I kinda agree since woo kinda struggles later waves because his passive requires him to kill enemies for it to actually make the summon,the only real solution to an extent is almighty since he’s more likely to kill on attack because of his high dmg but if he does manage to get kills he is by far the best unit for infinite imo since those summons will have over 1mil+ hp which will really help with the later bosses which are usually the roadblock.
I have sjw and i'm wondering if he's better then chance taker at anything? Or is he better than evo carp at anything cause my friend (who just got rlly lucky) just rolled carp on his first day, day later hes evo with SSb- stats.
BROOO I WANT SHINY NATSU SPENT 10K GEMS WITH 3X LUCK NO SHINY OR EVEN NORMAL MYTHIC LOL. only shiny units and 1 leg shiny unit. got some more gems now but i wont get him shiny..
gray>aokiji due to him having a lower spa, also if you do intervals (placing the units so they attack when the others are on cool-down) you can have an infinite slow
@@mysteriousguy9708 I never said it was dying?, many people will play both just most people will play av due to ad models being goofy. U need to stop defensive about a game u don't own 😂
yeah skull paladin is insane starter mythic spawns on full aoe and good dmg but hes not good lategame infinite because of his line aoe which isnt good compared to huge circle aoe and full aoe