Тёмный

The Most Infamous Level in Sonic Frontiers 

RY3NO
Подписаться 57 тыс.
Просмотров 198 тыс.
50% 1

The most infamous level in Sonic Frontiers. In this video I talk about stage 1-2 in sonic frontiers and how out of place and weird it is that the S rank on it is so much harder than all the other levels in the game.
Link to Fishly 101's 40.91 run mentioned in the video. • Sonic Frontiers Speedr...
EDIT (12-28-22) I am doing a PS5 Giveaway please consider subscribing and entering here -
#sonicfrontiers #sonic #sonicthehedgehog #speedrun

Опубликовано:

 

30 сен 2024

Поделиться:

Ссылка:

Скачать:

Готовим ссылку...

Добавить в:

Мой плейлист
Посмотреть позже
Комментарии : 1,1 тыс.   
@Lim1tlessYT
@Lim1tlessYT Год назад
My S Rank time was *literally* 54.99. You cannot believe the hype going through me when I got that after hours of trying.
@RY3NO
@RY3NO Год назад
Holy crap! That’s insane! I had a crazy reaction to my 54.80 so I don’t even know how I would’ve felt with a 54.99 congrats on the closest possible S rank
@folo7595
@folo7595 Год назад
No fuckin way bro🗿😂😂😂 that's crazyy
@Nicoliscool
@Nicoliscool Год назад
Dude I once got 55.00 and got so pissed
@zimakumaozan4874
@zimakumaozan4874 Год назад
I currently have 48 seconds. I know someone got somewhere around 30 seconds as the world record
@Nicoliscool
@Nicoliscool Год назад
@@zimakumaozan4874 30!?!
@TheHammerGuy94
@TheHammerGuy94 Год назад
for context, the original windmill isle act 2 also had really tight S rank requirement this level pays homage to the first boost level in the series.
@ChorusKids
@ChorusKids Год назад
I'm pretty sure you're thinking of Windmill Isle Day Act 1, not Act 2. Act 2 isn't that hard to S rank. Act 1 is one of the hardest base game S ranks (at least if you don’t know the intended route). Act 1 is similar to 1-2 in Frontiers in that it has several red herrings that make S ranking it harder then it should be. At the start of the stage, if you use both of the boosts ramps at the start and then go backwards to collect most of the rings on the ground, then continue as normal, you'll make it no problem.
@LordSanctify
@LordSanctify Год назад
Technically sonic rush is the first
@mrelephante
@mrelephante Год назад
ah yea that level was great
@TheHammerGuy94
@TheHammerGuy94 Год назад
@@LordSanctify alright: 3D boost level.
@LordSanctify
@LordSanctify Год назад
@@TheHammerGuy94 good.
@Mechon747
@Mechon747 Год назад
I wish more levels were this hard to S-Rank, 1-2 was so addicting
@theredknight9314
@theredknight9314 Год назад
@@benjizucker6091it’s cause they are weak.
@jorochimaru
@jorochimaru Год назад
@@benjizucker6091 Yes more of that, because then it actually feels rewarding to accomplish than getting it easily your 1st try
@bottomtext593
@bottomtext593 Год назад
Damn it Kishimoto
@blizarrdkung5164
@blizarrdkung5164 Год назад
I think it should make every stage shorter times (except 1-2) to be S rank but it should be an optional difficult. If every Cyberspace were as hard as 1-2 newcomer or casual player would really have a hard time in Cyberspace.
@buffkangaroodog
@buffkangaroodog Год назад
@@benjizucker6091 nearly broke people? Took me 10-15 minutes lol it wasn't that hard. Try to S rank any unleashed stage if you think this was hard
@flowmotiiion9441
@flowmotiiion9441 Год назад
the fact that all of the community is talking about this brings me alot of joy. this is something we really needed and i wish they made more levels like this.
@ToxieDrop
@ToxieDrop Год назад
i personally disagree. that stage felt outright unpleasant to attempt over and over with how its built. prolly something like but not exactly it would be better?
@Yorforger59
@Yorforger59 Год назад
@@ToxieDropskill issue
@sho829
@sho829 Год назад
You mean a level everyone can equally suffer together about? Nooooo
@bidoofis
@bidoofis Год назад
1-2 is only hard because of the expectation that you should be taking the top path. Take the bottom path at the beginning with the speed boosters and it becomes easier.
@NovaTedd
@NovaTedd Год назад
@prosonic gaming I guess I got lucky, cause after my 2nd try I tried the bottom path and 1 attempt later and I got a 00:40 time.. This is "hard" in the sense that beating Mario without jumping is hard
@Its_Sebas_Wow
@Its_Sebas_Wow Год назад
Legit, I was confused why so many people thought this level was to hard to get an s rank on, but I did have to play it like twice to realize that the bottom path with the dash panels was faster
@heimdall4414
@heimdall4414 Год назад
I took the first 3 orange hoops and managed to *dodge* the spring and keep my momentum to the bottom
@amandaslough125
@amandaslough125 Год назад
To be fair, good game design should reward you for going the "harder" path. And most levels across Sonic's history has the upper levels being the faster, good player route compared to the lower levels. But my lord when I finally decided to switch routes I wanted to punch something.
@jakebaney46
@jakebaney46 Год назад
@@amandaslough125 you can totally skip the enemies that's what I did and just barely touch the ground and the hit the balloons and dash across that's ground part directly onto the part with the three rails.
@twotailedpikachu8491
@twotailedpikachu8491 Год назад
I felt like I was a speedrunner trying to get the S-Rank for this level. It took so many tries and you can’t afford to mess up even once.
@GabePlaysYT
@GabePlaysYT Год назад
I cannot BELIEVE they made such an insanely hard challenge right at the start of the game. It honestly was exciting because I was playing in Hard mode and wondered if the levels would get even more challenging as they went along. They didn't and most of them were actually simple, which only makes the insane spike that is 1-2 even more bizarre
@pvzmariosonica8fan
@pvzmariosonica8fan Год назад
You're in luck with the recent addition of Extreme mode
@Carz03
@Carz03 Год назад
What's crazy abou this level is how early it is in the game. 1-2 was the second level I tried to S rank and when I kept failing, I was just under the impression that achieving S Rank for all future levels was going to be equally as hard. I had this thought until I kept unintentionally getting S Rank easily on every other level in the first island.
@elturtle4739
@elturtle4739 Год назад
Not to mention the music for this level is really good and I have no problem listening to this over and over
@ItsETECH
@ItsETECH Год назад
So I'm fourth in the leaderboard with a 39.63 time! This level is by far the most fun level and all the game. The precise boost canceling you have to do, the way you land on the rails and on the ground, and how short of a level makes this an easy but fun grindable level! I can't wait to keep playing it more!
@RY3NO
@RY3NO Год назад
Bro, nice time! I can’t wait to see how low people push the time down lol
@spinceiling7442
@spinceiling7442 Год назад
How do you check the leaderboard?
@mariotaz
@mariotaz Год назад
I got a 41
@liviekumori
@liviekumori Год назад
Damn, nice job
@JoseTorres-rn1fh
@JoseTorres-rn1fh Год назад
This is definitely something that Sonic Team can build off of more. I also enjoy the fact that speed runners or people, in general, take the time to try to get a better time stamp on Sonic game.😊
@mattypaul87
@mattypaul87 Год назад
Thank goodness the music was so catchy. It made repeating the stage 50 times worth it! Feels like this should've been a later stage though given the challenge.
@cyanado2697
@cyanado2697 Год назад
Totally worth staying up all night and being late for class….This level was way too addictive😅
@RY3NO
@RY3NO Год назад
Ha! No such thing as a better reason for being late 😎
@jingo4754
@jingo4754 Год назад
Honestly 1-2 was only hard to beat the time on until I realized most of the launch rings are red herrings
@Senketsujin
@Senketsujin Год назад
It's so funny how all of us was playing 1-1 and was like "oh that wasn't so bad to complete, on to the next." Then you get 1-2 and then you're like ".....Wait a fucking minute...why am I not getting the time?" I love that it's everyone's experience. This is the Metal Habor A rank.
@adroitbean5440
@adroitbean5440 Год назад
Metal Harbour A rank or Windmill Isle Act 1 (Day) S rank for sure
@AnubisXKanto
@AnubisXKanto Год назад
For my friend, taking the bottom lane at the beginning was actually the move to get S-Rank in this level. If you're not good with airtime optimization, the grind rail at the beginning is pretty darn fast.
@YamiSuzume
@YamiSuzume Год назад
I'm this friend, and I now have PTSD, thanks to that level :(
@Legoguy9875
@Legoguy9875 Год назад
For me, this level perfectly demonstrates one of the main issues I have with the cyberspace levels as a whole. Why is the homing attack so inconsistent? I could understand adding a delay to the homing attack if the devs felt that it was too easy to perform one when you didn't mean to, but A: why does it take eons for the game to let me attack another enemy following a homing attack, and B: WHY is that delay not applied to the balloons!? It takes half a century to chain two enemies, but I can blaze through five harmless balloons in less than half of that time. Such a strange design choice, because simply removing that delay would make getting S-rank more achievable without being required to learn speedrun tech (tech that no other level encourages you to use since getting S-rank is child's play by comparison)
@Onaterdem
@Onaterdem Год назад
Other things, such as: - There is no combat in Cyber Space, so why doesn't the boost hurt enemies? You have to homing attack each enemy one-by-one, and as you said, the homing attack rebound animation takes a CRAZY long time, the longest in the series' history, so it becomes extremely annoying after a while. - In every previous game, these worked without problems: Why doesn't the air boost reset once you hit a dash ring? Why doesn't the stomp reset after you bounce off a bounce pole? They added the ability to homing attack after air boosting, which is fine and feels good, but they removed the ability to reset your air boost/stomp once you hit a midair object, which existed in all previous games, and it feels awful. You can no longer boost into a dash ring, then boost once again when you come out of it, which you need in places like 3:09. (Notice how he air boosted before hitting the pulley, and he couldn't air boost afterwards. It should've reset.)
@PsychoticWonders0725
@PsychoticWonders0725 Год назад
My introduction to the homing attack was Sonic 4 Episode 2 when I was just getting into Sonic back in late 2019 (thanks first Sonic movie design for going viral and grabbing my 11 year old self's attention in a way Detective Pikachu could never do) and I didn't mind the delay on the homing attack. In fact, I didn't even know it was a delay. It just got me into a rhythm that was nice to pull off. In mid 2020 when I got Sonic Adventure 1 on a mobile emulator, I used the homing attack in the same "rhythmic" way I used it in 4 Episode 2 since I always felt spamming the attack always sent me off the target of the enemies, as did SA2 when I got that in December. Nowadays, I do spam the attacks faster than I used to, but never to where it became button mashing, and I do know now that homing attacks in the Sonic 4 duology was just a lazy way to pad out the game time, but I always felt there was some rhythm in the delay, and didn't mind that I wasn't going fast then, because after that chain, I would start going fast again because of the way Dimps designed the stages. So yeah, the delay didn't bother me in 4, but I DO have yet to experience a homing attack delay system in a 3D game, since there's only so many games a 14 year old who wasn't all that into gaming when he was younger can get, and I can imagine why a delay in THOSE games can get annoying.
@jellymatsuryuka6853
@jellymatsuryuka6853 Год назад
@@Onaterdem the reason the boost doesn't hurt enemies in this game is because Sega wanted to get rid of the "boost to win" formula people have been complaining about nonstop
@Goremize
@Goremize Год назад
Because the game lacks momentum, you LOSE speed homing attacking. Its there for the platforming but its so confusing when you lightspeed dash through some rings then Sonic stops mid air and grinds to a halt? WHY? Keep that momentum! We need a mod for a game that adds Momentum it will make things so much smoother even if it makes the platforming harder
@ShadowTheHedgehogCZ
@ShadowTheHedgehogCZ Год назад
You briefly hit a wall at the beginning. I would have already restarted :D The hardest part for me was to skip the enemies. When you want to do the homing attack on the thingy that pulls you up, the target always changes on the enemy. Didn't know you could skip it with boost. I do however skip with boost the top platform after these enemies. Yeah, it makes you fall into the pit. But at the last second, you get homing attack at the balloon, so you can proceed.
@xenon00b69
@xenon00b69 Год назад
it took me 18 tries to beat it in 53.81 seconds but can we actually admire how amazing the music is?
@RY3NO
@RY3NO Год назад
It makes all the tries it took worth it 😎🎶
@OnePolishMoFo
@OnePolishMoFo Год назад
It's one of my favorite levels. I also greatly appreciate how short these levels are. I'm far more inclined to S rank these levels when it's not a huge time investment.
@Nico_SV
@Nico_SV Год назад
1-2 was such a fun and challenging level!!! My time was 54.93 and god I was so hyped about it haha I wish the stages were like this one in terms of S-challenge- I honestly enjoyed cyberspace levels in general since they were mostly short and had good ost
@Onaterdem
@Onaterdem Год назад
Uhh... Care to explain why you liked the Cyber Space stages "since they were short"? Shouldn't that be a bad thing? It was a bad thing just 5 years ago, in Forces... Lol
@Nico_SV
@Nico_SV Год назад
@@Onaterdem Oh! Sure thing For me they were more of a side thing instead of the “full-game” Cyberspace levels aren’t the focus in this game, so by begin short and sweet works well here for me! It’s like taking a break of the main game (Even tho some stages feel weird ngl haha) In forces it was everything u had to do there so it felt… empty? A complete boost formula game, like Forces, works better with longer levels- or more creative ones… I personally enjoy Daytime Unleashed levels and Generations so I don’t mind if we get longer Cyberspace levels! I dont know how to express myself well so srry If its hard to understand >_>
@NJ-bt3kt
@NJ-bt3kt Год назад
as a diehard sonic fan whose last experience was forces, it’s really amazing that i opened this game on christmas morning and was instantly met with this completionist challenge to get me back into the game
@CurtyTails
@CurtyTails Год назад
This level tricks you with elements you think would make the level easier to S rank but you have to go against the usual-also I learned from someone how to take advantage of the stomp to immediately get back to the ground from the air to be able to boost quickly again. That stomp became my signature for many of the later cyberspace levels as well.
@darkauroraxcix7499
@darkauroraxcix7499 Год назад
The thing that makes this level bearable, everytime you retry the stage, the song doesn't restart it just keeps going
@StickmanGuides
@StickmanGuides Год назад
I really love Frontiers myself but I’m not all too surprised it didn’t get a GOTY nomination. I think the OST was the only category I believe deserved a spot as a contender but it has some stiff competition this year gameplay and story wise like Elden Ring and God of War
@RY3NO
@RY3NO Год назад
Definitely true GOTY nomination was super unlikely but OST come onnnnn XD
@StickmanGuides
@StickmanGuides Год назад
@@RY3NO Yeah the OST deserved it! Undefeatable, Find your flame, the Cyberspace tracks, the Island themes! Seriously all bangers!!!!
@piksqu9544
@piksqu9544 Год назад
Do be fair GOTY is totally lies, seing which game won it past years (i'm looking at you halo notfinished infinite)
@xravenx24fe
@xravenx24fe Год назад
@@piksqu9544 You can literally predict the winners of the game awards by imagining what game journos would vote for and not players.
@d4rksonic474
@d4rksonic474 Год назад
@@piksqu9544 Or the Last of Us 2, which literally nobody liked at all.
@parker1631
@parker1631 Год назад
This level is easy to s rank if you just take the bottom path in the beginning, which points out one of the things that threw me and a lot of other people off: This game does not always reward you with a faster route if you stay on the upper levels, which goes against all my instincts from previous sonic games. It means you have to actually try the other paths to see what's best. Haven't decided if I prefer it this way or not yet.
@SuperChrim
@SuperChrim Год назад
Every S rank should have been like 1-2 in my opinion. I had a blast learning to optimize that stage. I wish the others required similar effort.
@aidanhammans9337
@aidanhammans9337 Год назад
Noooo, NO MORE SKATEBOARD!
@Crispeaks
@Crispeaks Год назад
I think this level shines even further the moment you try to get into Magnet Boosting. There's so many places to use it, ranging from easy enough to practice with to near frame-perfect that will all save you so much time. If you want to get into speedrunning the Cyberspace levels, 1-2 feels like the perfect place to start. Best I could get was a 41.27 (tho I only recorded a 41.29 so, bleh) and it was really addicting.
@RY3NO
@RY3NO Год назад
Impressive time! Is magnet boosting the same as the homing attack cancel boost tech?
@stanzacosmi
@stanzacosmi Год назад
@@RY3NO yea. magnet dashing is what you get when you cancel the homing attack with a boost. I still think it should also be referred to as homing attack cancel
@buffkangaroodog
@buffkangaroodog Год назад
I would say 1-7 is more fun to practice simply because you have to chain two of them but are rewarded with a really cool spectacle. Also because WR time for 1-2 is absolutely bonkers to try to learn. Still haven't gotten the big launch to %25 consistency
@snowob
@snowob Год назад
@@stanzacosmi nah we should call it magnet boost because in spark 2 and 3 it's called magnet dash
@stanzacosmi
@stanzacosmi Год назад
@@snowob Yea but then you get new players asking "Whats a magnet dash"
@mr.smart75
@mr.smart75 Год назад
This level had me going crazy! Took me like 30 minutes to s rank I found some huge skips my time was 53 seconds but still this level is what sega should strive for cause man it was fun to do! Also the ost is so good!
@kingtoast6624
@kingtoast6624 Год назад
It would've won Player's Choice Award but Mihoyo had in-game currency to bribe their players with
@heroofthyme4237
@heroofthyme4237 Год назад
did anyone else notice the painful falling spiral in sky sanctuary level? I was never fast enough had to constantly tap the boost button to make it up
@MellowhearttheCat
@MellowhearttheCat Год назад
Glad i wasnt the only one who struggled with that
@heroofthyme4237
@heroofthyme4237 Год назад
@@MellowhearttheCat it’s like no matter how much boost I had, he was too slow
@LunarPops
@LunarPops Год назад
I would argue and say that 1-6 is harder. Idk if it was patched out or something, but when I played through, the required amount was 55 seconds. It’s a whole 2D level, and one mistake meant no S rank. Must’ve changed or something, but it was insane
@MiguelMartinon
@MiguelMartinon Год назад
I might be wrong, but I'm pretty sure that 1-6 was 55 seconds in the Demo.
@LunarPops
@LunarPops Год назад
@@MiguelMartinon Well 1-6 only needed 55 seconds on day 1 of release, I checked later and it was like 1:15. Maybe just something they changed last minute
@polskillz
@polskillz Год назад
That's a damn shame they made it easier
@buffkangaroodog
@buffkangaroodog Год назад
I played on day 1 and none of them were as hard as 1-2 to me, though 1-2 only took me 10-15 minutes to find a pretty good route
@LunarPops
@LunarPops Год назад
@@buffkangaroodog must’ve been because I was on PC? Idk
@MB-hq3rv
@MB-hq3rv Год назад
Christ. I am working on a physics mod and this happened to be the example level I was using for balance testing. I thought it was my fault it's so damned hard. Thanks for letting me know about this.
@spyrofreak911
@spyrofreak911 Год назад
He makes dead stops like all the time like he's wearing speed bumps attached to his shoulders by balloons. Especially whenever trying to jump boost or trying to continuous boost after landing. Holding the boost button does not work in the open world nor cyberspace, there is no such thing as continuous boost in this game.
@spyrofreak911
@spyrofreak911 Год назад
Reminds me of the Japan motion sickness bs that happened with Spyro the Dragons japanese port but in the modern era ngl.
@RenatoGPadilla
@RenatoGPadilla Год назад
Just so y'all know: On the big loop rail you can jump from one side to the other without doing the loop!
@masterenclave
@masterenclave Год назад
I remember first playing and refusing to continue until I got S and it took so long and I thought every cyberspace level would be like this
@kiritosintern
@kiritosintern Год назад
Homing attack cancelling into an air boost is one of the neatest mechanics Sonic Frontiers has to offer. I hope they don’t patch this since it’s one of the only things that give you a sense of high speed action
@EdmondBrown
@EdmondBrown Год назад
I read the title and automatically knew which one you were talking about.😭💯 After over 50 tries, I clocked in at 00:54:96😤
@brianbaptiste4666
@brianbaptiste4666 Год назад
I definitely spent over an hour with my friend going hard on this level. We actually far surpassed the S after plotting out the best route. Went to RU-vid learned that the “homing dash” was a technique and signed out.
@thatcheesy8613
@thatcheesy8613 Год назад
Dunno why you would get mad. You basically beat it without using speed tech, should give you pride and bragging rights.
@brianbaptiste4666
@brianbaptiste4666 Год назад
@@thatcheesy8613 but now that there is homing dash is cuts level 1-2 down to like 20 secs. How can one brag when the leaderboard will be filled with thag
@alfinprathama8219
@alfinprathama8219 Год назад
From the beginning, take all the boost panel on the bottom path because the top path can slow you down
@jordan-the-hound2323
@jordan-the-hound2323 Год назад
Yeah, the S rank time for this is very short. It took me a while to realize that I need to take the low route in the beginning to get that S rank. Luckily with the Homing Boost Cancel being discovered, it definitely makes it a lot easier.
@hiperema
@hiperema Год назад
I fought against it too, but I discovered that the initial lower left route is faster than the one above and can be completed much easier.
@sputnikmann6541
@sputnikmann6541 Год назад
There's actually a couple mods for the PC version that makes the mission requirements harder. One only affects the rank times and is a lot more hardcore (you _need_ to use magnet dashes and speedrunner-level skips to get the S) including making the 1-2 requirement harder, the other affects both the rank times and the ring requirements and is less hardcore on the times (you just need to optimize your route, no magnet dashes or special tech needed) and doesn't touch 1-2. I use the latter, because it brings all the other missions in line with 1-2 and encourages replaying the level at least one more time to get the ring requirements (I think 1-2 has something like 180+ rings or something like that).
@RY3NO
@RY3NO Год назад
That sounds really cool! Yeah so far thats my only issue with this game is how easy almost all the S rank time requirements all (granted its a very small issue)
@DonMiguelLaBestia
@DonMiguelLaBestia Год назад
Lmao I assumed all of the S ranks would be this hard and I was so so wrong
@SalemWolf
@SalemWolf Год назад
It's ridiculous lmao, I get S-ranks on almost every level by taking my time to make sure I get all the red rings.
@megeditss
@megeditss Год назад
The fact you got it by .2 seconds is both impressive and lucky😂
@a.m_mapping
@a.m_mapping Год назад
Am I the only one who found this level easy to S-rank
@strubberyg7451
@strubberyg7451 Год назад
I feel there are three possible explanations for this difficulty peak: 1) Inconsistent development - Either Sonic game started with the mindset of making S ranks hard, dropped that off when they saw how hard it is to make those stages, and forgot to come for it later to fix it, or they wanted to create a loose time first and this is one of the levels they could come back to fix (1-1 is also kinda hard, so it tracks) 2) Audience reception - They want to see what people prefer in the future, if having a hard stage is worth it or not. 3) Tradition - I remember both Sonic Generations and Sonic Forces had some specific "Complete the first level in a ridiculous time" trophy. Don't recall if Mania had one too, but saw in the comments that Unleashed has a first level peak. 1-2 is kinda the first real level, since you're kinda thrown into 1-1... Kinda wished the video would try to be more substantial than "level hard", but people can surely relate to it...
@thatkerimguy
@thatkerimguy Год назад
nah developers knew it was hard they just made it hard on purpose as a joke
@damienmitchell9828
@damienmitchell9828 Год назад
It wasn't hard he was taking the wrong route
@strubberyg7451
@strubberyg7451 Год назад
@@damienmitchell9828 Maybe I'm taking the wrong route myself? I always have trouble with this one myself. It took me half an hour to do it on my first playthrough. It does seem hard, but what is the correct route? For me, I'm veering to the right, skipping the spring, taking the upper route, the pressing boost, going over the temple at the end...
@damienmitchell9828
@damienmitchell9828 Год назад
@strubbery g ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-QF0kmYBPKPs.html taking the top at the start is slow I also made the same mistake to begin with
@strubberyg7451
@strubberyg7451 Год назад
@@damienmitchell9828 and I tried to optimize the hell out of that run. Curse you, false upper route...
@ravador
@ravador Год назад
The top route at the end actually is faster. When I combined your start from the beginning (I didn't taek teh second ring and went for the rails instead), and the top route at the end, I managed to get a 54.13 in one good run.
@lorissirol2684
@lorissirol2684 Год назад
No joke, I struggled a bit on this level, then realized that it was really easy if you don't try crazy things. Standing on the ground is way faster, check this guy do it : ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE--kXQqAANcpY.html We all got baited by the bumpers and speed rings and stuff haha
@RY3NO
@RY3NO Год назад
Yeah the very beginning straight away seems to be the part everyone messes up for sure lol. Sega was definitely trolling us with all the intricate stuff at the beginning.
@thelookingcat
@thelookingcat Год назад
actually you should just whiff it
@buffkangaroodog
@buffkangaroodog Год назад
Wasn't that hard to realize, people here are just WAY casual. I'm no pro but you'd think this is this dudes first sonic game
@jotheassassin872
@jotheassassin872 Год назад
When I did my S Rank, I realized you can just move to the right and barely avoid the spring at the beginning top part, which was really good since you keep your momentum and don't slow down instead of jumping as you've shown in your run. I don't know my time rn but I know it was 53 something.
@sandjgaez257
@sandjgaez257 Год назад
Once you learn a couple of the speedrun tricks/techniques the level becomes so much more fun and satisfying to grind a better time for.
@Decimator_517
@Decimator_517 Год назад
I just beat mine right now at a time of 53 seconds, I don't remember the rest but I'll type in when I check again I'm currently on the Chaos island playing right now and one of the puzzles are just brain dead, I'm talking about M-060.
@Ender41948
@Ender41948 Год назад
I don't really agree with the consensus in the comments that this is something I want more of, but I can understand the appeal- when it's later in the game. Having this be the second level of the game, and being this ridiculously difficult to S-Rank was so discouraging and frustrating. I'm still getting my bearings, after all, but I was compelled to try to get all those bullet points, because of course I was. It's way too much for how early it is.
@KevinSecondWind
@KevinSecondWind Год назад
I beat this on my third try. You don't utilize midair boosts like at all. You don't want to ground pound and boost off from the ground. Sonic moves at his fastest with midair boosts. I beat this 47.31 with trying. But there were definitely things I could have done to speed it up too if I had to
@hek5849
@hek5849 Год назад
the fact that you have to get it in 53 to s-rank on extreme difficulty, by going the top route on the end and hopping off the final rail to jump over the entire building at the end you can shave off a lot of time
@JSantiago1990
@JSantiago1990 Год назад
That level gave me flashbacks of my sonic adventures PTSD when it dropped for Dreamcast
@Elberich1
@Elberich1 Год назад
My S-Rank attempt (after hours of trying and raging) was 53:89 I'm glad other people are having a tough time and I wasn't just god awful at this game.
@tyriquesmith8850
@tyriquesmith8850 Год назад
Glad I wasn't the only one. I straight thought all the levels were gonna be like this. Took me a solid hour and 30 minutes of straight attempts.
@Narodle
@Narodle Год назад
3:39 when i was right around here I wasn't going to make it but some how I jumped and air boosted and I flew all the way to the exit I was shocked
@itsjustwan2512
@itsjustwan2512 Год назад
Must be everybody’s first sonic game Because this isn’t really hard it just takes a lil more effort
@shadowfr3921
@shadowfr3921 Год назад
The fact that it took me more tries to finish 1-6 (2D level green hill zone) than to finish 1-2 makes me laugh
@DocPyro
@DocPyro Год назад
There is a weird way to get past the spring at the start section without having to jump making you lose your momentum. I Don't want to sound like an attention seeker. But at 1:47 of my Snabba Snacks: Sonic Frontiers video you can see me just barely slip by it by holding right. I dunno if that saves too much speed or not. But its just a little something I noticed I could pull off. Hope this helps whom ever is trying to speedrun this stage.
@ThereIsNoSpoon678
@ThereIsNoSpoon678 Год назад
Several times, I would get all 4 challenges my first go. However, I had to do this one about 30 times before I got S rank.
@GuyOnTheInternetYeah
@GuyOnTheInternetYeah Год назад
Am I one of the only people who didn’t have trouble with 1-2 it took me 5-10 tries to get the S rank
@MoonSarito
@MoonSarito Год назад
I just hope this level serves as an example for the future of the franchise, it felt so good to get S Rank on it and literally get out of my chair celebrating, I almost dropped my Switch Pro Controller I was so happy, the series needs more stages with such a good and challenging level design.
@icards7986
@icards7986 Год назад
This level proved how easy players had it with easy S ranks like in Generations. Even on the more lenient cyberspace levels it was still a challenge. 1-2 is the only one I had to play perfectly, but on most of the others I was able to correct 1 mistake and still get S rank.
@crasyman101
@crasyman101 Год назад
In the beginning the bottom is actually faster due to the amount of boost pads on the floor compared to all the time you waste floating in the air on the top. Also on the second set of rails after you switch back to the middle rail it's actually faster to fall off the rail boost and then jump to catch the rail again.
@PierceDunphy
@PierceDunphy Год назад
nah man the final stage should’ve been something like sonic unleashed difficulty
@seamino8329
@seamino8329 Год назад
Still easier then beating sonic generations green hill 2-D in one minute for a trophy.
@Retrosparks
@Retrosparks Год назад
I gonna be honest, the level wasn’t that hard, like idk if I missed something but it really wasn’t that bad for me
@kimromero4497
@kimromero4497 Год назад
I wouldn't call the game amazing lol it was fun, but that was about it
@pvzgamer9517
@pvzgamer9517 Год назад
54.90 was my record! Me and my cousins and brothers tried so many times to beat it and I finally got it after 2 weeks lol.
@AUWRECKU
@AUWRECKU Год назад
*i finished 1-2 in 51 seconds i didn't find it hard at all... cope harder*
@E1ectr0
@E1ectr0 Год назад
I beat 1-2 in 4 Trys I was expecting it to be way harder
@FrostDzNz
@FrostDzNz Год назад
Alpharad was right
@Nonprofitgenie
@Nonprofitgenie Год назад
Oh god the nightmares are coming back over this level! I just got rid of them! I managed mine in 54.97 & I never looked back!
@AsianRailgun
@AsianRailgun Год назад
Some of the later cyberspace levels can also be annoying to S rank if you don't know the route for it.
@SonicSol
@SonicSol Год назад
nice clickbait, it worked. The stage is literally Windmill Isle act 2 from sonic unleashed.
@spirefactsyt5559
@spirefactsyt5559 Год назад
Bro I'm sorry but if you think this was a difficult level to get an S-Rank, you are down bad 💀
@benmcconville7791
@benmcconville7791 Год назад
me who did it with over 5 seconds to spare: 😅
@Pokemonmasterz
@Pokemonmasterz Год назад
WHAT DO YOU MEAN INFAMOUS THAT SONG HITS HARD
@IkeTheBot
@IkeTheBot Год назад
I loved the challenge that the S rank requirement brought in this level. Reminded me of the times when I would try to S rank the levels in the unleashed project mod for sonic generations
@danmeldrum312
@danmeldrum312 Год назад
3-3 was hard for me to S Rank as well.
@hfactor66
@hfactor66 Год назад
This S-Rank right here teaches you how to speedrun. It’s a fun stage cuz there isn’t some secret faster route you can take to skip a big chunk of the stage, you just have to get down to work and really optimize your run. The tricks I used at the start to give myself a buffer was when going for the spring path at the start, I actually steered right around the spring at the start to reach the straightaway with the dash panel rather than jumping over the spring, cuz you preserve the momentum from the hoop that way. As well, for close together platforms, it’s actually faster to run off platforms and double jump to the next one rather than jumping towards it from the edge of the platform and losing your momentum. From there, run past the enemies, zip through the balloons, and sprint to the finish. I finished comfortably with a 52, and if I wanted to try and learn M-Speed tech, I could take it lower. The funniest bit is when I played this live, and one of my mates said that you couldn’t steer around the spring at the start, that it was scripted, then I just go and do it and he was like “WHAT” XD good times.
@yrrr4871
@yrrr4871 Год назад
Finally!!! Someone else who apperciates this game!!!
@RY3NO
@RY3NO Год назад
Heck yes! The game is awesome!
@UltimateTS64
@UltimateTS64 Год назад
I'm actually playing it rn, my friend and I have been in a competition to improve our times and rn, we've got it down to 46 seconds. Neither of us are speedrunners, and my friend isn't even that big of a Sonic fan, but he's really gotten into the competition and it's been fun having someone to push me to improve
@RY3NO
@RY3NO Год назад
That’s awesome! Good luck on beating your friend 😎
@UltimateTS64
@UltimateTS64 Год назад
@@RY3NO I have, as of rn I got it down to 43 seconds
@SoniKwolf1498
@SoniKwolf1498 Год назад
I saw the second level and assumed that the rest of the levels were going to be the same with very strict times on my first playthrough, but it does not seem to be the case in most later levels.
@starhedgehog
@starhedgehog 8 месяцев назад
It took me maybe over 50 tries, but with RU-vid’s help I was about to get S rank with less than 2 seconds to spare yesterday.
@razzlarence7368
@razzlarence7368 Год назад
1-2 was so much fun man, and having it in the early game was great bc I didn't mind grinding it out
@galladegamerletsplays
@galladegamerletsplays День назад
when I finally beat this time, I was at 54.99 seconds
@AddyLovestar
@AddyLovestar Год назад
1-2 is probably the best level in the game. The S-Rank time encourages you to actually understand the layout intimately, which is what S-Rank times USED to be for
@YophiGames
@YophiGames Год назад
I just played 1-2 the other day. It was tough, but I took the bottom path in the beginning and shaved off about 3 seconds. That cleared me.
@dillonwright13
@dillonwright13 Год назад
The levels in Sonic Frontiers were much less torturous than the special stages from Classic Sonic games and the red ring collecting in previous 3D Sonic games, except for the ones in the final island. I hope Sega finds a way to implement the open-zone world map gameplay with the abundant amount of level themes Sonic Adventure had.
@digitalcyborg20
@digitalcyborg20 Год назад
It's funny how the hardest level is also the one with the best music
@3godzilla3
@3godzilla3 Год назад
This level took me like, 3 tries to S-rank. Then again, I've played Unleashed and Generations a million times, so the boost gameplay is far from foreign to me. Boggles my mind though to see people genuinely struggling with this and taking hours to S rank it. 😅
@Terminal_Apotos
@Terminal_Apotos Год назад
All the casuals playing this game think is some insane thing when everyone who’s played a Sonic game other than Generations and Forces know this is how they’re supposed to be 😂
@TyphonFX
@TyphonFX Год назад
For 1-2 idk if I’m the only one who found it or not but if you take the top route (at the end) you can jump onto the monument thing and skip the thing that pulls sonic up (idk the name lol) and directly boost into the end,
@LunaticTheGame
@LunaticTheGame Год назад
I literally just beat the level about a minute ago and the moment I open RU-vid to take a breather this video pops onto my recommend page. What're the odds.
@tg-storyunfold3031
@tg-storyunfold3031 Год назад
Funny, all I did was take the Bottom for the first half, and boost repeatedly. I was a little mad at myself for figuring that out on my 12th try
@Saimonarts
@Saimonarts Год назад
Level 1-2 set up my expectations that the other levels would be this hard to complete as well, kinda disappointed how that was not the case, but man this level really asks you to pay attention on the fastest route.
@Denzel_Greene
@Denzel_Greene Год назад
I got a 53 sec run. My strat was to actually run the entire bottom, which is faster than booting along the top, ignore all enemies and you barely have enough time
Далее
The Impressively Bad Level Design of Sonic Forces
13:45
КАК БОМЖУ ЗАРАБОТАТЬ НА ТАЧКУ
1:36:32
🛑самое главное в жизни!
00:11
Просмотров 35 тыс.
titan tvman's plan (skibidi toilet 77)
01:00
Просмотров 6 млн
Speedrunners Have Completely DESTROYED Sonic Frontiers
13:23
The Running Animations in Sonic Games
10:16
Просмотров 355 тыс.
Ranking Every Sonic Frontiers Cyberspace Level
26:48
Просмотров 169 тыс.
Sonic Frontiers is already a crazy speedrun
5:16
Просмотров 292 тыс.
Pikachu in Sonic Frontiers
13:48
Просмотров 700 тыс.
Could Link Win the Olympic Decathlon?
26:03
Просмотров 473 тыс.
Sonic Frontiers is Evolving
27:38
Просмотров 426 тыс.
КАК БОМЖУ ЗАРАБОТАТЬ НА ТАЧКУ
1:36:32