this era translated so well into the modern day. every single deck is crazy and iconic - cydra, crystals, heroes, dark world, lightsworn, glads, six sam, etc.
Seriously though, I’ve been watching a lot of theses multiple times. Greatest series recapping the history of competitive yugioh. Many stop with DM or they really skim over a lot. Your style is by far superior. Hope you continue it, but tbh I’d probably stop watching as hard around the beginning of Arc V era cause I quit playing at that time, but will watch em since I do want to get back into competitive yugioh and videos like this would definitely help highlight cards I should learn or consider knowing about. So thank you again
I kinda whant to give you an advice , play competitive edison is better, modern competitive yu-gi-ho is very unpleasent in my opinion, especially with prices and rare cards, i will be still playing modern yu-gi-ho, i want to experience it as much as i can
Fantastic video! I really hope to see more recaps like this, there seems to be a lot of videos for the DM era (even the OCG), a few GX, but almost none for 5Ds, Zexal, Arc-V, VRAINS, and current. I really enjoy watching these history videos of the game, and would like to see eventually everything covered. It's cool to see how the game evolved in what is today. Even recent history has seen us underestimate cards on release (like Runick or Kurikara).
@@Owl-yc2yu I am still learning about them. Many interesting cards have been forgotten. I may have found some strats that can bypass some future expected bans. Those that focus on the latest pass on what most won't expect.
fun fact shawn longs shrink card was stolen shortly after that picture was taken cause hes actually blind in one eye, we looked everywere for it but no luck
For a set that got mostly laughed at during its release, Cyberdark Impact actually provided players with some underrated cards that came in handy years later. The Barrier Statues gave support to Lightsworn, Dark World and Harpies decks, just to name a few examples. It was the Cyber Ogres that really got shafted. A level 5 machine that actually had a crazy power up effect only had support with a special summon trap and a meh Fusion monster.
Great video! One thing to add from someone who was playing competitively when Cybernetic Revolution released; people didn’t really sleep on Cyber Dragon and its fusions; people knew immediately how good they were, it’s just that you couldn’t get your hands on the cards. Because of how heavily featured it was in the anime, it was impossible to convince kids to trade them. Most of the other cards heavily featured on the show weren’t competitive staples (I.e. Blue Eyes, Heros, etc), so it was a lot easier to acquire them.
Yo i loved Cloudians lol 😅 my friends glads decks always kicked my ass. 😂 Great video covering my years in middle school and highschool before i stopped playing. Thanks for the absolutely amazing walk down memory lane.
Yugioh GX era was like WWF's New Generation era (1993-1997) NG era started out shlockly and kinda underwhelming (with some brilliance) but then got way better in the later years with Austin, HBK, Bret Hart, and Undertaker covering the main event scene in 1997. GX era started out being underpowered with alot of terrible sets, but got way better in the later years with Gladiators Assault, Phantom Darkness, and Light of Destruction.
I love making draft cubes to play with friends on tabletop simulator and it's indescribably how useful these kinds of videos are; really love the acknowledgements not just to the top tier decks but anything with significant tops (like hero city) that I might not hear about otherwise.
My favourite rescue cat moment in the anime is when Captain-General of the custodes kitten used it to revive his wind up kitten to attack the emperor of manking directly and win the game. Wait, wrong show.
11:35 I have that complete decklist, and it is quite different then what you show here @TheLawYGO. TCG player briefly released a newspaper of all things back in 2005, just as such a thing was becoming useless. I kept the first 4 issues, and it covers Keanson Ye's deck at that event. Jason Grabher-Meyer wrote the article, and the list in this article included 2 apprentice magician, 3 zombyra the dark, 1 call of the haunted, no cyber jar, no DD warrior lady, no dust tornado, only 1 bottemless, and only 1 scapegoat.
Structure decks opened the door for “lower class” people to get into competitive. I grew up poor and around families that couldn’t spend a bunch of money on card games for their kids. But for about $25, I could have every staple Spell/Trap card at the time and have a better chance to compete at locals. I don’t think people understand, YuGiOh was literally the only TCG anyone would and could play in my city.
@@bonjouritsready you can pay $30 for a whole deck, or $30 for a single card - still need 39 more cards, too. Structure decks might've been expensive compared to *starter* decks but never anywhere near the financial burden a "proper" competitive deck brings.
"Thousand-Eyes Restrict just got banned! Why would you ever consider using Instant Fusion?" [Elder Entity Norden will remember that.] [Tearlaments Kitkalos will remember that.]
Goat format is overrated and it's purely nostalgia that makes people ignore how bad it actually was it was a precursor to some of the worst formats to come and no it's not a highly skilled format it's a lot more like what we have today if you don't open the outs you scoop and go to next game since Goat control was too easy to play
Covering Duel Links as a whole is another animal, essentially its own format. I would love to see how the deck strats evolved as the cards got introduced and the banlists took hold.