This is where things start getting exciting. Combat. What it’s really all about. Today we get to see the new mechanics that Games Workshop are putting into The Old World for everyone’s favourite phase. For the most part it’s looking like increased design space for close combat units, reduced lethality and a lot more interesting mechanics around how units deal with losing combat. All of these changes look really thought out and positive. Getting more and more excited for this one. Enjoy!
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22 окт 2024