This video is about the strongest LRs in Dokkan Battle up to the new LR SSJ Goku Vegeta & Trunks. ** All gameplay in this video is played, recorded, edited and uploaded by me
LR Goku and ssj4 Vegeta give 80% support and you can activate them twice only if you don't revive the first time since you can only revive once per battle
Even without links, you can throw LR Bulma onto any team comp and she absolutely slays. She truly is the #1 unit in the game(meanwhile in Legends she’s reduced to a free dumpster fire character)
Buu Bois give you a nasty tanking character when they get their standby which pretty much lasts the entire fight (in this meta). The standby also hits insanely hard. For sure they get caught in base, but to not have the even be top 10??? Love your vids btw.
Nah, they’re frauds bro. They are a hard slot 3 unless they have type advantage or the standby is up (even then they can get bullied). The damage IS insane, but I can’t put them in top 10.
I think ssj4 should be above trunks cause his standby is unkillable and he stays transformed for the rest of the fight, Also trunks pre standby gets caught alot easier
The amount of times Uub just doesn’t spawn enough orbs and I have to figure out a way to hide him is honestly crazy. I also just don’t think SSJ4 Goku is that great in general.
The fact that I literally just started playing like 2 months ago and already got both Zamasu and Orange Piccolo, holy shit, 2 of the best characters in the game let's fucking go (also got Ult Gohan lol, him and Piccolo gonna be really good when that LR Beast drops)
i have to disagree for the N°1 spot Yes Bulma is GOATED but first off she's just one of the best support in the game AND most importantly her active skill can be activated only after 7 TURNS! Futur Gohan LR (Carnaval) stays at the best unit in the game (for me atleast)
Bulma is a better tank, her support is basically just the domain but from turn 1 and isn't limited to extreme class enemies nor will she nerf her extreme class allies, her orb changing is rainbow instead of type which is just overall more consistent, and she can even be used off lead against fz which Gohan can't, the only thing Gohan does better than her is damage but even then bulma has nuking potential, and you're right her active isn't until turn 7, I can't defend that but even without her active she's still a beast
@k1llsh0t_87 better tank is plain wrong. She does have the support and isn't limited but honestly, what hard enemies are super class. Only thing I'll give you the the rainbow orb changing which is honestly game changing but I gotta go with future Han as #1
@@Undead_Highlander it's not though, she guards and has damage reduction, which is a nasty combo doing some basic math (I just randomly hopped into a game where I got both turn 1, same links, both 55%, Gohan on 170%, bulma on 150% lead to get this defense) on turn 1 if fz hits a super before either of them attack Gohan would take 459,564 damage from the super while Bulma would take 380,840 (this is the absolute worst case scenario where you only collect 1 orb somehow) and then by the time turn 5 rolls around and you're on second phase (I chose turn 5 since it's the last turn Gohan would have his intro dr) Gohan would take 469,178 damage (once again if it attacks before slot one) while bulma would take 468,840 (this one is extremely close but Bulma still wins even with her being under a worse leader skill and only having collected a single orb which is pretty unrealistic) now obviously I didn't calculate if fz attacked post super and honestly it's just out of laziness, cause gohan can launch anywhere from 1-4 supers depending on rng while bulma can launch 1-3 depending on rng and then of course there's even more rng involved with how many orbs bulma can get TLDR; I did some math that is mostly accurate for Gohan while the worst case scenario for bulma and she still wins if it's pre super, but was too lazy to calc post super although I'd imagine that they'd both take less than 100k at that point so pre super is all that really matters when you use such tanky units anways Edit: tried to make it slightly more readable
I am recently new (I joined when int tur resurrection f switch goku and vegaeta came out) and my friend is even fresher to this game . He has bulma and a good chunk of these lr’s. How do I explain to him that bulma is probably top lr in the game?
One thing I totally do not understand is how the INT SSJ squad is supposed to RNG. Their 12 ki does not raise any DEF and they're usually at 12-14 Ki SOT. They are not RNG based at all, not to mention that zhey hit for 2-4mil normals and their active skill is really easy to get, I've put them at 4
Having orange big daddy only at number 4 is criminal and wrong, bulma is very damageable turn 1, orange big daddy does not take damage #freeorangepiccolo
Definitely goku and vegeta cos of the busted revive and they’re viable on more teams with a better link set. Individually piccolo is better but you won’t run him as much as the gt duo
Dodge, crazy support, good damage pre exchange, ludicrous damage when you do exchange. I don’t know, they seem pretty good to me. They’re not on my top 10, but they certainly have a case for it.
U must remember something once ssj4 goku goes full power hes untouchable the trio can a little wonky after their intro runs out and also out they are going age very well they may be good now but give it few months as the events get harder they won't be as effective.
@@zidanehoosen7440 you sure about that? The only fight you get full power is omega and he's obviously the best unit for this fight anything else tho he's bad there the bosses do too much damage they constantly super attack and you ain't getting full power he gets on shotted by these bosses heck the don't even attack that much except fusion zamssu the problem is that goku takes alot of damage if zamssu supers before he supers and if you don't get all the hits you need turn 1 you might be screwed cuz the other characters will also take alot of damage from the AOE
@ssj2gohan351 but bruh all units in their first few turns they are not good because they have to build like even gohan can take some damage if he doesn't super that's and remember ssj4 goku is not going to age like these guys he could relevant event, characters that tank last longer Than characters that do damage
I don't get people saying bulma is undamagable. She has caused me to die multiple times already and I honestly don't run her anymore and have beat everything easier without her
How are the agl fraud bros higher then the buu bros lmao 1 turn and they tank zamasus super for like 50k with raw stats And like fucking 3000 in 2 stacks
@@Eeethefirst oh Im blaming you, Zamasu doesnt have a very hard hitting super and of course after super theyre not taking much type advantage against a first phase boss
Tbf he never additionals and they have better turn 1 defense but and sometimes he sells way more than they do cuz they also dodge a lot thats just my opinion tho also vegito>potatoesku
@@dyetye-oz6uf the lr blues when they get supered or hit with a semi strong normal after they lose guard or aren’t in slot 1 (Takes 500k from fusion Zamasu)
i agree, for me the top 3 or 5 units in the game can be interchangeable due to how op they are and its also funny that some units from 2022 are still here kinda shows how 2023 went
Who invited the Blue Frauds and Midgetto, they should be near the bottom of the list at most. And why are the 5th anni fusions counted as one spot, VB’s consistency edges out Gogeta
the new goku vegeta and trunks arent really top ten Lr's i mean they struggle on the cell max event if not having the right links, unlike other units so i wouldnt really call them the best.