money laundering gets thrown around a lot without much meaning sometimes but that really seemed close to what'd actually count as money laundering. how do you need 20 people on quality assurance on a game that's 10 minutes max? definitely just shovelware trying to make some quick money
Oh I just remembered there is a game "Two Worlds" and you can literally run to the end boss from the start and trigger villagers to kill him. Speedrunners end it in 2 min. That's hillarious!
I actually had fun with that game, when I discovered that you could absolutely ignore the main plot. Instead of kiting the end boss into the village, just avoid him completely. NONE of the side-quests are linked to the main story, so you're free to wander and loot everything and fill the map and learn every skill and boost your stats to insane levels (permanently) with alchemy. Then, when you're level 50 with game-breaking stats and all the best gear, go back and talk to the BBEG and faceroll the main plot in like ten minutes.
I remember getting the Rudolph wii game as a kid on Christmas and after opening all my other presents putting it into my wii pressing play going to story mode and having fun then after those 4 minigames it ended and I remember being so confused with what just happened I never played it again as I experienced it all right there
Far Cry 4; you just sit in a room for 10 minutes, the guy takes you somewhere, and it ends. And it fits rule 4 since it's Far Cry and you haven't missed any worthwhile content
I like the idea, and I'm sure they really thought about this. But following those rules there's old Tarot card games where you press start, it plays a 10 second animation, gives the player a random Fortune, then cuts to credits. And these were officially sold and released on console. Specifically Tarot mystery on Snes and Taboo the sixth sense on Nes. And if you want to ignore those there's still "Where's Waldo?" on Snes and Genesis which can be fully experienced in about 2 minutes.
Met my wife at a movie gallery, we both worked there. It was a small town north of Tulsa, we were making 5.35 an hour each. We now have 6 kids and 2 grandkids. Its long gone now. Its a mom and pop retail shop now, but everytime I see it, it brings back memories.
SpongeBob: Lights Camera Pants was similar to this, being a bunch of minigames with a story, but they had four minigames PER CHAPTER and if you didn't score the highest across all four games put together, you had to replay the whole chapter to rectify your score, not to mention the fact you're competing for a movie role and each character brings a different performance befitting of their character, making for entertaining variations on otherwise identical scenes. I think one minigame lasts about as long as this entire game too, at five minutes.
@@bruh-gn5kc Man, I miss when it was normal for games to be 2-4 hours long, or better yet, even just 30 mins long, but demanded mastery and didn't waste time. 7 hours is the highest amount of time I can tolerate in a game without having problems with it's length, with some exceptions.
I vaguely remember an old Angry Video Game Nerd video on a Rocky game for Sega Master System. I believe it only had three opponents (likely just the three major boxers Rocky faced between the first and 4th films as Apollo was the opponent for the first two). After watching it I looked up a YT channel that beat those three “bosses” in less than 8 minutes. Due to the game technically having an ending (Rocky and his wife embrace) I think it would count as a contender. EDIT: Erroneously Claimed that they Rocky Game was on NES, was corrected in the replies and changed it accordingly.
I propose that E.T. The Extraterrestrial on Atari 2600 is the shortest game. It was on a major home console (The Atari 2600), can be beaten legitimately (E.T. can go home), has an actual ending (E.T. goes home in his spaceship), and all worthwhile content can be experienced. You can beat it in approximately four minutes if you're lucky. Here's how you beat E.T. on Atari 2600. 1. Start the game 2. Raise E.T.'s neck in screens with holes on them to highlight phone pieces 3. Collect all three phone pieces scattered across six screens (Four of which contain possible locations) 4. (optional) get Reese's Pieces for extra points (If you get 9, Elliot will give you a phone piece.) 5. Find a spot on one screen where you can phone home. 6. Go back to where you started and find the landing area. 7. Wait for the spaceship to arrive and take E.T. home. That's it. That's the entire game.
of course it had to be Wii shovelware. U cant convince me this wasnt an attempted money laudering scheme to profit off the holidays season . Also unrelated but u basically the only content creator i know of who sounds exactly like their pfp
"Milk Inside a Bag of Milk Inside a Bag of Milk" on the Switch is the shortest game I've ever played. Roughly 20min if you take your time on your first playthrough. If you skip the text you can finish it in under 5 min easy. I was so shocked when I played it lmao.
Fun fact: you can play Roblox on Xbox. You can literally take the default baseplate, slap an "end the game" button on it, give it Xbox support, and instantly make the shortest game following the four rules mentioned in this video.
roblox is a platform hosted and originated to a website and then ported to xbox so technicality its not a game you can play roblox on a pc,phone,etc and has xbox on that list roblox is not locked to a console and technically slapping a end game button on game is not all the things you can do in roblox made by roblox itself that can be used anywhere, always that is sitting,swimming,using gear,etc and roblox haves these mechanics that they want to be used creatively mashed into a game (if they use all of them) to make a quote on quote "avg game on roblox" in their eyes (roblox) so, no. assuming that a game with a empty baseplate with a end screen button that a person with a controller (and ONLY a controller) can click on and thats clicked on leaves you with credits and/or a end screen of the game that your playing. it is not the shortest game on console and of course you can cram all of roblox supported mechanics meant to be used normally without any core changes into the empty baseplate game and speedrun all of them and clicking end after doing all of them to prove this claim wrong and shatter to the ground and reduce it to atoms but its based on a empty baseplate game with a end game button and this comment will probably fall on its face in 10 mins to years but who knows and yes i did waste 15 mins on this. im really good with my time :tf: total word count: 270+ hehe im a dumbass
it breaks the first rule since it's not on console but i think bunny swordmaster story by rdein (creator of momodora) is worth considering. it hardly takes more than 5 minutes to play through it all, more like 2 or 3 or even under 1 minute if you're real fast. and it does fulfill every other requirement. sadly it's itchio page isn't accessible anymore but there's playthroughs on youtube. also it's actually a pretty fun little game despite being kinda janky
breaking the rules literally allows for thousands of games to compete for the lowest common denominator in a race to the bottom. this is so uninteresting of an idea that the only reason this video even works at all is the ruleset that become the basis of the argument to begin with. thanks for bringing up the game and i absolutely adore MOMO 4 it's the best metroidvania of all time IMO, but your comment doesn't really make sense in this context. it's like wanting to be the invincible guy when you are playing pretend with friends.
1:51 they want you to buy the game digitally? No, nowadays you're purchasing a license to play THEIR game, a license they can revoke at any time, it's not yours
By the time in this video Mush points out 6 minutes isn't that long, you could beat this game's story mode twice while skipping cutscenes. Most 4-level copy-paste Data Design platformers on Wii were at least twice, maybe 3 times as long as Rudolph.
Based on all the rules set in this video, would the video game Adventure released by Atari count as one of the shortest games of all time? You could beat that in just a couple minutes.
The perfect dark music was bothering me for so long until i realized what it was from. It was honestly surreal like this creepy memory from the past begging me to remember it.
Don't worry, I was WELL aware of what game you were going to choose. I know of that game from ScottTheWoz. I think he mentioned it in one of his "Shovelware Variety Hour" videos.
the rental store near my house only closed this year it was kind of awesome to still have rentals, and they were insanely cheap. there was a pizza shop attached to the rental place and they would offer free 2 day rentals with the order of a large pizza and litre of soda
There is a game called Otosan on 3DS that is like 10 seconds long, i bought it for $1 lol. It might not fit all 4 requirements but i thought it was worth mentioning because I am sure most people don't know it exists. It also came out after this video released, so it couldn't have been considered at the point this video was made.
Another one that gets pretty close would be Rescue Heroes: Fire Frenzy on Game Boy Color. 6 mini-games, beatable in about 12 minutes. It has "harder" difficulties, but the games are basically exactly the same. I did all four difficulty levels, platinumed that mofo, in about 45 minutes earlier this year. Let's just say it wasn't the nostalgia trip I was hoping for.
Mario Strikers: Battle League and Mario Tennis: Ultra Smash literally have no content, maps, characters, or really anything. They are the most soulless, bland and empty Mario sports games to exist. Yet, they are charged full price for some reason, despite them having as much content as their demos.
I'd prefer a 4 hour game with no padding over a 200-hour open world with nothing but the same copy and paste content. Then I can replay it dozens of times and get thousands of hours of enjoyment out of it.
The shortest game I played was Barney's Hide and Seek on Genesis... you can legit just walk to the end of each level without finding any of the kids or Babybop. Barney's walk cycle is very slow, but you can finish it in less than 10 minutes
I did it!! All the videos!! Comments complete!! Phew. I was coming to your table, eating up your content, and leaving without saying thank you?! Who raised me?! Hahaha. Better later than never, I hope, and thank you so so so so so much for these videos. They really are such nice sunshine in otherwise … mixed-bag days of life 😂❤❤❤❤
Shadow Treachery Cannot Be Tolerated looks hilarious, the menus are the default unity skybox, and the buttons in the UI are all completely default unity buttons lololol
I actually had Wii Rudolph when I was smaller and got it in the used section of GameStop for probably $5. Never realized just how short it was until now
Compare this to another 20 dollar game, Cruelty Squad. Cruelty Squad has about 13 hours if you do every main mission and every side thing. *13 hours.* YOU COULD COMPLETE THIS GAME, ANOTHER 20 DOLLAR GAME, 130 FUCKING TIMES, IN THAT TIME SPAN. BUYING CRUELTY SQUAD GIVES YOU 130X MORE CONTENT THAN THIS DAMN JOKE, FOR THE EXACT SAME PRICE. that's not even counting being completionist. then again that rudolph game was probably treated as a "let's just make this fucking thing and ship it out for some money i guess while we get to making these other games we're doing edit: it wasn't that bruh high voltage software mostly made licensed games
What's funny is that "if it has interactivity, it's allowed on Steam" isn't even true, they also have the entire Postal movie available on the Steam store
Yeah that’s because Steam actually tried to sell movies and TV shows at one point. It didn’t catch on. Even the Mario cartoon used to be on Steam until a couple years ago