Still not the most reliable paragon but certainly a lot better lol. Check out this playlist for more one tower tests: ru-vid.com/group/PLcT6C3pFUi81jVBDDW98l2q-Bs5ehJFo2
Magus Perfectus was broken last update in strong and weak ways. Strong because of an exploit that makes permanent Arcane Metamorphsis, and weak due to excessive mana fluctuation.
@@peterfox1380 It effectively was the only way to use the Paragon and it was one of the worst Paragon's, especially for it's LARGE price... it was ironically, last patch, better to have a low degree Wiz Paragon to drain less...
cornfield is bad because its one long lane, fortified ddts are too fast for it to work out, same goes for encrypted. lunar landing has the issue of not enough track length to pop BADs, dies around 150. Think hedge still performs best
What about the beginner map that was added along with beast handlers with the buildings all over + water tower on right side? I forgot the name of it but I think it is a good length and has a lot of obstacles
the reason why plane and wizard (and engie) arent as popular/favorite as boat is that boat can be afk-able except for 1 ability to deal with f-bads plane is targeting + ability micro, and wizard is pure ability and mana micro
I noticed that Geraldo fix on a random run.. That is very nice. It was indeed frustrating to forgor just a totem of all things only to be penalized a couple rounds with no totem regen.
I'm surprised Ninja Kiwi still hasn't introduced some sort of Seed system for challenge editor. Like bro just let me have rounds that are random but are consistently random because I set the seed the same every tine
I wonder if paragons like glue could even be considered viable, cuz like if nk makes the glue paragon good against everything including bads that will just be bad paragon design, but a paragon that completely deletes everything excluding the biggest lategame threat could be a little mid.
I still thinks magic man needs a buff, rather than switching between drain and regular attack just have drain attack as a secondary attack always on, or a passive drain that's always on, to act as a buffer 19:30 19:30
That hadge test me think how many more rounds paragons could get if they could use support chinook. It wouldn't be many considering that most paragons are on logs with attacking most bloons on screen, but for boomerang with its rotating rangs you could maybe squeeze another round or 2 with chinook.
Challenge Idea: Use only extremely non-descript upgrades. For example: The sun avatar's description only says it channels power from the core of the sun, and not what it actually does. You can decide what you think non-descript means. Also try doing it on CHIMPS if possible.
ahh finally... I remember saying in a previous video this Paragon was nearly unusable in most senarios, hopefully it'll be much better now in actual games and boss modes. after all, this has the price of the Ace Paragon pretty much, it should be strong for it's price...
I think the reason why navarch is 1st is because boat has most useful upgrades with 3xx and xx3 paths, and as a new player i got navarch as 1st paragon 🐱
Please do a GM ninja (top path) max buff challenge (with shinobi army): It has high attack speed and projectile count, so it should be very good with buffs Also vengeful max buff challenge
Tell me if I’m the only one who thinks it’s crazy that the mana drains quicker as the degree for the magus increases. I understand more attacks = more mana used, but why do they not increase the max mana or decrease the mana used for each attack, like there’s no other paragon in the entire game who has drawbacks for increasing their degree. Isn’t the whole point of getting a higher degree to get a stronger paragon? Why make a part of it worse???
If you're not playing end game you don't want to have to micro your paragons. Nav is super-strong without the need to micro hence its popularity. I'll still use Ace but that won't come out until r120. Engi and Wizard pass because I'm not doing micro from r60 and with a paragon limit by 120 I don't need them.
I wish they made it so magus perfectus drained mana less at higher degrees. It probably shouldn’t drain a whole lot less but at least enough to offset the increased mana drain from magus getting faster fire rate and pierce
the fact that higher degrees still drain more mana doesnt make sense gameplay wise. it almost makes it feel like lower degrees are better when the higher degrees are *obviously* more powerful. i think the mana drain should be the same for all degrees, just make it like… 100 mana every second that its attacking bloons or something like that.
Nah, I just like the Navarch because it is such a huge ship, and I like ships! The other paragons are cool too tho, and the magus is certainly one of the most fun to watch (not to play)
I think when they created the wizard paragon, they didn’t have mobile users in mind. If you think it’s annoying tedious to use and mouse and keyboard boy on mobile, is it ever annoying. I don’t know why you would ever go for it with so many other options out there that are much easier and borderline just as strong.
I got no clue what you're talking about, it's literally just 3 buttons that are always in the same spot, not like it requires precise aiming or insane focus that blocking your screen for a fraction of a second will end your run
I think there shouldn't have been 2 basic attacks for the wizard paragon it's basically unusable on mobile, they should have just made the abilities scale with grave yard and graveyard scale with degree
imma be honest, sell and rebuying the paragon shouldn't count, degree 1 died on round 140, you never allowed sell and rebuying for any other paragon for any reason, not even navarch. it's simply an unfair advantage to the (worst) paragon