TO NEW PLAYERS: I think it's time to speak up now and type out the disclaimer ImKibitz is missing. What is seen in this video and many other videos from Imkibitz is utter madness, and not necessarily representative of the actual game. If it looks crazy and overwhelming, it's because... it is. You don't have to do all this to build the needed space parts. You can beat the game by building way less. Let's say 90% less. What he is doing is creating so many items that the space parts can be shipped basicly directly when the machine starts. Normal people (sorry ImKibitz) would build way less and wait a day or so for the items to be made while they roam the world doing something adventurous or fiddling with building styles. I see this project as a proof of concept which is equal parts insanity and impressive. I just don't want people not playing the game thinking this is what is needed.
haha for real whenever I watch his videos I am equal parts impressed and becoming anxious. Like how is this even possible? Also I don't want to fiddle with mods and without an infinite inventory all the building would require so much running back and forth to resupply every component
To your point - Kibz is using the desert biome for ONE space elevator part, whereas I used that biome in my save to build all four in a single factory. And yeah, it took 22.5 hours IRL to produce all the necessary quantities.
This comment is just as applicable to Factorio with it's megabases. Building huge is not necessary to get a fulfilling playthrough or a functioning factory. However, this is basically end-game content for people who have poured hundreds or even thousands of hours into the game. For those people, pushing the limits is highly rewarding. Coffee Stain made some great choices allowing players to craft their own playstyle. I love that this world supports both the haphazard approach (i.e. "spaghetti") and the hyper organized min/max strategy. The world was crafted well, and real passion goes into designing it's future. Play how you want! Marvel in the insanity of others if you'd like. My factory is nowhere near as large, but you better believe I'm doing some big builds because they're fun. I think the more a person plays, the more they want to go big. I'm glad everyone can choose how they want to progress.
One thing you could do once you finally run out of space in the desert is that you could turn the original factory/storage space into a giant monolithic tower. I know you wanted to make this a factory landscape, but I think it could look cool with one giant, brutalist tower making the space elevator part.
I was thinking mound up taller and taller blocks like “hills” on the landscape but you could totally have those building in a cone to some huge tower like a space elevator volcano
Ive been following your satisfactory series since update 3 and with 350 hours myself never had the dedication to go that far in the game. Good stuff man !
Yeah but while most would fail in the chaotic logistic mess that they create for themselves, kibitz is doing this on purpose and keeping everything mathematically correct
@@angelojasonsukowijoyo2679 well, I'm glad I have a really good CPU and 32 GB of RAM, even though the FPS still drop from 100 to around 20 in some areas of my main save
I got burned out after ~120 hours of Satisfactory and now only return in small sessions, one at a time. Kibz, you are a madlad. Rip your PC and I honestly don't know how you have such dedication and patience. Cheers from Croatia!
sounds right , have 136 and can only get on for like 2 hour sessions 1 or 2 times a week and I've been working on some space elevator part since may all that's left is running drones or trains to import raw resource then the whole assembly line is in one factory that looks like an upside down pyramid
I dont know if this is already on your plan, but everytime u zoom out and look at the factory from way above, I think about how AWESOME it would be to have like giant towers with led panels as huge cool signs of what you are producing below. It’d keep the horizontal aesthetic but also adding a vertical element that would obstruct the view too much. It could also decorate for a “japan cybercore aesthetic” idk, just a though. Congrats kibitz, u are definitely crazy for all this work. 🎉
A lot of it I swear is luck, or winging it. I have had times I tried to build out, and it wasn't exactly how I planned, so I wing it (sometimes overclocking). Other times I specifically plan it out, determining the size ahead of time (sometimes build small mock ups of it)
On your next world you should start with all tiers unlocked, and build a central train line of all resources (meaning every resource node being tapped in the world) before you start building anything.
I've watched the whole playlist for this season and slept to it for the past two weeks, I need just as much help as you do playing this damn long this season! Love ya bro!!
for space for the factory perhaps start paving over more desert or add in platforms over the factory like a forest canopy of concrete, wire and belts, and the add more platforms on top of them when they are full (but it has to look sort of organic, like the factory is growing over itself to expand, akin to a coral reef)
Ahhh, yes. You know when a game is serious when you have to use spreadsheets for it. 😏 As someone who uses spreadsheets for some games, this is relatable.
This has all but become my litmus test for games. My degree of potential enjoyment is directly correlated to the degree to which the game play loop all but requires ancillary spreadsheets. See: Planet Crafter, Stardew Valley, Factorio.
i was thinking it would look cool to have a few small towers. Kinda like a real life oil refinery. its a landscape of pipes and machines sprinkled with a few larger towers.
Like a lot of commenters said already - since you're lacking space, build upwards ! That biome would look great with some Blade Runner style megastructures ;)
a couple years ago, your videos inspired me to take my builds to the next level, & i thank you profusely for that... now, though, i watch them to see what kinds of madness i don't want to subject myself to 😅
Whenever I try to build a bigger factory, I always end up feeling kinda bad for covering everything in foundations ^^ So usually my stuff just ends up being chaotic and all over the place
I think you could put the highest-tier machines and products in the Titan Forest :3 There's a lovely thematic contrast there, between titans of industry and titans of nature and stuff!
Next Satisfactory challenge. Single Item Buildings. For every item in the world you build only a single building to make that item, and only that item can be made in the building. So all the copper ingots are made in one building, all the wire is made in another building and all the cable is made in another building.
Build up the cliff face. Follow the contours up much as you did with the desert. And if I r3mebrr correctly there is a nice area up top near the water pumps.
The problem with Satisfactory is that trains can only go to set stations. I'm really missing the ability to set supplier stations and just telling the train to go to the closest station that has full load...
you really should put up signs so you dont lose track of what is produced where ... or have a map xD because good luck later finding those copper sheat stuff
You could do some sort of Area 51 somewhere in the far back of the biom, where you put the final factory building where the space elevator part will be built.
I noticed my modular frames were not keeping up to my heavy frames and decided to try my first megabuild. Making capped iron ingots from a pure node using the water/refinery recipe. Training those over to my plastic factory that I made for this project as well. One factory turns every drop of oil into rubber through the polymer resin setup with the HOR being used to make diluted fuel, which makes recycled plastic into packaged fuel which is then unpacked and makes even more plastic with a tiny bit of overflow packaged fuel into an awesome sink. From there its off to another base to turn the entire setup into 2x plastic output through recycled rubber. Those 2 recipes are making so many reinforced plates between the rubber and the plastic plates it's crazy. I can't figure out how I'm going to use that many unless I get an alternate recipe going, there's no way to keep up that many screws and I can't use that alternate until I get a massive steel pipe factory made >.>
You should have fuel delivered by truck to the gas stations instead of belting it, like belt the fuel to a station outside the complex then have trucks deliver it to the stations inside the complex
LOL at the alternate recipe usage. So, to save on metal your "reinforced iron plates" end up being what, over 50% plastic and rubber? I mean from a gameplay perspective, this stuff is a great addition, but just don't think about it too much!
Me when I heard 'Sip 'n Scoot': WOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOHOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
This factory has gotten so big I've totally forgotten what the end goal is. On the other hand when I play satisfactory, all I can think of is the end product so I always get burnt out by mid/end phase 3
Hey Kibz, corporate called. They want you to export all of the pre final parts for the space elevator part to the top of the desert hyper tower for production.
After watching this series for some time, the question occurs to me is, Has anyone ever reached the point of building the Space Elevator? It seems so insurmountable that anyone would last long enough in game play to reach that point. And then, what’s the end game when the Space Elevator is finished? 🤔
The space elevator itself is build fairly early on in the game... just the parts that I wants for its projects at the end-game is what is just insane in terms of production (from what I understand... I never got further then tier 5 xD)
kibitz if your having space problem how i start my factory usually is get enough concrete that fills my inventory then i start ramp up to the point where i'm over everything that mountain tall even the arch in the grass area i belt everything up to the platform i use 2 mods that add tier 6 n 7 belts then a miner that has 6 outputs that outputs 6000 a minute the tier 7 pushes 20k a minute and it dont take much to make really.
These videos are awesome but I sometimes wonder if your eventually going to hit the limit of all of the basic resource nodes throughout the map and not be able to expand production without stressing the rest of the world factory. Also, its amazing how well this game runs with so much going on.
I'm sure I missed something from much earlier videos, but in a few recent ones, you keep saying you're running out of space. But it feels like you're only using like, maybe 5% of the entire map. Is there a specific challenge to do it within a smaller footprint?
love the series love the game but unfortunately my pc couldint run the game if it tried so best ive got is a 9yo machine that can barely run youtube hopefully uncle sam will have a new pc in the budget soon cuz ide love to play this game