Download link - gamejolt.com/games/ttla-act1/... 00:00 - Night 1 13:30 - Night 2 22:47 - Night 3 32:03 - Night 4 42:13 - Night 5 53:37 - Night 6 01:00:35 - Night 6 Minigame 01:05:58 - Extras
Night 3 got me suspicious when the CEO walked in on 03. I have to pause the video to let my brain process what they’ve said in the phone call. And that was the moment I realized the CEO knows about something he’s not telling about the documents he and 03 discussed about.
Kinda funny how the 6th night was the protagonist wanting to get revenge on the Teletubbies, but when it ends, the protagonist just goes away. He didn’t burn down the building, he didn’t attack the animatronics, he just left.
He most likely plans on using those documents in order to reveal the truth. As for burning down or attacking the animatronics, it’s possible they he just doesn’t have the means to be able to do either one.
if you collect all the documents in the night 6 mini game go to the secret room before exiting the building also those documents were probably blueprints about ptld who you go against on secret night x I think the protagonist used those blueprints to build ptld and get revenge on the ceo after the death of the phone guy
@@hanu8350 this probably isnt true in the original series, employee 6 found out about the ceo using noo noo as a weapon, so he built PtLD to cause the custard machine explosion incident HOWEVER please keep in mind that this may not be true in this renewed series, as a lot of lore is being changed
43:02 ... the end of that phone call makes this possibly one of the most unsettling phones calls I've heard in FNaF Fangames... well done to the voice actor and developers!
I think the scary part is the call is really distorted/drowning in noise while the voice actor sounds more paniced than FNAF 2 phone guy on night 6. Add that to how the call glitches out by the end and just goes to dialtone. Easily one of the more disturbing phone guy deaths in a fnaf fan game
I really like this game but my approach to the night two animatronic that goes through the office would be after they go through it they should slowly go back to their starting position to add another layer of chaos in the later nights for the player since they might not know if it’s going back or coming to them making the player more on edge.
0:10 intro 1:22 night 1 13:30 night 2 22:47 night 3 32:03 night 4 42:13 night 5 53:37 night 6 1:00:35 night 6 minigame 1:05:58 extras 1:06:54 jumpscares 1:07:20 map layout 1:07:47 behind the scenes 1:08:26 credits 1:08:32 replay minigame 1:08:53 custom night
The irony is I am a night guard who's shift ends at 6 AM however I work like 2 12 hour shifts with only 2 8 hour shifts. The realism has been damaged. Where is the long work hours?! *Sarcasm* Overall though, this is good entertainment for me.
You've got any interesting stories working as a night guard? It sounds like an extremely scary job to do at night, or maybe that's just my paranoia. Either way hats off to you, you guys are the real MVPs at keeping buildings and stuff safe.
@@Roshikiki I did the All Max custom night, and you have to spend the night from 1 AM - 6 AM with the lights off. And hallucinations start appearing at around 4 AM. And combine that with the non-stop sense of danger this game gives.
i wish this game had some sort of shortcuts, like flashlight to be CTRL or refreshing camera to be R? Something like that, what i mean it's the fact that you have to bring your mouse all the way to the left to check the lights, which is pretty annoying. (maybe there are some shortcuts but i don't know of them)
everytime I get the yellow tubby into room I try to leave the closet to go check on the other ones cause I get nevrouse they might be outside or moved somewhere and I rush and I die the games good at being intense for each nights even night 2 at the time I started I died so many times
@@niroquenta7048 uh yeah, that's what the sharp rotating teeth are there for. I mean we can't just eat a cheeseburger whole we need teeth to chew it up in order to swallow it.
This is one of the hardest Fnaf fangames out there, but the Max difficulty custom night still doesn't come near the difficulty of Jolly 3 Chapter 1's Maximum difficulty.
I agree considering that he can really blend in some of the cameras with the only indication of him is his trembling and the fact that once you lose track of him your basically done for.
Yeah,it seems that a lot of FNAF games opt to make the animatronics that look they were made by a furry and make them so shiny that they become less scary
bro i literally can't beat on NIGHT 1 Po is so suck >:( and literally ignoring the sound and keep further infront of office i guess if i was incorrect this room then whats the name??
Yellow: Hide in the curtain when she’s about to be in the office Purple : look at him on the cameras to drive him backwards Red: Use the sound system to draw her away Green: when he’s almost in the office hide in the closet The closet is safe for a short duration but as the music speeds up and gets louder you are more likely to die