocremariosiblings2722
@mediocremariosiblings2722 15 дней назад
Derrick is sloppy lately. He needs to tighten things up if he wants his videos to do better.
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