usually they just move on and make a new (nearly identical) server, and redirect their playerbase... its usually much quicker (this almost always happens when their servers inevitably die out, too)
Not even, mojang doesnt do anything because almost all servers would die if they did this, because they tried to enforce the eula before, but 90+% of all servers would just instantly disappear. Even hypixel skyblock is p2w. Mojang does not care.... at all.
@@MGMac_ you can technicly buy and sell booster cookies to make tons of money. someone did it, spending i think 5k in the span of a month, since you can only buy 128 or 512 cookies a day. over said month, he solod every slayer quest and every dungeon floor. so you can technicly call that pay to win, but its not obvious.
Y'know what's weird? They added an in-game way to report _players_ to Mojang but AFAIK there's no in-game method of reporting _servers,_ makes you question Mojang's priorities Hope this video encourages more action to be taken against these servers
You could make a flagging system, but I don’t think it’s possible to actually report a server with cryptographic evidence since you can’t trust the client not to lie about the server IP / domain At the same time, the server can also lie to Mojang’s API, pretending to be a different server for every user, so even that path is problematic
they act different on camera to influence specific audience. ever wondered why skeppy acts childish and dirty on camera once in a time each videos? his audience is probably 6-16 due to that
This is exactly why i have no faith in mojang when it comes to multiplayer moderation. They already fail at moderating servers. They already fail at moderating their own damn marketplace. Why should i believe their claim that they will be able to manually review chat reports?
@@darkracer1252 they do though in the EULA, but there is no excuse for banning a player from every multiplayer server because of something you said in one of them.
I know a bit about MunchyMC & InvadedLands, and to my knowledge, all they did to get unblocked was remove the ability to buy an unban from their stores. Which is interesting, because that is certainly not the most pay to win aspects of those servers.
ikr, two large minecraft youtubers having P2W servers so they can exploit their large and likely young viewer base for money? that's both disgusting and not surprising
That is really the only change the other servers in this video made as well. Mojang used these few as examples and got a lot of other servers to remove unbans from their stores too.
Literally, Some featured servers in bedrock has pay to win aspects most of the time like kits Heck some featured server even forced you to pay to even play one of thier gamemodes But not all of them aren't that bad to be honest
This series of pay-to-win server videos are excellent, I'm glad you are drawing attention to the issues they cause in a fun and sometimes hilarious way.
This series of pay-to-win server videos are excellent, l'm glad you are drawing attention to the issues they cause in a fun and sometimes hilarious way.
I've only ever donated to a server twice (the same server, two different times) and it was because it was a small server where I new most of the players, and the owner was hosting the server on his own hardware. It sadly went down as players moved away and hardware troubles resulted in the server getting corrupted. I'll miss you ipwnage.
If they do want to give an actual punishment for breaching P2W rules, the minimum punishment they should do is a 30 day ban, regardless of whether the server owners put on their goody two shoes within the 30 days. They are already given a week's notice to get rid of the P2W mechanics, so if they fail to implement the changes then they should go down for a long enough period that their wallets hurt.
you do realize that most of these servers pay atleast $100 a month to run their server so locking them out for a whole month could most likely get them sued
yeah. like they should be able to earn money from it as they are the servers that aren't cashgrabs, and rather something that the staff usually actually cares about
As someone who played the MunchyMC survival server for a decent bit, you didn’t even mention probably the most P2W part about the game mode: you can literally just buy fly. I’ll just leave it at there. I’d also like to mention that these features are still in the store after being blocked by Mojang.
The sad part is, there are way too many servers that have these issues for mojang to handle If they were to ban every server that does this off their platform, it would be a massive hit to company profit, and player base. These servers could include the server ran by your friend in his moms basement, or very large servers such as The Archon. Its just too much to remove and thats the sad truth.
Im really superised that donutsmp or any p2w server hasnt been abonded or blocked from mojang yet i feel like if your server is bedrock compatable you pretty much safe
donutsmp is a pump and dump. racks up money for a month then shuts down and all of a sudden a copy paste server the exact same as it appears. Obvious scam to anyone with a brain. duping youtubers take advantage for free content, and to sort of spread awareness
Another thing about some of these servers is you can literally trade in game currency for other people to buy you ranks, only for the server to be reset months later. I used to play on invadedlands when there were hundreds of players on skyblock, and the chat would just be spammed with “IRL DEAL”. I even managed to get ranked up 4 times and looking back it’s kind of sad that I basically wasted someone’s money but I can’t do much about it now
I made the horrible mistake once to buy tokens to spin to get random shiny and legendary Pixelmon for like. Over $50. Just after they'd reset the server, I did it as like. To celebrate. But I realized later that they'd just reset it again later and like, holy shit, I won't even get to keep them huh?
The servers could literally make donation based ranks which will give you small perks and are mainly only for supporting the server. Like buy the donation, you'll get a rank, and for example, on origin realms, which is a server with small "realms" where you can build your stuff has a border which expands when you buy donations or ranks. It isn't a big thing but its mainly just for supporting the server. Small perks and not completely p2w
Vanilla High does this. Pay $10, get access to sponsor hats at spawn for the rest of the map and maybe a colored nametag for a mob if you want it; pay $30 and you get to use an armor stand generator site to generate a specially posed armor stand for your builds. All cosmetic, and you even get a special advancement as a thank you.
From my server owning experience, giving purely cosmetic perks somehow is a more attractive perk than even semi-p2w stuff. The non-donators don't get upset too.
This is one of the main reasons why I *never* play on public servers. I visited a couple back in the day while playing with a friend, and was utterly disgusted by all the "crates", "kits", "roulettes" and all that crap literally everywhere. I absolutely despise any and all in-game transactions, as well as for-profit donations. Donations should never have any rewards - thus they will be *actual genuine donations,* and not just shopping with extra steps.
You'll love Vanilla High, then. All the donations do is get you completely cosmetic stuff like sponsor hats at spawn for the rest of the map, a colored nametag for a mob, and, if you're especially generous, a custom armor stand for your builds. :-)
@@SupersuMC I guess, but I still prefer singleplayer. I may be playing alone, but it's completely on my terms - I can make as many creative world copies as I need, install and delete as many datapacks as I want, and choose whatever gamerules I prefer.
It's so funny seeing this topic again. I worked in a server network as one of their modded server managers. One of the things that was at the time a heavy topic of debate was how to circumvent the EULA enforcement. Back then Enjin was a well known and heavily used forum / website hosting service. When the original anti-monetization rulings were added to the EULA and the threat of a global ban was present. The server network owner collaborated with other network owners. They basically came to an agreement that the rules at the time allowed for the use in-game currency. It was absolutely nutters how much effort was put forward into finding so many ways around the EULA enforcement.
MCComplex was my first server, the first server I loved and the first one I started to hate. I tried to make a video with Horizon but it fell apart in the end, I still have hours of footage for it though!
it's not the company's job to take action. the company doesn't host the server. the company has no fucking say over what happens on the server. if you don't like the server THEN PLAY A DIFFRENT ONE.
@@darkracer1252 look here boys, someone thinks themselves to be an technological sovereign citizen that is just freely traveling the series of tubes we call the internet. "EULA? That sounds like a girl's name, and I don't listen to women. What do you mean I am being sued for violating EULA? I never even met her until you mentioned her name 30 seconds ago! What do you mean I *signed* EULA? I am a free man of these here series of tubes trying to gather my daily intake of lewd anime content, let me pass!"
It's extremely difficult to keep a server running while having 0 p2w features. I get it because for most players the reason for a rank is for an advantage. When there are no advantages in terms of game play, only very few portion of the player would be willing to donate and there won't be enough money to continue running the server. This is the truth for all minecraft servers unfortunately
It's so simple, if you think the offer is abusive, don't pay and play on another server, running a big server is not cheap and nobody is forced to pay and play. Meanwhile, a minor group of minecraft bedrock edition partner gets a ton of advantage over non-partners which are severely limited and are making a lot of money with pay to win stuff without giving appropriate space for people to create they own server with accessibility to all platforms, or minicoins.
I kinda felt targeted when he said that keep inventory ruins the survival experience because I always play with it. The reason being I want to actually have fun and enjoy the game and I'm not a masochistic that enjoys losing days or weeks of hard work in a matter of seconds.
To be fair, is fine in singleplayer, and in some multiplayer servers. However, it is an absolutely broken effect to have if a MP gamemode is balanced around not having keep inventory.
At the end of the day, good for you, you should just enjoy the game how you like to enjoy it. That said, you totally can get to a point where you have backups of backups of backups of backups with a bit of clever play. You'll likely need to exercise some redstone skills and build some farms to do it, but it is totally doable if you can be patient and work towards it. I usually have just about all the most important stuff in spades, after like (guessing) 40-80 hrs of play or so, and I mean God enchanted gear and stuff. Just have to be real careful til you get to a point where it won't hurt so bad to lose stuff, and try and scale up as your first priority (farms, farms, farms!). The hardest part, really, is getting lots of diamonds, and *especially*, netherite (usually reserve my netherite sets for important things and don't work so hard on that tbh, takes forever).
@@VagueCastle649 yep, u are right, tho usually I don't deal with villager trading hall til later in my games. guess I was using a bad example but the point is the same. The hardest part really is A) getting rare items and B) doing the tedious working and waiting for farms Once u get far enough along, everything just gets basically "easy". But yeah it's the best, once u have a villager mall with all the best stuff and enchants 😁 On my last world I had a farm for just about anything u can have one for. I had crops, enchants, gear, xp, gold, gunpowder, bonemeal, wood, etc., etc., For days and days. Rarely did I find myself wanting for anything and it was like creative-lite or something 😂 By the end of that world I spent more time messing around, and traveling between farms, than I did working on anything. Kinda felt like I had run out of things to do and also I accidentally corrupted the entire world with no backup due to leaving my gold farm on, but with the trident killer turned off. Pigmen built up to such a point that it wrote corrupted chunk data and caused the strangest issues I've ever seen lol
If you don't like these pay-to-win servers, just don't play or watch those servers. We can't do anything with those pay-to-win servers right now and you can't stop those people buying this pay-to-win stuff.
It would be pretty hard to ban invaded lands at this point because it would make skeppy fans mad and it would make lunar client mad because they just partnered
I played on munchymc for a long time without a rank, and, kitpvp at least was definitely not pay to win. Basically kits were on a rotation, and each kit was just as good as every other kit. If you didnt have a rank you could play the kits on rotation but if you had a rank you could use any kit. Not pay to win really. Shame about the rest of the server being pay to win though,
I played munchymc (specifically the kitpvp gamemode) and the ranks really arent an unfair advantage the kits are all fair, the best kit was literally the default one, though the server had some corruption problems such as abusing mods, doxxers, cheaters(that were known to be cheating) & more
Why does Mojang care? If people want to spend money, then so be it. If people are getting an unfair advantage, then the people that aren't going to buy anything don't have to play it! Technically, Hypixel is even P2W because you can buy ranks which can get you more world slots in Hypixel Housing. The average age of the Hypixel playerbase is 12-16. The thing is, Mojang shouldn't even be blocking servers at all anyway.
Used to play on MunchyMC I honestly had no idea it was P2W, mostly because I didn’t care much about the server and only ever messed around with the banned players. Think I played kitpvp there a grand total of one time. Also might’ve played invadedlands a bit.
Video popped up after looking up other Minecraft stuff. I never knew this existed. I only played solo or with friends, never on any official servers. This is crazy, I can’t believe that people do this in Minecraft and people pay for it too. I hate that gaming is being ruined by greed. I wish I could tell some of the younger kids to try other games rather than spend an absurd amount on one.
I think that some advantages for donating would be fine, i used to play on a server with my cousin when we were kids and he had VIP which gave him 20 set spawns instead of my 10 which id say is fine, /kit gave me wooden tools but his were stone tools instead, his name on the chat was different, he had access to the VIP place above spawn that did nothing but was cool lol and i think that was it and honestly i have no issue with these benefits and i remenber it being cheap too like it was just to keep the server running rather than making a profit... good times!
Used to be staff for a server called VenomPvP years back, pretty sure Viper or someone like them bought them out. But the winning gamemodes payout thing I never questioned, until I realised after the buyout that people would just invest in a good rank to get all the perks, then dominate the season to get the payout in the factions gamemode.
It's sad how most minecraft servers nowadays are generic opfaction/survival/skyblock servers that have no real quality and just milk the money out of their playerbase. The servers with so much better gameplay are left to wither with noone recognizing them even though they can give you one of the best minecraft multiplayer experiences.
This worries me. If I want to play a game of minecraft with my friends, and we've all bought a legitimate copy, and I'm hosting the server on my own hardware, with my own connection, the fact that Mojang can interfere is... fucked up. If it were Mojang thinking I was pirating, that'd be one thing. But if Mojang's performance with the chat bans is anything to go off of, I have zero faith in them performing these server bans fairly.
Its only if you're making a profit off of the server that theyll interfere, if its with your friends your fine lol realistically even these servers that got banned are fine
If I had a nickle for every time a game company allowed the exploitation of children but banned people for swearing I would have two nickles which isn't alot but it's sad it happened twice. (Roblox and Minecraft)
I think the guidelines should be revised to say "advantages over other players" Because I know alot of servers that give kits on PvE gamemodes Edit: personally I don't think mojang should block servers at all... I definitely disagree with swear word bans
Clarification for viper: So I played viper in 2021 and I'ma clear some things up. So the owners actually made a non p2w realm called "Community Realm" which didn't have ranks or keys, but that realm died in a week. The thing about HCF is that it isn't kids playing it, it's actually mostly high schoolers who work part time or are spoiled. And people liked the p2w world of viper.
Key thing with this issue is that Mojang/Microsoft have a loop hole in the EULA. Stating that they can only enforce the new rules for versions after said update was released. Meaning most servers will downgrade to a version before said rules were implemented. So sadly i dont see this being fixed any time soon.
I was literally playing on Complex like a month ago, and I'm a bit surprised that it was removed. The Crates, are p2w, but at the same time, prot 6 isn't the worst that you can find. I remember that I played on a server that literally had level 86 enchants, like, I could one tap withers, I think it was like JurassicMc or somethin'.
a server that hasn't been blocked by Mojang yet, surprisingly. Is Cosmic prisons, I am genuinely dumbfounded how they haven't taken them down as their highest rank costs around $250 (across 2 ranks, since you need to get one before the other) on top of that, you can buy huge loot boxes. Kits that don't guarantee a perm. Literally slot bots (lottery type stuff.) Theres more, and of course, they're all outrageous prices. I've gotten the top+ rank through in game methods.... after 6 years...
What i'll never understand, is why it matters? If you dont want to play on a pay to win server, dont play it? Why do people go out of their way to block people just having a bit of fun. Nobody is forcing you to buy anything from these servers or even play on them...
Maybe they negotiated, I was once in a server which got blocked because of their p2w items (Which was the lowest you could go on P2W, by this I mean like Semi-OP but good kits for ranks) and also had per gamemode ranks. They got blocked, after 1-2 weeks of being blocked and changed a lot, It was unblocked, but I have heard that the owners paid thousands to make the server come back (take this with a grain of salt, I got told this from a SrMod from the server)
And with the tremendous sweep of patches Mojang rolled out in 1.19, it's becoming extremely difficult for us players to effect any change. It was hard before, and now it's almost impossible. Mojang won't do anything! So we try to do what we can to fix it, and we get nothing to show for it.
The Mojang we knew and loved died long ago, hell even its original founder went a little mad. Now we're stuck with a husk of a corporation ultimately ruled over by Microsoft. These days I'd rather stick to older versions & also play without using Mojang's authentication servers, seeing as the game is overall relatively stagnant, they can't help but push in controversial new changes, straight up refuse to add certain things because they're afraid children will get the wrong message, etc. I'll stick with older versions, and the many gameplay changing mods they offer.
@@thrackerzod6097 I stick to older versions (the new ambience feels off too anyways), and a really nice indie game called Vintage Story. Its honestly pretty sad how Minecraft has fallen prey to typical corporate tendencies, but rather inevitable the moment they got big and got bought out.
@@StuffandThings_ It is, I remember when Mojang was the golden example, how I miss those days. I've heard a lot about Vintage Story, and am thinking about picking it up soon, the game looks amazing vanilla & looks like it has amazing modding potential, as well as devs that are down to earth, and care about their game & community.
@@thrackerzod6097 Best 21 bucks I think I'll ever spend. I'm instantly addicted and have managed over 60 hours despite having practically no free time. Now, disclaimer, I'm a massive nerd for geology and botany and grew up with Minecraft so its practically my ideal game, but even so the thing is freakishly beautiful and well made. 100/10 would recommend, the magic of 2013 Minecraft came rushing back the moment I created my first world.
half the banned stuff still happens on the server I play on. I can buy in game money once a month and amount is based on my rank that I also pay for. plus super op tools that insta break trees, catch mobs, or even drop eggs for mobs u kill. They keep adding more stuff constantly in the past 6 months and its getting a bit ridiculous. I've been here 2 years and would hate to see it all banned, but its gotten super greedy for a basic survival econ server...
One minecraft server I was was blocked is loverfella server for one reason: Scamming The reason is when you buy something, it does not state that you can lose it once the server restarts, and the only way to know is when it is about to happen, and the things aren't cheap, I bought something in 2020 for $30, and 3 months later I lost everything I spent on it. And again, when it was bought nothing states that is wouldn't last, if you got it again once the restart occured imo is fine, but outright removing it when there is no stating that it happens just seams scummy
If you pay for the host, you pay for the plugins (some times), you host the server and mojang does not do anything, why do they have to moderate it or even ban you because it is “pay2win”
You are using their IP and impacting their reputation. It is the same reason you can't slap a Mcdonald's sign on your own restaurant without making the arrangements with corporate, even if "they aren't paying for it".
i AM saying that pay 2 win is ok. in minecraft it is. there's hundreds of thousands of servers. if someone doesn't wanna play a p2w server they don't have to. mojang doesn't do anything to help host the server. there isn't even a server list to choose servers from you gotta direct ip connect. they have NOTHING to say about what happens on a private server. only blanket banning ALL private servers, wich are. all servers and only single player would be left
Cosmic PvP was a popular factions server for a very long time, got blocked quite awhile ago, and is still blocked today, but can be accessed through the cosmic client
there's this thing called 'parenting' that would have prevented the need to make this video. don't let your kids sit on minecraft all day it's literally as simple as that. if adults wanna host/join a p2w server and they're happy, who are you to cry about it? also, capitalism is legal in both Sweden and the USA so idk why anyone is even crying about this
the best way to do crate keys thats fair is to have kits with them and all players have perms to the kits. Like /kit daily could give a daily key that gives not too valuable things including cosmetics and farming supplies /kit weekly for a weekly key that has nice building blocks and handy tools and /kit monthly for a monthly key that gives enchanted books or armour. As for the ranks and perks like /fly I like the idea of being able to buy these with game time. I understand that hosting and domain names are an ongoing cost for servers and I do like being able to pay a little just to help the places I play
It’s so dumb because people are just mad they aren’t good and can’t make money like the smart people behind pay to win servers, I play a ton of p2w I enjoy it, you shouldn’t care what I do with my money, if you don’t like it there are plenty of other servers that have the same gamemode just not p2w.
I gotta say, there are quite a few low-effort P2W games out there, and I think the companies who run them are pretty scummy. But they actually created a game, so they deserve some compensation. The people running these Minecraft servers can't even claim that. They didn't make the game, Mojang did. Maybe they're doing something interesting within the framework, doesn't matter, they're still scumbags.
The thing is the people who make these servers generally aren't bad. They have staff to pay, bills to pay , maybe kids to feed, etc. Second: they were reinstated because Mojang was losing money. People only buy alt accounts for multiplayer servers. No servers, no alts, less revenue.
and their own version of multiplayer flopped. Mojang tried to do away with servers entirely in the past and failed. so they are trying to control the servers and the income from them (if we can't make money off this you can't) is how i look at this.
It's funny how Mojang only targets those server that only contain 1 or 2 p2w things, but when it comes to servers like mineshards, who continuously pm advertises players, reset their server every month, and are only p2w don't get a warning...
I agree with this. I don't like the idea of Mojang policing servers that they don't actually run themselves. I get the thought process behind it, and I don't like P2W servers (or anything P2W in general,) but I'd prefer if it was just left up to individuals to decide what they want to play on.
@@oranberry Well, I'm not a child, nor are many other anarchists and libertarians. We're simply people who have dealt with enough idiocy from the leaders that were supposed to protect us that we've finally understood the truth
@@oranberry mojang isnt a democracy and the rules they choose to enforce are not necessarily ones that benefit the players. Having an "anarchist" approach is definitely better than the "fascist" approach for video games.
Ive played on these p2w servers and the way they go around the eula. They arnt allowed to sell anything a non p2w player cant get, so they started added ingame items that you could find or buy with ingame money that you farmed for making anyone being able to get their desired rank they want
Microsoft, what the hell are you doing. Leave every one of those servers banned until the *entire* store is removed. (and ban them again if it comes back)
I played on Desteria for a long time, it was blocked by Mojang for being pay to win. There was a bypass for the blocklist on 1.8.9 literally hours later. Since it was a factions server, it never updated past 1.8.9, and therefore never saw any repercussions. It was pay to win until it shut down. For a little bit they tried skirting around the eula by making you "call in" your pay to win items, so "everyone has a chance to get it." Basically, you type a command and can click to summon your rank or items. This had to be done in the warzone around spawn, and would announce a message in chat. After 10 seconds, it'd spawn a chest that paid out your stuff. The warzone was about a 300 block radius, so all you had to do was get on during a non peak hour, summon your stuff at the edge of the warzone, and pick it up before anyone else had even left the spawn to come after you for it. It was fun to spam the chat with it, my faction won a $30 coupon in a giveaway, then the black friday sale happened, knocking a large amount off the store prices. We bought 100 common crates and spawned them all at once, it was great.
Hot take: If you don't like that Mojang is banning players for typing out swear words because "they are trying to dictate what I can do!", then you also can't be against Mojang banning servers that are breaking the EULA. If you think about it, both are arguing about the same thing: Mojang isn't hosting my server, so why should they dictate what can I do with it?
8-year old me had no problem pissing away $80 from my mom's credit card to fly around on a Survival server with an enchanted sword to bully and harass players who didn't pay their way to the top. The term "pay to win" wasn't in my vocabulary yet, and as every server I played on was like that, I guess I didn't ever consider that it shouldn't be that way.
I was an Admin for a big P2W server that made thousands a day. We got blocked, but we had a dev that somehow rerouted mojangs block. Everyone was free to connect to the server even though it was blocked. The server lived on for a few more years before it eventually died out. Best times
Unpopular opinion: p2w to some extent is okay. I've been playing Minecraft for upwards of 8 years mainly around the HCF, factions, and Skyblock communities. The point at which i have come to draw the line when it comes to p2w is unobtainable items (except for in the store). If there is a legitimate and reasonable way to get/grind any p2w item (not including the auction house or trading) it is okay. This includes ranks, gkits, kits, admin items, pets, armor sets, enchants, skins, masks, custom items, etc. What i have noticed in my years of playing is that, while there are downsides to p2w, the main issue with nonp2w is the lack of funding. With no incentive to donate, servers start to lack funding. Minecraft servers that hold thousands of players are EXTREMELY EXPENSIVE. Lack of funding leads to low-quality developers, careless under/nonpaid staff, and low-quality server specs (lag). By my rules, Viper is more pay to win than Minecadia, Minecadia is perfectly fine. Notice how it has up to 10x the player count of servers like og-network. Owning a Minecraft server is a business, that's how it always has been.
I once bought a 100 dollar rank (it was about 100 dollars) on invadedlands for survival and a few weeks after i got that rank i quit the server. i also once bought a 5 dollar unban on munchymc. i deeply regret the 100 dollar rank at the moment since like my grandmother paid for it and i kinda ended up not using it really
Would be nice to see how much money is your server and enough to profit or break even. I get p2w is bad but is business overall have a server not fun for the owner
The server I used to play on had all the money donated to a kid's charity and you got infinite flying after you donated. They posted the cease and desist letter from Mojang and shut down a few months later.
I remember how donator ranks worked when they started being rolled out ~10 years ago on factions servers. Playing free was (mostly) viable, playing with a $10-$15 rank was pleasant, and if you spent like $40-$50 you would have basically everything you'd ever want/need. Spending more seemed pointless. The shift to seeing multi hundred dollar ranks+gambling and subsequent downfall of factions has been a sad one. What qualifies as "P2W" has changed so much in the last 10 years (what we have now we would have called "pay to play" back in the day) and as a result my stance on "P2W" has changed a lot. I don't even think anyone can defend servers like these.
The ranks are definitely not the downfall of factions, it started with paypal rewards for map wins and it was solidified when they started adding f shield (invulnerable base for x amount of hours), f roster (limited amount of players per faction) and the fact that every time a new cannon came out it was immediately made illegal. Game mode has been virtually dead since 2020 🤷♀️
@@Azaqa Look at the google trends for "Minecraft Factions". Factions is 5% as popular as it was during its peak in 2014-2016. Even during the 5 month COVID resurgence it was 1/3 as popular as it was in 2014-2016. Fact is that it has been dead for at least 5 years. Why did factions die? Can't say for sure. Paid ranks probably played a part. I'll also add that the hacking climate became terrible. Render hacks got way better and world borders were added, which made it so that you could pretty easily know where every base on the server was. At the same time, forcefield/killaura was patched, which a good chunk of the playerbase was using. Some of the classic servers (like MineagePVP) started shutting down around 2017 and I feel like that was really the nail in the coffin. Everything since has had the plugins setup incorrectly or had other parts of the formula just wrong. If somebody opened a server that was a clone of 2015 mineage, I would play factions again.
@@smacpats6379 Id actually say the peak of factions was from late 2017 to late 2018 or early 2019, the competitive scene was most popular it ever was, every month there was a huge comp map. It was already pretty much dead by mid 2019 but covid gave it a bit of a resurgence, and by late 2020 it was just fully dead. At this point its a joke Id never consider playing again at this point. The cheating was an interesting aspect, it was pretty weird because literally everyone was cheating to some extent and it was just about finding the fine line where it wasnt blatant enough for people and staff to care... also the killaura was never patched, at least for decent clients. Can still get away with using vape killaura to this day on some servers. Some servers like vanity, ostia, oki had the plugins perfect, the cannons at the time were starting to get pretty insane and it was all around a really fun time. The problem was all the servers were competing for players (big factions) by increasing payouts etc and it simply wasnt sustainable, people didnt play for fun and bragging rights anymore. There was even a guy who was leader in a big faction (Reborn) and was paying for his rent with payouts for a while.. Then eventually as playerbase dwindled down they added shields which was meant to help small factions compete but all it did was kill the AU timezone which killed a ton of the playerbase. From there it was just a downwards spiral really as they kept lowering player caps for factions and adding more and more absurd rules
@@smacpats6379 also the only reason factions was so popular in 2014-16 was youtubers like rusher, prestonplays etc that was definitely a bit of a bubble that wasnt sustainable either. Once the youtubers went on to other game modes and eventually other games a lot of their viewers went aswell.
@@Azaqa I was never in the comp scene because I wasn't playing enough at the time. In 2015 I could join a new server, grind a few hours and be a pretty top tier player. Once all of the yt fanbases left, the playerbase as a whole was better and the amount of time I was able to put in was not going to be enough to compete. I mostly quit MC entirely around 2017 so didn't experiment much but was always under the impression that watchdog and clones of it basically killed off aura. Guess I might have jumped the gun on that. I do find it super interesting how almost nobody ever talks about how rampant hacking was throughout the entirety of mc multiplayer 5-10 years ago. Even on Hypixel it was everywhere.
Absolutely insane how Minecraft went from this innocent innovative game where you can pretty do whatever you want, to a game where you have to pay to play some dumbass game mode that you can play anywhere else. These Influencers genuinely piss me off.
Minecraft should allow gambling on servers. But only to authorised servers and these have to follow child safety guidelines and more and forward a percentage of the income to Minecraft. Then they can sue those unauthorized servers for damages and ruin their owners financially and they have to take down the server.
I remember when I was younger I begged my mom for an omega realm rank. It was 300 dollars. It wasnt until I grew older that I realized how ridiculous it was and started questioning why she even let me
primeMC was one of the first server whom mojang was interested in, they had IS top payouts. PrimeMC had to remove them and lost a lot of their players. The server is currently merged with it's sister server; The Archon.
I've played on both munchymc (prisons gamemode) and complex(pixelmon). From the amount of hours i've put in, theres little to no advertisements for these ranks. It's more of a "it's there if you want it" thing. Granted, this still falls under p2w, but from these two servers atleast, it hasnt been very predatory.
whats sad is how popular some of these servers are, and the fact i knew some of them (i didnt play any of them luckly) and was still unaware they were pay to win. :/
They get unbanned because they need the player base. The bans didn't really start coming out until around the summer of 2016. This time frame also sparked the end of the golden age of Minecraft. Personally, I don't think that these events were coincidences. On one hand, it helps to protect people from gambling but on the other hand, it screwed over hundreds of thousands, if not millions of people that did pay for the perks. Also, the p2w aspects are extremely exaggerated. ON Viper MC one of the factions consistently getting weekly payouts for being one of the top factions was a team of 3 guys that had no rank. Teams of 50+ people with $200+ ranks were losing to 3 guys that never spent anything.