Fun Fact: He's A Pirate, the theme song for Pirates of the Caribbean, is Copyright Free because it was in a video game. Kingdom Hearts 2 if you were wondering. Second Fun Fact: The Instrumental Version of The Mickey Mouse Club March is Copyright Free for the exact same reason.
@@vindurza money would overcome all of it. but nobody is willing to pay for this because even as just amusement park coasters these are extremely expensive. Just getting enough people who would pay to get into a park with 48 coasters and keeping it filled is insane. unfeasible
Less is more? No, more is more. I can applaud the effort. Unless this creator went forward in time and got an amazing rig like you, Johnny, the patience to cram this much into a single park file must have been about 3fps.
You should do another feature on this with some of the rides such as the monorail and train because they seem to pass through some of the chaos which I would find entertaining.
I haven't even been in the video 2mins, and I'm already stunned. 48 coasters, 15 flat rides, and 10k guests?! Omg this is going to be a amazing video! I'll comment again once I'm done. But thank you Jonny for posting this.
Jonny, you forgot monsieur fries In project planco. I think we should built something for monsieur frites in project planco, mainly a main attraction for them
Ok, finally got through the video after work, sadly I got called in right after I got past the intro. And I have a few things that I think could be improved on, not saying that I didn't enjoy the park, as I most certainly did. @oldshadow @channel5gaming First: I'll be honest, 38 coasters is to many. While it was thrilling to see them interact with each other at times, it makes it really confusing for whoever is walking around in the park to keep track. Jonny had to keep a list just to know which ones he went on and didn't. 10-20 rollercoasters probably would have been better, as it would lessen the confusion. Second: You gotta smooth the tracks my friend. Some of the rides had tracks that weren't completely smooth and jerky. And that ruined the ride a little. But they were still fun to be on. That is definite. Third: The park layout, while immensely amusing to see all the chaos, was confusion. Was there a park entrance somewhere that we missed? Designing a park layout, and then working from there is important. Having all the themed areas interact with each other, with no barriers to prevent the other areas from interacting, is a downer. Fourth: Theming your rides is important. Relying on the rides interacting with each other is only going to get you so far. While having head chopping interactions is thrilling, try changing it up a bit. Take a ride, think of a certain theme for it, and design an area, and then the ride itself. But overall, the park is amazing, and the coasters are great. Why don't you come and join the Channel5 Community. Everyone is extremely nice and helpful. You may even get more ideas for another park. Jonny enjoyed it, and so did we.
The dream park get in my nightmares. By the way, copyrights are copywrong. Tons of tunes are available in vidoeclips on YT so what's the deal with them ?
Loveflowingthe game Jonny,however I would like to see the pR park more than coasters,on console,not as good,but would like to pt Rodu ran Park worthy of console,.Startedgamelastyear,love your channels way Togo uilders phew always blowing mind, great ideas and hope fo my own❤.