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The Strategy that is BANNED in Tournaments! 

T90Official - Age Of Empires 2
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There is a term in AoE2 called “sling” which means sending resources to your teammate. In this video we see underdogs go CRAZY with sling and show its full power!
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This video was created under Microsoft's "Game Content Usage Rules" using assets from Age of Empires, © Microsoft Corporation.

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19 июн 2024

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Комментарии : 979   
@retloclive9118
@retloclive9118 Год назад
The best thing about this strat is seeing the Siege Tower put to good use.
@joshuabateman829
@joshuabateman829 Год назад
Yes, I got so jazzed by the hero siege tower.
@Wanderer1258
@Wanderer1258 Год назад
The fact that they incorporated siege tower into the strategy justifies it, I think. At least in my eyes as a viewer. Wouldn't want to be face against that in the game myself, to be honest. 11
@madeiraislander
@madeiraislander Год назад
Nobody puts siege towers to better use than Survivalist, the man is a master with the siege tower 🤣
@DMgHalt
@DMgHalt Год назад
But why was this banned from tournaments?
@Wanderer1258
@Wanderer1258 Год назад
@@DMgHalt Specifically sling is banned in many tournaments. The goth condotieri spam and siege towers are not. The reason is that all the players should play a role with military units, not play a farm simulator. The actual rules about sling differ from one event to another. For instance, in many tournaments that I've seen sling is forbidden till both players (sender and receiver) are in the imperial age.
@isaacsmedley3243
@isaacsmedley3243 Год назад
soccersmed here, After this game we decided to do the same thing and matched up vs this same team. We did condo spam into each other and it was epic.
@davidsanchez9310
@davidsanchez9310 Год назад
Noo way, sounds awesome, video??
@datman6266
@datman6266 Год назад
Now that would be a good follow up video..
@JellyCoatedBean
@JellyCoatedBean Год назад
Your comeback was phenomenal, very cathartic xD
@Michal235
@Michal235 Год назад
I've got to see it :D could you send it to T90?
@isaacsmedley3243
@isaacsmedley3243 Год назад
@@davidsanchez9310 Locke sent it but I don’t think T90 will cast it. It is a meat grinder of a game
@gildeddrake1479
@gildeddrake1479 Год назад
grey's reaction was perfect. i believe he's the one who saved his team. he saved most of his vills and managed a very fast reboom after losing his entire base. teal got damaged worse despite having a heads up and more time to prepare. I think surrounding grey's base with a few condos on each side to catch villagers might have actually sent grey out of the game for real.
@BayWa4eva
@BayWa4eva Год назад
the combination made it i think. grey had to survive but at the time teal was under attack green and blue already had military prepped. teal needed to cost red a lot of time even if it means dying because if red can't stop green + blue early then red is dead. a better approach on slinging might be to sling red to kill grey and then stabilize a 4v3 or a 4v4 with great map advantage.
@user-bn9xy2on8i
@user-bn9xy2on8i 7 месяцев назад
@@BayWa4evaThere is a reason this strategy is banned, because it is undefendable when done right. This was poor execution. Probably on purpose so T900 doesn't show people how it's done properly. Going for a 4v3 with minimal investment is the way to go for sure.
@Cynndora
@Cynndora Год назад
A strong reminder as to why Goths never got an eco bonus for a very long time.
@CalebShimomura
@CalebShimomura Год назад
on that day, humanity was reminded....
@Krokmaniak
@Krokmaniak Год назад
​@@CalebShimomura But that scene has been parodied so much nobody can take it seriously anymore
@shino4242
@shino4242 7 месяцев назад
@@Krokmaniak A fellow person of culture I see.
@CJ00014
@CJ00014 Год назад
I remember the very first days of AoEII, me and my friends used to do this on matches, it was called Boosting or Sharing. We had a lot of fun doing that, I can see it being banned in tournaments but it is indeed fun to do lol, I never liked to attack and manage armies, so I always used to play as an economic support
@siddharthsrivastava4233
@siddharthsrivastava4233 Год назад
Hey t90, can you cast a game of team from india??
@CJ00014
@CJ00014 Год назад
@@siddharthsrivastava4233 sure
@LaSangriaSolitaria
@LaSangriaSolitaria Год назад
@@CJ00014 thank you T90 you are truly a generous man.
@jacobhollback2879
@jacobhollback2879 Год назад
I used to play like that as well. I'm not very strong managing military and eco, so I used to love being the support player
@TheJimmy11
@TheJimmy11 Год назад
@@CJ00014 thanks t90
@VibingoutwithRene
@VibingoutwithRene Год назад
Red should have waited 3 minutes, made 4 mobile towers and put 20 units in each of the 4 opponents bases at the same time.
@drstrangecoin6050
@drstrangecoin6050 Год назад
I agree. Also just letting the slingers go fast castle might be worth it given the shear amount of resources removed by tax.
@marekjureczko9551
@marekjureczko9551 Год назад
@@drstrangecoin6050 I support but not all at once, if they did it one at a time there would be no problem.
@RobotShield
@RobotShield Год назад
Nah, you can’t control 4 groups of 20 effectively and each opponent only has to concentrate on their own base.
@lovalmidas
@lovalmidas Год назад
Good luck microing against 4 pros. Notice how Grey used 4 Mangudai to effectively take 10 units from the fight. Splitting your team to be fired upon by 4 castles may likely do worse. And you don't have 3 minutes the moment the game announces your abnormal Imperial Age time. But a second siege tower with about 10-15 units to temporarily distract blue (the furthest player) from reinforcing his team might be handy.
@Nysyarc
@Nysyarc Год назад
@@lovalmidas Yeah you need to attack right away, because you're right, even 3 minutes after Imp would be more than enough time for 2k+ players to realize the situation and prepare for the Goth Condo spam. The person controlling Goths needs to be 100% focused on military micro and needs to have relatively high APM and an awareness and game sense to scout for re-boom attempts constantly. The other players need to be 100% committed to turtling up and pure sling. Otherwise I don't think it works against good enough players.
@deoskipsbasics
@deoskipsbasics Год назад
This feels like a campaing scenario: You start weaker than the AI and have to hold the attacks until you are strong enough to fight back
@ZarkowsWorld
@ZarkowsWorld Год назад
It is basically Mission 8 (GDI) in Command & Conquer, the original...
@MrHeuvaladao
@MrHeuvaladao 11 месяцев назад
Barbarians at the Gates mode in Thrones& Patriots
@Phurzt
@Phurzt 7 месяцев назад
Thanks
@thedarkpaladin4113
@thedarkpaladin4113 5 месяцев назад
The total war attila experience
@kylethomas9130
@kylethomas9130 Год назад
I do agree that Red pulling a 4 way ambush would have probably been more devastating, but it also would have needed a lot more micro.
@WhoThisMonkey
@WhoThisMonkey Год назад
Drop a group of twenty in each base on their farms, then a further 5 behind each base to catch escapees. Put them on defensive mode and the AI will be sufficient to do the job, I reckon.
@brohvakiindova4452
@brohvakiindova4452 Год назад
@@WhoThisMonkey Just have the slingers make a few scouts each for the hunting, they don't have any micro to do so cutting a bit from the sling for this purpose would have instantly nailed gray. I disagree with the 4way ambush because it's bound to get scouted anyway. I'd say closest two players and with some scout backup and then don't bother with killing castles and abandoned eco buildings, let your team keep them off with scout micro. With all that sling a single treb could have been devastating too. Also dedicating a few vils to plaster in a few towers in the enemy base would have great results because they can't afford any siege this early after being thrown out of their base.
@BeyondYore
@BeyondYore Год назад
Wait! You micro Goths?
@billytringuyen1
@billytringuyen1 Год назад
@@BeyondYore u new? this is pro tournament game, not noobs spaming for fun
@TheMainCore
@TheMainCore Год назад
​@@WhoThisMonkeyexactly, that's what would have taken this from a meme to a true strategy.
@NinthSettler
@NinthSettler Год назад
The purple player's name is "i don't drink water i do give tasty kisses" in spanish
@afz902k
@afz902k Год назад
Which compliments Red's name, Felipe "tasty kissies"
@ubelmensch
@ubelmensch Год назад
I think "yummy kisses" is a more faithful translation to the original intent
@ezormovies6748
@ezormovies6748 Год назад
pretty sure we talking oral guys.
@greywolf7577
@greywolf7577 Год назад
@@ubelmensch Yummy and tasty mean the same thing.
@brunoalsi
@brunoalsi Год назад
And I also give a good laugh até T90 calling him "bibo". Of course that makes sense from an English speaker (who doesn't know Spanish) point of view. But it was funny nevertheless.
@thepersonwhocomentz
@thepersonwhocomentz Год назад
My man literally unlocked the Zerg in AoE2. What a legend.
@saito853
@saito853 6 месяцев назад
This is actually a strat in 4v4 SC2 as well, where you would have 3 Terrans go full eco sending resources to a single Zerg player with 5-10 hatcheries and keep swarming the field with army after army.
@genybr
@genybr 5 месяцев назад
@@saito853 Zerg with medivacs is cool but protoss with SCVs is monstrous.
@Prometheus208
@Prometheus208 Год назад
I wonder if it would have worked better if red had siege-towered condos into the others' bases more quickly instead of focusing on destroying 1 base at a time.
@chainingsolid
@chainingsolid Год назад
I think if the base destruction was paired with occupation it would have worked much better.
@pax6833
@pax6833 Год назад
No, you need to base destroy to actually take the player out of the game. Red's mistake is that he was just way too slow. If you rewatch you can see he takes a TON of time to get to Teal. And doesn't focus fire buildings down. Also, he should've been throwing in Huscarls much earlier. Maybe he could've sent a few of those to Blue early just to harass and keep blue away from the main attack.
@seraphimconcordant
@seraphimconcordant Год назад
@@pax6833 He definitely should have kept 10-15 units to chase and kill grey. Grey had 20~ vils that could have easily been destroyed and that would have actually weakened green a lot. He also needed to interrupt blue reinforcing green earlier with huskarls, yeah. There was definitely a moment where he could have won, but his army control was pretty freaking terrible.
@nacoran
@nacoran Год назад
@@seraphimconcordant Yeah, early game you can reboom if you get away. Red needed to finish them off and take them out of the pop cap equation.
@Greippi10
@Greippi10 Год назад
I don't think red is a good enough player to have the micro for that.
@gibberingmouther710
@gibberingmouther710 6 месяцев назад
Huge skill to have in any non 1v1 game is rebuilding. Knowing how to retreat and rebuild as quickly as possible without getting in the way of your teammates can and will win you games.
@Annihilationzh
@Annihilationzh Год назад
I thought the idea of sling was to boost one player to post-imperial so they'd have all the potent late-game economy and military techs. But with the slung player not developing their own eco, all the other team had to do is stall long enough to reverse the advantage - which they did.
@MrTerapak
@MrTerapak Год назад
it would have worked just the other team had much better players
@zuzukyd
@zuzukyd Год назад
The other team was faster. The difference was mostly the player level, Not the strat
@fundamentalconvolution1749
@fundamentalconvolution1749 Год назад
It's an interesting strategy, for sure. If Green and Blue hadn't been knocking it out of the park from the beginning, they likely would have had a harder time fighting off Red while Grey recovered enough to also be a threat. I wonder if they would have started that as they did, and Red focused purely on removing Grey. Once Grey was removed, he focused on his economy while his allies focused on developing themselves to the goal of it evening up into a 4v3?
@seraphimconcordant
@seraphimconcordant Год назад
Or even just teal. He wrecked teal as equally as he did grey. They were both dead with less than 20 vils. The other players could have gone castle and red could have kept his military around to protect them, he also definitely should have been making villagers the entire time, insane he didn't just que up like 30
@equivocator7727
@equivocator7727 Год назад
Blue and Green's eco was insane, and with grey coming back like that, it's honestly hard to tell how strong the strategy is. And you're right, it all turned around the instant red stopped getting resources. The momentum stopped and blue and green pushed their advantage right away.
@COMMANDandConquer199
@COMMANDandConquer199 Год назад
That was crazy. I was sure the American team had lost once teal was nearly destroyed. They did a hell of a job weathering that storm.
@farberam
@farberam Год назад
Super entertaining. You know, I played this game for countless hours as a teen but I could never play online with others but I essentially did this with AI teammates a long long time ago, constantly spamming them for extra resources so I could advance super fast. I loved playing as britons and would fast castle and just pump out yeomen faster than the AI could keep up with. I would have 150 yeoman on the field with a handful of trebs and just take players out one after the other. I was told that the britons were nerfed a long time ago but I think this system still works
@granitlika9549
@granitlika9549 Год назад
story of my life , playing vs AI spaming 38 in chat :D
@nathanfranks1476
@nathanfranks1476 Год назад
I feel like this could be countered by attacking the slingers…2 petards and 5 knights should idle an entire eco. A second option, which is probably less viable, is building a second layer of war, and you wouldnt be able to use a siege tower to get over the second layer.
@sigurdtheblue
@sigurdtheblue Год назад
Maybe with house wall.
@madeiraislander
@madeiraislander Год назад
Yeah that's what i thought too, even 10 shotels or something against pink in feudal for example would have stopped this whole thing much sooner. I'd go shotels because they hit pretty hard and they already started with a castle, so it would be fast. Also no murder holes, so dealing with the enemy castle would be easy. But of course it's easier to say this now, if i was playing idk what i'd do 🤣
@jesusrubiomaldonado27
@jesusrubiomaldonado27 Год назад
I knew about this strat once I was playing pilgrim nothing. We were 8 random guys (suposed random, later on most of us in lobby noticed) and 4 of them allied from start, but stood enemies to us the other 4. They slinged one of them and easily defeated us one by one.
@ahsanhafeez8378
@ahsanhafeez8378 Год назад
Hey T90 thanks for more sleeping content. It's already past mid night at my place.
@Ahmed_Malrogi.750
@Ahmed_Malrogi.750 Год назад
Ahahah same
@tisucitisin1
@tisucitisin1 Год назад
The main mistake red did was sending them one by one. He would've probably dispatched green if he didn't do that. But amazing come back from the US team.
@rpavangchhia8953
@rpavangchhia8953 Год назад
Would about mixing halbs in there when he saw the boyars. Would that have worked?
@Nazuiko
@Nazuiko Год назад
@@rpavangchhia8953 Theyd eat up some of the space for more Condos, but I thought the plan was to get the slingers to send support units like pikes and archers to back up where Condos are weak. I dont know if they just couldnt get the resources to do it/counterattack pressure or werent planning it.
@Igor369
@Igor369 Год назад
That and he switched too late into huskarls which is REALLY puzzling as he had castle since the start... he should have made both condos an huskalrs from start. Also he for some reason did not make pikes into boyars.
@SpearMKW
@SpearMKW Год назад
its crazy how it already got nerfed multiple times before it even started being banned
@Khazollo
@Khazollo Год назад
lol imagine that some new games takes months/years to nerf something when aoe2 which is 24 y old nerf it instantly
@GGGONEXT67
@GGGONEXT67 Год назад
yep, but having 13.7 billion archers is still meta for every civ. really fun game !!!!!!!!!!!
@dimitrikemitsky
@dimitrikemitsky Год назад
​@@GGGONEXT67 only at very low elo, archers alone are rarely the only play once people understand counters.
@cleo42
@cleo42 Год назад
​@@GGGONEXT67 join the goths, and you'll gain abilities that some consider to be... unnatural
@younes2415
@younes2415 Год назад
​@@dimitrikemitskyKnights and micro beat archers.. Only people who cannot micro think archers are op or cannot counter archers.
@danielboatright8887
@danielboatright8887 Год назад
Oh man I remember doing this in various RTSs that allowed this back in the 90s. The traditional glass cannon as seen in the video is fun, but speedrunning eachother in sequemce thru setting up a boom ecom while also teching up can also be very powerful.
@weasol
@weasol Год назад
We had a 4v4 on arena against a team with goths and italians. They went full sling to the goth player to let him flood condos. Doesn't exactly work when it gets sniffed and our team walled behind preemptively. Just BM on ladder.
@michaelmcnamara3190
@michaelmcnamara3190 Год назад
I think having a weaker team try something unorthodox is a smart and interesting play. I think of famous generals in history who had to pull out the bag of tricks (or tactics) to win battles. However, a lot of those generals still lost the war. As strategically, they couldn’t overcome the inherent advantages or skill differences of the OpForces. Also, I note that this would be incredibly frustrating for two evenly matched teams… and I wouldn’t call myself a great player (or even that good). I would likely be pretty Frustrated
@SaiphxXx
@SaiphxXx Год назад
This 'strategy' isn't unorthodox at all. Full feudal sling has been known to be OP for at least 10 years, and has been banned in tournaments for at least as long. It is also not very interesting either. I mean, it is definitely entertaining to watch for us T90 viewers, but it is very boring for the players involved. As the slinging team, you have 3 players who play a farm simulator game, and only 1 who gets all the fun, which is mostly why nobody plays this in ladder. But if you manage to convince 3 friends to sling you then you should basically never lose as it is straight up broken. The reason the slinging team lost here is because they played, frankly, quite bad. They severely underestimated Boyars (should have added pikes) and were outmicro'd in almost every engagement because they are at a Elo that is way above their actual skill level.
@nemou4985
@nemou4985 11 месяцев назад
@@SaiphxXx Some players (even most) prefer farm simulator
@Jacks_Suffocating_Nihilism
@Jacks_Suffocating_Nihilism Год назад
The Goth spam probably wins against most other civ combinations for the final two opponents. Boyar / Eth Arb is a brutal comp against infantry.
@imonlysleeping4491
@imonlysleeping4491 Год назад
I'm so glad they turned it around, boyars are cool as hell. I love that in these team games the great wall strats become meta, always cool to see something such a newbie idea be the way to play. Thankyou for the video
@andrewomalley2688
@andrewomalley2688 Год назад
Thanks for putting it out the T90! I would like to see a sling contest! Also looking forward to some of those wacky T90 vs. Dave with viewer buying things and all kinds of weird gia stuff popping up.
@orionl7406
@orionl7406 Год назад
Teutonic Knights can have 9 melee armour in Castle Age so the Condos would only do 5 damage instead of 8 that they do against Boyars, AND they're hitbox is smaller so they're harder to surround(not sure if thats a thing but it probably is). Just saying that they would be more useful then Boyars 15:00
@RoulicisThe
@RoulicisThe Год назад
Except teutonic knights are too slow to force Condotierri to fight them. Against boyars you'll have to fight them at some point, but Teutons ? You just go around them and destroy everything while the poor dudes try to catch up.
@blainewalton1210
@blainewalton1210 Год назад
It's the Poop Lord strategy. Playing with him is so much fun. He comes up with some of the coolest civ plays.
@davegrady1103
@davegrady1103 Год назад
Have seen this on pooplord vids and have done this strat quite a bit a while back when playing team games. Burgundians is a strong civ to sling also. We would often sling into imp then move 2 people to build up or sling on the other side and make army to help prevent the counter attack and be able to push from 2 sides. I also liked to build a bit more eco so not relying entirely on sling
@blewflag9928
@blewflag9928 Год назад
Viper always said that when being slung, you don't stop making vils and eco until you can sustain yourself....
@the_witchdoctor
@the_witchdoctor Год назад
IMO sling is a fun part of the game, and if anything I wish we saw it more in TGs & tournaments
@The13thRonin
@The13thRonin 7 месяцев назад
I don't think you understand. If it's fun then the AoE2 community doesn't want it. AoE2 is serious business.
@Aedanz31
@Aedanz31 Год назад
We didn't sling, but dravidian wootz steel with condos brought me and my brother back from the dead
@ddee7920
@ddee7920 Год назад
Burgundians are the best sling civ now over Vikings I think. Burgundians can get their castle age eco techs in Feudal, waaaaay more rez coming in.
@isoSw1fty
@isoSw1fty Год назад
I used this strat 18 years ago with my cousins but it was common diplomacy with lan parties like that. Back before trolling was a word.
@elijahkleinhenz4246
@elijahkleinhenz4246 Год назад
T90 ty for the amazing content. You work very hard to bring us good games. It’s a small community, and someone like you is essential to the success!!!
@hoenirro2992
@hoenirro2992 Год назад
i faught this strat a couple of days before, it was impossible to stop, it was a little diferent tho, once the goths invaded one of our towns, the other team members stopped giving him resources and kept booming, which didn't gave so much time like it happened here... and the game became a normal 3 v 4, which defeated us at the end
@jamesclarkson156
@jamesclarkson156 Год назад
If this wasn't banned in tournaments, the opposing team would just rush the goth player.
@ew6546
@ew6546 Год назад
There are so many weaknesses to the sling method so I don't see why it's banned.
@MatildaHinanawi
@MatildaHinanawi Год назад
I don't think there's that much value to hiding this kind of info. You definitely held back long enough on this. If it really becomes a persistent problem with no proper counter it just has to be patched one way or another. This was an interesting game, thanks!
@roblapouple7552
@roblapouple7552 Год назад
Lol as if any good player doesn't know about sling it's only like a 30 year old strategy .... And t T 90 acting as if it's something new
@dirkauditore8413
@dirkauditore8413 Год назад
I think sling has been nerfed several times already but i cant remember exactly how.
@gwanael34
@gwanael34 Год назад
@@dirkauditore8413 You gotta get the market research for it to be optimal.
@krux02
@krux02 Год назад
I like this strategy, because it requires team communication. Not something you can pull off with random dudes from the internet.
@BM-ef2ph
@BM-ef2ph Год назад
I busted out laughing at “teal not having fun, does not think this is funny” dead!
@Osteichthyes
@Osteichthyes Год назад
Few things to note: A) Huge amounts of resources were lost to Tax, so at an even trade, it was a massive loss. B) Not hitting Slavs first was a big mistake, spawn positions definitely gave some favours here. C) Mass slinging works great for the short term, but it can only be sustained for so long. If it doesn't completely knock someone out very quick it gets progressively harder to maintain. D) Everything that those Condo's were up against just eat them once the ball gets rolling. As for the Slinging Ban, I don't like that it is banned, but I would want it to be a case where players were allowed to sling resources 5 times each (shift+click counts as all 5). 15 slings wouldn't be enough to get this kind of momentum going, and it would create some play for trade oriented civs.
@gogelebrero7335
@gogelebrero7335 Год назад
The long name was "i dont drink water, i give sweet kisses"
@BraianVicente
@BraianVicente Год назад
I want to see a tournament with only strategies like these
@gruntgg
@gruntgg 9 месяцев назад
Very enjoyable game and casting as always, T90. Thank you for bringing that game to our attention!
@Mightydoggo
@Mightydoggo 6 месяцев назад
Ahh I remember this resource stacking technique from way back in the day, when I was playing Supreme Commander FA! Pretty much was the go to strategy for everything 3v3 and upwards.
@WiglyWorm
@WiglyWorm Год назад
there should be a "you can only sling" tournament before devs nerf it
@GarfieldRex
@GarfieldRex Год назад
Awesome strat, the slingers should have sticked to attack just 2 and make sure one of them is finished. After that stand by until teammates catch up.
@jeffhe1701
@jeffhe1701 Год назад
i used to play this style with my cousin over a decade ago. was easier for me to focus on a defensive boom while i slinged res to a quick spammer. and we've always wondered what if we had multi sling lol
@SapioiT
@SapioiT 7 месяцев назад
Honestly, there's also the option of slinging a Portughese with team-victory and without locked-teams, having the Portughese fast-imp then build Feitorias in the allies' base, then help the allies fast-castle and get redemption to convert the Feitorias, so by the time everyone gets to Imp, the slingers' team would have a bonus of at least 1-2 feitorias per person, which would be destroyed to create more villagers when close to the population cap.
@dackjaniels4203
@dackjaniels4203 Год назад
sling should be a game mode, 3 people with resource stocked bases, 1 person with a fortified military outpost per team.
@LisaLavitz
@LisaLavitz Год назад
What they should do, and hear me out - progressive tribute tax. The first time 100 tribute it's free. Then you pay 1% for the second 100 resource. Then 2%. Then 3%. etc. This way you can keep tributing, but you balance out slinging in general. I mean this is what you do with Market buying and selling. Just do it with tributes. That way you can still provide help in sticky situations, but you punish players slinging a lot of resources. Slinging a thousand resources is powerful, but it makes it much more difficult to close out games through slinging alone.
@brotendochill7053
@brotendochill7053 Год назад
agreed
@laxku
@laxku Год назад
I don't follow AoE2 very often, but this match is hilarious. Very fun to see the plays happening from both sides.
@Dandydan93
@Dandydan93 Год назад
Watching high level games where both teams sling could be really fun to watch! Still lots of strategies
@CR-ep8tx
@CR-ep8tx Год назад
to my understanding, red plays zerg....
@brotendochill7053
@brotendochill7053 Год назад
1
@gsoa9791
@gsoa9791 Год назад
If you want to see this executed well, @pooplord and crew have this down to a fine art. Well worth the watch
@nathanfranks1476
@nathanfranks1476 Год назад
Pooplord? Is this guy like 5? 11
@matta9215
@matta9215 Год назад
@@nathanfranks1476 likely a nazi from 4chan
@sigurdtheblue
@sigurdtheblue Год назад
More like 7?11
@gsoa9791
@gsoa9791 Год назад
@@nathanfranks1476 Like I said.. regardless of youtube name.... Worth the watch
@madeiraislander
@madeiraislander Год назад
@@nathanfranks1476 should be called memelord tbh, the guy only does wacky strategies but he thrives in the chaos of them 🤣
@KaX321
@KaX321 7 месяцев назад
I'm having flashbacks to when i first played against the barbarian AI? (There were a bunch in there) in the original AoE2 fan patch. THE WAVE. IT NEVER STOPS!
@damianvergaradominguez8484
@damianvergaradominguez8484 Год назад
This reminds me a Viper Arena game with Mayans and Sarracen allied that slung to hace 180 arbs with obsidian arrows
@damianvergaradominguez8484
@damianvergaradominguez8484 Год назад
And a Suomi game with Max with Goths and Ruben tc dropping three times and the others slinging Max
@bewarethepatientman
@bewarethepatientman Год назад
I don’t play this game or interact with it outside your channel, but I love this strategy. I think people should react to it and start bringing their own sling strats. I want to see two pre planned teams go face to face, really, because it seems like it’d be a totally amped up game, aoe on steroids.
@mihaimercenarul7467
@mihaimercenarul7467 Год назад
Then leave, kiddo
@souheilallegue2342
@souheilallegue2342 Год назад
I remember a 4v4 tournament game (from around 2016 i think) where both teams went for a triple sling so it was basically a 1v1. The first team was team Tyrant slinging The Viper, don't remember the other team.
@LokirofRoriksted
@LokirofRoriksted Год назад
Me and my buddies lost to this tactic 3 years ago. Enemy team had cumans, turks, aztecs and something else that I cant remember They slinged the turks and he had 14 range bbc + janissaries super early and just nuked our TCs before we could even make some knights. Our flanks were in feudal trying to annoy the others, thinking "yay! we're winning" until the first bbc shot
@Zoey--
@Zoey-- Год назад
I remember watching team tournaments where fast castle into sling was used as a strategy.
@Astroqualia
@Astroqualia Год назад
Fire content bro, rerunning the old classics always fire
@VikTimmy
@VikTimmy Год назад
I don’t like the idea of this strat being banned, purely because slinging resources was how my dad, little sister and I all played the game back in original aoe2 versus the hardest computers, where us kids would be focused on resources while dad did the military. Ironically, my dad has never liked the economy part of these kinds of games, and to this day plays with either infinite resources or by using cheats at the start to give himself all he will need
@andrewg3196
@andrewg3196 Год назад
It would be cool to see a team tourney where slinging is allowed.
@nathanfranks1476
@nathanfranks1476 Год назад
No it wouldnt. It wouldnt be aoe2 then
@planescaped
@planescaped Год назад
It'd basically turn into a 1+3v1+3 Could be interesting if it were the theme of the tournament, focus on wiping out your foe's slingers or going head to head with your opponent.
@sigurdtheblue
@sigurdtheblue Год назад
​​Maybe it would be 2 v 2. Focusing on a fast start for two players would probably be most efficient.
@DustinHorvath1987
@DustinHorvath1987 Год назад
31:52 KEKW that reveal got me so good lmao. How absurd.
@101jir
@101jir 8 месяцев назад
14:48 Actually before that DLC came out, this strategy was actually the one and only multiplayer game I ever won (FFA with unlocked diplomacy, allied victory on). Idr what I was playing, Koreans maybe? Huns? Tried to secure some resources early game, lost a few villagers to sneaky raids though. However, my scout found that the Vikings to the north were building a massive force, and I wasn't going to survive if I tried to solo it. So basically ally Vikings -> Sling (they already had a small lead, so I pretty much just helped them expand it). Basically I kept a minimalistic force to not die while focusing economy and Slinging super hard. Eventually others put it together and formed a 3 player alliance against us, but too little too late. Also, the name is "I don't drink water... (something about wealth?)". Without looking it up. Looking it up the last part is "if I kiss up to the rich" (I had to make a slight alteration to the online translation just based on my judgement of what made sense).
@animusnocturnus7131
@animusnocturnus7131 Год назад
I can see why this is a banned strategy in tournaments, but I could see it become a fun game mode if both teams would go into the game knowing that they would both sling. There had been entire game genres created from more weird strategies.
@ReshyShira
@ReshyShira 7 месяцев назад
Yeah, imagine a game mode where you have like one sovereign and several protectorates or w/e. The protectorates can only go up to like castle age and have a much lower popcap, but the sovereign player gets far larger pop cap and can go up to imperial.
@Stickweasel91
@Stickweasel91 Год назад
Think, maybe, if AoE2 devs implemented a change to tax, it would fix things. Make the tax more intense if you're sending resources up an age or make the tax start high and drop as you age up. Something like 40-50% in Feudal, 30ish in Castle and 20% in Imp without techs
@148crusader
@148crusader Год назад
Just tie sending resources to trade carts.
@MrGryph78
@MrGryph78 6 месяцев назад
I remember doing a similar strategy in 4 v 4 team games in Empire Earth back in the day.
@RngmonsterX
@RngmonsterX 7 месяцев назад
This was crazy fun. I'd love to see another game with equally skilled players in both teams!
@psaicon0
@psaicon0 Год назад
I love how t90 is a true American! He doesn’t even Google Spanish words because not knowing Spanish is actually a personality trait here! Terrific!
@nathanfranks1476
@nathanfranks1476 Год назад
We dont bother learning other languages…not worth our time 11
@brotendochill7053
@brotendochill7053 Год назад
plus he's in Florida, most spanish-speaking state over there
@chainingsolid
@chainingsolid Год назад
Red's allies should have moved into the bases as they evicted the enemy team, so once Red is forced to slow down. His team is in a strong position.
@AbelmcTrobel
@AbelmcTrobel Год назад
1 player focus on military, the other players focus on resource. Finally, feudalism in AoE 2
@JoeyIsMoi
@JoeyIsMoi 7 месяцев назад
You need to do a sling wars tournament where in every game teams have to pick a player to sling and have sling offs
@tylerguitar75
@tylerguitar75 7 месяцев назад
How is this banned?? It's called teamwork! Forget about forcing meta. Learn to adapt and expect teams to try things like this. Other teams need to work together too. Have support civs, ADC civs, etc.
@BaronVonScrub
@BaronVonScrub Год назад
I don't like things being banned in tournaments. Removing strategies only detracts from the diversity of the game, as opposed to balancing them. Nerf slinging, 100%. Maybe remove coinage entirely. Maybe up the base tax. Maybe add a market-buy-sell type thing where it gets less efficient as you send/receive more. Maybe add a piracy/banditry tech to the game, available in Feudal at the market, where you receive a small portion of whatever is sent by your enemies.
@todallard8791
@todallard8791 Год назад
Nerf slinging is the same as banning it, you are just using a different way to stop people from doing it. In tournaments you would see all the slinging civs getting banned.
@CptManboobs
@CptManboobs Год назад
I love the cliff at Red's Left corner, very Aesthetic
@pax6833
@pax6833 Год назад
Felipe's team needed better execution of the strat. Goths needed to mix in huscarls earlier to deal with arrow fire and help pull down buildings faster. For his team, the poles probably should've stopped slinging and gone up to castle after grey was knocked out, as he could then boom and expand his economy a lot. Red could've gotten by with two slings for awhile, and then the poles could've stayed in castle forever, only building economy and slinging to red/others. After red knocked out teal, the two other players could've stopped slinging and gone up to castle and make this 1 imp+3 castle civs, vs 2 imperial civs. That would've won the game I think. Also I am unsure on this, but I think red probably could've benefited from building 1 extra town center to help build up his economy during the slinging so that *eventually* he wouldn't have to rely on the sling.
@TheRustyPlace
@TheRustyPlace Год назад
It's banned because tournament hosts would rather show off good micro instead of good strategy.
@sigurdtheblue
@sigurdtheblue Год назад
This was very refreshing, but I wish there were more team game videos in general. I guess I should watch Nations Cup more.
@EhurtAfy
@EhurtAfy Год назад
That's crazy, I always go fast imp with Goths in team games with Italians just for condotierro. It's a crazy power spike for a short period of time
@buttlord2223
@buttlord2223 7 месяцев назад
Knew it was gonna be dumping resources into a single player before I even clicked on the vid. This was a really common strategy back in other old RTSes like Starcraft. You'd have one buddy who was actually good at the game while the rest of you were clueless dopes, then you'd basically serve as additional expansions he wouldn't have to worry about managing himself.
@Andreslt97
@Andreslt97 Год назад
"I don't drink water if I give yummy kisses" and "Felipe yummy kisses" cracked me 😂😂😂
@malcolmdarke5299
@malcolmdarke5299 7 месяцев назад
I think that what makes slinging so powerful is that you don't have to coordinate. All you need to do is make sure that the three eco-players are solid on building up their ecos and that the combat player is a good player. Not needing to coordinate or even communicate more than compensates for the tax. You see the same thing with, for instance, tabletop war games with single players facing off against teams, or in the Archenemy format in MtG - everyone's playing by the same game rules (that is, the basic mechanics each player's using is the same as the next guy's - not the scenario setup but the actual rules of the game itself), but one player's the designated "big bad" and gets increased resources or some other benefit, which makes them a much more potent combatant.
@soundaddiktion2006
@soundaddiktion2006 7 месяцев назад
I havent played this game properly in decades but the way you narrated the match was very entertaining.
@martinmarzano1523
@martinmarzano1523 Год назад
I'd say the way to counter sling tactics in Fortress without slinging yourself is to, first of all, expect it and see it coming, second is having a player that with an UU that can really *hard* counter Condos in castle age and go all in that unit to stall, slow and maybe even push back the horde, Samurai, Jaguars, Boyars, maybe even Plumies too, I want to say Teutons too but condos can simply ignore the TKs, and teuton knights/longswordmen won't be enough. Viking Berserks are good but probably not enough. Third is that the player directly facing the Goth to brace for impact and try to a desperate hold out at any cost. Imagine if for a moment the American team saw it coming, if the Japanese would be the one facing the Goth, he should have got a second castle, obtain range, melee damage and inf armor in blackmith, and also get masonry, murder holes and ballistics, just for spam a gorillon Samurai, deeply entrench himself and make it as slow and painful for the Goth, buying more time for the team. Do notice that red never got a treb and simply razed the castle with condos, if you can force the goth to get a few trebs or a foward castle that's still a net positive.
@attilaberdy9728
@attilaberdy9728 6 месяцев назад
Hey there! I just got into RTS recently, and i have never played with this game, but man its looks so much fun! Great video, thank you!
@wololo10
@wololo10 Год назад
great strat, was very fun doing this in the 2000s
@CptManboobs
@CptManboobs Год назад
The Romans (Italians) Hiring Goth Mercenaries, incredibly flavourful.
@ChosenPlaysYT
@ChosenPlaysYT Год назад
This is more of a 3v3 strat. In 4v4 I’d feed 2 players and come from both the top and bottom at same time. Our team was rank 1 in Age 4 and we did all sorts of sling strats depending on the map / situation.
@chrissosa3723
@chrissosa3723 Год назад
Purple's name translates to "I don't drink water I do give delicious kisses"😂
@ninjareaper3577
@ninjareaper3577 Год назад
I always knew this strat as "funneling" and it has been used all throughout rts games. It's awesome to see in action.
@IschmarVI
@IschmarVI Год назад
its called slinging/slingshotting in aoe2 because it is generally used to "slingshot" a player through the ages, but yeah, funneling is a common term for such strategies.
@williamsouth1847
@williamsouth1847 Год назад
Thank you for your work, Mr Editor.
@seanwhitehall4652
@seanwhitehall4652 6 месяцев назад
I remember the War is Coming Grand Finals where the meta was to sling the Mayan player. 26:20 yup, kabb slinging as the vikings for Tyrant Legends vs the Tyrant Warlords. almost 10 years ago now.
@R0B690
@R0B690 7 месяцев назад
Thats a crazy strat, interesting game, I thought for sure red wouldve taken them out but amazing come back.
@johnanon6938
@johnanon6938 11 месяцев назад
Oddly I recall this same tactic of sending resources to one player in late 90s under original aoe and i haven't played it since early 2000s back when I had a win98se PC. Interesting to see how the aoe series has kept going and kept peoples interest for so long.
@TheGibberishGlitcher
@TheGibberishGlitcher Год назад
Never played Age but love your videos, always wondered if something like this was viable in the game.
@Sarril101
@Sarril101 6 месяцев назад
Once red started the onslaught, for quite a few minutes of the match it felt like Xerxes's famed "immortals" army. Whenever a soldier died, another one appeared in it's place, it was like red was taking no casulties, just kept marching trough opponent after opponent. Seeing how grey and cyan were being obliterated really makes one ponder how did it end the way it did. Sustained waves of 50 then 100 then 150 military, sheesh.
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