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The Nintendo Character Hidden Inside Mario Maker’s Files 

Thomas Game Docs
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Mario Maker has a surprising character hidden inside its files! This, and other Mario Maker weirdness on today's episode!
Follow me on Twitter for updates! - / thomasgdocs
NOTE: Parts of this story may have been dramatised/expanded upon for narrative effect. This video is not a substitute for original research.
Sources
- tcrf.net/Super_Mario_Maker
- / nwplayer123

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Опубликовано:

 

9 июл 2024

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Комментарии : 1,5 тыс.   
@itsturniptime3699
@itsturniptime3699 5 лет назад
Nikki refuses to die. She got into Smash Ultimate as an assist trophy, which in if itself is an impressive feat. I feel like Nikki is going to have something special happen one day. Game or otherwise.
@redninja0078
@redninja0078 4 года назад
That’s a good idea TheObjectingNoodle :3, but I think I have a another one. What if she had her own game. It could have drawing mechanics. Like for example you can draw stuff to kill enemies, or maybe it could be a platform we where you can draw have to draw a platform as certain way to continue, or maybe it could have you draw something better than another character...or it could just be like Mario Paint. I personally would like all of those ideas please.
@redninja0078
@redninja0078 4 года назад
Maybe your right TheObjectingNoodle :3...but you still gotta admit that it would be cool as heck.
@tamarariley106
@tamarariley106 4 года назад
@@redninja0078 dang that actually can be possible if Nintendo wanted too
@listingleaderspremier2500
@listingleaderspremier2500 4 года назад
ShopKeep Magolor If that happens. The flying note better have the same thing happen or I will go oof
@redninja0078
@redninja0078 4 года назад
I agree usa ball channel. And seeing how Nintendo loves this character so much I would say the probably will.
@MaxJM711
@MaxJM711 5 лет назад
I know that this may be quite far-fetched, but, what if the Maker Avatars from SMM2 were going to be included in SMM at first? Hence the Splatoon cosmetics and weapons, perhaps as clothing/accesories for the avatars. Again, quite a stretch of an idea, but, could happen :P
@128Gigabytes
@128Gigabytes 5 лет назад
Its not that far fetched I doubt they would use splatoon items in the finished product but maybe they were used as test items and then they decided to not add character items in MM1 so they never replaced the test items with Mario themed clothing
@bukachell
@bukachell 5 лет назад
Well it's believed that because splatoon and mario maker 1 where being developed at the same time that the two teams may have criss-crossed and exchanged files during development.
@Dianthalastname
@Dianthalastname 5 лет назад
Honestly, I think they may have wanted to customize Mario, since he is the only 3D model, but couldn’t do that due to limitations
@gay_madilynn
@gay_madilynn 5 лет назад
I have a theory that they were originally gonna export the inkling file because of the power ups that made mario someone else, maybe those power ups were gonna be in 3d world too so they exported the inkling's clothes but Accidentially exported a large portion of them and ran out of space to use the power ups in 3d world so didn't
@bukachell
@bukachell 5 лет назад
@@Dianthalastname Hey that's a good theory!
@birdthief4723
@birdthief4723 5 лет назад
Why can't we have a drawing game with nikki as the main character? It could be sort of a new IP
@bingo2underscores
@bingo2underscores 5 лет назад
Vince and Nikki crossover when
@deadlydingus1138
@deadlydingus1138 5 лет назад
@@bingo2underscores I wonder if they're related somehow.
@Pinnaporaptor
@Pinnaporaptor 5 лет назад
That could be interesting, like a puzzle game where you draw to overcome obstacles.
@AcidArrestB
@AcidArrestB 5 лет назад
Yeah. Hopefully it doesn't give pedos opportunities
@smolbrendan5978
@smolbrendan5978 5 лет назад
@@Pinnaporaptor Kirby and the Rainbow Curse?
@aj7842
@aj7842 5 лет назад
I say we petition to make Nikki the tutorial teacher of Nintendo games
@grungedoll
@grungedoll 5 лет назад
Count me in
@jacobscudds
@jacobscudds 4 года назад
Sounds good
@blueraspberrysoda
@blueraspberrysoda 4 года назад
👁👄👁🇸🇽
@MeowNAtcha
@MeowNAtcha 4 года назад
Yes
@wieslawagralak2148
@wieslawagralak2148 4 года назад
@@mikeysauce8228 um
@shou_ga_nai
@shou_ga_nai 4 года назад
EAD 2 person 1: * whispers * hey let's prank EAD 4 and put some of our files in their game EAD 2 person 2: * whispers * yeah totally
@CaptsuneMiku
@CaptsuneMiku 2 года назад
@Trip Young Hiroyuki Kimura: Who is responsible of all these amazing files in this game? Everyone else in EAD 4: *shrug* EAD 2 Person 1 and person 2: It was us. Hiroyuki Kimura: You. Two. Are… EAD 2 Person 1 and person 2: * whispers * please don’t say fired. please don’t say fired. Hiroyuki Kimura: Getting a promotion!
@sargentgullible2794
@sargentgullible2794 2 года назад
Well, a theory of mine for why Splatoon's odd weapon files were there in the first place is that they may likely had used Splatoon's online communication code to serve as a base for the level uploading feature, and the files were there because the programming from Splatoon's online probably required these objects to be read before it could run.
@CosmicFox2007
@CosmicFox2007 5 лет назад
Sees thumbnail. Me: goomba with arms and a body Or nikki
@Purplebowlingball
@Purplebowlingball 5 лет назад
CyberXarex YT I thought I was the only one
@mynameismmandimheretosay7979
@mynameismmandimheretosay7979 5 лет назад
Goombas already have a body, it’s just really small compared to their heads
@IvanTube0
@IvanTube0 5 лет назад
@@mynameismmandimheretosay7979 so basically a cursed goomba is nikki holy cow
@omarolmos7504
@omarolmos7504 5 лет назад
I thought it was toad in his super Mario Bros super show version
@myschloss
@myschloss 5 лет назад
thought the same thing
@pont1695
@pont1695 5 лет назад
Nikki would have been a far better tutorial teacher.
@WilfredND
@WilfredND 5 лет назад
i agree
@blueraspberrysoda
@blueraspberrysoda 4 года назад
😅SHES my favorite I love her on swapnote
@catguymcyarnson9772
@catguymcyarnson9772 4 года назад
Nikki seems cool, but I'm worried it'd conjure up bad memories from people using Swapnote in Japan who were sexually harassed.
@pont1695
@pont1695 4 года назад
@@catguymcyarnson9772 I... Forgot...
@null418
@null418 4 года назад
666th like
@CG64Mushro0m
@CG64Mushro0m 5 лет назад
Maybe super Mario maker was going to have some sort of customizable mii like in super Mario maker 2
@snufkin8940
@snufkin8940 4 года назад
Nice
@absol_3598
@absol_3598 4 года назад
I’m MM2, we now have Maker profiles where you can customise an avatar that displays before a multiplay co op or battle course
@ultrashangoutidk
@ultrashangoutidk 4 года назад
Or you could use the mii in the level
@absol_3598
@absol_3598 4 года назад
@@ultrashangoutidk That's a cool idea!
@ultrashangoutidk
@ultrashangoutidk 4 года назад
Garrick DD yeah I wish they did that
@liamrichardson4619
@liamrichardson4619 5 лет назад
Regarding the Splatoon files in Mario Maker, could it possibly be one of those strange instances where developers will fill the final build package of a game with additional files in order to use up all of the disc space? I'm not entirely sure why this is a thing, but I've definitely heard of instances of it occurring before in the past. Seeing as though Mario Maker 2 has a tiny file size (under 10GB), it's fair to assume the first game did too. Perhaps, in order to fill the remaining space on a Wii U Blu Ray disc, the developers took larger assets from the also in-development (or recently completed) Splatoon and just bundled them in with the game? Sorry, I know this isn't much help, but that's the only reason I can think of! Seems very unlikely that Mario Maker and Splatoon would share the same code-base,, though, so maybe this explanation makes more sense?
@ThomasGameDocs
@ThomasGameDocs 5 лет назад
That's super weird! I've never heard of that, but that would explain it really well! As you say, sharing a code base seems very unlikely.
@PleaseUnsubscribeHaha
@PleaseUnsubscribeHaha 5 лет назад
Oh I've heard about that! It loads faster then or something. I looked it up. This was also done in Crash Bandicoot to push the necessary data to the outside of the disk, which spins faster, reducing load times ( ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-m_pISSPsAOY.html )
@ThomasGameDocs
@ThomasGameDocs 5 лет назад
Oh, that's really interesting! Thanks for sharing that!
@liamrichardson4619
@liamrichardson4619 5 лет назад
DesBit Ah that was it, nice find!
@BasicRock123
@BasicRock123 5 лет назад
Or there could of been an avatar page for the clothing but they used miis instead. But for the items I don’t know
@BloomBlanche
@BloomBlanche 5 лет назад
I remember my little sister writing messages to Nikki and mistaking her for a real person. We would also send stupid drawings and edits to each other. It really entertained us, for some reason
@noblebrown6077
@noblebrown6077 3 года назад
Well my mom always says “ whatever floats your boat “ 🤗
@iceypumpkinhead
@iceypumpkinhead 5 лет назад
Mario Maker Dev: okay the game has been shipped Miyamoto: 良い (good) Splatoon Dev: uh... I uh.... Left some of the items from splatoon in the files.... Miyamoto: *_今言ってやれ_* (say sike right now)
@juanpablo06
@juanpablo06 4 года назад
今サイケを言う*
@-yuvia-
@-yuvia- 4 года назад
dog*
@BCMikuFan
@BCMikuFan 4 года назад
Bulls**t! Recall them, NOW!
@bradbradthebrad
@bradbradthebrad 4 года назад
How did you learn Japanese
@blssoming
@blssoming 4 года назад
Have only recently started learning Japanese but can confirm the Japanese seems accurate
@Sniffelur
@Sniffelur 5 лет назад
5:23 You said 11 Subtitles said 19 What is going on??
@ThomasGameDocs
@ThomasGameDocs 5 лет назад
Ah, I think 19 was the correct one! The subtitles on my videos are based on the original script I wrote, but sometimes I change what I'm saying a little during the recording, and I forget to update the script.
@novadoot
@novadoot 5 лет назад
“also the fine folks at the Cutting Floor Floor.”
@TheKyuber
@TheKyuber 5 лет назад
Mari Maker?
@RadClasher
@RadClasher 5 лет назад
He got it wrong, so Steve Harvey has to give him a red X.
@LordTRex
@LordTRex 5 лет назад
Yeah true what the🤨🤨
@Pluike
@Pluike 5 лет назад
Hey, just wanted to say you’ve been killing it lately with these videos, they’re so so so great! Never stop, I love them!
@ThomasGameDocs
@ThomasGameDocs 5 лет назад
Thank you so much! That's super kind!
@chrisruss_
@chrisruss_ 4 года назад
@@MatthewC303 r/youngpeopleyoutube
@lukeluke286
@lukeluke286 4 года назад
SIMP
@doggo9453
@doggo9453 4 года назад
Luke who and why are you calling someone a simp?
@lukeluke286
@lukeluke286 4 года назад
@@doggo9453 how would i know it was 2 months ago
@RainbowSplash
@RainbowSplash 4 года назад
Are there secret characters or things on Mario maker 2?
@lazarstankovic2505
@lazarstankovic2505 3 года назад
Yes you can check the video by TetraBitGaming ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-dQw4w9WgXcQ.html
@maurice3184
@maurice3184 3 года назад
don’t listen to the guy above me -_- this is the actual video about it: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-oHg5SJYRHA0.html
@Winter_lights
@Winter_lights 3 года назад
@@lazarstankovic2505 you fool, i memorized that link
@lazarstankovic2505
@lazarstankovic2505 3 года назад
@@Winter_lights You fool, you fell for it, now you just want to look like you're smart
@Winter_lights
@Winter_lights 3 года назад
@@lazarstankovic2505 well, i admit that i fell for the link under the Comment, but srlsy, i didn't fell for it because I seen so many links that has the same set of alphabets as yours
@Zirkitri
@Zirkitri 5 лет назад
I fondly remember swapnote... First time i drew a pp
@doubledare7736
@doubledare7736 5 лет назад
Heh
@deviantartguy0
@deviantartguy0 5 лет назад
Me too. So sad when it was deleted.
@AceSpadesStudios
@AceSpadesStudios 5 лет назад
Wtf??? 🤣
@iihtmmusic1001
@iihtmmusic1001 5 лет назад
I have searched the eshop and saw something called: Krabbelpost. It looks like swapnote, but I never got to play swapnote or whatever it was. In Krabbelpost you can also write notes and stuff and send them to other friends.
@iihtmmusic1001
@iihtmmusic1001 5 лет назад
Oh wait! After looking further I noticed that the girl/teacher also is named Nikki!
@mistereagleman
@mistereagleman 5 лет назад
Maybe they developed it with some of Splatoon's build for the Miiverse functionality. Both games used Miiverse a lot more than other Wii U games. That's a pretty big stretch but it feels slightly plausible.
@kellychristopherfay2761
@kellychristopherfay2761 5 лет назад
Copying old code, especially if it's platform specific, happens all the time, too. And if you don't have to be super careful about disk space, then it's inevitable that unused stuff makes its way into the game. There's probably finite ways that a game accesses the SDK of the Wii U and API of Miiverse, so having a base of any kind that's just a "git clone" away (or, worse / easier, the copy-pasting of some files from someone else's machine) is a no brainer when getting started.
@samcandles
@samcandles 5 лет назад
Exactly what I've thought for years. Not much of stretch, imo
@actuaiiyyou
@actuaiiyyou 4 года назад
I miss Swapnote man, the only people I got to send any notes to were my siblings but still :’
@samicom8610
@samicom8610 5 лет назад
My best guess on the splatoon sprites thing is that each item may have been a placeholder for the amiibo costumes. Perhaps just testing the concept with an already long list of items
@jackjensensplaythroughsrev49
@jackjensensplaythroughsrev49 3 года назад
Nikki is such an underrated character. One of my favorites honestly.
@tokyohanamura
@tokyohanamura 5 лет назад
Still wish Swapnote came back. The stationary in Swapdoodle was just shit. Hell, my favorite stationary in Swapnote was the Game Center CX one
@teamawesomeness7137
@teamawesomeness7137 4 года назад
I can still play swapnote. The spotpass function can no longer be used, but the game can still be played.
@pollywogpaints9786
@pollywogpaints9786 3 года назад
I didn’t even know it was gone, it’s been so long since I played my 3DS. 😩
@DrgnAnim
@DrgnAnim 5 лет назад
Just wanna say that with the splatoon section at 4:20, the sub weapons were never supposed to be a certain color. The graphics were of color before release but the actual game has them in white because its easier to differentiate the bit of the sub weapon that actually changes color
@Nicolas_GE
@Nicolas_GE 5 лет назад
when you said that the splatoon bomb were just purple and grey instead of green i died a little inside, the color changes based on the team's color, it's just no color shading like for example the grass in minecraft is gray by default but the biome changes the shade of green
@bluebomber875
@bluebomber875 4 года назад
That was a terrible example but yes lol
@shakirahawkins8671
@shakirahawkins8671 4 года назад
Me: (sees thumbnail) My brain: t o a d m b a
@fnafcosplay5458
@fnafcosplay5458 4 года назад
I like how Thomas didn’t pretend he found it but told us he researched it and who found it
@Brandon-xc2pk
@Brandon-xc2pk 5 лет назад
maybe they used the engine for the squidjump mini game while your waiting for a match, for the mario maker engine
@hihello2910
@hihello2910 5 лет назад
Brandon32204 yeah but that wouldn’t explain the clothing
@Jalmaan
@Jalmaan 5 лет назад
I would like to mention the audio when placing blocks in SMM use the same vocoder as the one used in splatoon
@Thinzy
@Thinzy 5 лет назад
These videos are extremely great, never knew half the stuff you talked about existed. I can see a lot of channel growth in the future!
@davidanttila9305
@davidanttila9305 5 лет назад
It's also possible they reused old Splatoon Development hardware.
@FlowerHaze
@FlowerHaze 5 лет назад
Gotta love when there's hidden secrets in game files. These kinds of secrets are really fun to hear about when someone finds them imo
@mm3shadowman982
@mm3shadowman982 5 лет назад
Mario and Inkling have similar double jump animations. That's why Mario Maker was based on Splatoon.
@BeanTrash
@BeanTrash 5 лет назад
How did you just bring back swapnote into my head, it completely vanished when i moved on from the 3DS
@SageGilbert191
@SageGilbert191 3 года назад
Yes
@TheCarterMinecartTCM
@TheCarterMinecartTCM 5 лет назад
In my opinion, it's quite possible that the game was originally intended for the Wii. As you said, it started development before the Wii U was even a thing. The splatoon assets may be a remnant of the developers using some code and assets from Splatoon to make the game run on a Wii U console for testing purposes. I can tell you from experience that writing code in one language and then converting it to another can be extremely complex For example, to make something print in Python, it's essentially Sudo-Code. Meaning it essentially is written as follows, except more complicated When Application starts Print "Hello world!" In Java, it's complicated to the point of being this Public static void main (String args[ ]) { System.out.println("Hello world!"); } Now, this is obviously a small example, but compare this to something like Python to C++, or Java to Bethesda's creation engine, which is used for modding their games, they're two exponentially different lanuages. That can sometimes be the equivalent of porting a game to another console. The Wii U may be a prime example of it, due to how much developers complain about it being hard to work with. It's possible that the splatoon code may have been used to jumpstart development on the Wii U, and the assets may have been linked to key startup scripts at the time, hence why they are in their early design stages, and with there only being 11 of them as opposed to the amount in the final game. Of course, they likely rewrote this code later due to compatibility issues with their engine, there by removing the usefulness of the assets. They likely were left on the disk unintentionally.
@nickyaboi
@nickyaboi 5 лет назад
Miyamoto wanted to add Splatoon items to the game, but the team thought it was far fetched so it went unused
@avihs92
@avihs92 4 года назад
I can see the relation. In Splatoon you can go from solid objects to traversable paths, on the same plane, in real time. Same with Mario Maker's Editor by nature. Those paths are able to be moved, altered or crossed. They also can be customized or altered by color and position.. in Splatoon, that is. Color and position (x,y) are attributes.. which maybe slowly became dimension, position, color, perspective and who knows what else. I used to eat pizza, then I learned how to eat it with ranch and hot sauce. That was an upgrade to me. Honestly it's easy to see how the Mario Maker system could have come from Splatoon's engine or source. Plus, it'd already have network features involved, making it easier to set up map sharing and stuff like that. Edit: and I just say that to say, if it was based on it's engine, it's not hard to believe that a file or two may have lingered. They may have liked certain features and just "copy and pasted," chunks or whatever, unintentionally dragging resources onboard. Maybe something like that Doesn't have to be some Nicholas Cage worthy adventure. Perhaps.. a slip up lol
@x54xHantamachine
@x54xHantamachine 4 года назад
I went to college for game dev! I dont have experience working on Nintendo hardware, but I have worked with the PS4 dev kit. The explanation that they used a build of splatoon to avoid doing all the small setup code definitely makes sense (most of my ps4 projects involved taking other demo projects and cannibalizing them til it was just the setup code, lol). As for why there was stuff from so late in splatoons development... I have a couple theories. I personally don't think those designs are from particularly late - seems to be from just after they decided on the look of the squid kids, which I'd still pin as early in the overall dev process despite knowing that most of the early gameplay testing was done with primitive objects. As for why they weren't removed, my best guess is that it's a consequence of using that "setup code" (in reality the whole setup process is more complex than just having a few lines of code, giving justification for cannibalizing another project). If you're not already aware of the concept, look up "dependencies" as they apply to coding. While it usually applies to different blocks of code, you can sometimes see similar things happen when working with certain game engines, where removing a file completely breaks some other part of the game. It'd be easier to just leave the files in than spend dev time trying to untangle the spaghetti code causing the game to break when they're removed. A consequence of using Splatoon as a base. This is also something I personally ran into working with the PS4 devkit, so a demo I worked on to create a piano, for example, has a random rubber duck in the game files cause everything broke when i tried to remove it.
@bingo2underscores
@bingo2underscores 5 лет назад
I think the Splatoon weapons were used as early placeholders for textures that would appear in the dropdown item hud, and the later ones might’ve been for maker icons.
@TD-vz5hk
@TD-vz5hk 5 лет назад
5:37 this magnifying glass seems not to be working 🤔
@Nry_Chan
@Nry_Chan 5 лет назад
So, as a game developer myself, it's often the case that when working in a larger company that there's a central asset database where game assets are stored. As the assets were stored under /Layout/ItemIcon_00.szs, it's most likely a developer copied the assets from the centralized database into the game's engine in order to work on the Item Icon system. Programmers copy assets from other things all the time so they can continue to work until the final assets are delivered, afterwards, they either remove them completely, or just replace the location they're loaded from. (The latter is often easier to do). Seeing as those images are located under the /Layout/ folder (which is used for storing User Interface things) and the amount of them, I'm fairly confident saying they were just copy/pasted by a programmer for testing and weren't deleted properly.
@letsplaypro5563
@letsplaypro5563 3 года назад
Loved the insight!
@justaspectator9762
@justaspectator9762 5 лет назад
I already know most of this, but it's well edited and a good explanation, Subbed (:
@GentlemanGamer94
@GentlemanGamer94 5 лет назад
Great video! It really is odd and mysterious that _____ (not spoiling the video) files amongst other things were stuck in Maker's files. It's excellent food for thought. 🤔
@TheUnGhost
@TheUnGhost 5 лет назад
While I'm not going to accuse you of a click-baiter, this was somewhat of a poor way of explaining the "hidden character". Really, it should be called "hidden image" as it's basically just that. If it was an original character instead, maybe I wouldn't have been so critical. Plus, this is old news and stuff that most of us already know honestly. EDIT: Holy crap, didn't expect this comment to gain over 100 likes. Thanks, guys!
@HistoryandReviews
@HistoryandReviews 5 лет назад
Hes a Brit, theyre still pissed we whooped their asses in two wars less than fifty years apart with an army of fucking crop farmers 😂 what do you expect
@danny-vr9ey
@danny-vr9ey 5 лет назад
History and Reviews are you on crack, what does that have to do with anything
@kushkungvivo744
@kushkungvivo744 5 лет назад
@@HistoryandReviews you're damn high
@visualgagging
@visualgagging 5 лет назад
Yeah this felt pretty clickbaity to me as I'd already seen it on videos a couple years ago
@srfrancium9728
@srfrancium9728 5 лет назад
@@HistoryandReviews 📸That's going in my cringe folder
@juniorwmg
@juniorwmg 3 года назад
Im so glad to say that Nikki is still around in Swapdoodle (in german "Kritzelpost"), which is the official Comeback of SwapNote/Nintendo Letter Box. I think Nikki should be shown in some System Applications.
@bonkmaykr
@bonkmaykr 5 лет назад
7:35 It's worth noting that 3d engines such as unity are often used for many 2d games, including Cuphead and Streets of Rogue, to name a few. It's possible that those assets were used to test splatoon's engine during development and so they were just mindlessly carried over to the next game since it was for the same engine, just incase they needed it. Theres also some benefits to having 2d games made in a 3d engine. Also they could have at one point wanted to use a real 3d mario instead of a prerendered one, so it would make sense to have placeholder models ready.
@cube2fox
@cube2fox 5 лет назад
The NSMBU style isn't just sprites, as he said, at least Mario himself is a 3D model. To render him efficiently they need a 3D engine.
@Saver310
@Saver310 2 года назад
Streets of Rogue
@CringePoop
@CringePoop 5 лет назад
The filter that you keep on putting over the mario maker game play makes it look like it's slanted.
@incog0956
@incog0956 5 лет назад
More things in the video are slanted
@mynameismmandimheretosay7979
@mynameismmandimheretosay7979 5 лет назад
First time watching this guy and I have no idea why he did that, Nintendo isn’t crazy with copyrights anymore as I have observed
@RaphielShiraha64
@RaphielShiraha64 5 лет назад
@@mynameismmandimheretosay7979 hum yes it is no idea where you got that idea
@prestoneo19962
@prestoneo19962 5 лет назад
2:35 I think you mean the tip of the goal pole!
@1Thunderfire
@1Thunderfire 5 лет назад
I love looking about on TCCO and finding out more about game mechanics, programming oddities, etc. I have no knowledge of how to do these things myself so it's cool that others do know how to find these weird hidden things.
@jacknation1141
@jacknation1141 5 лет назад
7:43 Correction: Bowser and Bowser Jr. are also 3D models. -
@camping6464
@camping6464 5 лет назад
Correction : The only sprites that use the 3D Model in the NSMBU game style are Mario, Yoshi, Bowser and Bowser Jr.
@amigosecretonavidad1442
@amigosecretonavidad1442 5 лет назад
@@camping6464 what about goomba Boo and koopa?
@amigosecretonavidad1442
@amigosecretonavidad1442 5 лет назад
@Blaid oh.... Ok
@pulse27
@pulse27 4 года назад
You are wrong all enemy's are 3d models
@eksmad
@eksmad 5 лет назад
5:55 is that a sound effect from Another Code for the Nintendo DS...? I know I heard this jingle somewhere aaaaaa!!!
@ksquidplaysminecraft
@ksquidplaysminecraft 5 лет назад
It's a stock sound effect. It's literally everywhere. I've heard it in cartoons mostly.
@Master_48
@Master_48 3 года назад
It's used in Phoenix Wright Series
@bolton7961
@bolton7961 3 года назад
I know it’s in ace attorney
@PleaseUnsubscribeHaha
@PleaseUnsubscribeHaha 5 лет назад
7:39 Not only Mario, but also Yoshi, Bowser and (If I remember correctly) Bowser Jr.! Still the 3d-ifying of the 2d textures is really impressive and it's hard to tell the difference between what's 2d and what's not :p
@ThomasGameDocs
@ThomasGameDocs 5 лет назад
Oh yeah, good spot! I shouldn't try and write scripts from memory ;)
@Pepagg8
@Pepagg8 4 года назад
I think the splatoon files were used as references for the amibo costume from splatoon
@artusicam3
@artusicam3 5 лет назад
Love the vids just like they are. Professional finish with such a small viewer base your great man!!!
@ixiwarlockixi2665
@ixiwarlockixi2665 5 лет назад
You know how mario maker 2 has miis and outfits for them? Well, what if mario maker 1 was planned to have miis and they used the splattoon outfits/characters models for early testing?
@zux128
@zux128 3 года назад
well mario maker was actually built on splatoon
@Uptxred
@Uptxred 5 лет назад
Me: Sees thumbnail Guess 1: Frisk Guess 2: Dora Guess 3: Edna from the incredibles
@katiamancin3746
@katiamancin3746 5 лет назад
😂😂😂😂
@penisos9828
@penisos9828 3 года назад
Guess 4: DA GREAT WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAll.
@sh4dowde
@sh4dowde 5 лет назад
My bet on the Splatoon file is, they just needet a random picture with a grid-like structure to test the function, thats cutting the sprites out of a picture. And this was probably the first picture with a grid-like structure they found somewhere and forgot to delete it.
@Sayora77
@Sayora77 5 лет назад
The idea of Mario characters in Splatoon was thrown around during Splatoon's development but I don't think they actually seriously tried.
@NessExplains
@NessExplains 5 лет назад
You pristine individual Stop being so lovely gosh darn
@splatinatheoctoling7130
@splatinatheoctoling7130 5 лет назад
“Tip of the iceberg”? I think you mean “Tip of the goal pole”.
@shitpost-o-matic7469
@shitpost-o-matic7469 3 года назад
That profile picture, i used to know somebody that had it
@Zkyball
@Zkyball 5 лет назад
1:35 "You Can See It Gone Through a Whole lot of Changes" Ikr.... *YOU CAN PUT 999 SECONDS*
@BowserTGT
@BowserTGT 4 года назад
That intro was absolutely.... BEAUTIFUL!!!
@hiddenfromyourview
@hiddenfromyourview 4 года назад
Looking at the *types* of items from Splattoon in SMM and how they were used in Splatoon (some kind of in-game store bought with in-game currency)? Could they have imported some of the store game mechanics in to SMM as a test? Maybe they scrapped the idea, but it was already integrated in, so they just left it. Just a thought. I don't own either game.
@_stardustcolors
@_stardustcolors 4 года назад
swapnote did come back as swapdoodle on the 3ds (i have it)
@flanuffal
@flanuffal 3 года назад
“Tip Of The Iceberg” My Brain: Mario 64 Iceberg Also Me: Wait A Minute... Very Clever.
@jennihenni1
@jennihenni1 4 года назад
Well done for doing so well on RU-vid !
@happyboitaranza9059
@happyboitaranza9059 5 лет назад
Maybe they were using the Splatoon sprites as placeholders for stuff like Mushrooms and blocks? Idk :v
@egon3705
@egon3705 4 года назад
In that case, why not just use sprites from existing Mario games instead of a game that's currently in development and barely relates to Mario?
@happyboitaranza9059
@happyboitaranza9059 4 года назад
@@egon3705 Because they're developing Splatoon at the same time and it would be easier to just extract sprites from there instead of getting a different gave and taking their time to extract it from there.
@abcdefghijklmnopqrstuvwxyz5526
Mario Maker's internal folder structure is almost identical to Splatoon's. The file formats used are also the same between the two games. There's plenty more (fairly blatant) proof than just these leftover files that MM uses Splatoon's engine. Mario Maker using sprites over Splatoon doesn't really mean anything in the case of reusing a game engine either. The Splatoon engine's 3D functionality would still be used, considering that NSMBU has fully 3D elements alongside pre-rendered ones.
@MinecrafterPictures
@MinecrafterPictures 3 года назад
My guess about beta Splatoon content in Mario Maker 1 is because Mario Maker 1 uses a heavily modified version of Splatoon's engine (before it got released) (based of my knowledge with Gmod compared to Half-Life 2) but they somehow forgot to remove the leftovers from the game.
@lauratiso
@lauratiso 5 лет назад
We were blessed by the RU-vid algorithm. Your videos are amazing. I wish I'd discovered your channel before.
@justforlawlsandtrolls
@justforlawlsandtrolls 5 лет назад
Maybe they were using the splatoon items to test how the 2D sprite trick in SMBU worked, and were comparing some 2d splatoon gear to the 3d ones that they could easily get. It's just a theory, but it might explain it. Although it doesn't make sense that the 2d versions would be deleted and not the 3d ones.
@ZarkWiffle
@ZarkWiffle 5 лет назад
A lot of code and general resources go into games that you don't necessarily see in the mechanics or general play experience. Take the unreal engine as an example. Snake Pass and Gears of War both run on the same code base. What probably happened is the Mario Maker team "forked" the Splatoon engine for likely something along the lines of a dev tool or some specific tricky bit of code or something. Also don't get too caught up on using a 3D engine for a 2D game. All that you need to do to make a 3D game 2D is use what's called an orthographic camera.
@TheDevstar2000
@TheDevstar2000 4 года назад
Here's my theory; Maybe Nintendo planned on using those Splatoon images as skins on characters or items to try to promote Splatoon, and then, for some reason, scratched the idea part way through the process. The images look complete because those could be sprites as well. Maybe they scratched the idea because of the changes Splatoon went through, or maybe they didn't think having small 2d items like that in the game would encourage anyone to want to buy Splatoon.
@americantimelord8720
@americantimelord8720 4 года назад
Maybe the fine folks on the Splatoon team needed help designing certain items, so they had their friends on the Mario Maker team help. Then, the artwork could have somehow ended up in Mario Maker by mistake. Or maybe they sent them over so the amiibo character sprite for the inkling could be accurate. Maybe the Splatoon team wasn't clear on what the Mario Maker team needed, so they sent a bunch of stuff.
@TT-xk2hy
@TT-xk2hy 3 года назад
Swapnote is still available in Germany! There are also all DLCs available like different pens or different papers!
@Tinkerer_Red
@Tinkerer_Red 5 лет назад
You know, you can use the way back machine, it's an extremely helpful tool for researching.
@BCMikuFan
@BCMikuFan 4 года назад
Guess one: The two teams messed up with their USB drive. Guess two: A person originally want to borrow some functionality from Splatoon, which gets denied, and the files is deleted improperly. Guess three: The codes are actually from a unreleased game/game update somewhere else(high chance from Roblox Arsenal, which always get ripped off) which the game development team got from GitHub alongside with other code they actually wanted.
@ThatElmoGuy22
@ThatElmoGuy22 Год назад
It was probably for people who didn't have the money for splatoon but wanted to play it with friends
@Wanking_wanker
@Wanking_wanker 5 лет назад
3:05 I DID NOT- oh wait...wrong Nicky
@Lukz243
@Lukz243 5 лет назад
Swapnote was just my favorite app in 3DS, it was there that I found out I enjoy drawing (but denied because ~lacked any talent~ to draw)
@ciamosabi
@ciamosabi 4 года назад
I love how you got about 15 seconds of Mario Maker footage and just reused it over and over throughout the video, Resourcefulness 100 in my books 👌
@playingwithstory247
@playingwithstory247 5 лет назад
Had to sub just for that brilliant opening sequence!
@JC02official
@JC02official 5 лет назад
I am guessing it’s Nikki from Swapnote that is shown in the thumbnail before watching this. EDIT: I was correct.
@Left4Cake
@Left4Cake 5 лет назад
Wonder if the Mario Maker team was just borrowing tid bits from the Mii Verse functionality from Splatoon 2.
@mikeluna2026
@mikeluna2026 3 года назад
Well, if they shared the same base engine (which is really the core that handles audio, graphics, animation, input, networking, drawing UI, etc, not the gameplay itself) then it could be a totally reasonable idea, even if the games play very differently. I imagine they could have been working on the engine (either one or both teams concurrently, or with a specialized team just for the game engine). Using version control, like GIT, allows merging changes from multiple programmers to a single repository on a server, which then can be used to downloaded it or get updates). So someone working on the engine may have used some of those files to test some functionality in the game engine and just left them in the last revision of the engine repository (I imagine they probably stopped working on the engine way before shipping Splatoon, so it's possible the Splatoon team may have updated some graphics "locally" but never pushed those changes to the engine repository).
@TheBoxyBear
@TheBoxyBear 5 лет назад
It may be possible that the Splatoon artist team simply sent their work to the Super Mario Maker team by mistake, and whoever received it put it in with the other assets, to then go unnoticed until release. Or if they noticed, didn't bother removing it in fear of breaking something.
@overforest1195
@overforest1195 5 лет назад
Maybe the Splatoon costumes were in the code because amiibo shrooms were planned for the U theme as well as the NES mario bros. but scrapped early on, with these left behind.
@Alex_White2010
@Alex_White2010 3 года назад
0:22 I will arrest you for hacking Nintendo
@McBreezyCTF
@McBreezyCTF 5 лет назад
This is the most underrated channel I’ve ever seen
@_DogoTheSpamtong
@_DogoTheSpamtong 4 года назад
I like that opening you had a clip of some movie and slaped some Nintendo developers pictures on it. I like it
@bukachell
@bukachell 5 лет назад
7:39 *and the backgrounds are 3d*
@richarddurden1252
@richarddurden1252 5 лет назад
Could it just be that they were made in the same engine and the outfits were just left behind
@TCT2023
@TCT2023 5 лет назад
In the Splatoon part of the video, I saw what looked like an Ink Revolver in the images. That would be SO COOL.
@porky1118
@porky1118 3 года назад
0:55 I hate, when people show this same memory allocation C code everytime it's something related to programming or "hacking". Looking in the game files probably hasn't to do anything with programming, especially not memory allocation in C.
@Liphyrus
@Liphyrus 5 лет назад
Am i the only one who thought it was a goomba with arms in the thumbnail?
@yoshinomasai3970
@yoshinomasai3970 5 лет назад
Oh, a face reveal!
@zakzak247
@zakzak247 5 лет назад
He already did one
@princesidon
@princesidon 5 лет назад
yoshino masai it’s not a face reveal
@justforlawlsandtrolls
@justforlawlsandtrolls 5 лет назад
R/wooosh both of you
@zakzak247
@zakzak247 5 лет назад
@@justforlawlsandtrolls I don't think so
@LamarINH
@LamarINH 4 года назад
Just for Lawls and Trolls REREREREREREEE shut up
@Bemw0
@Bemw0 5 лет назад
Honestly I think you are my new favorite RU-vidr
@lilsnorlax5378
@lilsnorlax5378 5 лет назад
Your channel is amazing dude
@markmelo2779
@markmelo2779 5 лет назад
I still have the first game for the 3DS. I made many levels. Still do.
@justforlawlsandtrolls
@justforlawlsandtrolls 5 лет назад
*Second
@BarbosaGuy
@BarbosaGuy 5 лет назад
But hey that’s just a theory
@Rosie_Cozy
@Rosie_Cozy 4 года назад
A GAME THEARY!
@SageGilbert191
@SageGilbert191 3 года назад
@@Rosie_Cozy theory*
@bestesthd
@bestesthd Год назад
The 2 teams were likely developing the engine on a shared repository, and by mistake assets from Splatoon made it into the engine repository at some point. Nobody bothered deleting them, and that's that. 🤷‍♀️
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