Don't forget the part when Steve gets them eaten by zombies, then cures them, then repeats the process 4 more times to get the highest possible discount. And after he gives a single emerald for a villager for things that would cost 30 times as much normally, he comes back a day later and dumps a sack of coal or carrots or whatever on them, demanding an emerald for every single one.
Making the villager heads round but steve's head blocky really helps reinforce the lack of humanity in Steve's eyes. The villagers feel so much more alive and emotional. I love it.
I also like the decision to never make him speak. It's part of what makes this version of Steve so scary, you never know what he's thinking or what he's going to do next.
This would be such a perfect backstory for the pillagers. Villagers that left their home villages - as the player normally visits several villages in a play through - met each other on their journeys and trained for revenge. They also became disgusted and began to feel deeper and deeper resentment for the villagers that did not choose to join them, so they see looting villages as their ‘contribution’ to their efforts. Experimenting to form a new kind of golem and learning forgotten magic from the stronghold libraries to summon vexes.
The villagers with their arms connected are because they are pacifists. They partner with golems to handle defence, but even then they are only last result for anything they know doesn't attack indiscriminately (zombies they know, but even the psycotic player has a choice so they leave em be) The pillagers are the one who broke to the point of breaking non violence vows. The villagers stuck behind trade farms may be eating their words, but the open villages shun them because they haven't been destroyed...yet. Pillagers almost never attack a village without the player in it.
I love how much it shows Steve as the Villian character here. And the funny thing is a lot of players would actually do this without thinking it like this.
And yet they still have the gall to demand we pay them. I don't think they understand the power dynamic here, they have a lava dispenser right overhead.
This is terrifyingly good, the fact steve doesn't kill that one villager for not being complient but kills the other one to prove a point is such a heartbreaking moment. This is an actual masterpiece at it's finest.
@@Knighted_Owl I think the message is more like this: "Do you think i don't know the reason for your defiance? Do you think i don't know that you reached the point were you would welcome death with open arms to escape your suffering? Do you think i would punish you by giving you exactly what you wanted? No, i will not punish you. I will not give you the sweet release of death. Instead i will punish one of your fellows, one who didn't give up hope, one who still believes they can achieve freedom. And i will punish them in the cruelest way one can imagine, in a way that extinguishes all hope. And know this: All of this happend because you defied me. "
The idea of putting loyalty on a trident meaning you have to either burn or even carve the sigil into your arm to recall it is crazy as hell to me and I love it
Same! Although I interpreted it as the villager having to do it that way in order to make it work. For Steve, the only of his kind, he possesses and innate magical energy that allows him to make, enchant, and use magic items without the need to burn it into his skin. This innate magical ability is the same reason he can fell a tree with just his bare hands. 🥶
Enchanting requires xp which you you usually get after killing entities this makes it so xp is probably life essence so enchanting something probably means giving life to it to make it beyond a normal item and lapis is probably a conductor for life energy making it much more powerful
This has made me realize that I’ve acted benevolent towards my villagers. I have never created any trade halls, I’ve simply built a wall around the village, and kept it well lit.
I build the village up, supply them with better and more houses and a fancy place to gather and a protective palisade around the place to keep the monsters and pillagers out (and I can attack them from the ramparts), just so I can trade with them.
@@nully304 Their lives and well being mean NOTHING to us, if they become useless, we pour lava on them and replace them with another zombie cured villager like nothing ever happened.
@@Devonlui well I would assume steeve wouldn't see the actual interactions and just think they're just villagers (and before you bring up the button that spawns fire in the jailcell, that can EASILY be done with command blocks.)
One detail i liked, wheter was intentional or not is the fact that the villagers have a normal shaped head and medieval like cloths while steve has a cubic shaped one and wears a tshirt. It gives the impression that he is not from this world, very alien like.
I've always seen Steve as someone not from the Overworld. Kinda like how the Nether and Sculk seem to seep into the overworld, I'm guessing that's how he got there. Or maybe he was the last surviving person from a world before and was put away as a hope for "humanity."
@@furixm7716he doesn’t? So basically whenever they talk to him he don’t understand. So I’m assuming when he killed that one guy because he didn’t build anything for for him and when he was talking to Steve, Steve didn’t understand him and just killed him anyways for not building something for him am I right?
2:15 I really like the detail in this. All of the villagers that are left are wearing green because they are nitwits (villagers that cannot trade) meaning that they were a waste of time for steve and he didn't even bother killing or capturing them.
Or maybe Steve knows the fact that librarians have better offers than a armorer. Steve had that look of, “I still need you. Sorry, can’t let you get away that easy” at the end.
We need a horror mod with this Steve wondering the world, kidnapping and enslaving the villagers. Any player is treated as a nitwit unless they have something good on them.
@@maximeleninja4029 AND Mojang was never said Steve is a murder. what is matter ? the matter is all player built a trading hall and players dont like villager at all, treat them like a slaves AND Steve will never do that. what do you mean player themselves ? you think a ''player'' is using Steve's skin ? hell nah they would use their own skin
Very, really captures how someone irl would be if they were engulfed by the intense and tortured pain of all time. This is why I rather go pro then cor
12:30 honestly thought that it was gonna be Alex because of all the animations I've seen of Alex with a trident but still really love this! Love how the loyalty trident has that magical marking which is also on the villager's arm
The skeleton’s mindless, bland, look as he hunts down the villager really brings them into a light I’ve never looked at before. Mindless, controlled, careless, wanting and is supposed to be dead.
@@AbSoLOutEduckUNIT The end also showed a villager wielding a Trident, suffice to say this animation will be going against a few game mechanics for the sake of storytelling.
@@GigaRoman I just trap them in 1x1 or 2x2 room and exploit the nether out of them besides they were going to die from zombies if we the players didn't save them for our goals also I don't kill the I just upgrade on lucky one to raid farm bait or magic
I imagine for this context, when the player guides a zombie into infecting the villager, and curing them, the villager isn’t giving them a discount because he’s grateful, it’s because he’s desperate to not go through that experience again
The fact that Steve decides to kill Beehr instead of Larr for his lack of product shows that he doesn't care about efficiency or productivity, he just wants to break them. It wasn't punishment for not working, it was punishment for insubordination.
If he lets one get the death he desires there's a chance the others will follow suit. So to prevent this he made an example of what would happen if he ever saw this again. He's cunning too.
@@Dralctig I think it's less of a matter of who's better at crafting and more convenience. A lot of what you can get from villager trades can be obtained if you actually work for it, but why do that when he can simply trade some useless green gems for it? It also makes this more fucked up because clearly obtaining all these slaves and building their cells took time and effort, time and effort he could've used to craft the items himself.
The funniest part about this is that out of the hundreds of "what if Minecraft was realistic" videos, this series is the only one that actually fits the bill
Why do you say that? With this quality of video do you really want to see that? WE just watched a man burn TWO PEOPLE ALIVE and left another to brake his OWN ARM! Only to GRIND said arm bone to the point where it can be used as a weapon!!! Do you REALLY want to watch people get EATEN ALIVE only to be revived to relive death over and over again! THIS SHIT IS DISTURBNG AS FUCK!!! p.s. good vid. Edit: To all future viewers, this comment is a joke, don’t take my comment seriously because it isn’t.
9:40 this shot is absolutely perfect and haunting. As the cinders flutter about in the background and the vocals chime in, Steve stares down at you with satisfaction and no remorse. A true monster
The use of body language is impressive. He doesn’t have any lines because he doesn’t NEED any, and that’s part of what makes him so terrifying as a villain
Yo creo que solo son extorsionadores,debido a eso creo que no matarian a todos los aldeanos de una aldea.un hombre como steve,que no tiene mucho que perder,nisiquiera la vida es mas violento y sadico
I think this might be more horrifying. The notion that a single person could bring about such abject horror is so much scarier than a raiding party laying waste with even odds stacked against them.
the storytelling in this is awesome. Steve is portrayed as a hulking, unstoppable and utterly cruel force, as the villagers see him that way. Every little movement he makes has a slight humming to it, as if any gesture or expression could define if a villager gets to live or to meet their ultimate demise. Well done
Very disturbing fact The second villager that was incinerated he burns alive for over 10 seconds before dying and you can clearly hear him screaming, and suffering in the lava for that long, that is very disturbing
Someone needs to give you a production budget and put you to making your own shows. This is absolutely gold, and people are not mentioning the sound design of every episodes. 10/10
Ikr, this person is clearly extremely skilled and talented to be able to make something this high quality with such a comparatively low budget. I can only imagine what they could do with more money and people to help.
You should make a part 4 people are really invested in this series and it really has a powerful message that moves people emotionally. You could get really successful from making these serious kinds of short films.
I like how even with the realistic style, the bodies still look kinda squary. It looks specially good on Steve; makes him look like regular human but with a very strong build that's quite menacing.
Please Avocado, I am BEGGING you to continue this series. I just watched all three videos and I’ve got a terrible itch for the next one. Very few things get invested like this. You’ve done an incredible job on these.
It always creeped me out whenever my friends made villager farms like this lol, always was a bit concerning to watch them while I had made entire kingdoms filled with villagers instead
@@pikathemimikyu6655 I mean honestly it’s not that hard to keep track if you just have a ton of nametags, though I get why it’s more common to see the more prison-like version, easy to make, no need to worry about finding them. I just spend way too much fucking time and effort in my worlds lmao
I am different, i have a structure like the one in the video, but i just use it to modify professions, and i only use resurrected zombies, i don't kidnap villagers, once i have what i need, (mending for 1 emerald for example) i trade, once you trade one time the profession won't change anymore, so i bring them to my house and i have a floor where i keep them, but is not a prison, it's a beautiful and safe terrace with glass roof, a full power library, plants, a big fireplace, beds for everyone and a beautiful ocelot as companion. They can't go out, but at least they are in a comfort zone, they have enough space because my attic is bigger than their houses, and they can interact. I care about my villagers.
Yeah imagine they included the zombiefication and healing phases to get down to the 1 emerard prices for everything. Imagine the villager, not being able to get the items done with only 1 emerald, and Steve flips the lever, drops him down a hole. In the dark, there is something lurking, grueling, approaching. The Zombie runs towards the villager, biting raw pieces of flesh off him. As his consciousness fades away and he comes back as a zombie, the ground suddenly pushes him up and he immediately gets hit by a weakness potion. The poison burning into the wounds as he gets shoved a golden apple into his face and coming back as a villager...at least somewhat. After repeating this several times, barely representing a living being a this point, he finally can't take it anymore ... and gives it all up for 1 emerald, just so this cycle finally stops. At least that's one way to look at it. And that's just one farm
Continue the series 😭😭 please Is Herh the main character? What happened to Herh ? Who was that guy that saved him What about the other guy that wasn't killed ? Was he about to kill himself or break out from there? I'm curious 😭😭😭
I immediately get chills anytime Steve is on screen, it’s so perfect, he radiates such a threatening evil menacing aura, knowing he has power and intelligence beyond anyone else, and his motives are in pure silence
Steve is such a great villain in this series because he doesn’t really need anything or has a specific goal he’s just robotic in a kind of way it’s all about efficiency and the simple pleasure of causing other people agony. He doesn’t see villagers or any other beings like people just tools. He isn’t completely devoid of emotion he feels dismay whenever he doesn’t get his way and he feels the slightest bit of joy in watching others he sees below him suffer. The world of Minecraft you’ve made is pure terror, it’s filled with a overwhelming sense of dread and cruelty. No where is truly safe and the only way to up your chances of survival is to do cruel things. The agony in this series is some of the most disturbing things I’ve seen in a while and the way that Steve executes the villagers with lava is just horrifying because the lava doesn’t kill them immediately. It’s thick, it’s hotter than fire, it’s slow and agonizing. It’s not a quick death like being decapitated or being exploded, Its cruel because you’re still alive while it’s happening. Steve is a terrifying villain because you never know what’s going on in his mind and if you knew you wish you didn’t. This series is phenomenal because of its horrifying environment and I hope to see more in the future. Edit: Also the fact that Steve “rewards” the villagers with emeralds like giving a toy to a dog is just also so full of how he sees everything because he probably has tons of emeralds stored away somewhere so it’s meaningless it’s just his cruel way of demeaning them and lowering them to nothing but vending machines who require emeralds to work.
This really goes to show how the Minecraft universe sees us To us it looks like a game To them we look like some hell spawn that shouldn't exist Really makes you rethink who the villain of Minecraft is
Yes! One time I saw a village but I saw that their houses were burning so I build a hotel for them and remove the old beds in their old home, and added atleast 20 iron golem
All three of the animations from this series are masterpieces! From your art style to the audio to the story itself. I really hope to see you come back to this one day!
Idk if anyone's placed it yet, but I love the detail that all the remaining villagers that stayed free are in green-IE, that they were nitwit villagers and thus weren't of any use to Steve for assigning professions to.
I love how everything is somewhat realistic in the artstyle and gritty. And then there is steve with pretty much the cartoon face straight from minecraft, but extremly buff
i think it was because he didnt seem scared of steve anymore, he just wanted to die but it looks like steve has a bane-complex and wont let you die until EVERY part of you is broken
@@dr.floopybazzi2835 yep work for master to end Rotten hands . Broken bones. Now also you wanna die you won't be executed more pain more fun. Then if you want to live . Brutal kill. And Very painful death.
Its so weird. You feel like such a villain after watching this, but you know you're going to go back to stealing their stuff and killing their golems for loot. Good job my dude. That was exceptionally terrifying for me.
Ima go ahead and give the villagers diamonds and emeralds for free, make them bigger property, make tons of iron golems and make them max level real quick
Never have never will. I spend my time improving villages and setting base at the village over the stronghold. I'm glad I never engaged in any 2b2t activity
I like Steve's expression on 9:40 it doesn't look like he enjoys murdering "workers" - he acts purely out of practicality. Get rid of those who are no use anymore and break those who trying to rebel.
@@skyhunter2816 He smirks because he made the villager afraid and prevent defiance. Its the way of him saying "i hope you learned your lesson, do not do that again"
So basically every mass murder in history? All of the people you think as the "most evil" (Hitler, Stalin, Pol pot, Mao Zedong, etc) did everything they did out of "practicality"
I would pay a lot of money for a full 12 episodes 24 minutes each of these, even more for a season 2 and 3 this is genuine art. I really hope you'll continue it in the future.
I think an important symbol in this is blockiness. If something is blocky (square or hard angles) it is dehumanized. Steve has square shoulders and blocky hands, and the cells are cubes. The trees and villagers are round.
I personally like making the villages into towns with walls and it having plenty of jobs for everyone. And it’s well lit so they won’t have to worry about mobs
So wait, you just close them completely from the outer world and limit their living area to artificially builded place based on your own design with personal assumptions what would be best for them? Sounds like you just create your own totalitarian dystopia for me 🤨
@@Ocelot835 whenever I find a small village, I wall it up, but with tons of space, plus I block up all tunnels and caves and make a light post like every two blocks.
The pure, unfiltered Ouch here is beautiful. Also, I simply *must* say how absolutely *gorgeous* I think that skeleton looks. This was so worth the wait.
Can it be called slavery that I kidnapped 2 residents from one village with the help of 2 boats and took them through 2000 blocks to the spawn and then made a beautiful village for them with Golems and a fence so that they They didn’t run far from the village and didn’t stand in AFK while they were being killed by zombies (after this incident I put a fence around the village I built)
I love how you added a sense of unpredictable-Ness to our truly unhinged antagonist that further made him more intriguing but also cruel. A Homelander vibe of sorts someone who doesn't always kill without a purpose. Heartless but strategic
It's amazing how until the moment at 9:12 you assume Steve is just a cold, unfeeling character that seeks only to utilize the villagers for their worth. But at this moment, the subtle frown, immolating the other villager, then the even subtler smile after seeing Larr's horrified expression, shows that Steve is more than that--he's a cruel slaver that KNOWS these villagers have souls, and is willing to go the lengths to shatter them.
Tbf thats just his dream of steve and not actual reality. Obviously he would imagine steve as a cruel slaver who commits atrocitites for his own entertainment
@@yeboxxx_channel_2505 in this storyline they hunt down the player because they have nothing on the line, the player took everything they had of value and they are now seeking revenge no matter the costs, at least that's how I view it
The way Steve goes from to slightly downturned lips when the villager is defying him to something akin to a slight smirk with slightly widened eyes hinting at the first display of positive emotion from him when he sees that villager in fear and pain after killing his brother was extremely subtle but so much more chilling than all of his other violent acts.
5:52 I can’t understand how this animation managed to emulate the human emotion that emerges from a combination of grief, desperation and frustration. It pulls your heartstrings. He’s just seen his friends and family murdered, but found resolve and motivation to push on and do what he thinks is right, and these small tasks that are just stepping stones to his goal give him such a hard time that he breaks down and cries. Its fantastic story telling without almost any dialogue, since we can all relate to him. We have all been there, in the brink of absolute despair, even if it is not in the same magnitude as our protagonist here. And the crying seems so real. He looks angry and frustrated, yet all he can do is bawl his eyes out. And its exactly this what modern cinema cannot do. It cannot emulate such emotion, and even if it does, it never has the courage to pull our heartstrings by killing such human characters. When he got shot in the neck I thought I would cry then and there.
OMG, I think you're right! It makes you wonder, if Larr had to use one of Beehr's bones to make a weapon, where are the imprisoned villagers getting resources to make items for Steve? Are they able to pull stuff out of thin air as a result of game logic? Because I doubt Steve gives them stuff to craft on his behalf.
Don't think so. First of all, the iron bars is too tight for him to take something outside, 2nd is how the corpse is burned from lava yet the bone he's sharpening have fresh blood on it. He probably turned his wounded and crippled hand into a bone shiv by grinding the flesh aways lol.
@@potatoes402 I agree that the bars would make it difficult, but not necessarily impossible to reach another cell. Also, both of Beehr's arms were outside the lava, leaving everything below his elbows singed at most, so there would still be blood. I am not opposed to alternative interpretations, and I would like to hear your explanation for where Beehr's left arm went, if not made into a shiv by Larr. As a side note, I don't understand why you would laugh at the idea of someone making a shiv out of a human bone, be it out of their own arm, or their dead brother's arm.
Nah, he used a mod to finally be able to use leads to make it less annoying to transport them. Clearly a modder, he one hit the golem and can trade through iron bars.
this is honestly unbearably good. an incredible portrayal of most of us technical minecrafters. the artist isn't sugarcoating anything at all; the villagers have no chance. only the rarest of the rare, the glitches in the matrix are able to do so, and they have to go through all that steve did like trying to chop wood, get honey, whatever. it really makes me feel like a monster but then i also recall minecraft never being this good of a game.
If Mojang just made a mechanic where you can convince villagers to move to your town and tend a shop for emeralds or something, villager farms won't be farms anymore
I move villagers around in boats and minecarts. Their villages are 70x35 areas surrounded by sandstone fences with lamps and torches keeping their territories bright as day. There's 3 blocks gaps separating villages so iron golems can patrol my base and keep us safe. To see hostile mobs, you need to traverse into wild.
I love how you made Steve smile slightly after killing Larr’s friend/Brother. Really makes me want to add a torture scene to a story I’m writing, and see If I could come up with something that is close to the darkness and pain felt there.
Also the slight glance at the brother when he was muttering was great foreshadowing. Steve knew that simply killing this one would not be a suitable punishment.
@@quinnmaster504 I know, absolutely amazing. It was done perfectly, but despite this, my ass was too caught up in this magnificent wonder to catch on to what Steve was going to do
TW: violence like... tah bloody I'm a GM and one of my players has a wife and child... well HAD. The BBEG tied him and his child bearing wife to chairs in some macabre dining scene, then the wife gave birth, the child was gently disposed and remains unfound at this point in our campaign but his wife? Ah, BBEG wanted my player to suffer, so he strangled her with the ombilical cord, in front of his eyes while the BBEG's minions were keeping the player in front of the scene. My player's roleplay was on point, everyone was shocked and all, surely one of the "best" moment of our campaign
The amount of emotion In this, and the panic of the villagers is well done. A little too well done, the worst thing is the silence from Steve it sends chills down your spine.
The most theatrical moment I think is definitely the scene steve puts his hand out for a trade. The menacing sound of life or death is just sooo good, you can really feel the fear that is put in that scene. Meanwhile in steve POV, you’re just checking out for that mending book and burning them efficiency 1 holders
Dawg,can you please finish this series😭? Like this is amazing, you can make this an 18 hour long mobie and I'd sit down and watch this with no breaks,no snacks, just me and this series, literally the best animation I've seen😭
Imagine if the villagers were successful in killing Steve, only for him to respawn and start killing them with his bare hands. That would be quite a twist.
If part 4 ever comes I want them to have a good ending I don’t want a dark ending for once on avocados animations even though every single one of them are dark
Honestly, that moment where Steve, instead of giving that villager the death he wanted, killed his friend, was brutal, cold-hearted and cruel. Whoever the player is irl, is a straight up sadist.
@@fbi6179 Yep, You turn them into zombies then cure them. But its impractical and easier to get natural spawning zombie villagers outside and cure those, Its hard to do that without killing the villager, luring the zombie and getting the requirements and potions.
@@Savieor If you manage to get zombified system set up, you only need to lure one zombie tho I don’t think I need to mention that playing on hard guaranteed zombie villager upon villager death by zombie. Also some villager might need more than one curing to get the best price, such as infecting and curing the Fletchers for 6-7 times repeatedly(I don’t remember exact number) in order to get massive discount until they offer to trade from 32 stick for 1 emerald to 1 stick for 1 emerald(yes you can farm emerald until you get 64 blocks of emerald in short amount of times)
NEVER has a Minecraft story animation caught my interest so much! The writing is extraordinary, the characters and their emotions feel real, and the numerous implementations of things that are actually in Minecraft (loyalty enchantment, trading emeralds for items, the poppy golems drop, redstone, etc.) make this story a REAL Minecraft adventure! The list of good things goes on and on! Keep up the outstanding work!
Not to mention that Steve is the embodiment of the player and what he does is what majority of what Minecraft players do just makes it that much more impactful.
Never he leaves the field to be replaced by a relationship with his 30th the next death of next time he died 2020 on kill steve and blood 100.000 now why just why he is evil this steve and blood and more blood and more blooooood now so I leave no this evil steve the end of villagers
The way you’ve conveyed the pure cruelty of Steve is amazing. The fact that he would kill a useful villager just to make another suffer emotional pain is simply terrifying. The fact he would slay an entire village just for a few he doesn’t even know are useful. Could easily be on One Villainous Scene, well done.
Villager really chose violence. The depiction of his determination to die free of fear was really something, yet not a single actual word was spoken. Good shit
The fact that you can see the gears turning in Steve’s head on how to torment that one villager without killing him only take the opportunity when he sees it
9:18 I'll be honest. I did NOT see that coming. I love the fact that Steve doesn't have to speak to show how terrifying he truly was. He saw that Larr wasn't afraid of him and willing to sacrifice his own life. As a result he kills his brother instead to show that he's ruthless. A way of telling Laar "You did this. If you'd just obey, he'd still be alive. It's all your fault. Remember this next time you try that again."
I like to also imagine that he wants to make it clear that only he decides when he's done with them not the other way around. Even if he can't threaten you with death, then he is happy to take your friends and family instead so you can never take the easy way out.
@@googane7755 It also shows Steve's complete apathy towards them. He can probably make the majority of what he buys from them, he just keeps them around to have them. They are nothing more than a convenience store, and when he wants a restock he kills them
This is the exact reason I don’t make villager halls and instead build them a custom village or just modify the already existing one, looks a lot better than having them in cages.
@@abidemiodusanya2968 that should be patched honestly. Villagers are overpowered in and of themselves already. Maybe keep the curing of naturally spawned zombie villagers but the recuring thing is too op.