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The Option Select you probably haven't heard of 

Brian_F Clips
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25 окт 2024

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Комментарии : 89   
@joydivider805
@joydivider805 4 месяца назад
Small Note: Characters like Blanka or DeeJay can Drive Rush into a backwards moving special to bait reversals.
@ΚρανίΩ
@ΚρανίΩ 4 месяца назад
does rashid or eds sway kinda move work i can't test it rn rashid can go throught people with his double kick move so maybe that
@biggamallafluer2758
@biggamallafluer2758 4 месяца назад
Must be nice having an invincible reversal that isn’t a slow ass super
@arthurgomes9248
@arthurgomes9248 4 месяца назад
Let me guess, you play Kimberly?
@ricniclas
@ricniclas 4 месяца назад
it sure is
@biggamallafluer2758
@biggamallafluer2758 4 месяца назад
@@arthurgomes9248 lol damn you guessed it. I played shotos in 5 but I wanted to do something different in 6. Starting to regret my decision
@arthurgomes9248
@arthurgomes9248 4 месяца назад
@@biggamallafluer2758 Well. If you like the character, stick with with. Work towards being really good at it. Or try others... I started with kimberly, got frustrated during ranked with her limitations(and my own), shifted toward blanka after I saw menaRD playing, looked fun, so here I am at my humble 1500 mr with the green boy. Left my Kim in Gold XD
@jabwaff68
@jabwaff68 4 месяца назад
Just wake up drive reversal
@banja_
@banja_ 4 месяца назад
Should probably mention you can get caught not blocking low if they drive rush into c.lk. Can be avoided with doing the 323DP motion. Flashkicks and supers are can still get caught.
@junior1388666
@junior1388666 4 месяца назад
Yep, i get that a lot agains chun players. They love doing 2mk dr into 2lk
@aprilgwynn
@aprilgwynn 4 месяца назад
That random but repeating training mode selection is so real LMFAO, I wish there was a way to make it not truly random, like guarantee to get it once every few cycles. Tetris 7-piece bag type beat.
@ravesage
@ravesage 4 месяца назад
You can adjust the odds of each replay option, not really the same thing but it can help you focus on the more common option while being ready to check others
@dizzygunner
@dizzygunner 4 месяца назад
If there's zero chance to get the same move 20 times in a row, it's not truly random
@mothman5035
@mothman5035 4 месяца назад
Ywnbaw
@PietroMarcer
@PietroMarcer 4 месяца назад
For real, same thing happened to me yesterday and it was a choice between three equally probable options. Game picked number 2 like 10 times in a row
@pandabs6845
@pandabs6845 4 месяца назад
Another fun one is against Luke is mash drive impact on medium knuckle, if he overcharges you can can a DI combo, if he does perfect knuckle nothing happens
@BrianFClips
@BrianFClips 4 месяца назад
They actually buffed the medium knuckle so that doesn't work anymore in the new patch. Luke will recover in time and counter-DI
@pandabs6845
@pandabs6845 4 месяца назад
@@BrianFClips I did not know that thank you for the info
@bobbobertson3285
@bobbobertson3285 4 месяца назад
Yeah new training wheels just dropped
@bobbobertson3285
@bobbobertson3285 4 месяца назад
To anyone wondering, there is some meme tech counterplay to this. Aside from Akuma, rashid, guile, chun, and cammy, you as the attacker can do crMK>dr immediate DI to beat the dp. Akuma and Rashid do enough hits to break the di. The others will go over you and land, though they are still not punishable after landing. Guile and chun will be +2, cammy will be -2. I tested this with Luke and Jamie as the attackers, it is possible other characters with weird DI’s may have special interactions.
@ΚρανίΩ
@ΚρανίΩ 4 месяца назад
if you wanna test it i think dj is probably punishable after his reversal on di if i remember correctly he has the longest recovery after ex jacknife
@bobbobertson3285
@bobbobertson3285 4 месяца назад
@@ΚρανίΩ All the characters that I did not list are indeed punishable through various ways. For some, the DI hits directly like Ken and Jamie, for others they land are very negative.
@tabeticemperor1814
@tabeticemperor1814 4 месяца назад
I mean all this is, is using an invincible reversal on a frame trap. Since they can do a block string, you are using an OS to D yes, but still the DP only comes out when it would be a frame trap.
@azizkash286
@azizkash286 Месяц назад
It's still very strong
@judgedeaths4032
@judgedeaths4032 4 месяца назад
Luke rolled heads 12 times on that coin flip.
@AudioNoobie
@AudioNoobie 4 месяца назад
Super cool. Nice to have another answer to DRC on block
@chebil_y4967
@chebil_y4967 4 месяца назад
Watch me do this option select only to be thrown after blocking DR jab.
@jaquelinegillisfrancine2923
@jaquelinegillisfrancine2923 4 месяца назад
Brian! God dammit! Now that you talked about it Capcom will patch it so everyone is forced into guessing
@ΚρανίΩ
@ΚρανίΩ 4 месяца назад
no people have known about this for about 7-8 months now and its been actively used in pro play also if you look at it its actually pretty balanced. no free offense with drive rush cancel you gotta go into lights so that gives limited approaches, if you do a heavy and nothing you can block a reversal but you are suseptible to getting punished for it and grabs lose in all cases to reversals. that is some of the most perfect balancing possible for this kind of move
@aZ1d
@aZ1d 4 месяца назад
This is a godlike os, thanks Brian!
@femshepFGC
@femshepFGC 4 месяца назад
This kind of tactic also does numbers for me with modern Marisa. I can mash out a level 2 or level 3 super after a low forward drive rush on block, and it will only come out if they don’t maintain a true block string. Risk-free opportunity to abuse the modern in most situations, unless the cancelled button does allow them to block like what you showed with Luke’s heavy punch (also true of Marisa 6HK DRc.) LOL and of course now I finished the video and you demonstrated with super as well. Good shit.
@ParabolaTool
@ParabolaTool 4 месяца назад
And this is another reason modern is fucking stupid. No skill involved in having to quickly do the input just mashing one button like a monkey.
@zonk834
@zonk834 4 месяца назад
On hitbox you can mash dp by holding down and mashing df+pp. Makes situations where you anticipate to dp a little more consistent.
@ricniclas
@ricniclas 4 месяца назад
One important thing is, try to lab against a character with a 4 frame 2LK, they will punish your DP input if they catch you before you finish it Chun Li, Marisa and Zangief have 4 frame 2L, probably a lot of other characters as well
@gmwes
@gmwes 4 месяца назад
marisa's 2LK is 5 frames. her 4 framer is 2LP
@ricniclas
@ricniclas 4 месяца назад
@@gmwes oh, sorry. I mixed them up
@zappelins8942
@zappelins8942 4 месяца назад
Would a low beat this OS (like cr.MK>DRC>cr.LK)? I remember that lows are not automatically blocked in some games even if the string is gapless but I don't know if that is the case in SF6.
@Demonstormlord
@Demonstormlord 4 месяца назад
Other comments on this video say yes.
@joydivider805
@joydivider805 4 месяца назад
Not if you're doing this OS properly. You can enter the DP input during the buffer window and return to crouch blocking before their Cr.LK hits you. It requires some execution though.
@friend4720
@friend4720 4 месяца назад
Not if Chun Li does it
@ΚρανίΩ
@ΚρανίΩ 4 месяца назад
it doesn't beat the os if you do the motion and crouch block fast enough but if you're too slow then yes it beats it.
@matmachin9992
@matmachin9992 4 месяца назад
I'm still new, especially to high level tech like this so first off thanks for the video. Is it similar to buffering a move, afaik and I've only just kinda learned that, so it's like doing the move really early so it only comes out if the first hit hits. Is this similar but with just holding block instead of pressing a button? Have to do the move early and if it's able to come out it will but if not it won't? Thanks.
@junior1388666
@junior1388666 4 месяца назад
Is this high level? Ive been doing this since forever lol. And i suck! And you dont need to block right away after dp since the lp is a true blockstring, your character will auto block it. But you do need to block the next atacks after the jab.
@ΚρανίΩ
@ΚρανίΩ 4 месяца назад
you are indeed not high level because blocking will keep you safe from crouching buttons aka crouch light kick the autoblock will not
@junior1388666
@junior1388666 4 месяца назад
@@ΚρανίΩ yep ur right. U can still dp 2lk but the timing is harder. Wonder if dp then parry OS could also work. That would be a even better option cuz u have a chance to perfect parry. It'd be also easier, at least for me doing dp then going back to down back really quickly is tough
@ethanr3480
@ethanr3480 4 месяца назад
I fought a Marisa as Akuma, we both jumped at each other and I air fireballed but the fire ball went straight through her and she was able to hit me with a normal. Was this a bug or something else?
@b4n73r2
@b4n73r2 4 месяца назад
air fireball is treated as an air attack not a projectile so if she used that one uppercut thing that’s prob what happened since it’s immune to air attacks
@ethanr3480
@ethanr3480 4 месяца назад
@@b4n73r2 she hit me in the air, unless one of her jump attacks counts as anti air she didn’t press a button until the air fireball went through her
@megapussi
@megapussi 4 месяца назад
without more info or a video we can only guess at what happened
@b4n73r2
@b4n73r2 4 месяца назад
@@ethanr3480 oh my bad i misread no clue then
@dworser
@dworser 4 месяца назад
a lot of jumping attacks have projectile invincibility on the lower parts of their hurtboxs so that when you correctly time a jump with an opponent throwing a projectile you can punish them without trading with said fireball. In your case, Marisa probably pressed a jump in to air to air you that happened to have that invul. Very rare to happen since there are so few air fireballs.
@Minizor27
@Minizor27 4 месяца назад
the community has been fuzzy dping for centuries minimum without knowing
@ScuffKinn
@ScuffKinn 4 месяца назад
Only if I had a an invincible dp
@Albertmars32
@Albertmars32 4 месяца назад
I knew this since the beta cus daigo and other jp players were doing this os a lot. I have yet to implement this in my gameplay cus it takes me too much mental stack. Plus when i try to ex dp super fast i get miss inputs.
@ghosty8118
@ghosty8118 4 месяца назад
I’m still confuse. So I input dp then block after the c my?
@MrCrimsonftw
@MrCrimsonftw 4 месяца назад
I swear training mode always picks the same option so many times. It’s weird cause it’s supposed to be random
@Stabrinality
@Stabrinality 4 месяца назад
For a long time I was like well, I guess random means sometimes I'll get the same option out of 4 15 times in a row, but it happens constantly. There might be something screwy going on
@ΚρανίΩ
@ΚρανίΩ 4 месяца назад
thats what random is probabilities if you go to a friend right now you say heads or tails whatever they they say they will be right about 50% (this is just a fact) of the time but they might win 3 times in a row (chances of that happenning are 1/8 but still very possible) ive also done some video game programming and it does look like the computer tries to emulate randomness in a flawed way but it is still 10000 times better than the way a human would do it
@partifire
@partifire 4 месяца назад
Oh i didn't even know that this was tech, i was just doing this because i thought mashing dp during drive rush was funny
@travispaddy3206
@travispaddy3206 4 месяца назад
Is brian on Akuma now or is he gonna go back to ed?
@XCT82
@XCT82 4 месяца назад
this will wreck Manon! yesssss
@vahallen9876
@vahallen9876 4 месяца назад
I tried to learn to do this consistently, then quickly stopped because I’m an Ed main and my DP comes out in 13 frames because fuck Ed right?!
@bobbobertson3285
@bobbobertson3285 4 месяца назад
On the bright side, you wont get delay buttoned on wake-up. You’ll get jabbed instead!
@willkpc
@willkpc 4 месяца назад
#FixTf2
@hotdog5927
@hotdog5927 4 месяца назад
drive rush into a true blockstring low lk or jab low lk catches people trying to do the dp os, but the damage you get from lights in this version of the game is pathetic
@RNGuice
@RNGuice 4 месяца назад
Okay so obviously I’m DOG at fighting games, but to me as a casual player OS’s like these seem kinda busted. Like the whole point of fighting games is kinda about guesswork, mitigating those guesses so that your option works no matter what option they choose seems kinda nuts to me. I dunno
@BrianFClips
@BrianFClips 4 месяца назад
Short answer: not busted.
@salttrader4113
@salttrader4113 4 месяца назад
Option selects make the game too mechanical, for me, it takes away from the fun of it frankly. I see why pros do it, but not sure I care to play that way...
@Rubykiku
@Rubykiku 4 месяца назад
Hell yeah, I also find it more fun and rewarding to make a perfect guess rather than OS.
@thecoolkid440
@thecoolkid440 4 месяца назад
Option selects add another layer of play. The most basic os you'll see is delay tech, where you delay a throw tech to option select strike or throw. But it gets punish countered by shimmy. So now instead of the normal options you have higher risk options that cover more normal options but open you up for harder punishes.
@salttrader4113
@salttrader4113 4 месяца назад
@@thecoolkid440 yeah, but the extra inputs you have to do is what I don't care for. OS have been secret tech for ages it seems, kind of makes the game loaded with stuff to do, prefer a good guess than try to answer 2 options with an OS. Just a play preference...
@gunnellagann
@gunnellagann 4 месяца назад
I'd agree if the number of option selects in the game was high enough. All and all i like having the delay tech to counter throw loops, since they can be nasty. I'm less of a fan of the os in this video, but in general i'd say it depends on the context, os doesn't always take away the fun
@BrianFClips
@BrianFClips 4 месяца назад
This is not a very technical OS and I really think this is totally an uncharitable view. It's a strategic decision, it's still a guess. All fighting games have many common techniques that are "OSs". Do you delay tech? Do you mash dp while in block stun? Do you buffer normals into specials in neutral? Congrats you are using option selects. Don't group all OSs together. It's not a productive or consistent way to judge them and is kinda just anti-intellectualism applied to gaming. Might as well say "I prefer to be worse at the game". Which is fine if tmyou don't want to learn everything, but that's the true nature of it.
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