LR Teq UI Goku domain's effect: nullify global synchronization progress for 5 months and -30% sanity to allies who belong to the "global player" category edit:oh god over 800 hundred, it's the highest I've ever got 2nd edit:well this didn't age well....HOWEVER you don't know how ready i am for teq ui, 1000stones waiting in my pocket
They have everything up to the 10th year (possibly beyond) already planned out, including the sync, so no. besides he comes out in 4 months on a normal schedule anyway
The amount of power creep has gotten so insane that old fanmade units not only are being surpassed but I think they straight up wouldn't even be that good in today's meta.
AGL vb literally doesnt stand a chance in the new content. they were known for their good turn 1 defence yet they would likely take upwards of 200,000 from the new bosses. skipping wwdc is probably a good idea atp since all past units got power creeped by anni
To be fair, when base ui goku took 540k from that super in the beginning, he had just lost his extra 77% defense and you chose not to transform, so it was a bit of a bad look. Domain update would negate this potential issue
@@domhyruleYeah there’s literally no way you lose anything in game unless you’re just bad lol. They’re making it to where having the new p2w with the full team makes it trivial. It makes sense, but it just doesn’t leave much to imagination. The units are just so broken that it takes the hype out of the game. The hype is more so only in pulling one copy of the unit.
@@johnkyl123 Bro this has been the same for every single era of dokkan, you just haven't been looking. obviously if you have every new unit at MAX it'll be piss easy, it's a gacha game, it's supposed to be that way.
@@ofrilifshitz7518 Na. Before it was more category based. Now you can legitimately run any setup to clear anything no dif. In fact, the units with exclusive enemy passives are really the only issue lol
Datruth needs to realize that UI gets DEFENSE on super Yeah if he gets hit through his dodge by a super with 400k defense and 50% dmg reduction or guard with 15% reduction he will die yes But post super, he will have like 1million defense with guard and 15% reduction, at that point he should easily be able to live a decent number of 2mil+ supers, and with the insane amounts of support on his teams he can even jump to more like 1,5million defense with guard and 20% reduction post transformation So yes he can fairly easily tank 2mil to 3mil supers, only that he needs to attack first
Exactly. He’s a serviceable slot one unit but doing that leaves him open to actually dying. Leaving beast to cover slot one still and sitting him in slot two all but removes the chance of him getting sniped.
Not only this but he had him in slot 1 without a big chunk of his intro, he’s also the apologist that defends Beast tooth and nail with the caveat that he needs his intro and active
@@papiertoilette-pb9lf Think of it like this On that turn he had 375k defense He gets 60% on 18ki 50% on 12ki which he can get 2 of 50% from LR Gamma 1 25% from 17 and 18 30% from LR U7 In total then 265% defense 1,4mil defense, with UI gokus domain up it jumps to about 1,6million with then guard and 15% reduction
Just to clarify on the defensive capabilities of goku when he does get hit. Post super he genuinely does not take much at all. Pre he can get def get hit a bit though, but that’s pre super and you can obviously just dodge. As for some numbers, he has 1.5mil def post triple (very common as counters further proc hipo aa), with just 50% support from gammas and the 2100 def equip. Compare this to 1.3mil with no def equips. Putting into context vs a 3.6 mil enemy super (gogeta), No equips: he takes 161k with the 60dr and 520k with the g + dr Equips: he takes double digits with 60dr, and 420k with guard dr. So yeah it will make a difference, if you obviously just don’t dodge it anyway lol. I think double digits from a gogeta level super is pretty good. And just a few more juiced numbers, but still realistic. With the 2 turn gamma and top droids support he’s at 2mil def.
i don´t hear him say it but isn´t the reason EVB and AGL MUI hit so hard because of Teq UI????? doesn´he give the entire rotation atk as his SA Effect?
His His SA effect + domain are basically equivalent to their revive buffs in terms of how much their attack shoot up. If he had the revive buffs on the turn where Vegeta did that 33M, he would probably shit out a 40M+ attack stat instead
Going full dodge on him honestly feels like it's kinda stupid honestly. He already has very good teams and doesn't always need to go slot 1 and he already has very good defensive mechanics baseline to where I don't think dodge will almost ever be useful. Going full additional and attack equips is best for sure in my opinion cause if you triple super in MUI his counter is actually gonna do like 20 million crit. Running two of him doesn't seem like it's that ideal cause of that domain nonsense. Until that gets fixed it's probably just better to use one of him and run on with double beast or something
Full dodge is still gonna age the best on him but I agree atk equips are the way to go right now though. You also have to realize full dodge benefits him both defensively and offensively as more dodge equals more counters
Honestly, it was great what they did with this guy. After all he is clearly a successor to INT UI, who is arguably the most known unit in Dokkan history.
Immune to boss debuffs could be somebody like hercule. In majin buu saga when he got everybody to listen and put their hands up for the spirit bomb just like a cheer lol
Ok listen truth this sounds stupid to me but if fights do start getting longer i can then see this teq lr ui being at 1 in general but i also see beast being at 1 in general also. Having those two on the team absolutely wins you the game, like this teq lr ui has amazing support value after he supers which is crazy good and beast is just doing beast things and he dont want to quit
13:30 I think a more interesting implementation of this would be a domain that penetrates boss immunities, let us seal the big guys at like a 30% chance for 1 turn or something
I see similarities between him and ssj4 last year (both having conditions that take a while to show best in the game performance) but this Ui will of course age way better than ssj4 did
The more i watch this guy the more conflicted i am with him. Not being able to transform both UIs feels a lot like Broly. I think his active turn is awesome with the counters. He got hit by almost every single super this video and took a shit ton of damage from a subpar boss. His support is insane. Im a huge fan of Goten and Trunks EZA so i understand the support is way more impactful then people lead on. But i cant help but feel i am incredibly disappointed with his base form and can see him struggling with future content if he is already struggling now in base. The dodge will help him age better than INT SSJ4 and not being locked to slot 1 is great, but there will just be better options, and fast.
His SoT attack and defense is just WAY too low in base. And not anythinf special EVEN transformed compared to units released in the last month alone. If you get decent rng with counters he will pop off. If he is slot 1 and lives, the support will go crazy. But his own personal stats look underwhelming for a 100% showcase. I thought the numbers were bugged on PS, but hes just bad lmao
You mean you watched truth go into the shortest fights with bosses with low hp pools and you just determined it's the same situation as Broly? I mean you are transforming in every fight bar Kid Buu and you are practically one turning every boss I just wish people used the unit instead of watching shitty truth missplays and judging the unit bases of it
I have Gohan beast, i''ll summon for this guy and skip WWDC, characters for WWDC will return in anniversary anyway. He only return in Saiyan day, I don't want to wait until Saiyan day to get her with coins. I alr drop 400 stones and didn't get her ( I got 3 Vegeta blue, he's alr at 100% without this 3 copy :( ) but I got 1st form frieza and dyspo, the unic character from banner that I didn't have is TEQ UI. Good luck for all of us guys
if there is a character who deserves a new dokkan fest with a domain field it's got to be Z broly. In the movie he literally changes the area to different colors like it would be absolutely sick.
Got shafted hard, practically no dfe units, only 2 rainbow dups of evo vegeta. Boys, think im taking a break until wwdc shaft. Hope some people got some good luck in return.
I think nobody made the point that the 50% dr he has is 15+35 that he has before taking the first hit, and after that he has guard but there is the remaining 15% Dr. Just wanted to make the point because it seemed nobody noticed it.
Honestly the god event boss rush sounds hella fun. They just have to balance some of the bosses stats. But the toxicity of the event seems like it would be fun 🤷
I'm really excited for this unit but also not, for whatever reason me and any form of UI just have beef or something, that mf NEVER wants to dodge for me to a point where I'll actually frequently see AGL UI's revive or he'll just straight up die. and to clarify, yes I have a full dodge build on him.
Hes legit not better than beast in any fight so far. No event is long enough for him to be better. UI missed basically every super dodge this showcase. His best capability is thru the support. Beast has target mechanic which is just better.
Can we call the 129 UIku and 130 UIku due to the episodes thry get their animations from. And thank duck Nii and Karasawa finally got the respect they deserve for theor cuts
Finally JP dokkan has something for itself i dont like syncs with global i leaved global years ago for Jp 🤷🏼♂️ Damn remember when lr kale caulifa were 1#? Time flies
If Lr Teq Ui does a ultrasuper slot one Int transforming goku is in two That 59% is gonna boost int goku stats, would this make his stacks better I know he’s old as hell and outdated but a super eza could really revamp him Maybe part 2 for jp?
LR Gohan Beast: "Cell" LR Cell Max: "Groaah?" STR Gohan Beast: "My father did it, right?" LR Cell Max: "...Groaah" LR Beast Gohan: "That passive, that intro, that evasion. He did it. This is the New King of Dokkan... Ultra instinct"
Tbh I think SSBE Vegeta is better than Cell Max and is more consistent. Alos, I think Beast is still number 1. Love consistent units and UI Sign is good but I just think he kinda weighs him down a bit
The "full dodge build" (with some additional attacks) is the best for LR Teq UI Goku on my account. But most people don't do that, such as those from the friend list. * I must say that this "dodge build" for Teq UI Goku is the best on my account because some people may have different experiences. I have tried several times, every 100% LR Teq UI Goku (with lv 0 dodge) let me lose the fight by not dodging the attacks on the 1st turn.
@@Go-get-a-Job It depends on your own experience. If you think a 70% chance to dodge is good enough, it's fine. A 70% chance to dodge on 1st turn is not good enough in my experience. I have lv 12 dodge on my 69% LR Teq UI Goku, and it's much better than lv 0 dodge in the hidden potential system. I always find someone who does the same build as you said, and his/her 100% LR Teq UI Goku almost got killed 1st turn (or actually got killed), and I had very low HP after that. LR Teq UI Goku could take a lot of damage from normal attacks of certain big bosses on the 1st turn before UI Goku does super attacks.
@@AlexanderChanMUIhaving 0 dodge and 12 dodge doesnt change anything AT all, the character has the same performance, plus you dont even know when the dodge actually proks since he already has 70% in his passive..adding more dodge in kinda contradictory, especially when Potential system dodge isnt an addition to the passive, its competely seperate, this UI Goku Can go UP to 97% to dodge, why would anyone add more dodge when the dodge from potential systèm doesnt stack with the passive ? The dodge build IS the worst build, but hey, to each their own i guess
@@danielgedeon6454 I have tried several times, every 100% LR Teq UI Goku (with lv 0 dodge) let me lose the fight by not dodging the attacks on the 1st turn. Having 0 dodge or 12 dodge actually changes the actual result in my own experience. It works on my own account, but not on your account. I put "additional attacks" and "dodges" in the hidden potential system of my 69% LR Teq UI Goku, it works the best for me.
@@danielgedeon6454 On my account, every 100% LR Teq UI Goku from my friend list (with lv 0 dodge) doesn't dodge the 1st attack on the 1st turn. My 69% LR Teq UI Goku (with lv 14 dodge) dodges all attacks on the 1st turn. I have tried it at least 10+ times.