Like Kaif once said "Name a more iconic duo than me and dying at the start of a stream." My immediate response was Rob and killing Kaif at the beginning of a round.
Petar Djordjev they meant as in individual game lenght, not ammount of games. As in: lets say crewmate rounds are on average 10 minutes, then imposter rounds are 6 min.
1x vision actually feels quite a lot for a crewmate and makes it harder for imposters to kill.......0.75x is maybe OK 👀 2:01:06 This is what contagious laughter feels like; I legit couldn't stop laughing 🤣
Oh i carried to one time i was a imposter with a guy named mr nice or something like that and he was running around while i was killing then i got voted off and i was like "pls somebody vote my teammate off " bc even when i got voted off he kept faking tasks
Thank you kaifu for the vods i tried a new cheese on my pizza that my stomach really disagrees with and your vods are one of the only thing that keep me distracted from the happy fun time of my stomach game ending my self
Judgement calls shall be infinite as Stan's iq depletes more than someone doing a cartwheel on fire and has to preform on stilts and its still not one the level of the iq of Stan.
I used to watch your for honor bids and I eventually drifted away from the game and your Chanel but recently my freind got into among us and recommend you to me. I've been hooked ever since
I'm not doing the exact maths here, that would mean looking shit up and actually working my smol brain, but here's the general idea: Every group of tasks (common, long, short) includes something with an animation. If you turn one of them off completely, you eliminate all chances of those specific proving tasks to appear, technically. BUT the more tasks of a specific group you generate, the higher the chances that the proving tasks of that exact group appear at all and on multiple people. For example have 0 common tasks makes proving tasks in the common classification impossible to appear. But if you increase long tasks from 2 to 4, and let's say long tasks include 10 tasks in total, 1 of which is animated, that increases the chance for any one person to be proven innocent from 19% (1-.9^2) to ~35% (1-.9^4). So what I'm saying is: put roughly the same amount of tasks from every class to reduce the chances of people getting proven by animated tasks. I hope you enjoyed your maths lesson ^^
I think common tasks are things like wires and card swipes. Then short tasks are more notable like navigation, keys, shields, sorting rocks, putting together the crystals, priming the reactor and diverting power to places and long tasks are the annoying ones like samples and diagnostics and any other things that make you come back later and possibly uploads and downloads, weapons, medbay, Simon says but they could also be short who knows
Well I just took a look at the most recent among us vod 7 mins later and it seem that common tasks are back and long tasks are gone sooo I think I’m both behind on vods and that they have already addressed this
He doesn’t stream snipe but he does read his chat who are stream sniping and finding the imposters and then reading him the answers at times. It’s not always but he does do it. Go back and watch some of his vods in relation to the other SR members. Where as Kaif sees it, but chooses to ignore it and find out in his own or lose on his own.
Kaif you should animate a window cleaner scene for among us to remove the code if possible (i know you said you probably wont do it for everything but thought it would be nice probably like a rob among us wiping ur shit away XD)