@@84bitmercyop58 for most people, AI Arts are actually immoral and illegal. Since the AI uses someone else's art. If you actually support AI thumbnails then you're basically supporting art thief. There's a reason why many people disliked AI infiltrating commercial stuff, because sometimes it's considered as theft and the original artist can't do anything to stop it. That's why the majority hated AI Art.
@jozeph9178 the fact that many people are complaining is really showing how bad AI art is. It's really hard to even watch the video if the thumbnail is AI art. Using it it's basically reverse clickbait, instead of baiting you to watch it, it's actually baiting you to not. AI already affected me in real life since I drew art as well and it's easy to get your art replicated by someone else's. It's also just demoralizing so instead of telling people to shut up because we complain about AI art maybe you should see it from the point of view on people who don't agree with AI art from others' point of view especially artists!
6:16 I relate to this Nolan so badly. The matchmaking is designed to give you idiot teammates right after you win, so you keep losing and you're stuck in a perpetual loop of grinding and losing all you gained.
This is bad for the game. People will be irritated and just give up on Rank games then the entire game eventually. If you want it to addicting, push for balanced competition. You have data and history of each player, you can match make teams based on their current skills.
Hear me out. I actually know a way how moonton can fix matchmaking. Thisi is how. I think the teammates and enemies you get are synonimical to your "performance" what i mean by performaance is your winrate,teamfight participation, damage deakt and taken. It should have its seperate page in the avatar section. Scaled from 1-15. Ppl who have the same number scale as your performance would be your teammates and enemies
Nope bcs ur team most likely will never do that for u so u get locked instead by hard counters, if u r playing solo u must always be realistic of ur teammates situation bcs it changes so constantly
Only work with high mobility mm… first pick hanabi or layla? They will not carry your team… 100% will get countered… as for mage, if enemy doesnt have backline diver, u can pick whatever u want… well maybe adjust for high cc hero if your team doesnt have one…
My god thank you this is my little brother's fav. He's so into it lore,story, location, everything he's happy it was a underestimated or rarely used hero like cyclops ❤
Minshitar has been my go to xp/roamer/jg whenever i solo que, only 1-2 items required for solid dps (corrosive schyte & dhs) and rest is just tank items, like what more do you want and let's not forget about the franco hook alternative
Betosky in my opinion, the AI art thumbnails look tacky and take away from your video. I would prefer the guess the hero ones, or even the special ones like the Gojo one last video.
i would recommend using the trinity build as a standard build for minsi not because of it maximizing damage, but because it also has a sustain passive for your 2nd skill which is good after getting damaged by the enemies.
Your opinion was true though since Minsi was a "Suprise pick" against mobile heroes since his ultimate was a lock down skill for any blink types. You can build Atk speed if you're in Gold lane (It was viable since Bennyqt's Minsi in MPL was a sure pick against Beatrix, Karrie and others to outshine it in early game when his ultimate skill was unlocked, leading to a early snowball and gold advantage.) But sometimes, you can use Minsi as Roamer, but it's quite risky since you're solely relied on passive, 1st and ultimate skill as your CC in team fights. But you can make wonderful pick offs and ganks by combining the flicker and ultimate skill in the back lines to shred most of your opponent's hp. As a Pro Minsitthar user, I was suprised that you chose the Underrated heroes like him, using it as EXP laner and winning the game against Guinevere in 1v1/1v2 scenarios for some time.
Comment Trivia, Skills and Guide of Hero in Video: [Trivia] Despite not counting as a realy CC, his Ult's dash disable makes most assassins and meta MM useless in fights which is what a CC does. Masha's removed Disarm was also a CC, a reverse Silence. [Skills] Passive: Every attack of Minsi applirs a stack. At 5 Stack, the next attack triggers the stack dealing dmg and healing Minsi. S1: Minsi throws his spear forward dealing dmg and stunning enemies at the edge. Minsi then pulls back the spear dealing dmg and pulling all enemy heroes caught. S2: Shield bashes in a direction dealing dmg and slow. He takes reduced dmg towards shield direction and his BA affects a rectangular area. It's a BA, it deals dmg to turret. Ult: Summons a circle with 4 guards that deals dmg to closest enemy to them. The circle disables ALL movement skills. [Guide] 1. Just like Betosky, try to maximise bush uses to make his hook unpredictable. 2. During the pullback of S1, you can now use either S2 or Ult to instantly cast them for smoother ganks. 3. Don't bother trying to hook more than 1 enemy, he has a thinner range than Ruby's ult and a slower cast than Franco's S1. 4. Idk how effective Beto's build is, but Trinity or Tank build is often used. With also the recent surge of Sea Gold Meteor item combo
i used to dominate enemies even before the update(i'm not playing rn, i switched to hok), i think minsi got even stronger sometimes, i used to deal 20k tower damage with trinity build. btw, love ur videos
I genuinely would rather have the original thumbnails back than a fanny gameplay. It just takes away authenticity compared to the rest of the video(as well as feels uncanny af).