Not that anyone asked for it, I do recommend trying this game out, however: I got to about 550 million worth F2P and it was ROUGH to grind F2P without dropping 500$ a week on gems (which I never did), plus I was locked out of all new content and heroes and items unless I paid big money for them. Thankfully I was in a full and active guild that could stomp any event as well. The devs paywall-lock all new heroes and content and each one was like 20$ here, 50$ there, bundles, gear sets, unique crafts, cosmetics that boost shop stats, merchants, premium currencies, etc. Your only hope endgame is if a whale buys your underpriced single super duper perfect mythic item because it's BiS and you spent over a month working on it. I quit this game 4 years ago, though, played it on Steam and mobile. It was 'fun' for a whole two years or so, but I wish someone would make one of these games in full VR with moderately real crafting mechanics, even if it was the exact same game.
i find out that you can charge that expensive items on market way way way more the X2 to random NPC in shop like etc some "knight boots" cost like 8k i sell it for over 50k , i dont say u sell all item on market like that but some of them u do.