Excellent run! And you make it so entertaining too. It was a blast watching this live and I still come back to rewatch. Stuff of dreams this happening on GDQ.
Great run! It's great to see that these Point 'n Click games are still been played! I have always loved this genre of games and i have lots and lots of good memories with them! Lucas Arts games especially were my favorites(...and Beneath a Steel Sky, that's my number one!) Fate of Atlantis was actually the first game which i played through without any guides back in the day! That was when the Internet was just a baby and we had a furious Compaq with Pentium 75Mhz processor and 8Mb of ram! What a beast of a computer don't you think!🤣🤣
Great run! As the holder of a wr for a point-and-click game myself (yeah I'm bragging) I feel the most fun and interesting things about these are definitely the management of random events. Because honestly there's not much "skill" involved in regular gameplay compared to the usual action game, as long as you're accurate in the clicking; of course finding the optimal route is also fun but in a linear game like MI there's not a lot of wiggle room for strategy. Hollywood Monsters, the game I ran, has a lot of random events and also a few random puzzles (like a literal jigsaw one) and it was fun to personally develop the strategies for each. There also is a point where I used a "quicksave" strategy similar to yours.
To make a long story short, they weren't always allowed. When I first developed the strategy, it ended up splitting the category and the community. I believe it is healthiest for our small community to just keep it to one main category.
@@seanstuchbery what mechanic was that? There was regular saving and loading, but I am pretty sure in MI1 it didn't work during conversations let alone sword fights.