CORRECTIONS: at 14:36 I forgot to list Void Fiend as a strong band survivor At 25:02 I overstate the diminishing returns with opal, while stacking it does provide diminishing returns, 3 opals (75% resistance) has a sizeable difference from 1 opal (50% resistance). I also forgot to mention the artifact portal, obliterating at the obelisk, and void locus are all disabled in eclipse
There are actually no diminishing returns if we calculate effective HP provided by each next opal. For example if we have 1000 HP, 100 armor provides 1000 HP, 200 armor provides 2000 HP. Armor effectively stacks linearly. People make this math mistake in every game with armor.
@@NexGenration99 good question, this isn't a bug, blood pillars take 2.5% of your max health every tick, which is the exact threshold required to take perma damage; a singular Replusion armor, or Bucker provides enough defense to negate perma damage
@@DisputedOrigin ok so maybe not a bug, but i would say it classifies as an oversight as it could lead to a softlocked run if you were unlucky enough to not pick up any of those items and not be in a situation where you can pillar skip. i heard the perma damage you receive from this is 1-1 with how much damage you take, which means it would kill you
It's no accident as to why this was labeled "The Ultimate Guide". Despite it being nearly fifty minutes long, it felt like only a few minutes had passed by the time I was done watching and I was left wanting more. Who knew guides could be so informative, yet so entertaining? Thank you Disputed for releasing this gem of a video.
Hi Race! Can you say Happy Birthday to my friend Ethan? He watches your stream all the time... Even got featured with one of his comments in your videos a couple of times. He thinks you're the best player!
I'm happy the community is finally getting a good resource for learning about eclipse with all the intricacies we've learned throughout the years. Good work on this one Grandpa
THIS WAS SO HELPFUL THANK YOU! I got 450 hours into this game and completed eclipse 1 and 2 on rex (my favorite character) and A LOT of the information in this video I somehow never knew about. I had always assumed the enemies stopped spawning during teleporter event only after the boss was kill and the teleporter was charged, but just focusing on the teleporter to stop enemy spawns would have saved me many failed runs. Also I am one of the many people who assumed that going through stages faster would be more beneficial, like 3-4 minutes per stage was usually my goal. Seems pretty obvious now that I think about it, just collect more items, duh. Thanks again Gramps, I never had a grandfather but if I did I would hope for someone like you.
I have started my eclipse climb recently, and I cannot express just how much this and watching race's videos have helped me out. Learning and applying these things really does work.
applying these gameplay tips took me from not getting to mithrix 99% of the time to 3 Eclipse 1 wins in the past few days (It was Bandit, Railgunner, and Acrid, but still). Best ROR2 guide I've ever seen. also, the "full loot efficiently" strat is SOOO good conpared to getting like a focus crystal and a slug and then fighting the boss at 3 minutes in
Though I'm not that experienced with RoR2 yet, the things you say about lunar items and their impact on Eclipse playstyle rings pretty true for roguelike games in general. In most games with these progressive modifiers, there will always be some strategy that you can get X% of the time that'll trivialize the difficulty but by actually learning how to deal with the modifiers you'll end up more consistent victories.
This is where the RNG of rougelikes comes in, there's a reason most people say not to use artifact of command for improving, if you can make all runs god runs even eclipse 8 becomes trivial, but having to rely on RNG means that you have to be good enough at the game where you can be decently successful without items at all
Super appreciate all the hard work you put into this, and as someone with a considerable number of hours in the game I can say I still learned (or at least was reminded of) some pretty big things! Keep up the good content
I think the Lunar Item problem wouldn't be so much of a problem if people didn't just cheat in infinite Lunar Coins. If you're just passively gaining the coins throughout your runs, you either don't have enough coins to make it through all Eclipse levels on all survivors, or if you do you've been playing for long enough that you're probably able to beat Eclipse pretty consistently anyways.
Thank you so much for making this video Disputed, it really motivated me to try doing eclipse on every character! Just got the golden four and im having a blast, really looking forward to the higher eclipse levels.
I've begun my eclipse climb with Mercenary, and it's given me an entirely new appreciation for the previously underrated items. PSG, Ghor's Tome, Roll of Pennies, Chronobauble and HEAD-ST feels like a weight being taken off my back with how they work to counter the debuffs the mode gives.
7:02 this is part of the reason i love loader so much, because if you grapple on a boss the right way, you will spin sround them really fast and they genuinely cant hit you. It even works with mythrix (sometimes) its hilarious
Absolutely killed it, everything from the actual info given, to the production value, to how clearly and concisely all of it was delivered, is spectacular. You knocked it out of the park with this one!
You should do a video on effigy of greif, and why it's extremely underrated. Item has a shit ton of synergy. Rex has a built in slow, so you can basically slow bosses to a crawl when you use it on Rex. Captains Diablo becomes a lot more practical if you trap the boss inside the slow field. You can make a "net" of slows in the mithrix fight and strafe him into it to make the boss laughably easy. Super versatile and underrated
THIS VIDEO IS INSANE AND ITS SUCH A COINCIDENCE I HAVE JUST STARTED GETTING INTO ECLIPSE RUNS! THANKS FOR THE AMAZING VIDEO I FEEL LIKE A PRO JUST FROM WATCHING IT. YOURE THE COOLEST
I'm just starting my Eclipse climb, and this was perfectly timed!! I couldn't agree more with almost all of the points you guys made. Thank you for making this; keep up the great work!
I started playing this game about a week ago and I honestly love it. The only other rougelikes that I've played are Dead Cells and Hades (but also around an hour of Gungeon and Isaac). I haven't watched many RoR2 videos but you are definitely my favorite CC for this game, nice editing and very entertaining. Also, I'm so glad that you encourage looting like that since one of my friends, that started playing at the same time as me, after a few days started rushing levels and saying it's bad to spend more than 5 mins on a level. To bad for him I was (mostly) right.
Wow. What a fantastic summary, with combat clips that match too. Pretty much matches my experiences on Eclipse, and I think the principles here apply to anyone still learning Monsoon. Definitely earned my sub.
Great video! Your reasoning was well-substantiated and is something I would’ve loved to have seen 500 hours of RoR2 ago. Also great choices in music throughout the video. Absolute bangers.
Started playing risk of rain about a week ago and started my eclipse run with 2 other friends and HOLY SHIT it is hard, your videos' have been pretty helpful so far glad you're still making content on the game!
just now I finally finished my eclipse climb. Thank you for encouraging me to try it, it forced me to use characters that I barely played with before, and it truly unlocked all the fun that can be had in the game
Gotta say, this is one of the enjoyable guides I've ever seen, especially with the way it's approached. You're not jamming one route onto people, and I respect that. I think the only two lunars I really ever touch on anything eclipse is hellfire and rarely effigy. Ranged hitters benefit well if you can't find any equip that works into your build, and if you're like me where luck destroys pots half the time, then it at least helps as a second option. Plus, if you end up on sanc you at least have a good chance in a pearl. Hellfire is just really fun and is probably the only lunar I'd say doesn't follow the normal lunars=win formula imo. Otherwise, minus preferred strats or loadouts (I enjoy blight much more than poison for Acrid, regardless of the situation since I tend to play with a friend who runs poison, so having a way to kill through poison with as many dots as possible just gels well. Plus hybridcrid got through most of the game for me already, I just gotta learn to respect e8's modifier effect and be wary of the others.) Thank you for the info and helpful tips and info, nonetheless!
Getting tons of pearls with Egocentrism or Eulogy Zero can be pretty solid because Irradiant Pearls are absolutely bonkers strong, and the piles of regular Pearls still meaningfully contribute in E8 because all that extra HP means permadamage is much easier to avoid, and they can serve as food for a solid yellow printer like Disciple, Spleen, either of the Perfs, Empathy Cores, Urn, or even Queen's Gland (10 beetle guards would be so useful). Also, if you can get an ATG or other strong proc item + some speed and prevent Ego from devouring them by filling your build with fluff, Ego can devastate with 380% damage, extremely rapidly hitting bombs with a 1.0 proc coefficient each. one Corpsebloom is literally useless in e5 and up though, because it's healing gets halved twice, negating the double healing.
this is easily the best most informative risk of rain 2 video ive ever watched. i learned something every second and i never got bored the whole almost hour i was watching this will help me for the rest of my time playing thank you
I am so glad someone finally made a guide like this. I recently started my eclipse climb after playing casually for a while, and finding something like this is awesome. My argument for going by survivor instead of eclipse level is that after beating eclipse eight on one survivor, you get a nice break by going back to eclipse one for the next. The difficulty curve overall is much more bumpy as opposed to the gradual slope for going by eclipse level, but you can also spend eight runs getting to know the survivor, how they play, and how they adapt to or counteract the modifiers. Just my preference, and there's my argument for it.
How to combat the “I died so I’m putting the game down” mindset. Whenever you ragequit RoR2, try an Enter the Gungeon run, really helps you understand how to learn from mistakes.
awesome tutorial and actually motivated me to attempt the challenge especially since im 75% a one trick huntress since her shift is so good looking forward to finishing them while wanting to snap my keyboard 💜
I am very impressed by the quality of this video. The information is extremely useful and put together really succinctly, edited well so it's easy to understand, and touches on all the important topics for Eclipse. Wonderful video your effort absolutely did not go unnoticed.
14:51 as someone who semi-recently learned pot rolling, I absolutely agree with this. I can point to like 5 or 6 runs I absolutely lost because I spent way too long making my face very familiar with some clay, but the long term benefit was well worth it. Also if anyone is looking for a quick tip on pot rolling, instead of running at the center of the pot try running at the edges of the pot for way more momentum
22:06 no ima make a point for scythes, get one for 5% crit. Usually more than one sucks but one for a pinch more damage is usually worth it. Unless you get literally anything else that increases damage. Literally ANYTHING else.
If you can't mithrix last stage skip, and you don't have a great equipment (or your equipment can be used before last stage mithrix to full effect) DO NOT scrap warhorn. Use the warhorn just before mithrix takes it and start the last stage with +80% attack speed to get some items back quick.
Watched this a month ago because moving on to the new update (on console) me and my mate realised we used void feilds as a huge, huge crutch. We were terrible at the game, but we didnt know how bad we were because we went void feilds nearly every game, hit that fat power spike, and then sailed on to mithrix. I'm glad void feilds can't nearly be as much of a crutch as it used to be. After watching this video, genuinely, I've been hitting consistent eclipse wins on my main survivors. The tips you gave have hands down made me better at the game, and I will fully stand by full looting over the 5 min rule forever. I know it sounds like I'm an adoring fan, but I'm just surprised that a quick mindset change can completely shift how you play.
The jump in difficulty isn’t actually from switching states (well it is but not directly). The jump is because the difficulty is based on time elapsed * scaling coefficient
bro you choose the background music from the best fucking games. Always bangers in the background. And from "Night in the woods" of all games. Damn good choices.
My favorite happening in RoR 2 is when I have a great build, I'm clearing stages like mad, good RNG, everything is going amazing. I go to fight Mithrix, step out of the tunnel, and get instantly annihilated by a perfect lunar chimera wisp with it's hitscan gatling gun that slows you.
Two big tips I hardly ever see mentioned that have helped me a lot. Try to run through Void Fields after stage one and before 4 mins and 40 seconds. The scaling will still be in Easy and the spawns should be fairly manageable. Worst case you die and lose 5-10 mins; best case you're rolling into stage 2 way ahead of the power curve. For Survivors who can handle it (Loader especially) and at least on stages 1-3, do the teleporter immediately then use the money you gained to loot as much as possible. This saves time and gives you the safety to consider build, scrap, print, etc.
Yeah that void fields strategy only became possible in the new update, as far as I'm aware most people don't do it because it's so overpowered for the second thing you said, I feel like you don't get enough money from just the teleporter event to loot everything so I'm not sure if that's a good idea
Absolute newbie here who's been intimidated by the eclipse game mode since I got an idea of what it was, and I expect I'll be coming back to this vid a whole bunch.
Thanks so much for this.. I've been playing a lot of RoR2 again after a long break and I'm still struggling to do moonsoon runs.. I've only beaten moonsoon with artificer and the samurai and this guide helped me see some stuff I don't know yet despite having many many hours in the game XD
This is areally excellent video! Im definitely gonna look back on this when trying more eclipse challenges. One minor criticism I have is I would have liked to hear about how items/strategies are more or less effective in monsoon vs eclipse as part of your analysis of them. Assuming the target audience of the video is people who are used newer to the game, maybe used to monsoon, I think the contrast would be good padding if you felt like making the video even linger. Idk maybe a monsoon vs eclipse strategy guide would be a good separate video in itself.
I find it hilarious that in the 2 years ive played this game ive watched literally EVERY creator full 180 form the hardset "rush" strat to the "full looting" strat... as a long time roguelike player i could see from the first hour of playing that full looting was better, i tried the 5 minute rule for the first 200ish hours bc i believed that ppl with more play time knew better and in those 200 hours i had maybe a 25% winrate at best but after switching to fulllooting my winrate shot up to about 60%
Truly the bible of RoR2 🙏🙏🙏🙏 On this note, I also *highly* recommend watching Races' streams/videos: it's very pleasant how he incorporates many tips 'n tricks in his gameplay. Now I'm much more familiar with the game and it's rare that I discover new stuff, but man, the first Races videos were a literal GOLD MINE of small tricks: one time he shows how to kickflip pots over an edge with a quail, one time he explains the Captain fast shot tech, one time he explains the problem with Rallypoint Delta and the TC-280, one time he explains the Alloy unit skip, one time he shows the Merc momentum tech to instakill flying bosses... I literally learned something new every video for a long while. You're truly doing God's work, and this amazing piece of content is probably worth about 15h of Races gameplay. But while your content is sharp, clear, concise and direct, sometimes i's cool to see the most diverse techs/curiosities effortlessly diluted into a run.