I was half expecting this to be an April fools retrospective where its only them saying, "The Rumble Fish" over and over, with the real video happening a week or so later.
@@TheIllustriouBlueJay I was hoping for this video to come out on April fools. I knew it wasn't, I was just hoping it had been cause the joke would've been great.
10:48 Prior to The Rumble Fish, there were PlayStation-era Gundam fighting games that relied on multi-jointed sprites for the animation of the mobile suits, so that means each limb of the mobile suits had to be separated sprites that can be combined to form the whole body.
@@Marvin06260 Which that game, Shaman King Spirit of Shaman, was also developed by Dimps. In fact that was 1 of 2 Shaman King Fighters that Dimps made.
I know this comment is 3 months old but as my newest obsession I had to reply. This was the first (and my absolute favorite) detail I observed in Zen's design. And It only got better: Lud, as the "Ken" of the franchise, also got a detail in his design to match this idea (specifically, his hairstyle) in The Rumble Fish 2. I only wished they could have used the logo design of the first game, with the two Rumble Fishes represented (one blue and one red even) and it would have been even more perfect.
@@rafaeljhol its funny how the first game has two rumble fishes in the logo,but only one character representing it,and the second game has only one in the logo,even though it has two characters with that theme in mind
With how the models animate it honestly looks like a few vtubers finally cracked and started throwing hands; this is a compliment I love this crazy style.
We honestly owe so much to DIMPS, it's crazy how The Rumble Fish really helped lead us into such a revival for the fighting game genre despite no one knowing it at the time.
Dimps and 8ing are two unsung legends in fighting games. They've been either developers or co-developers on some of the most influential fighting games of the past two decades and that deserves a lot of respect.
damn, this was crazy. i knew dimps made both rf and sf4 but it never fully registered for me that dimps is partially (i would even say primarily) responsible for the resurgence of my new favorite genre. what a legendary game for how underappreciated it is. heres to hoping this video gives it a whole new wave of fans!
The Rumble Fish honestly reminds me of Pokémon Black & White battle sprites, just puppet rigs that are animated with sprite manipulation and some extra unique frames for necessary animations
Once I heard that title screen in your KoF retrospective, I immediately knew it wasn't a matter of "If" but "When" you would make this video. You absolutely never disappoint, man. Thank you.
THE RUMBLE FISH. _(The Rumble Fish.)_ Who would've thought that a couple of niche fighters with weird Paper Mario animation would lead to Dimps becoming Capcom's go-to fighting game studio? It's ironic how between Dimps and Eighting, it's the humble folks who pump out endless licensed anime stuff to keep the lights on who ended up saving the day for Street Fighter and Marvel vs. Capcom and giving a jolt to the 2D fighter space.
I think an easier way to describe the visuals in these games is "2D Skeletal Animation" - essentially creating the individual parts (bones) and attatching them together into a model (skeleton) almost like papercraft. Of course, games allowing you to switch out these parts at leisure means its more like... papercraft+. Pokemon Black & White (and their sequels) used this technique for the battle animations as well.
16:23 it is me, I am the one person whose mind was blown because I've (vaguely) known of Rumble Fish The Game and when I was in middle school I really liked Rumble Fish The Book. Thank you for drawing the connection I couldn't make over a decade ago :)
i genuinely had no clue about this game until it was name dropped in the KOF retrospective. hell i hardly even knew the book. so i never got a chance to put 2 and 2 together. however what i did know was The Outsiders by SE Hinton. i read it in school and remember liking it. i think i'll take a walk down memory lane.
In the 2012 version the secret characters were available from the start, so they literally cut content for DLC in the new port. Also the 2012 version was never wide screen. But they recently updated the new port to fix the widescreen.
That last chapter gives me so much hope. It's really cool to know that not only are these games not forgotten, but that the artists behind them are still perfecting their medium. I like that.
That animation system is really interesting. They essentially reverse-engineered the “puppet” style of digital animation that would have been fairly new at the time, but with 3D models instead of like 2D Flash characters. Which seems crazy, but I can see how it might be a clever time and money saver.
DIMPS, thank you for reviving 2D fighters and 8ing, you sure did earn my respect. And to all the other companies known to make niche 2D fighters such as Yuki Enterprise/Examu/Team Arcana (Arcana Heart, Daemon Bride, etc.) and even Watanabe Seisakujou/French Bread (Melty Blood, Under Night In Birth, etc.), thank you. And speaking of the mid-2000's dark age of 2D fighting games, please do more of these Fighting Game Retrospectives on 2000's 2D fighting games: Arcana Heart Melty Blood And one last thing, because you've mentioned Samurai Shodown in your KOF Retrospectives, can you please do a Samurai Shodown Retrospective soon?
Out of all the retrospectives you have done till now this is the one I know nothing about. I knew little to a lot of history about all other retrospectives that you made before but nothing about this one
Because I can’t think of anything new to say, I’m just going to repeat the joke I made during the KOF retrospective (the last time The Rumble Fish was mentioned). Ahem… Man: “The Rumble Fi- Woman: “The Rumble Fish.” Man: “I was talking!”
Holy shit a core memory was unlocked for me. I remember playing Demolish fist at my local arcade before it closed; but I could not for the life of me remember the name!
I have to say this game seems to have that Japanese take on American urban culture. You know the style of like Jet Set Radio,air gear and Digimon at the time even. I always called this theme "bapecore" because the clothing brand Bathing ape or Bape is a lot like this. It's a Japanese clothing company but has a really urban American flair but is still very Japanese. The American influence of Bathing ape is seen in the mouth that is featured on a lot of Bape merch. I have heard some say that it was picked because it was shaped kind of like the Nike logo but I can't find any proof of that. Was is more obvious is the fact it is clearly meant to look like the Shark Mouth the Us military painted on it's warplanes (I say painted because they have since disallowed painting in aircraft at least in combat the only exception being the famous A-10 Warthog because it is so old it predates this regulation). Ironically the American planes that had this insignia were the same ones that harried Japan in World War 2 and as far as I can tell this has never been a point of controversy. I guess this shows the 2 countries have set aside their differences.
I've never played The Rumble Fish, but honestly I'd love to give it a go. I love the more under the radar fighting games to death. Speaking of which, I wouldn't mind a Retrospective on Melty Blood. Keep up the great work!
Its really fun to see a retrospective on lesser know titles. I only knew this game exist because that one joke in previous video. The technology is really amazing (but man, the weird fluidity of the moves is hard to get use to) and honestly i really dig some of the desings (Bazoo is such a beast, i love it)
Bazoo makes me think of some sort of ape, like a gibbon with the strength of an orangutan, chest of a gorilla, and yet long legs to match his arm length. He also has a funny name for such a frightening-looking character.
Technically atomiswave wasn't new hardware at the time; It was basically an arcade-ized Dreamcast. Matter of fact, someone ported all of the atomiswave games to Dreamcast by changing a few lines of code, and they work beautifully
I believe Shaman King Spirit of Shamans for the ps1 released in 2002, also made by Dimps, uses a similar animation style. It combines 2d sprites with 3d models and the 2d sprites are rigged in a kind of animation puppet like in The Rumble Fish, but I dont know if this puppets are 2d or 3d.
Amazing video as always Professor Thorgi!!! I didn't knew about the many mechanics in The Rumble Fish (like the Offensive Art, Defensive Art, Critical Arts, Impact Blow, Impact Break, Boost Dive and Jolt Attack) Also, Dimps and 8ing deserve more recognition.
Wow! Definitely didn’t expect a retrospective on The Rumble Fish of all games, but I’m definitely here for it man. I’ve always loved the unique mechanics and graphics the series had. Underrated and overlooked.
I swear the moment I started the video, I looked up the game to see if it really didn't show up on Google and was surprised when I saw there was already a Steam page for it, and as soon as I saw all the reviews were negative and that there were three DLC characters, plus the price of the game? Bro, I couldn't WAIT to hear what you had to say about it, cause my hype for the game literally deflated the moment I saw it. Great video as always, both incredibly informative and hilarious. The Rumble Fish title screen gag was just the best, I couldn't get enough of it.
the lasy line "they desided tp fight for survivel" is great buddy keep up the great work, my love of fighting games grow after every video you make so thank you.
I found this video after watching the first part of the Street Fighter retrospective, and I'm so glad I watched it. The Rumble Fish is my kind of fighting game retro~ Props to DIMPS for starting a revolution~
That title screen sounds like one guy kept forgetting the name of the game and two other people were getting increasingly annoyed. "What was the name of that game again?" "THE RUMBLE FISH! 😠" "the rumble fish 😒"
Im shocked to see how important this obscure fighting game with a goofy name was to the overall history of fighting games and games as a whole, really intriguing
Last spring, I took a trip to Chicago, and visited Galloping Ghost, one of the biggest arcades in the United States. Among the hordes of rare, fascinating machines there (Including Dolphin Blue shown at 8:09), sandwiched between Tattoo Masters and god knows what else, on a two function machine with the ArcSys Fist of The North Star, was this game: The Rumble Fish. I was delighted by the 2000s settings and backgrounds, the diverse characters, and, above all, the SMA system, which I couldn't help but associate with the Adobe Flash games and animations of my youth. This game drips charm. I'm not great at fighting games, but I've been playing The Rumble Fish 2 on fightcade with some friends every now and again. It was very cool to see that anyone but me cares about this game.
I'm kind of glad you decided to do retrospectives on more niche fighters. Cause honestly, as much as the big brands will always have their place, it's these smaller fighters that I tend to like the most. And it's a shame since they often are underlooked, if not overlooked entirely. So much so that you'd be hard pressed to find any decent documentation on them sometimes. I'm a big Examu fan (rebranded as Team Arcana) for instance and finding anything concrete on most of their games is a crapshoot at best. One of their fighters, "Daemon Bride", is still JP arcade exclusive and most videos I've seen covering it usually have surface level inaccuracies. So getting anything that's fairly well researched is both refreshing and legitimately interesting. Like, I'm not kidding when I say that while I knew of "Rumble Fish", I wasn't that interested in trying it out. Watching this has honestly gotten me curious enough to reconsider...though the issues with the modern port is still an unfortunate deterrent.
Karnov’s Revenge (And Fighters History) had something like battle damage 10 years earlier. Every character had a weak spot that could be attacked, and after 3 hits it (usually a piece of clothing) would break off the sprite, and cause the character to get stunned (BoOOoOInG). They did this by overlaying a separate sprite over the base sprite. This way, they didn’t have to make 2 versions of every sprite, just an overlay. It also flashes white when you’re 1 hit away from being stunned.
I've played my share of TRF whenever I'm at Galloping Ghost Arcade since they have 2. But I never knew there was an update to the 2nd one. Now I just play it on RetroArch.
Same place I played it at, I thought it looked really unique personally, I don’t know what you thought about the characters sprites in motion at galloping ghost. But to me they seemed way better in person on the cabinet than on the videos, what are your thoughts?
Your channel is absolutely fantastic. I'm kinda mindblown by the quality. There was this wacky ass fighting game named Matrimelee, something I remembered when you were recounting obscure titles.
Wow, randomly found this channel and had to watch. I never heard of Rumble Fish til it came out on PS5 a few months ago, I own just about every 2D fighting game and have no idea how I missed this in 2004. Good video, dude. Much appreciated.
Honestly... I would be down to get The Rumble Fish 3 if it ever happened! Give it the chance that it never had. Imagine if it had the kind of stuff it contemporaries had, like single player modes, solid online and content that will keep players coming back. Really make up for the TRF2 port stumble.
30:26 You mean like how one day I was screwing around on a 3rd Strike at a Golfland in Milpitas when who comes up and puts in a token but Ricki Ortiz. I’m sure glad I wore my brown pants.
I remember the 2nd game, especially since you can select Beatrice with a code, and while not as powerful as her final boss counterpart, her high priority movesets cuts through CPU opponents with ease. Plus, most of the time nobody wants to challenge someone playing a boss character on par with Omega Rugal in terms of damage
Glad to see this. Videos like this feel like they wer made for me. I got Rumble Fish2 almost 2 months ago for my 50 Combos in 50 fighting games. This is a fun game.
12:20 She is definitely Geese' student with that mini Raging Storm. On the other hand this could be one of the reference Takashi-San's older games he wanted in the game
the legacy of the fighting game version of Squid Game being a real-life parable about banding together is the most wholesome kind of irony (I have never watch Squid Game lol) ft. the same guy who made me realize there's an alternate time where Morrigan Darkstalkers is canon to the plot of Tekken now slapping me with "the alternate timeline where ArcSys made a Street Fighter" speaking of, i think the phrase you were looking for was "that's so Street Fighter X Tekken" and can i just say, speaking as a hardcore Sonic fan, who thinks Sonic fans get WAY too much of an undeserved bad rep, the fact that Dimps made some of the most GOATed games in the franchise only for people to turn on them completely for the 1 bad Sonic they made...keeps me up at night
I just started playing this on fightcade and it looked clunky but I love how it plays it's been a lot smoother than it looks and offense and defense meters are quickly becoming one of my favorite fighting game mechanics
Just bought it on Steam based on this video. Like a lot of obscure old school fighting games presented on this channel, now that I think about it,...90s and early 2000s developers sure have to thank you. ^^
I think this is one of the first fighting game to truly look in the style that's very popular today. Seems like every game looks like this now other than TEKKEN and MK1
After viewing this retrospective a few times, I definitely wanna check this series out! Also I would love to see a future Rumble Fish installment of Build the Roster one day as well.
Hey, bro. This game is somewhat nostalgic to me, because I played the PS2 version of the game. 😁 Nice to see it getting some love in this fun and comprehensive retrospective. 👊🏻
I love the art in this game. Some of my favorite 2D animation ever. Looks like the characters are animated in a very advanced and much more powerful version of Flash.
Thank you for this! I've seen screenshots and some videos of these games throughout the years, now I want to play them! Thank you! "The Rumble Fish! ....the rumble fish..."
Gotta say, Dimps are fucking legends for their Sonic games & the DBZ Budokai series. But The Rumble Fish... just... incredible in every way shape & form.
The Animation kinda looks like those Cut-Out Animations where you split body parts and joints. Something akin to the early Flash Days and Spine? I dunno it looks unnatural at times but there are some good frames but it looks like frame by frame.
yknow not knowing about this game before this video the last thing i was expecting was to get an insight into the company that made the sonic advance series and sonic 4