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The Redemption of Cyberpunk 2077 

DJ Peach Cobbler
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Today, DJ Peach Cobbler sacrifices Cyberpunk 2077 and Red Dead Redemption 2 to the RU-vid gods. The disappointing mess of Cyberpunk reminds him of...another game with noble goals, lofty ambitions, and loads of crappy decisions.
HEAR ME, OH AL-GORE-ITHM. BESTOW UPON ME CLICKS OF PLENTY FOR I HAVE DONE AS YOU BID.
Music Used:
Exodus in America
• Video
Mountain Hymn Red Dead Redemption 2
• Mountain Hymn
May I Stand Unshaken High Honor
• May I Stand Unshaken? ...
American Venom - Red Dead Redemption 2
• Red Dead Redemption 2 ...
Ocean on his shoulders Bioshock
• Bioshock Soundtrack: 0...
May I Stand Unshaken (Low Honor) Red Dead Redemption 2
• May I Stand Unshaken? ...
Max Payne 3 Theme
• Max Payne 3 Theme - Ma...
Samurai Chippin In
• Cyberpunk 2077 - Chipp...
Disappear (Sidewalks and Skeletons) Ruiner
• Video
Cyberpunk 2077: Ambient and Exploration Music
• Video
From Past to Present - Skyrim
• From Past to Present
Born Unto Trouble - Red Dead Redemption
• Born Unto Trouble
Red Dead Redemption 2 trailer Song
• Red Dead Redemption 2 ...
Mountain Hymn RDR2
• Mountain Hymn
GTA IV Theme Piano
• GTA 4 Theme Song Piano...
Cyberpunk 2077: Ambient and Exploration Music
• Video
Major Crimes Cyberpunk 2077
• CYBERPUNK 2077 SOUNDTR...
Videos Used:
Red Dead Redemption All Missions Walkthrough • RED DEAD REDEMPTION - ...
Red Dead Redemption 2 - Arthur Tells Sister He's Dying & Is Afraid (Very Sad Cutscene)
• Red Dead Redemption 2 ...
Special thanks to Zenith Maldren, as Lawman 2: / levidomm
Friends, Commenters, countrymen, lend me your ears;
I come to bury Cyberpunk, not to praise him.
The evil that men do lives after them;
The good is oft interred with their bones;
So let it be with Cyberpunk. The noble Cobbler
Hath told you Cyberpunk was ambitious:
If it were so, it was a grievous fault,
And grievously hath Cyberpunk answer’d it.

Опубликовано:

 

27 сен 2024

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Комментарии : 2,3 тыс.   
@owlgaming2476
@owlgaming2476 3 года назад
Once he showed the cyberpunk girl trailer I was like, Oh yeah this is a cyberpunk video not a red dead one.
@claudiathomas2529
@claudiathomas2529 3 года назад
To be fair I'd be down with him analyzing and breaking down the themes and motifs in both red dead redemption games.
@claudiathomas2529
@claudiathomas2529 3 года назад
@Nagger cobbler provides a c unique perspective to red dead
@feno8104
@feno8104 3 года назад
Cobbler is really good at introducing something else to us and circling it back around to what the title is
@greendude0420
@greendude0420 3 года назад
Same, and it gave me December 10th flashbacks
@afreestate8466
@afreestate8466 3 года назад
That transition was smooth af, though
@lecisteim_1945
@lecisteim_1945 3 года назад
This entire channel is underrated. Best dessert on RU-vid
@jordanrose8443
@jordanrose8443 3 года назад
Yes it is.
@morgang9882
@morgang9882 3 года назад
THANK YOU I completely agree and I’m glad others do too
@CharzaKitsune
@CharzaKitsune 3 года назад
Eeeeeexcept for me scratching my head about that Capitalism bit wondering if he thinks there’s *really* a better solution If not and he’s simply stating the obvious, fine; I agree Just am genuinely curious if my pessimism is founded or not
@mynameisearlitsatvshowlookitup
@mynameisearlitsatvshowlookitup 3 года назад
Well there's no need for that..
@indravu57
@indravu57 3 года назад
Ya a lot of video essayist just spout dumb shit that doesn’t mean anything. But he uses analogies and comparisons really well. Maybe just bulk up the videos to also cover counter points to his own argument
@Rainbowhawk1993
@Rainbowhawk1993 3 года назад
“When you try to please everyone, you please no one.”
@letsBrn
@letsBrn 3 года назад
"A game where the player can do anything is a game that focuses on nothing" - Yahtzee crosshaw
@kasparpantzare8529
@kasparpantzare8529 3 года назад
Well said no more need to be said
@stevie_blunder344
@stevie_blunder344 3 года назад
The embodiment of what went wrong with cyberpunk 2077
@EpicGamer-kj1tj
@EpicGamer-kj1tj 3 года назад
😔👊 socity
@AhmadWahelsa
@AhmadWahelsa 3 года назад
I really hope if they ever decided to make Witcher 4, they don't listen to some angry casuals who says the game are way too long.
@tylercafe1260
@tylercafe1260 2 года назад
I'll never forget that time in RDR2 I had a horse die for the first time. It was in the mountains because I was trying to catch the Arabian Horse for RDR1 nostalgia. Ended up being a big long mountain survival horror story with a big ass bear and wolves. The bear killed my horse I was on and since I was in the mountains I was far far away from any fast travel points and since it's the mountains only the rare horse would be my reliable way back out of the mountains. Idk how long I spent up there. Definitely 2 irl days of hunting for food, finding shelter, and fending off pissed off wild life until I found the damn horse. I will never forget how genuine that whole scenario felt. Like I was legit stuck in the mountains do to my own accord and the games wild life AI. That whole experience made me ball my fucking eyes out when I saw that same horse get killed in the final cutscenes. I never felt that experience in any other game unless it was like Minecraft where the whole survival mode is always like that. But for that just to happen to me in a game where they tell me "You're railroaded the entire time" I just don't think it's the whole truth. Play GTAV and then play RDR2. Huge huge difference even though they're very similar. RDR2 just did what GTAV think it was doing.
@factoryreset855
@factoryreset855 Год назад
Yeah, and I get why some people might say that all those little immersive mechanics might be a chore for them, when you've spent hours feeding your horse, brushing it, comforting it, bonding with it, customizing it and then it dies, it hurts more. Cleaning the guns is not that big a deal as it doesn't need to be done that often and looting might take a while, but you already get so much stuff that it isn't really necessary, I liked the slow gameplay in the open world and really felt immersed. I wish rockstars doesn't get rid of all of that because of complaints like that, because for me, that's where the magic was, not the missions when hundreds of enemies are launched at you, but the slow, quieter, immersive part, with well made animations and attention to details.
@Spiderella3959
@Spiderella3959 Год назад
@@factoryreset855 honestly I really wish RDR2 had a lot less heavily scripted story moments where you are forced on a path, slowly making your way to a marker to go into a cutscene to go into a shooting gallery to go into another cutcene and more of the classic rpg elements where things just kinda happen themselves and you get only vague hints on how to approach things. It would transition into the freeroam, slow-paced survival segments the OP was describing much more organically imo
@factoryreset855
@factoryreset855 Год назад
@@Spiderella3959 Yeah, the mission's structure was the weakest part of the game imo, while the open world's structure was it's strong one. I wish they'd rework the way they design quests, nowadays when I play, I just roam the map and do side content instead of doing the main story (already finished it once)
@jessh4016
@jessh4016 Год назад
lol
@jonnyjoker01
@jonnyjoker01 Год назад
@@Spiderella3959 This is exactly the point of this video. RDR2 was developed for 8 years, by about 2000 people according to google. It already was a massive undertaking and developing an immersive and "free-er" quest system would also be one. It's the same reason why mechanics in Bethesda games are not perfect, and why CDPR's games are really strong at the story, quest system and worldbuilding but nothing else. When developing games you have to make trade-offs because it's insanely expensive, the technology moves fast and the more things you stuff into your game the more you risk having a stable and performant product.
@bastiwen
@bastiwen 3 года назад
The "I'm afraid" from Arthur always brings a tear to my eye :(
@stardust_2339
@stardust_2339 3 года назад
God damn I hated that. "Hey I know you are on your' best bud's funeral but hey, wanna buy a new car?"
@arkhamcreed4326
@arkhamcreed4326 3 года назад
Clearly he wasn't your best bud if you pushed back his funeral for a bunch of random bullshit that TRIGGERS those calls. Seriously if you actually treat the death of your best friend with the respect it deserves and go there first nothing interrupts it.
@user-bs3wg2kf2t
@user-bs3wg2kf2t 3 года назад
^ literally went to his funeral the moment i could. no one interrupts you. :shrug:
@stardust_2339
@stardust_2339 3 года назад
@@arkhamcreed4326 going into the neighborhood triggers those calls, Only thing I did beforehand was clearing Watson as much as I can BEFORE the heist
@Xuchilbara.
@Xuchilbara. 3 года назад
@@stardust_2339 that’ll do it because you have to much street cred
@CarlinHerbert
@CarlinHerbert 3 года назад
Wait what
@feandil666
@feandil666 3 года назад
A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away.
@tomaspereira2787
@tomaspereira2787 3 года назад
Me: *deletes game I AM THE GREATEST GAME DESIGNER
@adventuringwolf8517
@adventuringwolf8517 2 года назад
You only really beat the game when you go outside and play some B-ball.
@WretchedRedoran
@WretchedRedoran Месяц назад
Wasn't that the philosophy behind Ico on the ps2?
@se7enhaender
@se7enhaender 3 года назад
_"...the NPCs actually don't have bad AI..."_ Wait a minute, you're not actually going to defend this bullsh- _"...they have no AI."_ Ok, you got me scared for a second there.
@G.A.C_Preserve
@G.A.C_Preserve 2 года назад
Can't have a bad one if you have none at all Big Brain alert
@MeanBeanComedy
@MeanBeanComedy Год назад
Had us in the first half, not gonna lie
@sweet-lara
@sweet-lara Год назад
They're just A.
@emilekub850
@emilekub850 Год назад
The ad timing was perfect too
@mrbigglezworth42
@mrbigglezworth42 Год назад
@@sweet-lara They're more A then I
@hexahedronhead7516
@hexahedronhead7516 3 года назад
“The marketing seemed to imply it was the second coming of Jesus Christ but lord and savior is not a genre” is such a raw line. Your style of discussing topics is fantastic. You could title your videos anything and even if they were about something completely different I wouldn’t notice, because you get me hooked every time. Keep up the great videos and please talk about anything you want, because it will be a treat to listen to regardless
@zekebednarczuk5739
@zekebednarczuk5739 Год назад
That 5 minute opening was quite possibly the single best written opening to any video I have ever seen. In a few short minutes, you perfectly summarize the core thesis of a game, a game separate from the game you analyze in the video, so that you can then fall back on said analysis as a lens to view the prime focus of the video. Masterfully done.
@swimmerfish34
@swimmerfish34 3 года назад
I have to disagree on the "unnecessary" mechanics in RDR2. Maybe it was just me, but part of the reason I was flat out balling at the end of the game was because I had cleaned Morgan's arms and legs, his guns, and his horse. I had cooked his food and fished and camped with him. Part of what makes him such a relatable character is that you have to step into his shoes so deeply that you can't help but feel his character progress through the story. It made me more invested in him, and for me that made the payoff much greater.
@khoing1111
@khoing1111 3 года назад
Well, each person has their own taste I guess. I personally hated all the time-wasters in RDR2. So much so I never finished it. I might even say that it disrespects my time by doing so. But hey, good to know there are people liking that kind of stuff.
@ussliberty109
@ussliberty109 3 года назад
I understand, but is it really necessary for me to hold (A) to bathe or when I need to craft 200 split point bullets individually? Making me hold a button over and over again when I could just relax and watch a (skippable) animation ruins the immersion for me. There isn't a minigame when we skin animals or set up camp but I still appreciate those things and believe a minigame would make them worse.
@Sontronite
@Sontronite 3 года назад
@rinkerthemaker looting takes 5 decades. theres one time waster i can think of
@aadipie
@aadipie 2 года назад
well said
@bekirkl4658
@bekirkl4658 2 года назад
Nah
@TheElephantChumpkin
@TheElephantChumpkin 3 года назад
I forgot I was watching something about cyberpunk through the intro. I mean, a compact in-depth analysis of RDR1 in 5 minutes about the folly of redemption and forgiveness that had me hooked was literally just context. What a masterpiece. I'm starting to see a pattern that the best content creators on this dogshit platform tend to be the most hidden. Well done.
@Orinslayer
@Orinslayer 3 года назад
Visibility becomes a curse. RU-vid channels die because they try to monetize everything they make to a growing audience.
@Blitzkrieg1605
@Blitzkrieg1605 3 года назад
Saying hi before you hit 1 million subs. Just don't develop a cocaine habit and don't blow all your money on Lamborghinis.
@izrael820
@izrael820 3 года назад
You mean 5 dollar Bj's
@fermentedcakes
@fermentedcakes 3 года назад
He can't do both?
@scottdonahue7633
@scottdonahue7633 3 года назад
That's exactly what I would do.
@riskit_4_thebiscuit
@riskit_4_thebiscuit 3 года назад
Another feature people wish they would add to Cyberpunk.
@Eli_Guy
@Eli_Guy 3 года назад
"A heartfelt dumpster-fire" is probably the best way to describe this game There was something about it that kept me playing through all that nonsense
@tyler547
@tyler547 2 года назад
I really liked the city environment, even though it was lacking in detail. I recently played it for the first time so I never saw how rough it looked at launch. I still ended up getting bored of the game and started another Witcher playthrough lmao
@wesleyleigh4063
@wesleyleigh4063 2 года назад
You call it a dumpster fire yet you played it and enjoyed it?
@guyWSonicpicture
@guyWSonicpicture 2 года назад
@@wesleyleigh4063 yah...you can do that..
@sashimi879
@sashimi879 2 года назад
@@tyler547 that's a shit game as well
@niksatt4843
@niksatt4843 Год назад
Despite the bullshit I hear I still want to play
@andraskovacs5431
@andraskovacs5431 Год назад
A year later. After watching the cyberpunk anime I realised what 2077 did wrong. While the world and the story in it were punk... The game itself wasn't. It followed every single modern gaming tradition and lost itself in them.
@CyberPonz-nc3oh
@CyberPonz-nc3oh 3 года назад
Plot twist: the glitches are just Johnny Silverhand messing with you.!
@mikhaelgribkov4117
@mikhaelgribkov4117 3 года назад
You write this comment everywhere.
@SirDankleberry
@SirDankleberry 3 года назад
@@mikhaelgribkov4117 And yet he's not wrong.
@Gurnium
@Gurnium 3 года назад
not wrong
@patrickobrien1198
@patrickobrien1198 3 года назад
So if redemption doesn't matter you want them to like, shoot the game to death in broad daylight instead for justice right? Idk man it's still a pretty kickass game
@mikhaelgribkov4117
@mikhaelgribkov4117 3 года назад
@@patrickobrien1198 emm, what? Do you replied to wrong comment? By the way, they should be the ones to get punished, not game. People were all to foolish to buy into "We aren't like other companies owo" and forgive some stuff, but now it's clear, they are new stage of asshole corpos who are self-aware and know what strings to use.
@sgt.eclair
@sgt.eclair 3 года назад
Honestly? While I get what you're trying to say about RDR2, I gotta disagree with the criticism of the minor things like eating, cleaning guns, and feeding your horse. These things barely take any time; the eating is tied to the health system and you'll generally replenish it mid-combat in a matter of seconds only occasionally, guns take forever to degrade in condition and can be cleaned rapidly or instantly at a gunsmith, and feeding your horse is only done after very, very long periods of time. I may be biased due to my love of food in video games, but these things all do not make the game worse as a whole. You may dislike them, but that does not mean EVERYONE despises them to the same extent.
@CatharsisXL
@CatharsisXL 3 года назад
*Laughs in Persona*
@kaz_1392
@kaz_1392 3 года назад
Yeah I agree with you...... I liked those added features
@calebpark1185
@calebpark1185 3 года назад
@@kaz_1392 dude if you don’t want to be immersed then have a dirty gun and horse. These features may negatively affect the pacing, these minor flaws are so small you can look past them. Also if I’m gonna buy a gun and customize it with many designs I appreciate the cleaning, watching my guns going from dirty to clean you can appreciate these subtle details. To add on I feel like the horse is very crucial for the game and the idea that you can take care of it helps me enjoy and be immersed the RDR2 world. If you don’t like this game you should play the assassins creed franchise.
@kaz_1392
@kaz_1392 3 года назад
@@calebpark1185 ???? I was on the side of I like the fact that you have to clean your gun and horse..... Did you read my comment properly?
@ace0071000
@ace0071000 3 года назад
Yep, the big part of RDR2 is that it's more than an open-world crime game - it's a wild west immersive sim - with a good story on top. Those little things sell you the fantasy of being in that world.
@aleksanderboguta5974
@aleksanderboguta5974 3 года назад
Great take. Especially since you can clearly see how at a certain point they realised there's no way they'll ever complete the game before the deadline and just cut everything down to the simplest working version and moved the "open world development team" from adding even more useless buildings filled with nothing and visited by nobody to peppering the map with NCPD activities and heartless sidequests to pump the gametime up to the minimum acceptable quota. Cyberpunk is a complete and utter failure, a wasted opportunity and something sorely needed by CDPR. They had a stellar career up to this point, but everybody needs to fall from time to time to get a reminder, that reality exists and can hit you in the ass. Here's to hope it allows them to grow and release even better games in the future.
@3093DaNieLe3093
@3093DaNieLe3093 3 года назад
Ye except the part that they won anyway. They got the money and on steam the reviews are so good and i dont really understand why. This is so shit compared to a lot of indy games that cant be so hyped due to budgets. CDPR failed everythin,they knew this game was bad but..you know money are money so who cares "i hope we ll get fans trust again" well fuck you. Yes i played the game and as soon as i saw the wanting system ,the basic thing this game needed,i new it was gonna be so bad. Nobrainer refund
@_--_--_
@_--_--_ 3 года назад
@@3093DaNieLe3093 Unfortunately the state on consoles has taken most of the attention from players and media to a point that a lot dont even see the utter failures in game design and quality of quests etc. CDPR also used this as a small cover up, directing all attention to "fixing the consoles" and just acting like they didnt know something was really wrong with the core game itself. I do not think they will use this as a learning experience to better themselves, quite the contrary I believe. They never made so much money in that short period of time. They literally made back the develepment and marketing costs for the entire project with the preorders alone. The only thing the managers learn in a big corp is when they make big money, they did something right, so they will believe by overhyping and deceiving customers they can do the same again in the future as they did now, if they really wanted to better themselves they would have atleast adressed the problems with the core game itself by now. Its the same thing that happened with Bethesda, they made FO3, FO4, Oblivion, Skyrim and all of those games were overshadowed by their "bugginess" and thats what players and media paid their attention to in these games, also leading to them to completely overlook the poor game design of all those games. The only reason why a somewhat bigger piece of the player base started acknowledging these issues is because Obsidian showed the players that they could make a far superior game compared to Bethesda and that in just 1 years time with FO:NV. This lead of course to the fact that Bethesda instantly stopped working with them ever again, because they didnt want them to overshadow their internal production or force Bethesda to increase their quality to not contrast as much. In addition to that in such big corps like CDPR (and yes CDPR is a huge corp, their net worth is significantly higher than f-ing Ubisoft and Rockstar) due to product issues that damaged their brand, design leads and engineers will be fired and also removed from the board. Instead the people who made the big $$$ (by overhyping, lying and deceiving their customers), the marketing people, are those who get to be more represented in the board and the decision making process. This automatically begins an unstoppable process where marketing gets more of a say over the company compared to the product people (engineers, designers, etc), which basically means "full throttle into the dark side". Its the same thing that happened with EA, Ubisoft, Bethesda and many other once small and innovative companies that grew into huge corps and placed the people in the leading positions that made the most $$$, and those were the marketing people.
@arandom35yearold
@arandom35yearold 3 года назад
I will never understand the statement of CDPR having a "stellar career" like you and many many others claim, when they only ever became somewhat known after a single good game and nothing more. If anything, it feels like they were nothing but a one hit wonder.
@3093DaNieLe3093
@3093DaNieLe3093 3 года назад
@@arandom35yearold thats because they showed in TW3 how to make a game with passion and love. The attention to detail for the secondary stories and the quality over quantity given to gamers..not clients to scam. Cyberpunk turn the table upside down,ive never seen such bad product honeslty
@arandom35yearold
@arandom35yearold 3 года назад
@@3093DaNieLe3093 Yeah but a single product isnt exactly a stellar career. Or a career in thr first place.
@MachoMan_Vert
@MachoMan_Vert 2 года назад
I honestly love the way he approaches his points. Like he starts off at a totally unrelevent thing and slowly brings it to the point that he really wants to talk about in way that it makes sense.
@tycorrell5390
@tycorrell5390 2 года назад
I really liked RDR2's excessive animations. Looting slowly was done so you could only gather a few precious items before the lawmen showed up. Always made me feel on edge and made it a gamble. Skinning was laborious to gross you out. Sort of ties into the atmosphere of the game, gritty. Cleaning guns made me appreciate my favorite guns more, made an etching or design upgrade feel shiny even if I'd had it for awhile. Rewards you with accuracy. Whether Arthur decides to clean his guns or not, works for his character. Arthur was a slow, walker and runner which is indicative of how weak he was getting. John runs quite a bit faster in contrast. You can groom your horse. You can pet dogs. Smoking a cigarette in combat is something you should've done before combat. Game punishes you for not preparing. Heavy animations do not work for the majority of games though. I appreciate in Elden Ring that you can loot quickly from your horse. In fact, you can't take damage during lever or door animations, which just works for the type of game, because it's already unforgiving and needs that balance. But for me, the animations in RDR2 never got old, but I can understand those that complain.
@the_real_mr_wolff
@the_real_mr_wolff 7 месяцев назад
Super based. Those are things I’ve enjoyed about the game but have never fully realized until reading this. Thanks dawg
@SaberRexZealot
@SaberRexZealot 3 года назад
“Red Dead Redemption is about redemption.” No fucking way 😂
@jordanbrooks8469
@jordanbrooks8469 3 года назад
Of the hundreds, if not thousands of video essays on games i’ve watched, this is the most tightly focused one, and it says it everything it wants to say in less than the usual 3 hours, well done!
@NoahDaArk
@NoahDaArk 3 года назад
I agree. This was the first video to truly make me realize what really makes Cyberpunk 2077 a bad game. It’s not the glitches or the combat or the RPG elements or the open world. All of that isn’t why Cyberpunk 2077 is a bad game… It’s a bad game because it’s a Jack of all trades master of none. It’s a game that can do a lot of things okay, but it never *excels* at those things. It lacks focus, it lacks vision. It is literally a game about everything… and yet nothing at all.
@soulsurvivor8293
@soulsurvivor8293 2 года назад
@@NoahDaArk Honestly it's a pale imitation of its origin. They screwed up when they made it into a basic video game RPG, none of the mechanics in the game match the originals they are named after. Cyberpunk was not an RPG that used Levels, Hitpoints or magical instaheals. Progression wasn't about improving stats or getting a higher level of the same gun or equipment you start with. It was a skill based game with realistic depictions of combat with firearms. If you get shot in your fleshy gut then you might die straight away or you might bleed out in a few minutes. Unless your as augmented as Adam Smasher and wearing a full suit of Metalgear hard armour then you're not standing in the middle of a hail of bullets like it's a light rain. If you are as augmented as him and wearing that armour, then you stand out like a sore thumb and the NCPD are likely going to call in Maxtac just to question why you're walking around in combat armour before you get anywhere near your mission. It's depressing that they failed to get the basics of Cyberpunk and made a generic video game RPG instead of working on what made Cyberpunk work.
@Teeplesexe
@Teeplesexe 3 года назад
I disagree about red dead redemption tossing the idea of punishment in the trash. I think that Johns punishment was working for the government, hunting down and murdering the people he once called family, his family being taken hostage. And on top of that, the government didn’t help him so he could do it correctly. He had to continue his life of crime albeit in a different way so that he could do something that he would surely be scarred mentally from. That was his punishment. It’s sort of like having to do community service but x10
@jackercooper4078
@jackercooper4078 3 года назад
Exactly, he atoned for his past, what happened to him wasn't justice it was a federal agency tying loose ends, John was no longer a threat and would have to suffer for what he did for the rest of his life through regret, he was also starting to become a productive member of society. I liked the ending because it was well written not because john got his comeuppance.
@Irl_drip
@Irl_drip 3 года назад
The government is just a bunch of killers and cheats anyways so he never changed who he was working for. Just the name he was working under
@lemonscented7703
@lemonscented7703 3 года назад
Came to say this. Ultimately the idea of “justice” is a frustratingly nebulous one that people literally have to go to college and then take more college to understand sufficiently for practicing law. Marston did atone for his crimes, however selfishly motivated he was in doing so, in the suffering of scorching every bridge he built his whole life while the remaining people he cared about were constantly under threat, all in the name of public service. Furthermore, he came out the other end a changed man with the potential of helping more people and breaking the cycle of violence by giving his son a proper father figure. Instead, a better man was taken out of society for the crimes committed by a long-dead scumbag. That’s not justice, that’s short-sighted vigilante-ism actively undermining societal progress, and just throwing the dude in jail to rot wouldn’t’ve been much of an improvement. Even the fairest trial would have a jury out for the man’s blood, because their angle isn’t pragmatic but emotional. I can’t blame people at all for hating him, but I can take issue with a system that refuses to see the potential benefits of punishing a bad man by forcing him to do good instead of removing him entirely such that he can’t contribute anything. More to Cobbler’s point, No Man’s Sky made many similar mistakes to Cyberpunk, was redeemed thoroughly, and is now a good game with a large, loyal, active player-base. If he was implying CDPR should just put the game out to pasture like Marston because redemption would be hollow in the face of the laundry list of fuck ups they made in delivering the game, I think that’s way too hasty a conclusion to come to. The devs CAN cut superfluous content, it WOULD make the game more enjoyable, and that WILL cultivate a dedicated player-base and set people at ease about CDPR’s intentions, i.e. they will “atone for their crimes.” In their case, with the age of games-as-a-service upon us, I don’t think it’s too late for reparations.
@Dell-ol6hb
@Dell-ol6hb 2 года назад
True he was essentially just working as a criminal again but this time for the government and once he had served his purpose to the state they gunned him down in front of his home and his wife and son. They didn't kill him because he was a murderer and criminal and needed to be punished for his crimes, they murdered him because they needed to tie a loose end that was it, it had nothing to do with justice or retribution for the victims of John and his old friends.
@danielroberson5389
@danielroberson5389 Год назад
but then Edgerunners came out...
@EleusiusBlack
@EleusiusBlack 3 года назад
I have an even spicier take: The thing they focused the most on was the story. The moments with Jackie, seeing Johnny come around, and Takemura change from your hunter to your protector are all examples of character development most "storytelling" "rpg" games these days can only dream of. If the devs focused and honed in on this, the experience legitimately could have held a candle to The Matrix, and I genuinely believe that. Of course the games systems on PC weren't entirely broken and will continue to be fixed in due time as you say- but a story when released is generally set in stone. God I wish they'd get Keanu back in the studio and really finish this game; you know he loves to be Johnny.
@imbaby5499
@imbaby5499 10 месяцев назад
Quite a few modern "storytelling" "rpgs" tell a far better story in a much more beautiful way, take Disco Elysium for example. While the story is the strongest part of C2077, it's not strong enough to hold up the weight of the game.
@EleusiusBlack
@EleusiusBlack 10 месяцев назад
​@@imbaby5499 We could argue over subjective taste all day, and I agree that Disco Elysium is a fantastic way to tell a story. That doesn't change the quality of Cyberpunk's writing, especially in the mainline story. I agree with the sentiment though, a lot of the game was outright botched and a good story doesn't make a good game. I'll suffer through a bad game for a good story though, and not everyone is the same. (Deadly Premonition is the ultimate example of this)
@alexcarpenter6913
@alexcarpenter6913 3 года назад
I do have to say I actually kinda teared up at Jackie's funereal because it reminded me of my fathers' funeral who died when I was 19. Albeit Puerto Rican, yet still felt a lot similar. Shit hit close to home. The memorandums and everything. Shit hit close to home
@jmorel42
@jmorel42 3 года назад
I love the Spanish reggaeton on the radio station. It was really authentic
@Shnap1337
@Shnap1337 2 года назад
Agreed, they did an excellent job depicting the loss of your best friend, a mother's son, a member of a community and the ripple effects of grief. When I got his bike, I never rode anything else for the rest of the game.
@magnopere
@magnopere 2 года назад
@@Shnap1337 stuff like that feels good because it's when your motivation as a player lines up with the motivation of the main character. This does not happen often in CP2077
@carpet163
@carpet163 2 года назад
I liked Jackie too. It's just so sad he had to die that early. The game barely gave me any time to get attached to him.
@MrCarrotCake
@MrCarrotCake 3 года назад
Honey look cobbler posted
@DJPeachCobbler
@DJPeachCobbler 3 года назад
"Wake up the kids, get them out here, he's gonna talk about Skyrim!"
@dorotawojtak8117
@dorotawojtak8117 3 года назад
?!
@nathanchappell9850
@nathanchappell9850 3 года назад
I love every part of rdr2 and I love giving Arthur baths because it’s all about caring for a doomed man who isn’t real😩
@kato2395
@kato2395 2 года назад
The reason why you gave arthur bath was pretty wholesome
@QuilloManar
@QuilloManar 2 года назад
Cyberpunk 2077 should have been the Immersive Sim that Deus Ex: Human Revolution wanted to be.
@zachsmith5877
@zachsmith5877 2 года назад
I honestly really liked the longer animations in RDR2. They make me feel calm. I would always go into first person when eating or drinking, feeding or brushing my horse, cleaning my weapons lol.
@ahmeddhouibi1897
@ahmeddhouibi1897 3 года назад
Cleaning ,feeding and talking to your horse is a part of the rdr2 magic. it builds a relationship that felt so real And made the horse death scene at the end so heartfelting ( it's like my real life horse died ) . Rdr2 is one of the all time great in my opinion .
@thalyxbt
@thalyxbt 2 года назад
yeah dude that is one of the best part of the game
@unclexbox85
@unclexbox85 Год назад
Just get a new horse lol
@SeaOfMany
@SeaOfMany Год назад
@@unclexbox85 I’m guessing you don’t know the scene his taking about
@fahimrind9714
@fahimrind9714 Год назад
I think the point is if your game is an rpg, focus on making it an rpg, and not an immersive cowboy simulator. If you want to make an immersive cowboy simulator well then focus on that and lose focus on places that don't add to it. But I've never played Rdr2, that's just what i assume he was getting at
@tbrown5836
@tbrown5836 Год назад
Not opinion, fact
@whirligig_saw
@whirligig_saw 3 года назад
this is some underrated shit right here
@Thee_Jadex
@Thee_Jadex 3 года назад
That flip from Red Dead to Cyberpunk at 5:00 was one of the most cinematic things iv seen quite some time, thank you
@MightyFahl
@MightyFahl 3 года назад
I found your channel about half a week ago and I’ve been binging your discussion and essay videos ever since. It’s insane to me that you don’t have more subscribers and a bigger audience. It’s equally insane to me to find out how high the quality of your videos were just half a year or so back and how tiny your audience at that time was for being so on top of your craft. Your growth in a relatively short timeframe is honestly impressive and inspiring. So inspiring that I’ve decided to start giving game reviews and game discussion/essays a try, something I have thought on for a long time but never pulled the trigger. Thanks for the motivation, I’ll be here for the foreseeable future. Keep making delicious peachy cobbley music, DJ. Or play games. Y’know. Whatever tickles the pickle.
@bodhisattva6805
@bodhisattva6805 3 года назад
"Fallout: New Vegas is a shitty first person shooter" My 130 mod load order says otherwise
@funnyman10912
@funnyman10912 2 года назад
I bet over half of them are just to get the game to work properly.
@destituodaemonis
@destituodaemonis 2 года назад
@@funnyman10912 ah shit he's got me.
@qwoovy2359
@qwoovy2359 2 года назад
No, they don’t. If you need 100+ mods to make it good then it’s not good
@jordanleonard6540
@jordanleonard6540 2 года назад
@@qwoovy2359 if you mod fallout you might get it. I started out with a couple, then it just lead to a landslide of random mods. It's easy to get over 100 mods accidentally.
@Se7enRemain
@Se7enRemain 6 месяцев назад
​@@qwoovy2359It was already good. No one started playing Fallout New Vegas modded. Most modding is just to remedy the limitations of the shit ass oblivion engine meeting an 18 month development cycle.
@fanboy58
@fanboy58 3 года назад
Cyberpunk 2077 may be overcooked but this cobbler is perfectly baked
@jokey-mmmm4432
@jokey-mmmm4432 3 года назад
I think you mean under cooked
@sin-jay733
@sin-jay733 3 года назад
@@jokey-mmmm4432 You clearly diden't watch the video
@hammondmane6026
@hammondmane6026 3 года назад
Finding a nice camp spot, lighting up a smoke even though there isn't anything to shoot, and grooming then feeding my horse an apple before warming up by the fire and heading to bed. Waking up the next morning, eating a can of beans, drinking some coffee while lighting a cigar, and hopping back on my horse to ride to the next mission. Forty minutes of pure bliss, I live for this shit.
@thewanderingartists
@thewanderingartists 3 года назад
Showing Jackie's death in trailers was a dick move, it reduced the shock value and then Jackie was justa timebomb I was waiting to blow up anytime, I didn't feel the impact that could have been if I didn't knew his death was coming.
@kingcyclops4079
@kingcyclops4079 2 года назад
Makes it even worse that Jackie's death means nothing. If Jackie lived he would have to leave the city or just constantly look behind his back for people trying to kill or arrest him. And even if he did stick around he can't exactly help V he doesn't know anyone who could help V. Jackie would just be turned to a side character like Victor, who occasionally shows up to be your friend that doesn't do to much in the story post prologue. Hell, Jackie's death doesn't motivate V to stop Arasaka or literally anything, just makes him sad and he moves on after a funeral, a funeral that is optional.
@Dredan143
@Dredan143 3 года назад
I enjoy all those little moments you don't like in RDR2. All those little animations that most developers wouldn't consider putting in. They actually did really immerse me in the world and I still go back to it just to enjoy being Arthur in that world.
@teaqzd1881
@teaqzd1881 2 года назад
The story telling this man has is incredible, I click on cyberpunk video, I know it’s cyberpunk, but i get lost in a story of red dead redemption, on John, and remember one of my favourite games, and redemption.
@palkoescobar5997
@palkoescobar5997 3 года назад
I'm a new and aspiring game developer. I'm gonna make my first little game as a test this summer. I recently stumbled upon your channel, and so far, every single video I watched from you has been filled with useful tips and advice, grounded and justified criticisms, and so much more helpful advice. The things you said in your videos had made me see my work (or rather drafts) in a completely new light. I realized a lot of problems with my ideas both story wise and gameplay wise. I cannot thank you enough for making this content. You made me realize problems that could've doomed my career from the start.
@DJPeachCobbler
@DJPeachCobbler 3 года назад
I'm trying to get into development, myself. It's a truly mind-boggling undertaking, particularly if you're acting solo. Modeling, texturing, writing, animation, programming, DESIGN...it's just so much. It's incredibly humbling whenever developers email me, comment, or tweet at me. I wish you the best of luck and thank YOU for watching
@maqknight
@maqknight 2 года назад
@@DJPeachCobbler yes I'm also a starting developer although my strategy is to first make the mobile version and see how well it will be received
@isaic7398
@isaic7398 3 года назад
”I fear not the man who has practiced 10,000 kicks once, but I fear the man who has practiced one kick 10,000 times.” -Asian Mike Tyson
@SuperKillJoy15
@SuperKillJoy15 2 года назад
23:32 they do serve what the game is about, finding redemption in the turning point of the old west. The setting of RDR2 is just as important as the main plot for Arthur. The very beginning of the game sets you up to expect a slower paced, truer representation of the old west and what it takes to not only live in it but to also redeem yourself from it.
@patrickkusmajadi4736
@patrickkusmajadi4736 Год назад
"i fear the man who practiced one kick a thousand times rather than a man who praticed a thousand kicks once" - Bruce lee
@theframe100
@theframe100 3 года назад
Some people want to play RDR2 as a cowboy simulator. And I guess it's cool that people get that experience. It would have been awesome if they added shorter animations, or managed to cut out animations, and just let the players decide whether they want realistic animations or quick-paced ones.
@spoike7027
@spoike7027 3 года назад
Yeah, I'm all for the realism but what Far Cry Primal did is best with the animation skipping that you can toggle on and off. 100%ing RDR2 you'll probably spend literal hours just watching that same skinning animation to get all the shit you need.
@cryomaniac3217
@cryomaniac3217 3 года назад
@@spoike7027 you obviously haven't played rdr2, you don't spend hours doing shit like that
@spoike7027
@spoike7027 3 года назад
@@cryomaniac3217 you obviously didn’t read what I said, I said if you’re trying to 100% RDR2 you literally spend hours watching Arthur cut pelts off dead animals. I have over a thousand hours on this game lmfao 🤣
@cryomaniac3217
@cryomaniac3217 3 года назад
@@spoike7027 I've 100%ed rdr2, you have no idea what you're talking about. It never got boring, and hunting actually became my favorite activity
@cryomaniac3217
@cryomaniac3217 3 года назад
@@spoike7027 and no, if you haven't already 100%ed the game, and said "probably" spend hours watching the same animation. You definitely don't have a 1000 hrs
@MuchKoku
@MuchKoku 3 года назад
This is a seriously underrated video. No joke, I was in complete disagreement with your final point when I started watching, but you convinced me by the end of it. You've got a real talent for crafting discussions.
@mikayelhakobyan1653
@mikayelhakobyan1653 10 месяцев назад
Reading the comments and seeing a lot of people saying "The game is good now" Its like none of you got the point of the video.
@kneeofjustice9619
@kneeofjustice9619 5 месяцев назад
It’s reminds me of No Mans Sky players
@bmocbruhistotle339
@bmocbruhistotle339 2 дня назад
Or maybe they believe in redemption? Some of us don't like to play god, you know.
@syedqadri3315
@syedqadri3315 3 года назад
I feel like the repeating of tasks in rdr2 is misjudged, I find it nice because it’s more immersive, it gives the feeling of constant maintenance and work that the old west had, whether that be of yourself or the gang.
@somedude6833
@somedude6833 3 года назад
"You're missing a heartfelt dumpster fire" isn't something i thought i'd hear today.
@u0aol1
@u0aol1 3 года назад
The algorithm has shined upon you this day. All hail the algorithm.
@deivymaybe7554
@deivymaybe7554 3 года назад
Ahhhhhh that's explain it
@Darshdev232
@Darshdev232 2 года назад
😂
@mr_blank4413
@mr_blank4413 Год назад
Fear of death is one of the most fantastic narratives a game can play. The most emotional ending for cyberpunk, and my personal favorite, is the suicide ending, mainly for two reasons. 1, up to this point, V has lost his best friend and most of his close allies, he feels the weight of his actions and doesn’t want to lose every one else he loves. He and Johnny finally decide that no more blood needs to be spilled, and choose to end their life peacefully. To quote first blood, after everything he’s been through, V deserves a little peace. The second and more important reason is that this was the last ending I did. I watched as Vs life ended in catastrophe every, single, time. While he did have some success when he became an aldecaldo, and there is a very small spark of hope that by selling his soul he can come back one day, these choices still end in the death of good people: rouge or Saul. V choosing a peaceful death over a painful rest of his life actually saves the people around him, and it’s a heartbreaking tragedy seeing as rouge finally gives respect to V and even more so Panam damning V, both of them not knowing that they could have been hurt way worse if V chose to break into that tower. Also don’t do suicide.
@RoryStarr
@RoryStarr 3 года назад
Thank you! Witcher 3 worked because it was about Geralt, who is an interesting, defined, and fun character to be. The two things that worked in the game were the city and the intro and ending story. Oh and takemura was a great character. If it made a better city experience, with a more focused lead character, I think it would have shined in spite of flaws.
@Cam_47
@Cam_47 Год назад
Man the long animations in rdr2 seem like the evolution of things like the eating and working out mechanics from GTA SA. It's aesthetic. Most times riding into a town I slow down, greet, and maintain both horse and horseman. Immersion..
@DatLazyBoi
@DatLazyBoi 2 года назад
''Corporations are greedy,yes,we know that'' That doesn't mean we MUSTN'T call them out as much as we can For all it's flaws and poor design decisions,Cyberpunks reminds us of one thing - how the inhumanity of corporations can spiral out of control,ESPECIALLY if they have dominion over every facet of our lives
@DJPeachCobbler
@DJPeachCobbler 3 года назад
Special thanks to Zenith Maldren as Lawman 2: ru-vid.com discord.gg/wkrkCFt
@dowom1452
@dowom1452 3 года назад
play Postal 2, a twisted view from the other side of what games can be
@jackgunsmith1632
@jackgunsmith1632 3 года назад
The only two games I've pre-ordered Fallout 76 Cyberpunk 2077 Never again shall I pre-order
@cloroxusthestainlessone4324
@cloroxusthestainlessone4324 3 года назад
I learnt my lesson after brink
@jiffy6969
@jiffy6969 3 года назад
@@cloroxusthestainlessone4324 I had lots of fun with brink when I was younger
@cloroxusthestainlessone4324
@cloroxusthestainlessone4324 3 года назад
@@jiffy6969 so did I but no fucker else did which killed it for me
@RoseColoredIris
@RoseColoredIris 2 года назад
Really happy I found this channel. I really love video game essays and these are so well done and have just the perfect amount of contempt for corporations that I can really get into.
@deadinsidemcgee411
@deadinsidemcgee411 2 года назад
I’m not ashamed to say I cried during the ofrenda scene in cyberpunk. It’s so damn heart felt, and I honestly said that this is how I want people to remember me after I die.
@altaruss2838
@altaruss2838 3 года назад
You know that the video is good when you watch it all the way through and then realise it's 30 minutes long...
@odin5255
@odin5255 3 года назад
I loved the long mechanics in RDR2. It felt like an old western. It might've been without a purpose, but it made Arthur feel more real and helped me tell the story of Arthur.
@mateoreyes6921
@mateoreyes6921 3 года назад
I really like them too, but i don't think it was really necesary for a game like this If this mechanics were in a simulation western game, then i will not have problem, but in Red Dead i really felt them unnnesary
@odin5255
@odin5255 3 года назад
@@mateoreyes6921 I loved it very much. Sitting underneath the huge sky, looking up at the stars while cooking some meat or coffee you bought from the town. I didn't feel like it was unnecessary, I felt like if that wasn't there, I wouldn't feel the same connection with Arthur. Feeling that loneliness most people felt when the travelled in that Era made it way more realistic and you believed that Arthur's story could've been shown in a Western Movie or something like that. The beautiful world was great and I haven't felt so good playing a game for a long time. Arthur is such a lovely character.
@BaranZenon
@BaranZenon Год назад
Now the game is quite okay, but they removed something that was at the release which I thought was really fun thing. Meaning able to roleplay as cyber hobo. At the release there was a "bug" which allowed you to scrap soda cans for crafting materials and there was an Epic Grenade blueprint with which you could craft 3 out of one soda can crafting materials, from which you can scrap those grenades to get epic materials. So basically I was walking around the town, gathering all cans I could find to abuse the broken crafting system and make infinite money. CDPR, bring back my cyber-hobo meta, please!
@sanguin3
@sanguin3 3 года назад
After watching this video, I realize that most of my favorite game franchises have flaws. The Witcher 3 has an over-simplified combat system, Half-Life 2's gunplay is bad despite being a FPS, Deus Ex Mankind Devided's main story is a horrible Shane Dawson conspiracy video, but I still love them nonetheless. A flawed masterpiece is what we really need nowadays, not some middling games that want to be good at everything and eventually fail in the process.
@NoahDaArk
@NoahDaArk 2 года назад
And as Angry Joe would put it: “they aren’t good games, they’re legendary games!” And indeed those three games are legends in what they do. The Witcher 3 is a fantastic RPG with an even greater story. Half-Life 2 nails being a unbroken narrative. And Deus Ex is a phenomenal stealth action game. There is no such thing as perfect games… only legendary ones
@d4s0n282
@d4s0n282 2 года назад
@@NoahDaArk man I gotta go play witchers
@vazera_
@vazera_ 3 года назад
rule for anyone who isnt a game reviewer: buy games at least one year after launch, so you don´t get on the pre-launch hype or the post-launch trashtalk hype either, unless its a cheap indie game you put your faith in, more budget for this kind of triple A games companies almost always mean they don`t give a fuck for making the game better, they got what they were after already. "what is a triple A game? A miserable little pile of features" Great video as always.
@grod5998
@grod5998 3 года назад
^^ great summary
@Rainbowhawk1993
@Rainbowhawk1993 3 года назад
I usually buy my games 2 years late when they’re 75% off and complete editions.
@eldennub
@eldennub 3 года назад
This is the best take so far. It definitely wasn't undercooked, it was overcooked. Had they stick to fewer features it would've been a great game.
@cowontheplane1486
@cowontheplane1486 3 года назад
@@eldennub They should have sticked with a Mafia-esque formula in all honesty especially if writing is their strong suit rather than shoving in under cooked features
@Andysgal797
@Andysgal797 3 года назад
Eh I disagree for certain game I can’t imagine not being able to play doom eternal this entire time
@Syzio_Bruh
@Syzio_Bruh 3 года назад
For the first 4 mins I completely forgot this vid was about Cyberpunk lol
@bdbdkdfotbrveiw
@bdbdkdfotbrveiw Год назад
Okay, I understand this is 2 years late and this comment will ultimately fall on deaf ears, but this intro was a masterclass in video storytelling. I was satisfied once the Cyberpunk B-roll started. I damn near clicked off the video thinking it was over just to be reminded that I had another 24 minutes left. So thank you, for providing free entertainment the way that you do.
@CJusticeHappen21
@CJusticeHappen21 Месяц назад
A game tries to make everyone happy always ends up making nobody happy. It's why we order individual dishes at a restaurant. These mass-appeal games aren't a buffet of features, they are a trough piled with everything that devs suspect most people might want, because they just need people to become interested enough that they buy the damn thing
@prometheus4203
@prometheus4203 3 года назад
I liked These... I liked caring for Arthur... I liked caring for my Horse... I liked making Arthur Happy... I liked rdr2...
@aLev-s3n3ctus
@aLev-s3n3ctus 3 года назад
Yeah me too man. People complained exactly like this when san andreas introduced the fat and muscle meters and having to maintain your character. I like that realism shit, but I understand why lots of folks dont like to go through the motions
@Chosen_Ash
@Chosen_Ash 3 года назад
Same but barely did I eat or sleep
@arielramos9614
@arielramos9614 3 года назад
This channel is a hidden gem
@Martyr_of_vigilance
@Martyr_of_vigilance 3 года назад
That intro was deep as fuck. Not a outlook a lot of people think about, or even put on RU-vid. Keep up the great work man.
@slightlyamusedblackkidfrom9153
@slightlyamusedblackkidfrom9153 3 года назад
Yeah this guys channel is underrated
@WhyIsYoutubeSoTerrible
@WhyIsYoutubeSoTerrible 6 месяцев назад
His predictions about Cyberpunk's post launch trajectory was 100% on the money right down to the kotaku headline
@cervichthyoquine
@cervichthyoquine 3 года назад
With these types of games, you have to play on a high difficulty and be easy to get immersed, which is why I loved it so much. I had to play on a higher difficulty than I could handle to keep the immersion and to keep it from being dull, but that's okay. I had fun, and I enjoyed being in the ridiculous world, and that's why I loved it
@ozwilliam4987
@ozwilliam4987 3 года назад
I was actually impressed by the call from a fixer during the funeral cause I had the option to tell him “fuck off this isn’t a good time” and he hung up. I genuinely thought it was scripted due to dumb luck
@hungryhotdog103
@hungryhotdog103 3 года назад
RDR makes me emotional every time
@MozzaBurger88
@MozzaBurger88 11 месяцев назад
That's why some of the best games I've played in my life are 20 to 30 years old... And why the best recent ones I've played, for all I know, could have been made 20 to 30 years ago (barring nicer graphics... Hell, they're platformers basically : Limbo, Inside, Ori, ... Some glorified walking simulators too) Back then we didn't have the means to "do everything" in an "open world". We HAD to focus, optimize, etc. Both the processing power and budgets were a minute fraction of what we have these days... And this was a good thing in a sense.
@zone181
@zone181 Год назад
Some of the worst feelings “Could have been so much more”
@bismythbeats5789
@bismythbeats5789 3 года назад
Dude. I can't believe I haven't found this channel sooner
@caseyhall2320
@caseyhall2320 3 года назад
Fucking same here, man. Holy shit this video was SO well made and conveyed.
@ghastlyghandi4301
@ghastlyghandi4301 3 года назад
When I first bought cyberpunk on day one I had the idea that this game would actually make me choose what i want to do, and I wanted to do was to challenge myself by not having any cybernetic enhancements whatsoever, Which I thought would be difficult because I thought that cybernetics would act as the games levelling system. So I boot up the game and go through the streetkid lightpath and thought to myself: “hey that’s pretty cool and unique I’m sure the lightpath has a great effect on the rest of the game!” Which it didn’t. Then, after getting through the intro and I was forced to get cybernetic enhancements because of the story, and in that moment I looked back on what I have just played, the glitches, the terrible frame-rate, the limited character customisation which didn’t even have some basic hair types for my character. And I that moment I knew, that this game was going to suck.
@badaxtion1878
@badaxtion1878 3 года назад
23:25 Nah I love it. I love games that make you SLOW DOWN to play it. Makes me pay way more attention to everything and immerses me deeply
@jimmywatson7121
@jimmywatson7121 3 года назад
"unless you are rich, then you can do whatever the fuck you want." the was the point of Red Dead Redemption. You got it.
@iamnooneiamnoone3591
@iamnooneiamnoone3591 2 месяца назад
I love this game, but your conclusion is right. Despite the game being a far cry from what it once was, as you predicted, that doesn’t change where it began.
@modestmussorgsky1908
@modestmussorgsky1908 3 года назад
Damn this might be your best video yet (imo). Really hit the nail on the head with the RDR connection.
@DJPeachCobbler
@DJPeachCobbler 3 года назад
Thanks! It was a big pain, there were lots of rewrites and I wanted to cover so much, but I'm glad you liked it.
@AcceptGamingDKD
@AcceptGamingDKD 3 года назад
I whole heartedly disagree with your opinion on rdr2's "tedious animations". I in fact love the amount of immersion and realism it adds. I'm tired of lazy gaming shortcuts for animations. Maybe it isn't for you and anyone else reading this but I for one love it.
@astronaut-n1c
@astronaut-n1c 3 года назад
Same for me
@black_gru1648
@black_gru1648 3 года назад
I agree. I love a game that understands that all players aren't little kids that need 24/7 stimulation. RDR2 knows that we don't need to constantly have the adrenaline levels pumped up to 1000. There's time for silence, peace, and calmness, but there's also time for stress, adrenaline-fueled gunfights, and tense fistfights. It creates a nice balance. The sometimes sluggish animations compliment the fast moments very well.
@craig.a.glesner
@craig.a.glesner 3 года назад
As someone in Pen and Paper gaming professionally this was kinda what I needed, thanks for the reminder.
@TexasWarbird
@TexasWarbird 2 года назад
Boy I'm glad RDR 2 was made the way it was because I do like all those slow and tedious tasks and the fact that it exists means I can always have those things. If RDR3 comes out without those features of cleaning your horse, feeding your horse, feeding yourself; I know I'll always find sanctuary in RDR2 and I'm absolutely immersed in doing those things, but can respect the folks who don't like to so I wouldn't be mad if RDR3 removed it.
@Mike-ij4rq
@Mike-ij4rq 11 месяцев назад
Watching the older versions of Cyberpunk is crazy The games come around a lot but that launch version was terrible
@Packitagain.
@Packitagain. 3 года назад
Idk I liked RDR2, I didn't bathe ever only cleaned my guns, when I was upgrading them, and never ate or drank and it was fine for me. I think its unfair to ding the game for something you can totally ignore.
@KTheStruggler
@KTheStruggler 2 года назад
Yeah I mostly ignored them as well and didn't really lose anything.
@Ind1go_Cloud
@Ind1go_Cloud Год назад
I absolute adore the long animations and immersive sim aspect of rdr2, it is my absolute most favorite part of the game
@sinnercinna
@sinnercinna Год назад
I know this was focused on the process of game design but adapting "a game is not just a collection of features, and trying to do everything is worse than trying to do one thing right" to "life is not just a collection of experiences, and trying to do everything is worse than trying to do one thing right" is actually one of the major points of cyberpunk media in general; which is somewhat ironic under the circumstances.
@friedwagon1146
@friedwagon1146 3 года назад
Filling cyberpunk with more story's like the crucifixion quest would make it so much better, because it make the character feel like actual humans, it give you quiet moments with people, and cutting out some systems
@davidebert4987
@davidebert4987 3 года назад
I don't mind a mix of awesome story (side) missions and throw away missions that have you go and kill a person. If you're a mercenary you'd be getting those hitman type missions. What bothered me more is that you really wouldn't be doing any of those side mission in the context of a main story mission where you're trying to save your own life in a limited amount of time. Oh. Great vid by the way. Subscribed.
@DJPeachCobbler
@DJPeachCobbler 3 года назад
I would've talked about ludonarrative dissonance, but my poor subscribers have heard enough about it, I'd say. Thanks for the sub, next video's gonna be out of left field, but I hope you enjoy it!
@49mozzer
@49mozzer 3 года назад
I mean, just cause you're dying doesn't mean the world is gonna give you a handout. Gotta get money from somewhere.
@chivagsdc
@chivagsdc 3 года назад
I actually enjoy the immersion of RDR2 they made me take good care of my character and want the best for him!
@yari4046
@yari4046 3 года назад
"lord and savior isn't a genre" man I love that line, it so perfectly describes this game
@maarvin2092
@maarvin2092 3 года назад
Long messy comment with a couple spoilers incoming The weirdest thing about this video is that i totally agree and totally disagree at the same time. Yes, the million side gigs are boring and repetitive as all hell, the open world has few things to find that dont already have a huge marker on them if far from none, i never bothered with crafting or most of the weak rpg systems really, the combat is well, as good as it needs to be for a story focused game and nothing more and dear god is it buggy but for some reason i still loved the game. I think its the combination of the story/quests and the world design. Firstly, night city is absolutely beautiful with lots of great locations and the level of detail is just insane and that alone is worth giving the game a shot. And some the quests (that arent just 5 minute side gigs) are some of the most interesting ive seen in any game ever, like the one with the converted ex criminal crucifying himself on tape to help poor people find god or the one about an 80 year old rocker on a revenge quest to hunt down a band of kpop stars or the one where you just go diving in a flooded town district taking in the atmosphere or the one where alanah pearce stole my car. Hell, a lot of quests have next to no gameplay and theyre still great experiences. Just the fact that you can nail a guy to a cross having to press f for every single nail and watch him suffocate afterwards, ive never done anything like that in another game. Its similar with the main story, its full of great scenes with characters i cared about and top tier voice acting all around. Something i havent seen anyone mention is how muchthe first person aspect adds to the scenes. As much of a buzzword as it is, it can be really fucking immersive. If theres anything i wish was better about the game apart from general technical issues and jankyness that can be fixed its that there would be more choice in the story, its so linear its a crime for an rpg with this production value. Well anyway i guess my point is the game is mostly what i wanted from it so ignoring all fixable problems its still an 8/10 from me. Also they liturally fucking put glados in this game and ive never been this surprised to find something in a game than when i heard that voice talking about tests and cake
@grod5998
@grod5998 3 года назад
Glados? GLADOS? TAKE MY FUCKING MONEY
@DJPeachCobbler
@DJPeachCobbler 3 года назад
lol yeah, I loved when Delemain started talking about testing. I liked the crucifixion sidequest as well, although I couldn't bring myself to participate. I tried to talk him out of it, and just ended up watching from behind the camera. My issues with the game stem from the fact that so much time was spent on other aspects of the game. There are great moments in the game, but it's just stuffed with so much *stuff* that serves only to distract me from those great moments. CDPR are great at RPGs, and I found the roleplaying opportunities few and far between. Like I said, when the game settles down and focuses on doing just one thing, it's great.
@lq4322
@lq4322 3 года назад
I felt the same way about the game, even tho this video gave me some insight why. It lacks focus. The story hooked me the most, the moments with the characters, but there was so much shit inbetween, kill him, steal this, talk to joe about steak, here a car you can buy. It took me out of it. And I said before: in x time the youtubers who shit on this game now will say it was a hidden gem all along.
@mikhaelgribkov4117
@mikhaelgribkov4117 3 года назад
What details? This city is giant hole with walking zombies and areas of unfinished content.
@lq4322
@lq4322 3 года назад
@@mikhaelgribkov4117 my city IRL is filled with zombies and unfinished content.
@ГрафСорочанский-и4я
I like long animations and immersion of Red Dead Redemption 2 :)
@bobbyb4024
@bobbyb4024 3 года назад
Yeah me to. I felt like a cowboy...those were days of my life
@prestonbarfield8464
@prestonbarfield8464 3 года назад
Completely agree, RDR2 had a few unnecessary bells and whistles but tbh you could avoid most of the unnecessary things like baths and sleeping if you just had the right items which is true in most games. It rewards exploration and gives things to burn money on, giving incentive to do quests along with the story instead of powering through
@Leoncroi
@Leoncroi 2 года назад
I just saw the Far Cry 6 video right before this one, and now, at the twilight of the GTA 6 leak, all I can say is: Be ready. Take2 WANTED those systems in Red Dead Redemption 2 because their core tenants are to make money on everything, all the time, every time. Rockstar MAY want to create a fantastic world with exploration, immersion, and a story with weight, choice, and consequence, but Take2 wants money. And they're depending on their own namesake to carry them through the same repetitive systems they box themselves into, and will get a louder critical praise for their level of detail, overshadowing the actual critique worth a damn. Everything you hate about RDR2, and everything you hate about GTA Online, is going to multiply, amplify, and be worse. Because Take2's vision, their only goal, is to make money. "'A business that makes nothing but money is a poor business.' - Henry Ford" ~ DJ Peach Cobbler
@alpha_9997
@alpha_9997 2 года назад
I once summed up my experiences with cyberpunk like this. Cyberpunk in the begining was like a empty pool. You jumped epecting greatness only to break your legs. Than after a few updates the poll started to fill up, you jump in again with reasonable expectations, and you realize that after some of the patches and the updates, and realize that the once empty pool has water, which is great! Until you realize it only goes your thigh
@AlmaInfinium
@AlmaInfinium 3 года назад
23:25 I really enjoyed it tbh idk the idea of having a game that is slow and methodical was appealing.
@merce5434
@merce5434 3 года назад
I’m so glad i found this channel, a true gem among the mass produced cringe
@Loedin
@Loedin 26 дней назад
23:25 I actually really enjoy these slow bits of the game. It feels personal and real
@GodDrakonus
@GodDrakonus Год назад
The anime came out and the people went back to this game, it's time.
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