@@sword9396Yep.... And he even tried to say it doesn't matter what level you are. It kinda does. Most magic involves charging, so if your health is poop, you're dead before you even get a shot out. But then if you don't have insanely high faith, you're gonna do baby chunk damage. Every stat has a usage, so just dumping everything you have available into faith removes your ability to use 70% of the games arsenal and restricts you to light armor because you'll fat roll in medium armor. 🙏 Such a time saver ☠️👈 So yes, being level 400 does matter in means of replicating his build. Because I don't see anyone below 160 getting 60 vig or 50 faith like 😭🤣 okay, and they'll use what when they run out of flasks? The tiny sword that even when maxed out does butthole damage?
Use max erdtree seal for fire spells, and use the max giant seal in the off hand. Erdtree seal gives a higher incantations scaling at higher faith skills
@@creosjediacademyguides7103if youre saying that the erdtree seal is 60% weaker than the golden order seal then youre wrong. At 80 faith with a +10 erdtree seal youre reaching 353 incant scaling, to reach that with the golden order seal you need 110 levels total split between int and faith, thats a whole 30 levels that could be put elsewhere like mind for more fp, into endurance for heavier armor or a physical damage stat for a weapon.
@@asterodon I guess you are talking about a level 137 build, I am talking about a level 300-400 build which seems more logical to me. Erdtree seal is not viable at higher levels
@@creosjediacademyguides7103 the only time anyone goes beyond 200 is if you're doing ng+7 or beyond. As most players engage in pvp and level up naturally throughout the game, level 125-150 or up to 200 seems more logical to me.
For a pure caster build, it's possible to become fairly OP at an early level of around 100-150, probably even lower if you can avoid getting hit to much and don't need high Vigor, you also don't need more than 38 Mind. After that, its just slightly a little longer until you have to take a FP pot. Won't say that being level 400 makes you OP because you can become OP early on, all you get out of level 400, especially with your stat spread is the ability to hybrid or play multiple builds without having to respec. I may eventually do this myself on consecutive play throughs, but for now I've stopped my character at lv 250. Already to over leveled for my first play through. I could take my build up to 310 to maximize the damage potential with 80 Strength, Dex and Int. But a full capped level would be around 491. 60 Vigor, Mind, 50 Endurance, 80 on the Rest. Still get benefits, but that's the last soft cap threshold for each stat.
A pure caster is very op early game, like right from the start. Just go and get the meteorite staff, rock sling and the meteoric ore blade and i never take mind above 25 or 30 at the most. Past 70 intelligence is wasted levels. Not much return on damage when the levels could be put to better use.
Yes,, Flame, Grant Me Strength, and Golden Vow are broken as of 1.09. I was building a very similar character and since the last update, these two buffs result in zero damage increase for incantations.
I’m going for a more hands on approach with blasphemous blade, giants seal, tree sentinel armor set, flocks canvas, fire scorpion, shard of Alexander and Godfrey icon talismans, with flame shrouding cracked tear, and crimson bubble tear. This is more of a brawler build and you can use any incantations with it.
Bit late but your tally of the buff percentage is wrong, buffs stack multiplicatively not additive that's why two giant seals give 44% while 1 gives 20% because your multiplying 120% by 20% which is 144% so your tally was actually lower then what it actually is
Out of pure curiosity, would it be at all viable to mix fire, blackflame and frenzy flame all in one build? I see people focusing on one or the other, but on account of myself being a dingus, I can't quite piece together whether its worth mixing all 3 types of fire-themed things.
of course just choose the highest scaling seal for ur level of faith, and depending on ur fav school of incantation. if you want a general seal, the godslayer seal has the highest scaling till faith 69. anything beyond that is erdtree seal. Hope this helped!!
@@Zzzz-sb2vq Hi, thanks for the response! A bit late for me, but would be helpful to others. Seeing this did kinda send me down memory lane, haha. I don't remember my exact stats and loadout, but I do remember pushing a lot of faith. I did end up trying this "all types of fire" build and it was actually a pretty big success. One of the best runs I ended up having, tbh.
How are you able to fire multiple Flame of the Fell God casts at the same time? When I try to fire a second one the first one disappears even before it explodes.
" don't say any build is OP at lvl 400, that's not how the game works." Me in my glass cannon 80int full bull goat armor, fingerprint shield offhand 2500 hp 50% resists pure mage build " Am I a joke to you?"
You can only call this a build if you say that its specifically a "NG+3 build". Maxing all stats to their soft caps, is not a build, for the simple reason that all lvl 400 builds end up looking pretty much the same. You could very easily become a sorcery mage or a quality build without visiting rennala. At lvl 100 or even 150, builds are still varied enough that if you want to change playstyle, a respect will be required. That being said, feel free to play the game as you choose.
That is correct, the actual damage buff would be approximately a 120% increase, or 2.20x damage, before the flask and buffs, and approximately a 265% boost or 3.65x damage after the flask and buffs
Hey would you be able to elaborate on the any build at level 400 is op thing? Are you saying that not all level 400 builds are op? Assuming the user is adding stats for a purpose and not just dumping points on useless stats.
Most builds require a specific stat to dish out damage (faith for example), and just about every build would benefit from having high stam, health and sometimes FP - that means the other 4 stats are effectively 0 - as they are not being used at all. Not to mention stats soft cap at around 40-60 and yield diminishing returns the more levels you invest. So a level 200 with 50 Vigor, 50 Mind, 50 Endurance and 50 Faith is no weaker than a level 400 with 50 in each stat (when running a faith build)
@Idicus the level 400 faith build though can put points into arcane or int to get better damage scaling on their seals. They can put points into str to gain access to shields. Points into dex for faster cast speed. Str and dex give you access to weapons and a lot of them can scale with 3 stats so you get a lot of return at higher levels. The soft caps in the game are so high so the level 400 can go to 80 instead of 60. More mind and endurance can mean more flask flexibility and better armor also. Are these not significant advantages?
if you are not using golden order seal or prince of death staff as a caster at level 400 you don't understand the game at all, the difference in damage is very, very big, those 25% extra damage buff or whatever from giants seal is irrelevant, only use one giantsseal in your offhand
bro specifically calls out commenters saying "any build is op at level 400" to make them seem wrong, when they arent lmao level 400 is absurd no shit you do a lot of damage
If you have at least 60 faith, Erdtree seal can work amazing. Im at 70 faith and its melting any boss I see. Also it has no weight so it will be like having more dmg with trade of nothing. If not, jellyfish shield buff can work also. But thats not a seal nor permenant so I don't recommend.
@@TheGreatPanicker Godslayer and Ertree Seals have the highest scaling. Since this is a Fire Build, can use Godslayer to boost any Black Flame variant spells if you wish to use any of them. You'd want to use the higher scaling to cast and have the Giants Seal in your offhand.
It is how the game works actually. If you have 60 vigor you aren't gonna get one shotted while charging an attack. If you have 70 faith, you're gonna do exponentially more damage with fire. It sounds to me like you are giving the bare bones build and calling it OP, when in reality when given to a level 160 the build is shit because the most damage you do is small chunks, and that's IF you focused points in that other than health so you aren't getting buttfucked by every dude who invades you in one fell swoop. I think your pride in your knowledge of the games mechanics has blinded you entirely from the reality of the matter. I'm doing exactly what you say and I'm doing almost no "amazing" damage to anything other than small mobs which I can kill in one hit with my sword anyways. I see people running around shooting lazers that melt bosses, one hitting people in invasions with 1 ash of war usage. And when I do anything to them or try to replicate it, I really only see a 15% improvement which is jack shite when one attack dents their health by 1/20. But I can see how having absurd amounts of points in faith strictly, removing any ability to use anything but magic and light cloth armor would make your magic damage insane. But then I'm literally a toothpick. So you're saying basically keep playing the game mindlessly until you reach an insane level, then just splooge into what you need for your build. Otherwise I'm throwing matches that look like fireballs and left a small burn in their cloth jacket.