Welcome back friends! I'm glad to put out another video! Hope you guys enjoy this! If you'd like to support the channel please subscribe! Its free and helps a ton! ALSO! IF I ever mention focus I meant warhorn! Don't use a focus on this build! This build is fun and man does it pack a punch. Definitely give it a try! Until next time friends! 🎉
Nice build! I've been tyoing around with power tempest after the scepter changes too :) I have some remarks on the open world build though. A lot of them are a matter of preference ofc, but maybe someone can gain some inspiration from them: 1) have you tried using relic of zakiros on this? Feels like as much safer option than durability. It also allows you go for a much more damage-oriented approach at a fairly low damage loss and makes group ow content a breeze. You also reach ~90% protection without it, so i don't really see what the utility of durability is here. 2) Scepter provides roughly the same damage and is ranged at the same time, so that you only have to go into melee range for overloads. Felt like a big improvement in open world given the relatively low mobility of the build. 3) Suggesting dragon gear doesn't really make sense to me. Health doesnt really help with survivability much as long as you have enough mitigation, condi cleanses and healing. This way you're making people get an (expensive) whole second gear set, which comes at a damage loss and no relevant gain in survivability. Using -10% damage taken food and relic of zakiros will go a longer way than having the health from dragon gear already. If you use soothing power, you gain 3k health anyway. 4) I'd recommend taking the alacrity trait by default for open world. Makes people around you stronger and is not a large damage loss in solo gameplay over transcendent tempest. Just dive into water on cooldown and swap back after using 2 + 3. Use air overload on CD and you'll maintain close to full alac. Get a bit of boon duration (by using arcane instead of water) and you'll cover alac easily. Alac also makes covering other boons easier. 5) Using strength sigils is a money trap for beginners. In order to make it stronger than a force sigil, you have to be in combat for 5-6 seconds and it is worse than a force sigil in any scenario where you have external sources of might. You also have a good might (and damage) source right there in tempest with tempestuous aria! Here's the build I'd suggest (only requires you to swap one weapon and a ring between dps and OW): gw2skills.net/editor/?PGwEsE2qMC2CrhtxIxyayvdC-DyQYhopjfH0QYElAVFg5BigEGTAso/ZEA-e Here's an example golem with a moderate damage area and a breeze-through hero point: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-D0vFRs7JENM.html
Thanks Masel! All great suggestions! Your build is definitely incredibly solid! I thought all the things you said through before, I don't know if there is a right or wrong, seems to be preference, but I did toy around with a few options. Here were my conclusions. 1. Scepter (extreme opinion) did not like it. It felt impractical since a lot of your damage is from channeling the scepter air autos. I found if I ever cancelled them it was a massive damage loss. Plus you need to be closeish for the air overload anyway. But I won't get into which is better since both are good and it would be like apples and oranges. For me scepter wasn't my favorite. 2. Force versus strength. Good points, keeping force is probably a better option, I'll adjust that. 3. Aria trait/alac trait. Aria for extra damage and might, is a good choice, I just chose to go for more regen/vigor. I also didn't feel the need for alac as fresh air does the heavy lifting anyway. But I definitely see your point about groups. 4. Dragon gear definitely helps, but I debated if I should use it, and came to the conclusion that it's more readily available now, and having both dragon and berserker gear isn't a bad option. Getting something like cavalier would definitely be sketchy but dragon is good to have around anyway. The extra hp provides a buffer. That's why I kept the weapons berserker because dragon weapons are less common. 5. Relic is kind of a personal choice. So many options are good. The mount one that gives you boons is also a good option. But I chose this one because it gives more prot and resolution and regen, which can help in situations where you need a buffer of prot. It just makes it less stressful. But trying zakiros again it's the better option so I've made that change! Thanks! All in all great suggestions thanks Masel. Those are my thoughts. EDIT: Tried out some things and updated the build to a better fit. Thanks again!
Thanks for this! I was in the SC discord a few days ago trying to figure out a FA Tempest that would be less APM since I have nerve issues in my hands that high APM rotations cause big problems with. This is similar to what I was trying (but better) and the breakdown is great to get a visual on priority. The sword rotation gives some good downtime in air that's very helpful.
Waiting on some cool videos from you, too, buddy. Don't let ShillUp keep you too busy :) I leveled my first toon to 80 yesterday and diving through your videos to try and gear her up now.
Power Tempest looks amazing, what happend? Just before this saw power tempest video 45k using Scepter/Warhorn with Water Traits ... I recall Tempest being weakest of the three ele DPS builds 😅
Last Tuesday's patch boosted Air Overload quite a bit, as well as the power damage of most Scepter skills. Combined, these buffs basically brought Fresh Air Tempest back out of the grave it's sat in since HoT.
Isn't your off hand in rotation section of video, a Warhorn not Focus but I get what you mean. and BTW can I use this with Celestial instead and if went that route, how was it compare to Dragon and mix Berserker/Assassin?
If you're going Celestial you're better off using a condition build as a base (condi Tempest for instance) because all of the condition boosing stats are wasted on power builds, but the power stats are still moderately useful for condition builds.
What tips and tricks aren't been told in the video that make all the difference between getting 33k and 42k? What skill cancelations need to be watched for?
Oh this was a fortuitous suggestion by the algorythm. I did thought of making a Tempest to use the voice of metal warhorn skin just today! But i dont have Soto, so i cant use the sword, should i go for dagger or scepter in the main hand then? I dont really play ele so im not too familiar with it yet 😅
Thanks for a good looking build. I am blind, I can't actually see the build. Am I missing something? I don't see it in the video and can't find a link here at all.
Can't pull anywhere near these numbers. Capping out at 25K on Golem both Average / Large hitboxes on Weak or Average Enemies. I've been playing a good 9 years as an Ele main but I still can't figure out what I'm doing different tbh as the rotation is somewhat identical. Full Ascended/Leggie gear, same food and buffs so I'm a bit confused.