Thanks Juice, been practicing these using 2 accounts. Just an FYI, here are a few idiosyncrasies in these interactions for those trying to master this: 1. If the Ghost is placed on the outside tile, it always gets a hit. At least it did every time I tried. It's not a big deal bc I don't think anyone places it there anyway but good to know. 2. You can still pull the Monk to king tower if it's on the middle or outside placement. Take the placement from the video and move it one tile toward the side. So if the monk is heading to your right tower, do the placement one tile over to the right. 3. You can still pull the Mega Knight to kind tower if it's on the middle or outside placement. Take the placement from the video and move it one tile to the side AND one tile up. 4. I got inconsistent results with the Dark Prince. I don't know if it's a true blue/red thing or if the timing has to be impeccable to the millisecond. Out of roughly 30 tries I only got it to work like 2-3 times. 5. You can still pull the Phoenix to the king tower if it's on the middle placement (BUT NOT ON THE OUTSIDE PLACEMENT). Do same as with Monk in point #2 above. It has to be full health and it's actually the death bomb that activates the king tower. 6. I got inconsistent results with the Skeleton King, basically same as with Dark Prince. 7. For Goblin Giant, same as #2 above. I'll update if I find more.
No i do it everytime now, it is just a trick there is to now. First thing to no, you activate the king tower only with the second wallbreaker everytime. You have to do it not too late or there is the first walbreaker that blocke the 2nd one , and not to early or the second wallbreaker is not attract to the king tower.
@@elis8937 I'd rather activate the KT with the miner, drill or gbarrel and wall breakers with Tombstone or something. It's just too risky, I see even pros failing it.
@@danic2795 if you have all those possibilities yes definitly, but if the opponent is really good, you should take any chance to activate KT, because they usually put troops together so that you cant activate KT, so one opportunity and you should take it
@@elis8937 ofc an activated king is a huge advantage, never said it isn't. I'm just saying that wall breakers, I'm mine and lots of others opinion, is the hardest KT activation to do with the tornado, that's why I just prefer to counter it with something else. Every deck is gonna have some counters to wall breakers.