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While overall the sequel is the better game, this game has the best presentation among them. The stages, the intro, the character select, it's well done.
Not really, I keep using the Capcom groove and I usually end up against Geese more than M. Bison. I believe it depends on whos the Ratio 3 boss you fight or maybe the roster you have and which one has finished off more opponents? (ex: Capcom char beating more opponents = Geese boss and vice versa) I didn't really pay that much attention to who was going to be my end boss.
Well SNK has at least started developing in 3D with KOF XIV (not counting maximum impact) so their development costs would hopefully be less if they did get back together.
Anytime someone mentions Dante’s Peak I think of how that old lady boils to death, Pierce Brosnan definitely woulda saved her if she was Denise Richards.
The presentation in Capcom vs SNK is fantastic! It DOES hit different than the sequel, which I wish had the same level of presentation. I remember when brought this game to my close friends' attention in 2000. They had only been familiar with the Capcom characters, whereas I was familiar with both Capcom, and SNK's Fatal Fury. I remember asking, "Who the hell are Kyo, Iori, Yamazaki, etc.?" A true classic!
The presentation in CVS 1 is the best, because Capcom knew when they made this game that this might be the only change they will ever have to do this cross over. CVS 2 doesn't do it for me because they only added in a few characters. They could have just added in those characters into CVS1 and it would have been better.
I was so lucky to get this game in my childhood on PS1. I already knew SF, but this is was my actual introduction to SNK characters. To this day love this more than CvS2
SNK was screw over in this deals cause their own problems. The deal was that each company could use their characthers for their own purpouses and games. Thing was that SNK was not that hot money wise at the time to push for a full fledge figthing game, and they were still tryin to push their Neo Geo pocket thingy, while Capcom did a proper fighthing game. Also nice movie reference lol
You are correct, the 2D backgrounds in CVS1 are the best. Because they blend in better with the 2D sprites. In contrast the 3D backgrounds in CVS2, they clash with the 2D sprites plus the 3D generates too much motion which is distracting.
I still love this one more than 2, but that may be due in part to playing this first. It's also the first time I played anything relating to SNK outside of Metal Slug. There's also the Dreamcast sentimentality to it, along with Third Strike, Mortal Kombat Gold and Soul Calibur. Also, thanks for mentioning Dan Legacy. I was about to say it's awesome your playing this just right after Max did his video. XD
I wouldn't say that SNK got screwed over on the deal... that was only their fault. I mean, they made 4 games that used Capcom properties. SvC Chaos (AES/MVS), Card Fighters 1+2 (NGPC), Card Fighters DS (NDS) aside from Card Fighters DS these games were released on a consoles that were not very mainstream. Sure their arcade game had potential to make some money, but the others were very niche. The NDS was very popular, but SNK botched that game, not only was it no where near as fun as the first two games in the series, but they also had a game breaking glitch that cost them more money to rectify. But, the only one to blam on that deal was put on SNK. Then again, maybe they were banking on the Capcom name to sell consoles for the NGPC.
Dont worry Matt i also dont like Evil Cammy as much as regular Cammy. And the voice they gave her in CvS2 is unbearable to listen to for me There is a SNK boss and its the goose man himself. You fight him twice because he has no lacky to act his sub boss in this game. Wonder where Billy went
Its a mixed bag of joy and disappointment. Crossover fan service, but extremely unbalanced and buggy. As proof, I mentioned this before in the CvS2 vid. Use Blanka against Geese boss. Keep doing Heavy rolling attack and after he responds with a jumping reppuken. Do a jump attack. Rinse and repeat. Also for Matt, since you like Terry so much. In CvS 1, Keep rolling and use Rising Tackle (LP). Same with Ken, but with Shoryuken (LP)
The boss you get is based on the groove you pick and the points you earn. The groove point system looks pointless at face value but it determines who you fight or don’t fight in arcade mode. You fight Akuma instead of M. bison if you have 80 groove points going into that last boss fight.
@@alvinbautista1450 Ah yes... that one. Well, as you said, it was fan-made therefore not official. I like that one as well, great job to whoever made it, but still it doesn't really count into her official sprites. Capcom should have made that sprite for her release in MvC 1 but, they were really lazy.