That tunnel anomaly moves and it`s not random. It moves in waves with the safe island in the middle. You just have to time it right I'ts also a one way thing so you can safely go from south to north without getting blasted but not the other way around
All your food got radiated when you went to pick up that last stash. when you wanna go somewhere with high radiation you should drop off your good food somewhere nearby
I did the same, but without mods (exept for community patch for CS) and I must say that COP is on a totally different level than the rest - quests quality and the world reactivity are superb.
Its less of a slog compared to gammas economy. There is nothing artificially holding you back so you can fly through early-mid game easily but you will pay for it if you're not prepared for the CNPP
TBH Radiophobia is still better choice than Complete mod - people used to recommend it a lot for graphic, but forgetting about gameplay changes (for worse). Radiophobia provides challenge and atmosphere, so it's cool in my book for 1st playthrough. Original is quite rough and old, especially shooting that's quite bad. If you go for Clear Sky then SRP with additional fixes (Alternative Ballistic is a gamechanger for better) is enough. Call of Pripyat need no mods or patches - it's quite casual experience compared to really rough Clear Sky... BTW you get better reward for rescuing Nimble if you go there alone. Played so many time, but learned it recently.
@@samithonjames370 There is patch mods that fix all of the game-breaking bugs for all 3 games. He really should play the originals just for the sake of doing it, would make good content
As someone who can't bring themselves to play the old stalkers because they are so old, bless you qloud for doing it for me so I may live vicariously through you. (Edit) The mod makes the game look a lot better.
nice i was looking for a more vanilla like experience to replay the story in a more immersive way. anomaly always kindof dragged me out with all 3 games available at the same time and random generated objectives etc. Hyped to try that
Sorry, I didn't understand, it will sit on which game. I mean, should I have previous radiophobia versions or SOC, or Clearsky, or after downloading it run by itself? (sorry 4 bad English)
So, in the vanilla trilogy gunplay was very different from what gamma would look like. Bullet spread was wild back then and hitting anything at range (especially with pistols) was nearly impossible.
I'd recommend using a web map or something to find dead hunter/explorer stashes for the side quest when you get to it, the bodies themselves arent very hidden but the stashes are really vague and hard to find most of the time.
The food does not "spoil" when you have food in your inventory and you enter a high rad area, the food gets radiated lmao, took me until Radar to understand this
0:47 "this one is still alive, the lucky one" 1:11 "for this piece of garbage I'll give you..." 2:24 " when you get enough fresh air, come in" 13:51 habar=stash
Just a disclaimer of what Radiophobia changes from the original. It doesn't alter the main story line too much, but it does add a lot of non-canon side quests, such as finding the dynamite for Wolf, the character of the Mentor and the Seeker faction, etc. For a more vanilla experience but with improved graphics, lighting and gunplay, Autumn Aurora 2.1 is better recommended. it would make the transition to Clear Sky and Call of Pripyat smoother, as Radiophobia plays very differently from the OG games. Radiophobia is great, but it may warp how you think the games play if it is your first playthrough of Shadow of Chernobyl.