10 FPS is perfectly playable actually, it's in the sub 5 territory where it gets sketchy, particularly in PvP :D I used to raid around 10 and got set back to 5 on pull
Just want to again say, as I do everytime, that I absolutely love this series. Thank you for making them! It’s so fun to sometimes be reminded of things that I haven’t thought of in like 15+ years lol
@@christopherfortney2544 "I didn't see it therefore it didn't happen" ~guy who absolutely definitely personally observed every second of every single player's gameplay at all times.
there was an island south of tarren mill i think that had a wizard on it and you had to work at the quests and puzzles to make it to the top (i think, it was a long time ago), this single area used to crash my pc all the time. i even had to have GM's move my character as i couldnt log in without a bluescreen and crash. eventually it caused my graphics card to die and i avoid that place to this day.
I loved that hunter tame challenge in warlords. When I was doing the fight someone else tried to help me. The NPC just used kill shot on the guy, killing him instantly and resuming fight between us like nothing happened.
Kind of surprised Tel'Abim didn't make an appearance in BFA, as that would have been the perfect time to either have it off the coast of Zandalar, or be one of the islands you visit on expeditions.
The banana civilization is more powerful than any evil forces we have encountered in WoW and their target ? People who have used them as a scale to literally everything!!! Ps: you're excluded from their wrath Hiru
Man, the first time I wandered into the Dal sewers was by mistake. I got lost, couldn't get out, found the BM AH and was confused by how expensive the items were, then I got eaten by the shark. It did that glitch thing where it just popped up through the boards, one shot me, glitched back into the water, through the boards, back & forth a couple times before swimming off. When I finally released and ran back to my body someone had bought off the guards and I was flagged for pvp. It was a rough introduction, took me 2yrs to go back down there lol.
My favorite Easter egg is one of the ferry masters in Kul tiras is named Denzel Crocker like the teacher in fairly odd parents who is obsessed with fairies. Lol
I happen to be playing WoW as I watched this and I just checked: Tel'Abim isn't on the Kalimdor map at the moment. Not that that means anything, entire continents tend to be randomly "discovered" on Azeroth from time to time.
I remember a similar thing to the thunder lizard tail, in MoP with an item called "Ruthers' harness" which summoned a yak. You could summon hundreds of yaks in the same manner, which also led to FPS drops and even dcs if you had a crap PC.
Most toys are not on the GCD/do not share a CD AND there are LOADS that are A: useable in combat, B: useable while moving, C: useable while in a raid instance, D: useable while in an arena. If you use an addon that extends macros (I use macro toolkit to give me 1056 characters per macro) you can macro all of the toys that fit the above qualifications. Doing this I have been able to cause other players to DC using my toy macro in both raids and pvp instances, and this was during legion.
I was occasionally one of those pricks back in the day in Ironforge. You could do the same thing withe the old pet items putting four or more then rapidly summoning and dismissing has the same effect.
It's cool to see these videos and see if I knew about the content in them or not. Ever since I started playing in vanilla I always loved doing glitches and finding hidden things. I have screenshots of weird symbols outside the walls of deepholme I never found the meaning of. Maybe I'll see info on those in a vid one day.
There was also the same bug as the thunder lizard tail with the Yak Rider Mount toy from Mists of Pandaria that would summon a single yak. But if you bound it to up & down scroll wheel and spam you could summon hundreds of yaks to run everywhere. Definitely crashed many players during peak MoP with multiple people doing it hahahaha
hey man its cool to see you still going strong. i used to watch the hell out of your videos back in the legion era. Idk why you popped up today, havent played WoW in a long time but good to see you still doing your thing buddy
imagine if we had more race specific abilities and class weapons. what a shame they gave up on that to begin their money grabbing journey with TBC. also why start with Priest / Hunter? Rogue daggers or Shaman 2h weapons would have been cool options to work for.
@@brandoncastellano1858 well yeah every class had their own lower level quests for useful gear and every class had the sunken temple quest with it's own good rewards at 50 but Rhok'Delar and Anathema/Benediction are best in slot items until phase 6. the shaman helm isn't that great by comparison.
8:31 It funny because that could've been the single best way to make all classes available to all playable races while STILL having each race have their own unique spin on each class. Heck I'd even have gone so far as to make *"racial/cultural specs"* for each player characters' race to choose from, like a *"bladmaster"* spec option for orc warriors or *"mountain kings"* for dwarf warriors, maybe with probably both being an *"advanced spec"(?)* for them to unlock in some immersive epic quest chain. We know each race and culture has their own unique takes on melee heavy fighters, spell casters and other things that don't neatly fit into the frankly boring, bland, not immersive and generic class specs they have, basically *"classes"* as they are presented in game don't really exist, there's no universal warrior archetype nor any other class save for the hero or lore named classes like deathknights or demon hunters. Even the term *"mage"* is pretty vague as virtually every arcane magic based casters are unique in their traditions and methodologies, heck most who mainly use arcane magic don't use it exclusively and will often dabble in or mix in other forms of magic such as light, shadiw, fel, even nature or spirit magic,thus creating unique lores of magic. This cultural sorcery and mysticism is prevalent in lore such as Kul'tiras' *"tidesages"* who while mechanically are very similar to the generic in-game shamans are actually practically speaking their own unique practices of magic, mostly based on arcane but interwoven with their religious beliefs and reverence for the seas and its mysteries if one must you can think of them as highly religious mages, that mix in spirit magic and communion with *home brewed arcane traditions.* But anyway that's just something of a little rant I've had before about classes and how they are structured in World of Warcraft and how I wish things were more creative and immersive!
I ended up getting that Sega CD/sewer shark combo as a kid (only to play sonic cd of course), it was such an odd game to comprehend as a kid...thanks for the memories lol
That’s why if they ever go to do a classic + they can easily just add all the scrap content they never finished due to other things would be great to see it all.
Here is something you may be able to research but maybe not. During cata i just had a few lowbie alts on Horde side and one day I log into Org and some one had kited a NPC mob into town some how. This mob was one of the draginkin from Mount Hyjal in an area behind The Sanctuary of Malorne and was one where u need a dagger quest item to remove their armor or something before you can do damage to it. I dont remember the quest name. But any of us who would attack it would do no damage and the guards were spam spawning and charging right at it and doing no damage either. They guy who kited it to town called it his new pet and all these years later i still can not figure out how he got it to town as i thought all mobs reset after a certain distance and also i dont think in cata there was a land path to org from Hyjal. it was pretty crazy scene and i wish i had video or screen pics but alas not
the Cannonball from the BFA intro starter quests could be kept if you didn't finish the quest and be used infinitely as well as macrod into your ability's. Was super funny looked like a big AoE cannon ball splash going off. Had so many people messaging me asking wth was going on
I played rogue in vanilla I even ran naxx world second clear...never heard of the vanish thing...might be because of 17yrs ago but I don't recall having any problems dropping combat...oh..that explains a few things we just thought that's how shit worked
i did this with a quest there that gave a smoke bomb. my brother and i discovered this and ran around stormwind as night elf rogues spamming it everywhere. people went crazy. Also in battlegrounds. The next day it was patched. If only we kept it a better secret XD
I really enjoyed the Warrior weapon quest, the Whirlwind Blade I think it was. I got the axe version on my orc warrior. The class quests were cool to. Some of my most favorite quests were for my druid to get the early forms.
For the class quests in classic. They was rushed on its release so didn't have time for developing long class quest. And by time they was done with bugs and content pushes. Burning crusade was in the horizon so took all their focus.
I used to do this to anyone who went above and beyond BMing me, with audio macros before they changed the API. I probably only did it 3 times, but I always had the biggest shit eating grin when someone thought they could camp my alt for an hour.
7:50 cannot disagree more. Seeing countless people running around with legendary weapons that was in the lore annoyed me. Same with your player being the sole reason the world's don't get destroyed.. was much better when you were just some plucky adventurer helping out like in ICC and before
Another really cool and unmentioned hunter encounter were the spirit beasts in Mists of Pandaria. The porcupines in the Jade Forest, Krasarang Wilds, and Kunlai Summit were some of the most fun taming mobs ive ever had. Each color of porcupine spirit beast had their own mechanics and tactics used to efficiently tame them. You had to lower their health to 30% before they were tameable so there was a fight phase before you were able to tame them. Unfortunately you also couldnt have your pet help bcus it had to be abandonded in order to tame it sub 30%. They all hit really hard and were incredibly difficult to tame at the time. Now its really easy to do so because you can just lower their health in a matter of seconds, drop a trap, and start the tame.
skymirror toy from mop could cause games to crash in legion also if you used it on someone using the herbing or alchemy thing that turned them into an immobile tree, the game couldnt handle it so itd dc people in the area.
@@hirumaredx while this song is really good also, it’s not quite the one I’m looking for. It’s also on the history of talent tree video at 1:17. Whatever it is I love it.
Plot twist: Zovaal is actually a former ruler of Tel'Abim, and his entire plan was to return and regain his banana throne, then invade all worlds with his banana armies!
Personally, I think Rogue salt is the most delicious thing ever. Oh boo hoo, your auto escape button was broken? Cry about it more. Also I remember the "Fel Wolf Boss", I felt so great when I finally killed her.
Can you do a video going over either specifically when DK's could cast plagues on anyone close enough even without LoS, being PvP flagged or even on your own faction. Or just in general a video of ways players were able to unintendedly kill each other
I think you’re talking about the plague from a raid/dungeon boss. People would get it and it wouldn’t go away if they hearthed, then spread it when they die. People took it to Org’s valley of strength and the rest is history. But I don’t think it had to do with DKs necessarily. If it did happen and I don’t know about it feel free to share!
@@generalgamer50 nope sometime in either cata or mop you were able to use a macro to /cast the debuff plague instead of actually casting the spell. It had a super long range and wasn't blocked by LoS you could also use it on anyone as I remember it being used, and using it, in Org to kill fellow horde players. Another thing iirc is it didn't cost you any runes and some people abused that in raids as well. I can't remember how long it lasted I don't think more then a few days for a hotfix.
the vanish bug is horrible programming. Instead of programming everything to not reveal, They should have the character itself check if it "can be revealed" when spell effects that would reveal hit. Turns out even professional programmers make spaghetti code.P
There are sooo many things we didn't see/get and could/can enjoy in all of the WoW titles - getting knowledge to all of that via several vids etc. through out the years, I'm SURE I'm not the only one who wishes that Blizz' would have had taken far more time in developing the different titles for more details and many stuff they'd just cut out because of their short timetables for the release of a next expansion by mostly only around a year after the previous one...😐😔 Maybe those releases doesn't bother the junk-hard-players of WoW but for the major part, the casual/normal player/gamer a 'one year timecap' could and can be FAR more chellangeing, aspecially by reaching the end content or get gear/stuff etc. someone personally wants to get. (even I'm no exeption from that, started WoW shortly over the mid of Vanilla via a crappy PC + web connection, I wasn't able to reach the raidcontend nor lvl 60 before TBC was launched, same for TBC -> max lvl yes etc. but no 'end raid content' in form of EotS, BT or SW because WotLK was out before and for it it kinda continued (again) because I couldn't get to ICC 'in time'... In Cata there on, I was able to go to ALL of its content for the first time/first expansion since I've started playing WoW since around 5 years.😶🌫😶 And yes, I didn't enjoy all of that time because I've seen kinda all of the mentioned 'problems', bugs and so on that occured in the game over that time and some were frustrating and nervewracking.^^ So I can understand players who jumped into the timeline of WoW by start gaming and getting more and more frustrated not even having 'done anything great' until the next one was knocking on the door again and so were forced to kinda 'start from zero' again all the way, by even knowing not to reach any 'greater' goals at all.😪 After Cata I left WoW - because of the stupid implementing of those 'Pandas' - cutting out MoP and WoD, coming back via start of Legion (I'd saw the whole gameplay, mechanics and so on changed in a way I'd really kinda liked^^) until the end of BfA due to more work in RL etc. (you know, the 'famous' reallife hit^^) and not having played since. But I've followed every new part that came and by announceing the up coming new part on the BlizzCon, which should close on to Sargeras swort and the end played in Legion, I'm a 'little bit' hyped to that and thinking about coming back to my beloved Azeroth again...🤗😏😎❤
for the client crashing ability, that wasn't the first time players could do that. back in original TBC, there was actually a infamous 5 man arena team comprised of all druids whose main tactic was to have them all perform tranquility all at the same time, which would crash their opponents clients because most people had poop computers.
The Vanish bug was bad all the way through WoD and in TBC, WotLK blizzard denied it was even happening. Tier excuse id BS too. How fast would they fix it divine shield if it didn't trigger, spells broke it and went through it.
You missed a banana fact, its named Tel abim in reference to the song made popular by the movie Beetlejuice. "TALI ME BANANA, DAYLIGHT COME AND ME WANA GO HOME".
Took too much time to do, and they stopped because of another project?!!!! omg.. Activision and their greed is all over that statement. Making proper content isn't important, just pump out more titles quickly for the money grab..
Islands that large don't stay uninhabited in this climate zone. The writer of the diary was stranded on a small uninhabited island. Also, the fact that TAB is s super common food item implies trade, which implies settlement. Although the guy might have been crazy enough from the beginning to get "stranded" in a secluded bay right next to a busy port.
Thank you for doing all of these they are great. I especially love the not-so-subtle touches by Flying Buttress (whom I learned of from you channel btw.) I've read all the Warcraft books he's done segments on & his versions are way more fun!!
Maybe U will unlock a Easter egg of U eat enough of the low level 5 bananas. After 512 bananas the next banana will speak with the character and opens a portal to the secret banana island. Did anyone tried to eat 512 bananas yet?:D
Quitting WoW was the best thing that ever happen to me. I have real friends now and a girl friend a real career. Everything just starting coming when i stopped playing. I hate this game so much
Ah, the good old wow exploits. I remember enraging people on arena by simply holding the game window with right click and freezing my self in the elevator. Often they would wait a while, start whining and eventually concede the fight. It was too easy to enter arena at the same time with two teams and farm points, but every now and then, we would match other people and had to annoy them that way.
nobody mentions the old maraudon scepter in these vids. you could vendor it for 3g and reclaim it by talking to an npc, place a repair bot next to said npc and gold cap in a couple hours of just spam selling it.
10:57 but this doesn't make sense. Surely, since the banana was so common back on the continents, people would have to go there and get them. Someone must have met or seen him in that 1.5 years no?
My guess is, if Tel'Abim Bananas are a thing in vendors all across the map, the guy stranded on the island is back and has made a business out of these bananas.
Do you also run the duel logs channel? My friend refuses to listen to reason and I need outright confirmation it’s you before he eats his own words along with a helping of crow