I loved this game as a kid. The Bespin platforms map turned boys into men I swear. Those hallways had some of the most insane firefights I've seen in a game. Battlefront 2 was an improvement but there is a special charm about the first game. It's simple but does so many things right. I'll always love it.
AHA! I spotted your trap! It was Cloud City that had the hallways, not Platforms! For me, it was the Rhen Var ice caves, playing as the Republic against those damn Droidekas that was what really tested a young man's mettle!
@@Snipergod1024 Think they're talking about the bridges connecting the central platform. Charging them is probably the closest I'll ever feel to going over the top, especially when the AI puts some droidekas at the other end.
@@sm901ftw It was the word 'hallways' that threw me. If they'd used the term 'walkway', I'd have agreed. Those platforms are a nightmare, that is truth.
At 4:52 in the video, the reason you explode is because the Rebels set a minefield right there. The NPCs are actually very smart. You stole a vehicle, and flew it into their "asset protection"
The NPCs are not really all that smart. They ONLY place landmines where the developers placed nodes. Without paths and nodes, AI will just bee-line to any command post and if an object is in their way, they get stuck. Original Battlefront AI do seem to be more dangerous than Battlefront II AI. Battlefront AI like droidekas, snipers, or AI piloting turrets will totally get you if you don't get them within 2 seconds. Battlefront II AI seem to always aim where you were 2 seconds ago. Whenever I encounter an AI piloting a turret, I know that I just need to keep moving and he won't hit me. I can attack 5 AI in Battlefront II and know I can take them all out; it is hard to attack 5 Battlefront AI at the same time unless you have nades, mines, rockets, mortars or other 1-shot-kill weapons.
@@perditusthornatus6518 I always liked the AI in SWB When u shoot they hide behind objects, or sometimes run towards the first vehicle they find, they run away when close to losing their health bars, they know how to follow each other and walk in groups, I mean the only problem with them is their awful range.
I think the things I miss most from Battlefront 1 that didn't make it into battlefront 2 without mods is probably the following: More ships/dog fighting on planting and being able to do bombing runs on some maps instead of them only being in space (2) The "third" teams like tusken raiders. and honestly the maps themselves. Not to say Battlefront 2 maps were bad, they were still very fun but I also missed the battlefront 1 maps for being just as good. xD There is being able to lay prone too, buuut I didn't really use it much and I don't think the AI did either.
Concussion grenades Vehicle interiors Planetside dogfights Yellow faction Environmental hazards Unique and nostalgic UI All this really made bf2 not exactly the successor to bf1
I love battlefront 2, but I agree that there are some things that were better in the original. One that comes into mind is the battle of Hoth. In the sequel they put an imperial command post inside the rebel base. I guess it was for balancing purposes, but it ruins the feeling of the clash between two opposite forces, with the attacking one that has to earn every step before colliding and the other one that must absolutely keep the enemy at distance, otherwise being crashed
tbh i originally watched this just to support you, but i ended up really loving your analysis of game balancing!! it didn't matter that i knew literally nothing about the game - you explained it well enough for a newcomer to understand without isolating any viewers who've played it. i imagine starting a new creative avenue like this would be kind of terrifying, but i really hope you keep doing these kinds of videos!!
That 1 ice map (Not Hoth the other one with blue ice) was absolute godtier, when the AT AT finally gets between the tall buildings buildings and the battlefield just explodes with chaos and death due to so many spawning at the AT AT… Soooo badass. My only gripe was the CIS Droideka was massively powerful and meant auto lose for Clones on 9/10 maps (Fixed in 2 when Jet Troopers would actually do damage against them) lol
You're referring to Rhen Var Harbor map, best memories on that map. For open battle and chaos, Battlefront I was so much fun to play, but battlefront II has such seamless improvements to the base game that I makes it better in certain ways, but I have equally good memories on both games. Nothing beats the Bespin platforms.
Ayo Ethan. If you haven't already, I HIGHLY recommend "Antstafer's Battlefront Enhanced" mod if you own the PC version. The mad lad reverse engineered the code so that the spawnable units are increased, the maps have updated textures and geometry, and the AI is absurdly smart on both sides. It's the most fun I've had with gaming in a loooong time.
Thanks for the Rec! I’ll check that out As for your direct naming and demanding of attention, Ethan has expressly stated he won’t be doing that kind of stuff in the comments. Presumptuous and out of pocket you acting like you guys are chums. He’s a busy man at the least and a bit more than a noble rung. Reveal your better half and consider just speaking to his watchers ie stooges on our level, don’t be barking up using his first name. He simply does not need that.
Why? Liggle bro mode watching big bro dom mode hogging the ps2? What can’t launch something at his head then run and lock yourself in your room so he can’t retaliate? Gonna sit there and let him hoggle it? Stockholmed
I think I played battlefront on the PS2 and battlefront 2 on the PSP. I put a lot of hours into it and got very frustrated at it. Sometimes I could zone in and do well but a lot of times it was just getting sniped. When I caught the stream I was hit w a wave of nostalgia and I was like 10 and trying to teach my dad how to play it.
Beating the campaign on hard was a real experience, you gotta come up with strategies to beat some maps. Chossing characters for speed, then going with fure power, or mines to block paths. So fun
Yeah, Geonosis: The Spire and Endor were probably the toughest missions I have ever played in any videogame. I guess I had 10+ tries for each of them and even then I could get a win with 1-2 teammates only
Battlefront 1 is one of those games from a bygone time that remains special and unique to return to even though the sequel was better. An opposing example would be Left 4 Dead, everyone always forgets the first game because almost all of the first games' content is in 2. This game has some of the best maps, atmospheric dogfighting and proning (and a better HUD in my opinion), stuff 2 doesn't have.
I appreciate this video a lot. Everyone seems to obsess over 2005 Battlefront 2 since you have space battles, playable Jedi and Sith, and Episode 3 locations. You said it best-2005 Battlefront 2 outdid its older sibling. But to me, OG Battlefront 2004 is a lot of fun. You had some really interesting maps where you could have ground battles, vehicles and Starfighter fights all on one map (Dune sea and Hoth come to mind). You could pretend that you were in the Rogue Squadron games by playing on maps like Bespin Platforms. Most maps felt wide open (unless you were in a starfighter, lol). The fact that you played as a regular infantryman was a stark contrast to an era of Star Wars games where you only played as the main movie heroes and it really felt cool to be a nobody in that case. This game's color palette was quite vibrant compared to the dull, drab colors we got in Battlefront 2. Most of all, this game was fun especially when played with family and friends.
I still play the OG Battlefront on my Xbox. Still a blast loading up dune sea and trying to capture all the Tusken Raiser command posts then killing their remaining forces so they go “extinct”.
I remember how terrifying it was to see a NPC Jedi or Sith walking/running towards you and deflecting everything from your weapons to AT-AT and Fighters bolts like nothing even though the lightsaber can deflect them but the wielder of the lightsaber feel the recoil as you bounce the bolt back or to another direction but the only way to kill the Jedi or Sith is by throwing grenades and rockets around their feet
They won’t deflect AT-AT blasts. They’ll fly up into the air then fall on their butt, and get back up like nothing happened. They take “walk it off” too literally lol. But you can kill them by stepping on them with the AT-AT. It’s just hard to time right
@@SOMEGUY7893 yep. Or my preferred method is if you take an IFT-X (clones) or TX-130 (Empire) and push the jedi out of bounds a ways, and they will stay there the rest of the match never getting any kills
Classic wizzard video, that's the standard of quality I've come to expect from a channel such as this. Never played any of the SW games but this looks dope
One of the biggest things I love about the original is how bodies get launched into space when you shoot them with rockets or the big guns on a vehicle
I remember having a physical copy for the original xbox, that I would have played a lot on xbox 360. Both battlefront 1 and republic commando were some of my favorites. And eventually years later I would buy both the original star wars battlefronts and republic commando for pc, and play them every now and then because how how much I loved those games. Not just because I can run them way better than most other modern games, that cost a lot of money, but because I loved playing the games, and had a place in my childhood that I liked to relive a lot
I LOVE this game. I remember going round a friend's house when I was like 10 and playing it with them and I really felt like I'd found the perfect game. Even now nearly 20 years later I think this game is fantastic; easy to pick up and play which means it's great to get split screen action on with a friend. I like the QoL that 2 added but I think the maps in that game aren't nearly as good. Glad people are seeing this game for its greatness!
oh!!! What a lovely video :D Such a thorough, interesting analysis in only seven minutes! Im glad you finally got around to doing this after you spent so long wanting to, and it really seems like you had fun making it :) I'll definitely be on the lookout for your next one.
The reason why newer games feel more clunky and don't have the same "magic" is because overtime it became less about "hey lets make a good game that everyone will enjoy so we can sell as many copies as possible to get our money" to "hey lets nickle and dime everyone for every inch of content after they already purchased the game so we can make even more money, finish the game to make it good? no just add more items to the store section"
I started playing this again on PC. I really don't like shooters on PC but the nostalgia of this game is just enough to make me suffer through controls
Recently I saw this on the Xbox store for like, three or four dollars. Downloaded it so fast. I didn’t realize for how long I’ve been chasing the high of the Bespin Platforms hallway in a video game. The game holds up so incredibly well, just as well as its sequel. In fact, this one does a few things better than its sequel, as you pointed out.
I grew up playing the first Battlefront and I never really quit. In fact I still boot it up a few times a year to dive into nostalgia heaven for a couple of hours. There are still mod maps being made, so the game never gets old for me. I never played multiplayer tho, bot matches always satisfied me enough. I liked Battlefront 2 as well, but for some reason the graphics are a bit inferior to BF1 and as much fun as it can be to slay through hordes of enemies as the Emperor I really dig the premise of the first Battlefront: you're a disposable, nameless infantryman executing your orders - not an overpowered hero who gets all the praise after the battle. BF2 had some cool modes though: really enjoyed the hunt mode in which you could kill Gungans or Wampas or even play as them. Also the campaign was very well made with cool missions. BF1 lacks in the game mode department but remains my overall favorite to this day. Edit: 0:12 casually forgetting about Empire at War & KotoR lol
Nice content! I still revisit Battlefront 2004 from time to time for how immersive it feels compared to other SW games. I would definitely add Kotor and Kotor 2 to the list of SW games that are still playable today.
Yeah, when I got my hands on BF1 having a 3rd faction on some maps was awesome and the fact they could also control command posts was awesome too. Tho I wish you could’ve played as them.
Still play this game even today on Steam. I know when I was a younger kid I always wanted to Play the Jedi or Sith because they were unkillable unless you landed on them or threw them off the Map and I finally got that opportunity with modding the game to allow you to play as the Jedi or Sith and roaming as Darth Vader being unkillable and just blocking all projectiles is awesome. I even modded the game to have about like 500 reinforcements and 32 or so AI per team so yeah its an awesome battlefield and being the Jedi or Sith player makes you feel like you are leading the charge.
I never played the original battlefront 1 or 2 as a kid. I grew up with battlefront 2015 and played battlefront 2 2017 throughout its rocky history. But i decided to pick up the swbf2 and played it split screen on xbox with 3 of my friends and its easily my favorite game to play when i have friends over now.
Just bought battlefront 1 and 2 along with KOTOR 1 and 2 off the xbox store. They have/had a sale depending on when you read this. Old games but have been a lot of fun revisiting
This is what turns me off about EA's Battlefront 2 . Its no longer about being the pawn or the regular soldier, its all about the heroes. Its like they completely forgot what star wars battlefront was about. I remember when the AI was only controlling the heroes it was hard asf to kill them. The first starwars battlefront that EA made was actually really good but it lacked content. They were in the right track until the changed the whole narrative.
5:50 The game had a dozen maps, what you meant was 4 planet and the game still had multiple modes compared to BF2004 which has only one. Also the cards let you customize your own playstyle (which is good actually) and the heroes are pretty good(especially the dlc ones). You are right for the rest tho.
In Battlefront 2 there is a mod which allows a 4 team conquest mode, which is super fun. As for why they removed stuff, likely due to balancing issues. I didn't like flyers in the first game, they handled well but the problem was that the maps were too small most of the time and they rarely affected the actual game.
There's really nothing like the start of a battlefield or battlefront match where all the vehicles and troops are moving out in one force against the other
Just stumbled on this video. Want to say I completely agree with you on ever point from the ant analogy, to the ship style, to the exact opinion on the new battlefront games. While battle front II is the better game for some reason I truly like the first one better. Also glad to know I’m not the only one that loved the tatooine dunes map with the tuskens as a third party. Loading screen sound effects hit different too
Hey pee great video i liked it a lot and it seems very common in this comment section so good work!! You should make a video on richie the barber he's a literal freak
Ah, my first star wars game thaty family bought from a store. We had the Super Nintendo trilogy, but they were bought at a flea market. I remembered this one, and Dead or Alive 3, that I bought at a Target. Which is still up and around to this day. I believe my original copy works fine, judt that the OG Xbox doesnt read it anymore. Thankfully my 360 and Xbox One does.
The OG Battlefront did (or rather didn't) do a lot of things that I felt was better for the experience. Space battles were cool... At first. I personally got burnt out on them. Even in a game that was essentially doing the same thing over and over again, it felt like space battles had little variation to them and because Galactic Conquest was designed the way it was, there was a good number of these space battles. Playable Heroes were a ton of fun... At first. Some of the heroes were perfectly fine, but eventually you played them more than the troops and it was just OP. Keeping the heroes as AI I think was a good idea, at least in standard game modes. Awards also added a lot of incentives to doing well... But got annoying because of the visual noise and audio noise they produced. Plus it took away that "just 1 soldier" vibe that the OG had. HAVING to use the alternate "elite" variants if you swapped weapons was also a bummer. The one thing I will say that BF2 did that I ALWAYS wanted in the OG was the commander classes that buffed their allies. OG had better ragdolls.