My favorite thing about rail shooters are how often the MC puts themselves in danger. Like, you have a perfectly serviceable infinite crossbow but you opt to take the melee weapon for no good reason, or sometimes, despite having a ton of range, MC just feels like jumping dead center into a horde of enemies. Bro is trying so hard to die but the infinite ammo gods attached to his hands just won't let him.
@@mikeeustaquio3316 I know the reply im making is extremely rude but it was written in the book of truth "This guy is out here saying that he has a dinosaur/prehistoric fetish" Noob's reputation: -50
Remember: No free firing! And try to keep your streak by shooting the Walker, and gives you big points the higher your streak. And try to be accurate, and it also gives you lots of points the higher your accuracy.
Massive cash grab. Theres a lot of moments where you WILL take damage or you need some goku type shit reaction. Helping survivors barely heal any health. Stupid npcs whom you gonna accidentally hit and you will lose a lot of health from that. I guess you were playing on some sort of emulator.
Sucks that despite saving every person (unscripted) possible, nothing changes, even when theres the one quick time event on the antagonist guy, even if you do nothing, it doesnt change. Sucks that the only person who survives is Jason, and even then, its unsure if he does because of the one walker crawling on the bus at the end
Aliens Armageddon : “oh so you failed to kill the queen before she destroyed the escape shuttle? Here’s another go at her, don’t screw it up in the name of humanity…” This game: “to show you the futility of surviving a zombie apocalypse, here’s the deal : you can save all the survivors you want and they will get screwed anyway. Happy endings are banned.”
I find it so funny that the random npcs surrounded by the horde at the end had a higher chance of survival than the established characters right next to their ticket to escaping
Two handed Semi auto dual crossbow.. nice Also i like how little boss it have, emphasizing more on the plot than just gameplay with real time story.. while still your typical rail shooter, it was a slight breath of fresh air
@@DeontayWylde120 fr I played it as a kid. The final boss always kinda scared me tho until I was like 12 and it became harder to find deadstorm pirate machines.
Jason is so badass. Bro jumped onto zombies multiple times without hesitation, saved like 20 people, and risked his life for his friends. I respect it.
You know, the theme of everybody dying around you at the end doesn’t work as much when the game gives zombies invincibility or have the scripting still play out even if you killed all the zombies to save somebody
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The prison is getting overrun? Well it’s a good thing we have our infinite ammo fully-automatic crossbows that can be used with of hand without any recoil.
The funniest thing about this game is that you end up losing more health due to accidentally hitting the survivors and the partners rather than to the thousands of zombies the game throws at you
Nah the tv series was mid af. I will however take a show with Jason and the Lone Survivor theme where he just goes from group to group watching people around him die.
27 minutes of the Walking Dead intro music in varying crescendo's and tones- only for it to be some of the worst acting in the series. This is beautiful because of it's flaws. Also, this dude- Jason or whatever- he's the strongest fucking guy in this apocalypse, dude's insane.
I like the mechanism cant be killed unless headshoot. But damn dude, penalty due to friendly fire? the npc are moving too quick, it makes the game harder Also that man who steal battery cannot be killed by simple friendly fire