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They Added Electricity to Create? 

Shalz
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Today Shalz takes a look at a Minecraft Create addon that adds Electricity! Finally we can make power lines and transfer energy.
Create New Age: www.curseforge.com/minecraft/...
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9 фев 2024

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Комментарии : 1,2 тыс.   
@Shalz
@Shalz 3 месяца назад
thanks for watching! edit: just want to clartify this isn't a tutorial. people actually get mad because i dont do everything "right" in these videos but HEY im dumb and just having fun :)
@nafiscar3599
@nafiscar3599 3 месяца назад
Watsh
@PewwPeww8
@PewwPeww8 3 месяца назад
Ya
@TheLastWolfBane
@TheLastWolfBane 3 месяца назад
Yee
@Zack-EMain
@Zack-EMain 3 месяца назад
W
@Local_Toaster
@Local_Toaster 3 месяца назад
Yur wecome
@youfailed1511
@youfailed1511 3 месяца назад
FE stands for Forge Energy, it was basically a universally agreed upon energy standard for mods so they could be compatible with one another. After a multitude of old mods (like IndustrialCraft 2 and Buildcraft) used their own types variables for power storage, the people who created Tekkit classic needed a way to make a majority of it compatible with one another. Eventually it just became the standard since classic blew up in popularity. Edit: I was close. Redstone Flux was created around the same time for the same purpose, THEN FE was implemented into the modloader itself as an "official" energy measurement Honestly grateful for this coincidence since the poor saps who made Tekkit C had to make side mods or modify the actual mods themselves to make it all work. Not really surprised classic crashed as much as it did.
@SamPhoenix_
@SamPhoenix_ 3 месяца назад
~~ Also to make the point of "Why does this have 0FE" That is just showing that the block has internal storage for energy. It just wasn't storing because it was only getting a small amount.~~ Nevermind Shalz worked it out eventually
@Inset_tomato
@Inset_tomato 3 месяца назад
That’s pretty cool
@Francisco1234Cruz
@Francisco1234Cruz 3 месяца назад
Im pretty sure its also the same for fabric with it also being FE (Fabric Energy)
@Stmate03
@Stmate03 3 месяца назад
There was also RF for Redstone Flux which was more popular amongst thermal foundation and all that, to me FE is an alien concept kinda and I recall RF being dominant however maybe I just have fuzzy memory
@orianoauhustin12
@orianoauhustin12 3 месяца назад
​@@Stmate03We are getting old
@freindlycommentator1710
@freindlycommentator1710 3 месяца назад
shalz not knowing basic power elements of modded minecraft is such a wild concept, there was a time where everyoe who even so much as watched modded minecraft videos understood concepts like energy production per tick and draw, just wild seeing someone discovering it for the first time
@VelaiciaCreator
@VelaiciaCreator 3 месяца назад
And they never once actually made any jaffa cakes.
@cubondemais
@cubondemais 3 месяца назад
new times old man (I'm old too XD)
@someonerandom704
@someonerandom704 3 месяца назад
the only reason I clicked on this video was to see if Create revived the more realistic electricity system from Electrical Age. Nope! All the stuff in this video is basically just Immersive Engineering.
@TheClassicMufasa
@TheClassicMufasa 2 месяца назад
@@cubondemais Even the first of Gen Z is now considered old time fly's by when there's a pandemic
@phobos1963
@phobos1963 Месяц назад
Yeah, the only difference being that he has a life, and you don't. So touch some grass
@the_untextured
@the_untextured 3 месяца назад
Feels like immersive engineering but with rotation
@lopsidedcsky5324
@lopsidedcsky5324 3 месяца назад
immersive creating
@EternalDensity
@EternalDensity 3 месяца назад
Looks like it a bit too
@tronor6789
@tronor6789 3 месяца назад
yeah
@Mr_Numbers1
@Mr_Numbers1 3 месяца назад
As an EE I wanna do substations. 🤣
@the_untextured
@the_untextured 3 месяца назад
@@Mr_Numbers1 if by substations you mean places where hv gets converted to lv/mv for locla use, then for me that is common practice in immersive engineering.
@NCannotBeTyped
@NCannotBeTyped 3 месяца назад
shalz not knowing what rfe is as a dedicated modded minecraft youtuber brings me joy
@PaulZappia
@PaulZappia 3 месяца назад
The create RU-vidr diff
@collinkaufman2316
@collinkaufman2316 3 месяца назад
Is it redstone forge energy?
@FierceFire14
@FierceFire14 3 месяца назад
​@@collinkaufman2316Redstone Flux energy. It's the energy unit basically every energy based mod uses apart from industrial engineering and a few others
@Dispnser
@Dispnser 3 месяца назад
​@@collinkaufman2316redstone flux energy
@MGSLurmey
@MGSLurmey 3 месяца назад
@@Dispnser RFE is not a thing. RF and FE are. They're separate, but compatible and equivalent. RF is Redstone Flux, it was created to solve the problem of multiple mods adding their own power types and not being compatible with each other. For a while it was the defacto standard. Then came along FE, Forge Energy, which was implemented into Forge itself as the officially endorsed energy type. Most mods nowadays use FE. Many older mods still use both FE and RF side-by-side.
@c.d.x34
@c.d.x34 3 месяца назад
FE, short for Forge Energy or Flux Energy, also sometimes called RF (Redstone Flux) is a widely agreed upon energy system for mods that intend to use some form of electricity. Using this universal system allows easy compatibility between various mods, like Immersive Engineering, Refined Storage, and Mekanism. FE became the standard energy system not long after the idea of modpacks started becoming popular, as before FE, almost every tech mod had it's own version of electricity that would be completely incompatible with other mods. Ironically, Create is the first largely popular tech mod since the standardization of FE, to break away from the FE system, instead using it's own original RPM/Stress system... Then people made various addons to allow Create systems to generate FE.
@Gigachadlis
@Gigachadlis 3 месяца назад
well, at least that opens up more options for cross-mod interactions
@dimitribarronmore
@dimitribarronmore 3 месяца назад
Incorrect: Forge Energy and Redstone Flux are completely different APIs. Redstone Flux was created as part of Thermal Expansion to break away from depending on Buildcraft's energy system (Minecraft Joules) which was being used by a number of mods at the time. RF was ironically picked up by a number of other mods and thus later released as a standalone energy API. Forge Energy is functionally equivalent to RF, with the important difference that FE is an official part of the Forge API. The reason RF and FE seem to be effectively the same thing is that a lot of mods will simply convert from one to the other on demand.
@sky01james28
@sky01james28 3 месяца назад
@@dimitribarronmorethe FE code is literally a copy-paste of the RF code (with credit to TeamCOFH and license info in the headers)
@xymaryai8283
@xymaryai8283 3 месяца назад
so FE and RF are _usually_ compatible, cool. good to know i haven't missed something huge with modded minecraft since Tekkit classic
@dimitribarronmore
@dimitribarronmore 3 месяца назад
@@sky01james28 Wild, I didn't know that. You'd think some of the sources on FE across the internet would say that clearly rather than describing it as "based on RF" or "functionally equivalent to RF" if it's exactly the same code. Then again, it might just be simple enough that it can't provide the same interface and not be the exact same code
@BoxMP
@BoxMP 3 месяца назад
Looks alot like immersive engineering
@alexandermercier436
@alexandermercier436 3 месяца назад
Just wait until you find about the "Red Power" mod. I don't mean to hate on the Create mod, but they stole the feature from both mods.
@thekingoffailure9967
@thekingoffailure9967 3 месяца назад
It reminds me a lot of these strange towers outside my home irl… i swear the create mod is COPYING MY NEIGHBORHOOD DECOR
@Americanbadashh
@Americanbadashh 3 месяца назад
@@alexandermercier436 That feature exists in real life
@coach533
@coach533 3 месяца назад
⁠​⁠​⁠​⁠@@alexandermercier436The person who made Create is not the same person who made Create: New Age. In terms of the feature being “stolen”, immersive engineering and Create: Crafts and Additions also has this feature. Who is stealing from who?
@iskalliumraider1014
@iskalliumraider1014 3 месяца назад
@@coach533create crafts and addition is older and in my opinion a little better but new age is not ripping anyone off.
@CapitalTeeth
@CapitalTeeth 3 месяца назад
IE's power lines in Create is a dream come true to me
@SamPhoenix_
@SamPhoenix_ 3 месяца назад
I mean you could use the powerlines from IE for aestetic, its the motors and generators that make the difference. I have also been using this mod and its fully compatible with IE power
@MGSLurmey
@MGSLurmey 3 месяца назад
@@SamPhoenix_ It's compatible with almost every mods power, as they all use either RF or FE (which themselves are compatible and equivalent). Any mod that doesn't use one of the two universally accepted standards simply won't be compatible with literally anything else.
@JTCF
@JTCF 3 месяца назад
Shalz not knowing what FE is is such a new modded minecraft generation thing lol. I remember the times of industrial modded packs before Create, energy everywhere and simply blocks that do things inside of them. And if you're lucky, multiblock structures like in Immersive Engineering. And even before there were times when every mod had its own energy mechanic. Industrial Craft's electricity, Thermal Expansion's Redstone Flux, Buildcraft's MinecraftJoules! And there were blocks to convert one into another.
@joescraft123
@joescraft123 3 месяца назад
I was very surprised that shalz didn’t know what FE was
@LtdJorge
@LtdJorge 3 месяца назад
There was Tesla too
@chandrasekarannatarajan3542
@chandrasekarannatarajan3542 2 месяца назад
You bassicaly said back in my day
@harrymash1531
@harrymash1531 Месяц назад
is is
@JTCF
@JTCF Месяц назад
@@chandrasekarannatarajan3542 Well, yes, I did. I have very warm memories from back then and I find it interesting to notice the difference in people and modding scene over time.
@Axelpvz2030
@Axelpvz2030 3 месяца назад
Create stuff and aditions also adds electricity but with a mich simplier system, ans since both use FE (a wierd energy unit used for many forge mods) both are actually compatible
@a_puntato29
@a_puntato29 3 месяца назад
it's create crafts and additions :)
@franciscoprado1836
@franciscoprado1836 3 месяца назад
WIERD? WIERD? FE is the backbone of minecraft tech mods
@CommissarChaotic
@CommissarChaotic 3 месяца назад
@@franciscoprado1836 I always thought it was RF...
@a_puntato29
@a_puntato29 3 месяца назад
@@CommissarChaotic RF was slightly less common then FE and stands for Redstone Flux, but they both served a similar purpose
@p3chv0gel22
@p3chv0gel22 3 месяца назад
​@@a_puntato29they should even be intercompatible. At least i remember using them both together
@CauseOfBSOD
@CauseOfBSOD 3 месяца назад
1:42 FE is Forge Energy (its the most common electricity system in minecraft mods built for the forge mod loader as it is already available for mod devs to use without much effort and it does not require additional dependencies)
@dystrct
@dystrct 3 месяца назад
FE is the main energy measuring unit for all the forge mods and it's Forge Energy there's also other mods that use RF as in Redstone Flux, another very popular unit of electricity and then there's AE which is only used by Applied Energistics
@theprodigal72
@theprodigal72 3 месяца назад
And there's EU, used by Industrial Craft 2.
@log_by_bolb
@log_by_bolb 3 месяца назад
​@@theprodigal72 I believe EU can be converted into RF automatically just by attaching EU wires to an RF machine?
@PapaLurts
@PapaLurts 3 месяца назад
I think FE and RF are interchangeable with many of the other energy types being able to be "transformed" from one to the other with the help of other mods. But from my own experience with modpacks RF is the most common energy type by far
@dystrct
@dystrct 3 месяца назад
@@PapaLurts FE and RF are compatible with each other, being converted automaticly between machines
@p3chv0gel22
@p3chv0gel22 3 месяца назад
​@@log_by_bolbi don't think neither most mods bring support for EU conversion natively, but at least mekanism has universal wires that Work with both
@DimitrisRem
@DimitrisRem 3 месяца назад
So pretty much Immersive engineering with create?
@peterrudenko4496
@peterrudenko4496 3 месяца назад
A bit of physics for ye. The faster you spin the rotor (the middle component of the generator) the more power you get out of it. This is how generators work IRL too (you have to cool them down irl tho)
@beastplayz9146
@beastplayz9146 3 месяца назад
I love watching Shalz try to learn by just placing and pondering. Power lines would look really cool in the survival work too!
@joeyskyde4552
@joeyskyde4552 3 месяца назад
The fact this guy is older than me, knows a lot more techniques with create than I do, and somehow doesn’t know FE puts a smile on my face because this is like a whole new world to him
@transArsonist
@transArsonist 3 месяца назад
i like it when we dont know how things going on, thats why i watch you. that moment of "oh what the hey" and you use the magic of editing to fast forward the thinking then tell me whats going on. its like figuring it out myself in fast forward with jokes. ideal scenario
@Zodaxa_zdx
@Zodaxa_zdx 3 месяца назад
I love finding neat and/or quirky create mods I actually like, ponder, and consider for the modpack, and then shalz finds it and does a video to show me what the average create player will experince trying it out lmao
@gamerarmy936
@gamerarmy936 3 месяца назад
Immersive engineering chads: look what they have to do, to mimic a fraction of our power
@Demopans5990
@Demopans5990 3 месяца назад
Diesel generator being obnoxious
@vedritmathias9193
@vedritmathias9193 3 месяца назад
The wires were pretty much the only thing I liked from the Immersive Engineering mod. That there's an addon to Create that adds wires makes me immensely pleased.
@ilovehumongoushonkers
@ilovehumongoushonkers 3 месяца назад
garden cloches are cool too
@p3chv0gel22
@p3chv0gel22 3 месяца назад
​@@ilovehumongoushonkersnothing more op than garden cloches and mystical aggriculture
@dubl33_27
@dubl33_27 3 месяца назад
@@p3chv0gel22 if you had the addon that made them compatible
@Redstoneprofi01
@Redstoneprofi01 3 месяца назад
I love the early game of immersive engineering but the late game is trash, like you farm and build 10 hours to get a diesel generator running, and what can you power with it?! Just like 1 late game machine!
@Demopans5990
@Demopans5990 3 месяца назад
​@Redstoneprofi01 These days, I just have diesel generators power an electric fence array. Also, they can be used for pretty cracked mob farms
@Zer0Studioz
@Zer0Studioz 3 месяца назад
I recommend trying Create Crafts and Additions. You can convert from rotation to electricity with alternators and electric motors. And it's compatible with other power mods, like Mekanism and Immersive Engineering
@Demopans5990
@Demopans5990 3 месяца назад
Once you add in IE, create becomes a bit pointless. A single diesel generator can output enough RF/t to power 9 or so motors. Even something as mid game as a IE windmill is already more compact and less laggy than a equivalent Create thingy. Of course, feeding a diesel gen is a different question, but cloches are made for that purpose
@Zer0Studioz
@Zer0Studioz 3 месяца назад
@@Demopans5990 While you are correct, my logic was using IE to create rotational power using the converters. So, yes, Create based power gens are useless, and cloches are more compact, but not everything in one mod is possible with the other
@FrogVoid1
@FrogVoid1 2 месяца назад
I would hope you would never hse a good mod like create or IE with mek*nism
@APersonThat
@APersonThat 2 месяца назад
@@FrogVoid1mekanism is good for compact automation though
@wonderofu1603
@wonderofu1603 3 месяца назад
"what is FE" that hurt my soul...
@Stmate03
@Stmate03 3 месяца назад
Shalz I want more videos of you figuring out this addon, I'm old-school this all makes sense to me, seeing you figure it out brings me nostalgia, also in a way makes me realize how old I'm 12 long years of minecraft and still these systems stand and we see people alien to this concept figure it out, godspeed shalz on your discovery of electrical power with create new age!
@TallinuTV
@TallinuTV 3 месяца назад
That looks amazing. Real “Immersive Engineering” vibes.
@BrownLightFR
@BrownLightFR 3 месяца назад
(sorry for this block) FE - Forge Energy is the first type of energy to be used in common among several mods, which has made it possible to greatly simplify the Modspack. A single source of energy powers all your machines. Before IC2 (industrial craft 2) used its own energy source which could explode, it always explodes but just the transformers, batteries and machines but no longer the generation of electricity (which was very annoying when your entire base was powered by solar panels which needed machines to be created)
@theender664
@theender664 3 месяца назад
It saddens me not seeing Redstone flux
@ContrastRec
@ContrastRec 3 месяца назад
this is actually crazy, ive been waiting for this for a while
@LLIAM2.0
@LLIAM2.0 3 месяца назад
I love how all these create updates are kind of just like the evolution of technology through time. Shalz's excitement makes it better
@hunterno6830
@hunterno6830 3 месяца назад
i would suggest trying to power it with other mods that use FE, it would make generating the energy way faster and less expensive (depending on the mod)
@hunterno6830
@hunterno6830 3 месяца назад
Thermal dynamics, Mekanism, and Powah are good ones
@tyler33773
@tyler33773 3 месяца назад
immersive engineering who did the wires first:
@Heavy_Lvy
@Heavy_Lvy 3 месяца назад
Shalz casually making a video on this addon months after its realse😭😭
@DommeDakDuif
@DommeDakDuif 3 месяца назад
Show us more of this mod !! I also really like seeing how you discover things rather than explain things like a wiki. It feels like the audience is way more involved because they have to think for them selves too
@Slferon
@Slferon 3 месяца назад
seeing FE gave me flashbacks to all the industrial mods i used to play lol. good times! also if you ever need it RF stands for Redstone Flux i remember needing it once
@Sairnaq
@Sairnaq 3 месяца назад
oooh just like immersive engineering.... that so awesome
@GeorgeCowsert
@GeorgeCowsert 3 месяца назад
Didn't Stuff & Additions already add this stuff?
@Suzuki_Hiakura
@Suzuki_Hiakura Месяц назад
Having gone down a rabbit hole trying to turn electric motors I harvested into generators, as well as make them from scratch with massive magnets, it is funny watching Shalz look at things and not know what they are; Def might get this mod, as I didn't know they had electrical stuff, and always enjoyed making massive power generation plants in games (no real reason) as well as power storage (like a lot of batteries in Kenshi)
@littleender100
@littleender100 3 месяца назад
I can't wait for more of this. The create mod and mod add-ons are so fascinating.
@mattevans4377
@mattevans4377 3 месяца назад
This mod basically means you can put your power in one mega place, and then send the power anywhere with nearly zero hassle, to multiple different factories.
@lacoflife
@lacoflife 3 месяца назад
I honestly prefer this cause it could create some insane builds and means ppl arent puting waterwheels everywhere
@davidaugustofc2574
@davidaugustofc2574 3 месяца назад
If that reduces cost/lag from using several shafts and gearboxes, I'm all for it.
@ShiroToaster8
@ShiroToaster8 3 месяца назад
immersive engineering?-
@shibainu2528
@shibainu2528 3 месяца назад
Honestly, the way that the magnet generator works actually makes sense, because if I recall that is actually how most generators work in the real world. For example, you can pop a propeller onto the spinning copper coil part, and boom. You've just made a wind turbine since some weird scientific process is happening where when you make a bunch of copper coils in a ring spin around a magnetic ring, you somehow produce electricity. I didn't really pay much attention to how generators work IRL, but if I recall the basic concept is still the same. Make copper coils spin around between a bunch of magnets, whether through wind, water, or manual rotational power, and the copper being magnetized in just the right way causes electricity to form.
@rory9088
@rory9088 2 месяца назад
Correct. Any time that you move a current-carrying object (like a wire) through a magnetic field, a current-carrying object (like a wire), you get electricity. Also exactly how motors work but in reverse! We provide the electricity and we get the spin! It's called the generator effect and its pretty much the foundation of modern society, give it a search.
@jamesscalzo3033
@jamesscalzo3033 2 месяца назад
Loved the video @Shalz! Can't wait for the next video man! You should try using a Steam Engine to power the Generators, which would then be a Steam Generator. Also, you get Overcharged Items (Diamond, Gold, etc.) from placing the Item that's to be Overcharged on an Electrical Charger which zaps the Item with an Electrical Beam.
@blazebro200
@blazebro200 3 месяца назад
create crafts and additions also has electricity
@teggolT
@teggolT 3 месяца назад
There's still a fair bit of the mod to discover: here's a veery rough guide to a nuclear thingy 1.nuclear reactor 2.heat pipes to a steam engine 3.steam engine rotation to generator You might want a generator/battery system to start up realistically
@1987nightrap
@1987nightrap 3 месяца назад
Its so fun to watch shalz get super excited
@user-hp5ks5dd9k
@user-hp5ks5dd9k 3 месяца назад
You could make a "gas station" (really it would be a charging station) For cars where ( for purely immersive purposes) you would hook the car up and it would charge and once it's finished, goes off and uses it all up again. Again, I know this would be useless, but it would be cool for roleplay's sake.
@magma9320
@magma9320 3 месяца назад
wow that’s really cool
@Schnickenpick
@Schnickenpick 3 месяца назад
Imagine they would add an electric chair (I think that would be shalz's favorite thing)
@treystewart2863
@treystewart2863 3 месяца назад
shalz! i need more of this! i love watching you learn!
@NephPlays
@NephPlays 2 месяца назад
There is actually another mod that adds electricity generation to create. It's called 'Create Crafts & Additions' (not 'Create STUFF and Additions' that's a different mod). It's a bit easier to understand than the New Age mod and works well but it doesn't have the fancy moving coil blocks. It does let you generate electricity with rotation though, which let's you make custom power plants etc. I use it in all my packs and it works well. I'm interested to see how New Age progresses too.
@a_puntato29
@a_puntato29 3 месяца назад
me when create crafts and additions
@DKRedo
@DKRedo 3 месяца назад
Shalz look at the Create Crafts & Additions, they also have energy cables and you can use liquids in Blaze Burners, you can make a Bioethanol fuel production to make a max Steam Engine generating insane Stress units
@Cherrie_The_Furry
@Cherrie_The_Furry 3 месяца назад
This is so interestingly entertaining GG, ^.^ i wanan see more snd please put this and the other mod in yo server like the one that kets you edit assembled creattions itd be and look so fun
@Cherrie_The_Furry
@Cherrie_The_Furry 3 месяца назад
Very nice
@Luiz-ds9dw
@Luiz-ds9dw 3 месяца назад
Love when Shalz yells "its so cracy"
@Heavy_Lvy
@Heavy_Lvy 3 месяца назад
theres been a pretty popular addon that adds electricity to create for years😭'Create Crafts & Additions'
@user-mf4on4nd3g
@user-mf4on4nd3g 3 месяца назад
For every pushup this like gets I'll do one comment
@a.g.b.manzato1767
@a.g.b.manzato1767 Месяц назад
GG to your grammar
@Malthinae
@Malthinae 3 месяца назад
Small comment, but seeing Shalz gushing on every feature that intrigues him and have a breakthrough on screen, is worth all the """misinformation""" he might accidentally spread. I like watching people having simple wholesome fun and discovering new things, even getting excited about everything and nothing all at once. Keep it up! I've learned the existence of plenty of mods and addons this way, and I love the "dabbling in" approach much more than if it was a sterile presentation. Which wouldn't be Shalz's signature anyway
@ZoeyTheDeer
@ZoeyTheDeer 3 месяца назад
shalz not going over the nuklear reactor stuff is insane, id see him actually get BLASTED by radiation in game and asking "is it supposed to be doing this?" XDDDD
@SirPlayzAlot
@SirPlayzAlot 3 месяца назад
Create New Age! I love this mod!
@m1dn1ght5
@m1dn1ght5 3 месяца назад
I would definetley like to see more of this, really interesting concept and would be awesome on a survival world
@c_drive
@c_drive 3 месяца назад
this reminds me of mindustry in some way with the energy generators and a small amount of energy storing in electrical blocks very cool mod but sadly im gonna get confused as hell if i ever install more than just the vanilla create mod 👍👍
@ElmoPlayss
@ElmoPlayss 3 месяца назад
More more more more!!!!!!! I really want to see you make like a huge power generation facility and power everything from it! You could also combine it with mekanism (a bit hard if your new to it but really puts the electricity to use) And you can also make a nuclear power plant with the new age mod which is really cool!
@Miner_TV0200
@Miner_TV0200 2 месяца назад
this really reminds me of a mod called Immersive Engineering, i used to play that mod before i started playing create
@tyler33773
@tyler33773 3 месяца назад
u should like maybe try a tech mod to learn all about fe rf and all the other energy types like mekanism, immersive engineering, and thermal series. To name a few
@Bombiedude.
@Bombiedude. 2 месяца назад
I find it funny how all these years Redstone was Minecraft's form of electrical system and now with this mod you could do it like a pro
@yeeteater51
@yeeteater51 3 месяца назад
When shalz uploads, you know its a good 2 months
@Redstoneprofi01
@Redstoneprofi01 3 месяца назад
The Mod also adds nuclear reactors that can even have a meltdown, perfect for Shalz!
@ToppHatt_8000
@ToppHatt_8000 3 месяца назад
This is definitely something we need to see on the Create Survival server
@pork676
@pork676 3 месяца назад
Shalz makes my tiny brain motors go spin the wrong way but its nice he funny af
@simoneturato6966
@simoneturato6966 3 месяца назад
You should try the "Create: The factory must grow" mod, it includes oil refining, combustion engines and it's overall very cool
@LiamKelly-bj2zx
@LiamKelly-bj2zx 3 месяца назад
If you do add this into the create series world, then you create energy for the whole server and once every 7 days you can send them an electrical bill for resources
@halyoalex8942
@halyoalex8942 3 месяца назад
SHALZ before you add this to your survival server you should recreate one of your factories from it in a creative singleplayer world and redesign it to use New Age's motors and then build a power plant to power the motors :O
@Hexagonaldonut
@Hexagonaldonut 3 месяца назад
Well, filing this one away for later! I exist on the opposite side of the river this mod bridges, being mostly someone who dabbles in traditional tech mods (that use FE), but wants to do things with Create. Create Crafts and Additions has some similar baseline functionality, with an Alternator that converts rotation to FE and a motor that does the opposite, but that's a side thing in a mod that does a bunch of random Create stuff, whereas this seems to be a dedicated approach to the concept.
@Lykos93
@Lykos93 3 месяца назад
I kind of want to see Shalz deep dive this addon and build a power plant with it now.
@globalwyrm2334
@globalwyrm2334 3 месяца назад
the wiring abilities of this mod reminds me alot of Create: Crafts and additions!
@levelinglordediting
@levelinglordediting 3 месяца назад
a tip for the water wheels if you make a bubble elavator it will make more power so use that for more power comeing in also works when it goes under it
@viperforty8450
@viperforty8450 3 месяца назад
also, you should definitely try to hover over engines with wrench, that would allow you to change the speed. and that solar thing from the end, it is for heat. the same heat that can be used to heat up boilers even more than previously possible, and of course nuclear powerw included
@CarlMarx
@CarlMarx 3 месяца назад
Create is slowly becoming Immersive Engineering lmao
@thelonewolfgamer8357
@thelonewolfgamer8357 3 месяца назад
shalz needs to add this to the Create survival series.
@lsupreme
@lsupreme 3 месяца назад
the day shahs upload any but like anything else appart from create im gon implode
@realretro_x5412
@realretro_x5412 3 месяца назад
You have barely scratched the surface of this mod my friend, so much to discover :)
@plasmashadow88
@plasmashadow88 3 месяца назад
Give us MORE of this!!! You make great content so keep it going👍
@PHOTON.thief.
@PHOTON.thief. 3 месяца назад
i dont rember shalz being this family friendly
@stxchereviews
@stxchereviews 3 месяца назад
keep the exploration of this mod going. It is very cool and I look forward to learning with you
@Specious_Seraphim
@Specious_Seraphim 3 месяца назад
Ah this mod I love this it also works with another one of my favorite mods immersive entering
@klaus120
@klaus120 3 месяца назад
Babe, wake up, new Shalz create vid dropped
@dnsbrules_01
@dnsbrules_01 3 месяца назад
I could see a way if theres betteries to make a "disel electric" system for a factory where its powered by multiple steam generators giving rotational force leading to electric generators but it could also store power to be used to later start the steam generators back up if they shut down due to low fuel or the factory just gets shut down for whatever reason.
@cheeto1327
@cheeto1327 3 месяца назад
This looks awesome, you should add this to your server
@moiralmao
@moiralmao 3 месяца назад
i cant understand the mastermind which makes these avant-garde masterpieces, when i see myself trying to figure out how to make a windmill.
@JJohnston4Life
@JJohnston4Life 2 месяца назад
I wish this kind of thing was in the base game. But, I'd gather generate from a dam which would make more sense to me.
@edgarcornette6387
@edgarcornette6387 3 месяца назад
ohh you can use the wrench on the side of the motor and change the speed aswell .. so it spins faster .. ohh and direction just like the speed controller works ... cool .. like a motor and speed controller together .. sweet
@therafaello
@therafaello 3 месяца назад
*Me watching Shalz forgetting physics class
@DapperDilanzo
@DapperDilanzo 3 месяца назад
I always wanted a way to transfer energy over distances and have it look good
@kingderper928
@kingderper928 3 месяца назад
holy hell, when you connected the motors to each other directly i realised that the power split between the two... there is actual circuitry in this, that was a series circuit, what the hell.
@LoganSmith-uf9mi
@LoganSmith-uf9mi 3 месяца назад
I would love to see you do more with this mod
@kubson519
@kubson519 3 месяца назад
id recommend create crafts and additions, it also adds electricity but has better textures and adds accumlators
@caraml1703
@caraml1703 3 месяца назад
You can power the generator coils with steam engines that can be heated with a boiler heater. Boiler heaters will need heat that can be made via nuclear reactor. :)
@zac99lol
@zac99lol 3 месяца назад
Omg finally made it to a video within an hour! Love the videos! (wish I could join the server one day)
@sgtdeltahotel
@sgtdeltahotel 2 месяца назад
Looks like Immersive Engineering 🤣
@mynameisr
@mynameisr 3 месяца назад
Yooo, you need to make a power plant with astonishingly large FE outputs so you can power anything in the city without needing to have a big line of shafts or an entire factory to just that building!
@ethernet01
@ethernet01 2 месяца назад
this would fit in with immersive engineering electrical components
@sirnikkel6746
@sirnikkel6746 3 месяца назад
Information: The stronger the magnetic field of the generator, the more torque you require to move it, but the more current/stress units can output while maintaining its voltage or FE/t This last measure can be raised the faster you spin the thing, meaning that: More Spin speed = More FE/t More Magnets or Powerful Magnets = More SU (Both required for spinning and as output of the electricity, aka amperes)
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