You can skip the racial city and LA steps if you want, as each toon comes with the 1st waypoint for each race unlocked, so you can go straight to Charr starter map and then up from there or through the BC if you want. Racial cities unlock at level 10 or immediately if paid for expansion. Think LA also requires like level 30 or something if FTP.
yup, it's level 35 for LA even. Pretty confusing for new players when the personal story marker tries to route them through the asura portals in Lion's Arch, but the portal is locked. Have seen it a few times on stream and in map chat. As ElDPRoberts pointed out the starting waypoints of each race are unlocked for every character (excellent design choice): Soren Draa Waypoint - [&BEAAAAA=] in the asura starting area Astorea Waypoint - [&BDQBAAA=] in the sylvari starting area Shaemoor Waypoint - [&BO8AAAA=] in the human starting area Horncall Waypoint - [&BHQBAAA=] in the norn starting area Smokestead Waypoint - [&BIABAAA=] in the charr starting area.
Fun fact: Players have built extremely hard Beetle-races in skies of Guild Halls. Guild halls are enormous and players can build quite freely. And players can earn the platforms with Beetle racing. There is a dedicated community to Beetle-racing, and there are streamed community events around it. :)
Gw2's Griffon and Skiff has similarly awesome controls :) Griffon is for the skies (but it cannot elevate trivially). Skiff is for the waters. Griffon is really hard to get (you need to finish Path of Fire, and then comes a looong quest chain) and quite expensive (250g). Skiff is easy to get with End of Dragons (but we dont have races yet)
@@Munbalance Yup. That price is a taste to the horizontal progression mindset of GW2. It's really easy to get accomodated in GW2 for nowcommers, to not feel left out (like to travel around efficiently with a Raptor+Springer+Skimmer). But there is a cherry on top for the dedicated players. Getting Skyscale is even more brutal than Griffon. It's not so expensive gold-wise, but takes A LOT of time and effort; it has enormously long (but also interesting) quests. But once you earned it, it's unlocked for all of your characters. Getting skyscale is not mandatory at all, you can perfectly get by with a springer and a griffon. I think the journey itself is the reward. Gw2's gearing system is the same. Getting Exotic gear is really easy, and you're Raid-ready. Getting Ascended gives you like ~7% dps boost, which is insignificant really, (because knowing the rotations and your build is magnitudes more impactful in the dps-meter than in Wow or FF). But Legendary gear? Legendary gear gives no real stat-wise advantage at all. It gives a huge QoL, flexibility and is also flashy... But getting just one legendary piece takes weeks or months. You can buy some Legendary weapons on AH, and its ~1500-3000g. So getting legendary gear is kindof the real endgame of GW2; but the genious of this system is that non-dedicated players are not as left-out as in other MMOs I've tried.