@@zankoushadow That firefly fell off? Hell nah. Shes been one of the top clearing teams since she was released, basically ignoring the buffs or enemies we're up against.
Lmaoo put my thoughts into words, he did it with blade quadruple hp, aventurine regen rope, black Swan support and now rappa overglaze, there's probably more that I'm forgetting, even in zzz he does this saying caeser is mid lmaoo Edit : welt sustain and also said blade and jingyuan were s tier for a long time even though they weren't lmao
@@zankoushadowlook at my other comment, bro does not have normal takes, he thinks he is this gacha wisdom guy and everyone is stupid, it's very apparent by his videos, you can literally see it in this one alone
Every character is going to fell off eventually. It's only a matter of when. Tho there is an Exception and that is none other than IYO! cuz he alone is the honorable one and he alone can KARA CANCEL and NEGATIVE EDGE ALL OVER THE ENEMIES! U also don't need to max his traces
@@user-ot4ly9dp1cthe problem is, what exactly is powercreep to people? When a character can't brute force all content? Or when they take more then 4 cycles to clear moc?
@@Glizzyman powercreep is just word ccs use to farm content. In reality you can clear using every single character, sure the ease of use on let's say feixiao is higher than someone like blade and she has more dmg by a mile for sure but this isn't a pvp game where this shit matters tbh. It's just saying shit like "acheron is powercrept" Just cause she went from t0 to t1, farms for these ccs and gullible masses run with it cause most of audience in gacha let's be honest is teenagers and early 20s zoomer kids
@@hachiman205 oh yeah I know I'm just saying, there's no clear consensus on when does a character get 'powercrept', like srs you will get various answers from different people. While powercreep does exist for endgame modes, just do vertical investment at that point since you clearly love the old unit so much why not keep going? Funny enough I had someone tell me about powercreep while also using feixiao and boothill, and saying they don't like pulling supp. Like how are you gonna bring up powercreep and then talk about feixiao and boothill, but then also say you don't want to pull for any supp really, especially with how team comp dependent hsr is compared to stuff like genshin, just proves most hsr players don't know what they're talking about
@@ABC-yj6cyits doing the opposite trust me, he was about to be one of the rising star of hsr creators and ppl always calls him a chad for his insights and resolve, until he just became a narcissistic guy that believes he is right and never care about his audience.
Not wants to, he is and there’s nothing wrong with that. It’s important to have differing opinions (even if you dislike them) than a bunch of parrots repeating the same thing. For example: when every CC calls every unit broken on release…
He doesnt try, he is. Its a shame because he was gonna be a big HSR CC but fell off because he has a huge ego and is borderline insufferable. He’s becoming Iyo 2.0
>Saying that FF is the most brainded character to play (she is) >proceed to missplay, restart and loose a couple of cycles during showcase, while also having a horrible speedtune and stat balance No hate, but it's funny how he tries to prove something with such bad gameplay
A couple of cycles? He already addressed this btw, Firefly wasn't off element, so any misplays made help make the comparison more fair since Firefly had advantage.
@@sct77 this showcase is generally useless, to prove a point you need to use math and different battle scenarios, otherwise you can't be objective. Smack just farming content by getting negative reactions from someone who disagree with him and actually understand how to play the game(while also clashing us with his believers).
Yall should see the stream, bro put so much restarts and effort for the rappa run compared to ff. After the runs are done, saw someone pointed that out and got banned by a mod 😂 Not that i know which is better since i dont have them both but watching that just seems disingenuous, me personally.
Lmao. Reminds me when Aventurine came out and he was telling ppl to use ER rope instead of Def rope because it gives Aventurine a 2 turn ult. Proceeded to try and show this but kept having to restart to get the perfect run where his Aventurine finally got a 2 turn ult due to getting hit everytime.
Neither is really better, both have ups and downs especially with some future additions/changes we are about to get. However, Firefly having an implant will mean that unless they add a significant amount of end game content that removes the break bar or makes breaking bad (let's be honest they won't, at worst we'll get more enemies that lock weakness), a Mono Fire Break will always be at best meta, and at worst decent. Tldr; Both are good. New stuff will help both. Firefly having an implant makes her easier to use (floor) and overcome new mechanics, at least in the MOC. Tldr 2: I'd pull for Firefly over Rappa ATM, could change to be equal in the future. Rappa is great, but Firefly atm is more versatile due to implant.
In the first 5 seconds of Gacha "If you don’t agree with me, you’re a moron" Smack’s video, he’s already lying for fun. Firefly actually came as the second Break Unit after Boothil, and there wasn’t that much doomposting at her release. The big doomposting happened during her BETA phase and then again 4 months later, for some reason. He also plays Firefly the "most braindead character" like a 5 year old and uses all his brain capacity when playing Rappa (or, all of the "underrated" character he tried to "sell") Truly drama farmer off all time.
@@justjuniorjaw Nah they'll finally give her a second support and a sustain by 4.0 and she'll be fine again. Surely it won't take that long for this woman to have an actual team.
Technically summon mechanic is FUA+ So Summon meta would favor FUA and by extension Feixiao Unless they decide to separate FUA from summons then FUA shouldn't be hurt nearly as badly as Hyper Carry or DoT when the Meta shifts
Owning all 3,The best break dps, at least for MoC, is objectively Boothill. But its balanced out by the fact that some people dont know how to play him and he isnt braindead
Boothill is the strongest of them all over all. Firefly is the easiest to play and give pretty good results. Rappa is hella strong when the situation is right (enemy has imaginary weakness and there is exp toughness and multiple enemies)
Boothill is the best break dps out of all three, especially considering he doesn't become useless when you take out Super Break. But Firefly is the easiest to play and manage out of all three, and has the most synergy with her teammates due to her weakness implant. In my opinion, Rappa is at last place because she doesn't have weakness implant unlike the other two. Like wtf is she gonna do when both sides don't have neither fire nor imaginary. It ain't a matter of if, it's a matter of when, and most like it'll be when 3.x drops.
I got e1s1 boothill on my 3rd account and e2s1 firefly on my main and 2nd account with a e0s0 firefly on my 4th account (currently trying to get rappa to replace firefly but she dodged me with a useless bronya). Boothill is hard to use, more restrictive to use to get full value, I still cannot get bronya yet so Im using hmc on him, and it takes quite a bit for him to break the bar even with ddd hmc. And also higher investment boothill does so much worse than firefly, which is a huge deal since vertical investment is a core playstyle of the game. I personally ONLY do vertical investment on all 4 of my accounts, building only 2 teams and invest in their eidolons or light cones. And considering I got a e1s1 boothill, he still doesn't feel easy to play and feels more like a e0s0 unit. So yeah it does balance out.
@@invin_2940 well you just proved my point, not everyone can use him. Saying that he takes too long to break when he has the biggest toughness damage in game is certainly a thing, for reference, with Ruan Mei, Boothill has 75 toughness damage on basic attack+ 45 from ult, Firefly has 45 on her skill on the target ( lower for adjacent ones, and none on ult). Even if you dont know how to play him i dont get how you are taking so long to break enemies with him with that level of toughness damage 💀 And struggling with trickshots even though you have E1 (which basically gives him 1 trickshot for free)? You need to plan a bit to get trickshots the fastest. Well it takes practice to play Boothill, maybe you just dont use that account much. My Boothill is E0S1 and he makes me feel like a whale seeing him hit 1 million on Hoolay. And its not just me, every TCs say Feixiao and Boothill are the best dps in game (thus also the best low cost 0 cyclers). Im only considering E0 though, of one does have E2 Firefly, which is a game changing Eidolon, every other character at lower cons will obviously feel worse
This. Honestly, I think this game has come down to whether you have a super break team or not. If you do have one, then the game immediately becomes alot easier. If you don't have one, then you'll probably have to start sweating a little for good builds.
@@koko-hh2bq really? I just got rappa today so shes pretty much unbuilt. Before i dont had proper superbreak team (i only had makeshift superbreak himeko team before). I had no problem at all tackling all end game content. I think i beat moc in 3 cycle, 7k++ apocalyptic shadow. I dont remember my pf score but its full star.
@ Even a "makeshift" one like Himeko's is pretty good, that's why I said "super break teams" in general. As long as you have the HTB, Ruan Mei and Gallagher core, you're pretty much set.
@@koko-hh2bqthat is true, I've used superbreak Himeko and Yunli for the past rotation of all three endgame modes, literally the same fucking teams, its getting very boring already
I've always seen it like this Boothill has a high potential and a high ceiling Firefly has a high potential and a low ceiling Rappa has a low potential and a high ceiling Boothill can deal insane damage in the correct conditions but he's limited by being Hunt Firefly is the Jingliu of break where her damage can only go this high but she always deals her max Rappa has a tricky condition and she still wants 3+ enemies as all Eruditions but when said condition is met her damage skyrockets
How I see it: Boothil - Low Floor (Skill needed, like he's probably the most skill based character atm since he has to time his breaks and tune speed more), High Ceiling (Insert Boothill Nuke here) Firefly - High Floor (Especially with Eidolons, but a free multi implant is very good), Low Ceiling (Her damage is the worst of the three when things don't go her way) Rappa - Low, maybe Middle, Floor (Doesn't really take skill, but you do need to understand the enemy and take note of teammates you bring), High Ceiling (especially when they add Fugue) None are really better than the other imo, being AoE, Blast, and ST, and being better suited than the others in some scenarios. Someone once said Rappa feels more like a Break SubDPS (like how Lingsha is), and I think in the future that might be a popular role for her (ex. MainDPS Img Impant, Rappa, SB enabler, Buffer/Sustain)
@Emmerld looking at Rappa's damage, she could go from full on dps to a combo dps. What i mean is, a character will drop that's whole thing is break thoughness quick&steady (and maybe keep breaking it multiple times) but by themselves they won't do damage, then Rappa steps in and throws the 3rd deadliest nuke known to mankind (Note to self: its x floor, x ceiling.) (Yes i kinda forgot that so just went in with "potential")
@@scorpx3790 Rappa could definitely be a weakness reducer for a main dps, I think they ever release a break character who also does rainbow toughness them and Rappa will be like bread and butter Could see another Flat break (reminder; Boothill is a flat break, Rappa n FF are Super) character that doesn't have an implant really appreciate Rappas lower but widespread toughness reduction (Since Rappa would get them low without stealing the break like other characters)
Gacha "if you don't think like me you're dumb" Smack at it again, bro tries to act differently so much lmao. Like be normal bruh, everyone knows rappa is better in img + fire weak scenario (even thats debatable tbh) and pf but worse everywhere else. Like it's not rocket science but we can cope cause you wanna farm as you don't know how to make content and then whine why people are calling you out. Mini tectone ahh over here
You say that as if he didn't put Rappa in an imaginary resistant stage where she perfromed at the same level as Firefly. Is only positivity allowed here or something?
@sct77 ruan mei res pen takes care of the difference you'd normally have (not saying there won't be difference but rather it'll be less) also he literally did one run with ff and did it wrong, like breaking with galla and not hmc ulting before ff Enhanced skill, people in his own chat called him out but he literally just went "it's fine guys" And then also did multiple runs on rappa to do same clear, if you think that's a even showcade sure man but if you aren't just gacha smack fan you'd realize he just cares about proving his point right and not about actually showing who is better. He could've easily gotten a 2 cycle with ff with his setup, also exo toughness benefits rappa more which he also denies constantly (reason is rappa gains stacks by breaking ff doesn't gain anything except break dmg) . I think you are overestimating img res and underestimating the moc buff and his omega obvious bad plays on ff run and try harding on rappa run. Also his horrendous hmc built, you truly think he knows how to play this comp when he has the slowest hmc and on top of that didn't even get his e6 lmao
@@hachiman205 It can go negative tho so that still doesn't change anything at all, she had advantage and still performed at the same level. If Firefly performed better it would be because she's on element so the comparison is still fair. The exo toughness point is completely irrelevant as exo toughness will be a permanent feature for break teams.
@@alonelycactiI was about to disagree, but for HSr specifically honestly yeah. The game is really simple, so while genshin can get away entirely with weaker characters due to gameplay differences and whatnot, HSR is just buttons. New units are always gonna either be a better version of old ones (Yunli), a new mechanic (Fugue), an upgrade of an older mechanic (think of super break, or boothill making flat break good), or something we don't have (such as Jiaoqiu being an Ultimate Buffer). They literally cannot release a character that doesn't match one of those four (Rappa is 4 in case you're curious), since they wouldn't sell as HSR doesn't do much foreshadowing to make people like a new unit in advance (characters tend to come out of nowhere or have a random mention, such as with Boothill and Rappa) and the gameplay isn't going to be different enough for a weaker unit to sell on their own in contrast to Genshin.
I’d disagree with the exo toughness part. FF just needs the enemy to be broken. That’s it. Rappa wants the enemies to be broken MULTIPLE times so she gets her stacks faster so she dishes out a fuck ton of damage. So exo toughness does indeed benefit rappa a lot more.
not to mention she's imaginary, so if she breaks and have ruan mei ult up, that enemy is delayed to oblivion so unless it's a scenario where we keep getting new minions or a 5 targets share hp one so she deals enough dmg to kill quickly, you're stuck dealing dmg using her SB part of the kit which sucks so much compared to FF
But its not completely useless for Firefly like Mr. Pokke is saying. Fire break alongside physical break has the highest break damage multiplier, it will still be extra damage. Not as useful as it is for Rappa though, or Boothill too.
@@clownasuka4490 Why are you lying, tho? This is her skill @ LVL 6: "Restores HP by an amount equal to 25% of this unit's Max HP. Applies Fire Weakness to a single target enemy, lasting for 2 turn(s). Deals Fire DMG equal to (0.2 × Break Effect + 150%) of SAM's ATK to this target. At the same time, deals Fire DMG equal to (0.1 × Break Effect + 75%) of SAM's ATK to adjacent targets. The Break Effect taken into the calculation is capped at 360%." This is her skill @ LVL 10: "Restores HP by an amount equal to 25% of this unit's Max HP. Applies Fire Weakness to a single target enemy, lasting for 2 turn(s). Deals Fire DMG equal to (0.2 × Break Effect + 200%) of SAM's ATK to this target. At the same time, deals Fire DMG equal to (0.1 × Break Effect + 100%) of SAM's ATK to adjacent targets. The Break Effect taken into the calculation is capped at 360%." In case you're illiterate (I don't discard it), let me translate it for you in simple terms: you lose substantial break multipliers for a BREAK DPS.
The fact that her "three deaths" were not even three deaths but Elio fucking around with her to make her gain the confidence she needed to talk to HMC was almost the dumbest shit in the entire story of HSR so far. Why write in a character that way? The only thing dumber than that is making Bailu the High Elder of the Vidyadhara.
bruh that's like outer space temperature take lol 😂 her plot was so trash I physically facepalmed after I finished 2.3 story, mihoyo really hyped firefly up with all those trailers about the war and other knights only for her to end up as waifu slop in the game.
Gachasmack is talking out his ass this time. If he really tried playing Rappa, he would have played her against content without Fire/Imaginary weakness and realized how miserable an experience it is (opposed to Firefly who can just implant her weakness). Either he's quite clueless or baiting hard; I'm inclining for the latter option.
@@CaelusXFirefly69 I whale whenever they release a character I like or a former valk, so is not an issue to me, currently have Himeko e4 and waiting for the last 2
Himeko and gui enjoyers are actually based af ngl...i haven't used em myself and maybe i should but the fact that they're actually getting love more and more js good to see.
The argument that’s blaming rappa’s results on Gallagher/fugue/lingsha being fire is pretty poor imo. “Let’s put a break team against enemies that NO ONE can be broken” is a pretty stupid argument imo. That’s not a character issue. That’s a player issue. Like wtf kinda argument is that 😂. That’s like trying to run FF into SAM where he can’t be broken, punishes u for using SP, and has high fire res. No one is doing that shit. Logically speaking. We’re acting as if Gallagher and lingsha weren’t also helping FF break the fire weak enemies 💀. Change them to imaginary instead of fire and FF’s team’s break speed goes down. Let’s not hold a double standard for one character and not the other. If rappa clears an imaginary and fire weak stage faster than firefly, I feel like that’s just proof that she’s the better f2p unit. While also doing better than FF in pure fiction. The logic behind not pulling for rappa and saving for fugue makes no sense since fugue will benefit rappa more than FF anyways according to those saying “she’s only out performing ff cuz of moc buff” This shit ain’t even me being a hater. This shit is pretty objective.
It's not that you should want to do that, it's that F2Ps and even low spenders might only have 2 credible teams, so won't have the ability to just throw a third team in if they can't use super break for an MoC. As for Firefly's break speed, that's the whole point. She doesn't need the fastest possible break speed to benefit from exotoughness like Boothill and Rappa, so it doesn't matter as much if she breaks slower because she doesn't get the same benefit from the actual break that Rappa does with the energy bonuses and whatnot. That's why Exotoughness is better for Rappa than Firefly. Firefly's power comes when the enemy is broken, Rappa's comes from breaking the enemies, so being able to break them a bunch of times favors Rappa. The logic makes perfect sense if you already have Firefly lmao. What kind of whale needs 2 separate break DPS and all the supports. If you're a whale, why even watch these videos, just run your face across the keyboard and clear. This isn't a situation where you're deciding to pull Rappa and Firefly at the same time. This is a situation where you already have 1, and are not pulling for a second one to get a better break support for the one you already have. 3 characters vs 2 characters.
@@eckology016 Ironically, i watch these for fun, but now im objectively curious if my E6S6(yes i got one too many LC) would do better or would Rapper E6S5 do better, kinda having issues 0 cycling on my non firefly teams recently. (because i skipped Feixiao). But his argument doesn't make sense, fire implant means u can use it against 5 additional elements, idk how that argument is poor in any world.
"We’re acting as if Gallagher and lingsha weren’t also helping FF break the fire weak enemies" but literally apart from when enemy is break res, firefly enables them to help. Rappa doesn't. so i don't get your point. if enemy is ice/wind/lightning/physical/quantum, firefly would enable the break team in 5 additional elements, and u can't use rappa in any of these scenarios since not even lingsha and gallagher can help her break anymore so how is that not F2P relevant? your the one holding a double standard.
@@Rimizu who in their right mind is running a break team into a stage where no one breaks 💀. That’s stupid on the player, not the character lmfao. Let’s flip the script. Let’s say Gallagher and lingsha were imaginary and rappa had imaginary implant and ff didn’t have any implant at all. Do u think it’s a fair argument to say “if u put firefly on a stage with no fire or imaginary weakness, she would perform worse than rappa”? Hell no. As someone who owns a e0 s0 firefly. There’s not a single bone in my body that would run her into a wind, electric, imaginary stage when I could just run feixiao, Acheron, or rappa. (I’m F2P btw). Every enemy that isn’t weak to said element has elemental res. So even if u were to run FF off element, it’s still worse than running another dps that matches that element. Theres a reason why silverwolf fell off. The longer the game’s life cycle goes on, the argument that “not everyone has more than 2 teams” goes out the window. Unless ur completely new to the game, that shit just doesn’t fly anymore. Element implant ain’t all that when u could just run dps that match the element. “She enables them to help” crazy how its rules for thee and not for me. If they (lingsha and Gallagher) were any other element that argument goes out the window. The argument of “let’s put them on a stage that doesn’t have fire and imaginary weakness and see who performs better” is already a biased fucking argument as both break sustains are fire. Bottom line, is if ur running FF or rappa into a fire and imaginary weak stage, rappa will clear faster. Anyone with a brain will use a dps that matches the enemy weakness. That’s just a fact. No ones runs off element unless ur just lazy af or new to the game. The F2P argument doesn’t hold up this late into the game. If u didn’t pull for the right units, that ain’t my fault. It’s yours. So let’s not call me using double standards when ur asking to put rappa in the most disadvantaged state to justify your argument 💀 while not liking it when I put firefly in the same exact position.
Why are people always arguing about which unit is better in this game? Like everyone was goin off about how Acheron is the best unit ever tryna talk shit about other dps units, then she gets powercrept and now this? Like yall need to go outside lol it’s just a game
Its not about which unit is better(at the moment atleast)... its about Smack having a superiority complex as of late and if you disagree with him, you're that pokemon Weedle/Caterpie. Just read all the upvoted comments
Battle of egos. Since the game doesn't have a proper pvp, many players need to find reasons to validate their pulls and make them feel like they didn't "waste" their resources on "bad" characters. It creates this whole mentality of "with us or against us", specially because a lot of fans need to touch grass. Every dps patch is basically "is it better than Firefly?" as they think it needs to be "be-all and end-all" otherwise it's trash. Nuance is hard to find these days.
@@kuvjason7236 maybe if firefly fans weren't so grotesquely irritating and being rude to literally anybody pulling for any other characters with "lmao imagine pulling for x when firefly exists" or "YAAWWWNNNN not firefly support so" then it wouldn't be nearly as much of an issue
To be fair Rappa has a colorless break, but her fire teammates don't so I think Rappa would perform worse against imaginary weak enemies then against fire weak enemies. So the advantage charact goes as follows FF advantage -> Rappa advantage (No imaginary or fire weakness -> imaginary weakness -> fire weakness -> imaginary and fire weakness). So in case of Chorus Rappa gets her best case scenario and in case of Hoolay she gets her 2nd best scenario
ummm…i wont make a deffinite take on that just because the colorless break is 50% value if i remember correctly. she still perform better in imaginary weak enemy IN MY OPINION. its hard to test this just because theres no ZZZ-like practice mode where we can just edit any enemy we like and test the damage. AND this also didnt factor some enemy just have fire resistant or img resistant. so theres too many factor happening at the same time in my opinion. oh and some enemy that have a weakness in X element, most of the time have less resistant toward X element compared to other element as well. so theres a good chance enemy that have fire weakness have imaginary resistant at the same time.
@TheKnightCrafter123 no her colourless break is 100% break efficient due to her tallent. The only time you might run out of it is if you are fighting 5 enemies. As for res, +40%, taking enemy with either 20% or 0% res is fine, super break teams have a lot of dps when enemy is broken so 20% res doesn't make that big of a difference
@@Daverf1f ok, yea, the talent has it's own toughness reduction, so it is indeed halved. It's still better to Gave Gallagher or Lingsha being able to contribute their toughness break then have rappa break roughly 50% more efficiently and deal a little bit more dmg thanks to 0% imaginary res, so the logic still stands, even though difference is smaller then I initially expected it to be having fire weakness is better then having imaginary weakness for her team
The reason why Smack has a stupid take because every banner that a character appears in is meant to be designed around the character. Exo toughness and Imaginary Weakness is a mechanic to sell Rappa. In fact, all banners do this. Take those two things out, Rappa is still a good character but she just isnt game breaking.
@@sct77 In an event when you dont have both fire and imaginary weakness. Rappa will fall off hard. This is why firefly is more versatile, she is the silverwolf of break teams.
@@Lumiphatom Completely off element scenarios are incredibly unrealistic because players will either match the element and finding imaginary or fire is very easy.
at this point. JUST PLAY WHOEVER YOU WANT... its annoying everyone yapping about who is better who isnt. yes some characters are better in other places and worse in others.. but at the end. both firefly , boothill and rappa are best for what they do. boothill (single target break dps ) firefly ( 3 targeting break dps ) rappa (3+ targeting break dps) they all do different things better.... PICK WHOEVER YOU PREFER THEIR GAMEPLAY OF.
Firefly is gonna fall off a lot if hypothetically speaking we get more enemies in a combat scenario for Erudition units to take advantage of being able to get more stacks, but that'd never happen, right? Erudition is totally always gonna be the laughing stock of the roles, right?
@@zakariamimouni279I'm not sure if this guy is referring to the leaks. Maybe he is not but he isn't wrong from how they are nerfing blast in the next few patches
@@astralcomet674 It's not even leaks, it was already a part of HMC's tooltips. There will be 6+ enemy encounters in the game, as confirmed by their Dance With One trace for the last half a year.
People still forget one thing. She has exo toughness like Feixiao. However with one condition. Feixiao no need energy, but Rappa it has to get energy. So her main weakness is Energy charge. To keep potential you need make build for energy. Rappa+tingyun 4star+HMC+Ruan mei. And your enemy is destroyed one.by one. Which means, tingyun goes for defense mode😂
What? Rappa doesn't need tingyun 4star. Run a break effect lc with energy recharge rope. Or run a energy recharge lc with break effect. Or run thief set. She gets lots of energy from breaking. And there also is the abundance lc that gives energy. Tingyun Is overkill. Too much er too much atk Rappa likes speed
lol why this is even a topic of debate ? with proper build and enough time you can 3* everything with almost any character in this game, unless you care about minmax like 0 cycle, which is strange for me why people care about it so much
the whole reason is just meta slave being cringe and has nothing to talk about other than "oh this unit cannot 0 cycle so they are dogshit!", honestly as a meta slave (in other games) myself these argument are so stupid even for someone that cares a lot about meta like me. Probably because they always come from like 14 years old who has nothing to do but being terminally online and talk sht i guess.
nice imaginary implant dps is temporary, supports are forever yeah exo toughness if you can actually break the mobs first this is just like neuvillette-arlecchino comparisons in genshin. arlecchino has a higher ceiling, but generally neuvillette will perform better due to comfort and flexibility
The Rappa glaze is insane... At least Pokke took the time to show that in scenarios where Rappa isn't being catered to. I tested that same AS with an alright E0S0 FF, E0S0 Ruan Mei, HMC E2, and Ghallagher E6...and got 200 AV more than what Pokke did with his Rappa team which on paper is monstrous, and if he put FF on he would have destroyed my score.
Bruh this "gf experience" shit yall keep mentioning about FF is so cringe. bruh, she had one scene on a roof top, sum dialogue after u find out she's not "dead", a scene with the mc in the end of the arc...and a lil sequence (the scenarios u acted with er which i found amusing tbh) that is completely optional btw. That's it (with the mc i mean)...last time i checked that wasn't 48 hours...which is roughly the runtime of penacony...but who's counting i guess. Yet people out acting like FF had an entire one piece arc about her giving the MC head or smthn...like, are yall good? I like FF and while she ain't even in my top 5 fav characters in the story so far, she wasn't just "gf experience" imo (still cringe)...i do admit i was surprised she didn't actually die but tbf elio stated 3 deaths...and she didn't actually "die" a 3rd time so maybe shaoji is saving that for a different time. Regardless, when it comes to her interaction with the mc, there is an in universe reason as to why she is so comfortable being around the mc and is acting all familiar...it's cause fkn is, duh. FF is very familiar with the mc just like kafka from their days with the stellaron hunters (even blade knew us from before)...it's us who aren't familiar with the character outside of her introduction in penacony (which is why the majority of her screen time is in fact NOT spent with the mc and instead about the character itself and her goals). Side note...if FF had the sad part of her backstory shoved in ur face in game the way aventurine was (instead of trailer i mean)...people wouldn't be as weird about it. just a reminder, aventurine (who i rly like more than FF) had an entire patch worth of story and way more sprinkled throughout the entire arc. Oh my bad...he didn't drop ratio's pants in his mini arc (cause apparently that's what FF does, no?). side note #2...FF is...and get this...SAM...ye, I'm shocked as well... All the dialogue that sam has...all his actions, all his cutscenes, all the details about his role in HSR, the way he's perceived by the verse and even the other hunters...are all also FF...they are...hot take...the same fkn person. To quote pokke..."INSANE😮😮!!". These people must think grass is purple or smthn.
The only reason we're having this discussion is firefly is the most overglazed character rn. She's not even the best character and people are still whaling abt how "nooo she's not power crept! She's not power crept don't say that!" Bro she's still good, whether she's stronger or weaker than another break support she's still gonna be good till hoyo decides she isn't.
Yep. But also there’s the disconnect between the hardcore 0c players and the general player base at play here. Same thing happened with hyperbloom in GI, if your crit builds aren’t optimized/properly invested, the high floor characters will seem a loooot better by comparison
She is overglazed for sure but just cause a character is overglazed doesn't mean to oppose that overglazing we should downplay her strength, she is still best break dps for general playerbase in most scenarios, sure boothill can outshine her when played well in certain scenarios but most players dont care about min maxing one character in every single moc they'd rather have a consistent dps and rappa is only better in pf / img + fire weak content. She is overglazed but so is boothill and rappa by niche people who wanna act different just cause they didn't wanna get the popular character
I think is just popular now to downplay Firefly especially when it comes to Gacha smack, *Fight to Cringe* as if bro wasn't the same dude comparing Firefly to Samus Aran but she is cringe now i guess.
I want an Ice super break. Misha is our only viable super break unit with his massive ult toughness scaling, on demand freeze/delay, but I don't wanna run with a hotel staffer, even if he was cool dood in the end.
My biggest issue with Rappa is, that she does nothing that Firefly doesn't already do. I already have Firefly, so pulling for Rappa would be an absolute waste of jades. Especially since we cant realistically build two good break teams and use one on each side. Besides that, Firefly has performed extremely well in all forms of content ever since her release, and will continue to do so thanks to her weakness implant. Not so sure i can say the same about Rappa. I'm not saying Rappa is bad, because she's not. But i am saying that she adds almost no value to people that already have a Firefly. At best, Rappa is a sidegrade/slight downgrade to Firefly. With that said, I think adding fire weakness implant on Firefly was a mistake. We will realistically never need another break dps, unless its just a straight up damage powercreep. Especially considering almost all the best break supports are fire aswell, which just further boosts the viability of Firefly.
@@Valbert94 that weakness implant as an aoe was indeed a mistake. Heck, Silver Wolf and Boothill have it on their least useful/damaging part of their kit. While Firefly just does that as a whole on her strongest skill, both high damaging and selfheals while being a half sustain tank.
i kinda guessed that smack would be quite ego-driven, i'll make a bet with myself that in 3 patches that smack will not be talking about rappa the same way he is talking about her now at least with pokke you can tell what kind of video he makes, but smack's adamant insistence on "telling you the truth" for his content is doing wonders whew
on a cringe tierlist im sure Gacha Drama is Tier 0/S+ gacha devs can buff whoever they feel like in the blink of a patch. feels chill to be f2p for awhile now
I like Rappa more than FF but I respect FF. There is a little bit of struggle to break enemies without img weak. But it is still possible to break the enemy quickly with Rappa. Spam speed and AV. I use Eagle set (not recommended but my priority with Rappa is to break before the break damage) and I use double DDD on RM and HMC. My next pull would be E1 Fugue. But yeah with all these set up on FF instead, I can see she will wreck better than Rappa. Except in PF, obviously but thats not the argument 😂
I feel like gachasmack's "showcase" and conclusion was a classic example of confirmation bias lol But yeah honestly for any casual player, as long as the 5 star can clear in minimum of 3-5 cycles it's whatever
the showcase he does is useless literally he keeps repeating with rappa like 10 times and he wants to prove that she is better than FF while in firefly he does bad gameplay and still manage to clear it comfortable , if u want to prove a character is better than a character use maths and compare their kits, I'd say two are equal just rappa can hit more enemies than FF that's it, I don't have neither of them and the showcase he does is stupid fr
<a href="#" class="seekto" data-time="80">1:20</a> in other words if rappa came out and was the main character focus of the entirety of 2.0 to 2.3 then its basically the same argument but u trying to deny it ok
again same logic here u replace rappa with firefly and currently rappa has 3 patches worth of story while firefly has 1 patch its still the same picture with different colours
<a href="#" class="seekto" data-time="215">3:35</a> well tbh fire fly do apply fire weakness every times she uses a skill while shes in her ultimate and she does more toughness dmg that rappa but yeah rappa does more dmg so i thinks its kinda balanced
oh here we go again, the infamous gachasmack's "here am gonna say some stupid shit and do some stupid tests to prove that the stupid shit I said is not stupid" you can't test Rappa vs FF in this current MoC because exo toughness just gives more to Rappa than Firefly, and btw the reason am saying what he said is stupid is because he literally said they both benefit from exo toughness which any player who knows how Rappa works would disagree with. now if we get a character that gives exo toughness, it's not the same as running 4 characters + bonus exo toughness, you're still switching out 1 character for it, so it's not like Rappa will become insane or anything now the real comparison I want to see is a non fire/non img scenario, we both know Rappa is cooked without the those weaknesses since she relies heavily on others to help her break, most of which are fire/img or RM, compared to FF/BH who can just implant and I would expect a guidemaker to know the "intricacies" of judging characters based on general value vs one scenario that clearly benefits one side more than the other
nah rappa and FF are the same : they are carried by GIGALLAHGHER but honestly this take is just " yo look a this one pixel diff NOWAY THIS CHANGES EVERYTHING "
What do you expect from a CC who got promoted by the Eggman? Everything he touches seems to turn sour. And i love smack, dude is real but he has some HOT takes and makes fun of anyone who corrects him. Sounds familiar? This is also why i find 0 cycle content and tierlist to be an objectively terrible way to enjoy the game. If the unit touches an enemy and they die im chillin.
hot take but yeah, she is better, when you can do 1 mil dmg on enemies at E0s0 with the standard break team, no lingsha, then yes, yes you are better, even without the weakness implant
Me looking at those type of video. "Oh yeah.. hmm. Oh really?? oh sheee damn. Really?? oh like that? Oh it fell off?? Huh. Oh the new one is now a first place? Daamnn... -Continue playing like normal because it doesn't fking matter-
Rappa is better than firefly in pure fiction with imaginary weakness Rappa can't weakness implant so its impossible for her to be better Only way Rappa becomes better than firefly is if we get AOE weakness implanter whose also a healer (or Ruan Mei with weakness implant)
not true though, she just need someone to break for her if theres no imaginary, i tried with Xueyi instead of Mei and still got 34k no imaginary weakness
@@OmuOwO2310 Ok, just because she can do it doesn't make her better than Firefly I never said Rappa can't do pure fiction without weakness implant, I said she wouldn't be better The debate isn't Rappa being bad or not, its being better than firefly or not. Plus this is exclusively looking at pure fiction. If you consider the other game modes the difference between the two is even wider.
@@Mr.Heller Until this patch reveal, it being Trailblazer girlfriend experience could be legit. As for Player experience, this one only experienced random clingy girl oversharing.
i have both E0 S0. and im having fun with rappa but she isnt as good as firefly less dmg more restrictions and dies easier. but i will play both. I can 0 cycle first half with firefly run but not rappa
I think the non fire and imaginary weakness situation is almost impossible, when hoyo want to sell firefly they set the enemies have fire weakness, even firetly have implant
Key word here, "almost impossible", it isn't a matter of if it happens, it's a matter of when. Right now Hoyo's been focusing on wind, imaginary, and fire. But once 3.x comed around, they'll spam ice (for emanator herta) and other elements, then only give few enemies fire and imaginary. When that time comes, Rappa will fall off, HARD. She doesn't have weakness implant unlike Boothill and Firefly, yes she has colorless breaking, but her other teammates don't and that's where Boothill and Firefly comes on top.
I think this is the first bad take for a long while from gachasmack, rappa don't care about imaginary weakness and ff struggle with enemies with fire weakness, this run are not a good benchmark and proves nothing, why does he want to be rappa salesmen this badly XD
people defend firefly from anyone who says its bad that shes sucks unless you use BOTH HMC and RM they "well WHY would you run her without hmc + rm" its fine but when people say "WHY would you run Rappa into enemies without imaginary or fire weakness" its suddenly not valid 😂 when you rank characters you SHOULD consider them in their optimal scenario including team comp
that's not even the same thing, they both require specific characters in theirs teams, the difference is you can run FF into any enemy, but you can't do the same with Rappa, I don't think this is complicated
<a href="#" class="seekto" data-time="298">4:58</a> just put her on the other side, every endgame has 2 sides, and having both sides not weak to imaginary or fire is very detrimental for some of the most used elements in the game as for now 🫡, this logic is also worst case scenario, if we want to talk about worst case scenario, if they release an enemy that is immune to break (which is not unlikely there are already a couple enemiees with this gimmick), they'll both suck anyways, so what you do, not pull anyone? dats dumb, as for now rappa is a busted unit that works in all 3 endgames, and she'll be for a pretty considerable time considering she's the shiny new toy
The reason why you talk about how well a character can brute force is because it's a gacha game, so the average player isn't going to have every character, so you want characters that can cover as many scenarios as possible. Suppose your only other DPS is Dr. Ratio and Topaz, and MoC only has one side with fire/img weakness. Then both your Ratio/Topaz and your Rappa team wants to go that side, but you can only pick one. But if you had Firefly or Feixiao, then they can go either side since they don't care about enemy toughness. That's why weakness implant and weakness type ignore are so valuable in this game for a DPS.
@@ChainsSSB if we talk about that then let me tell you you are wrong about that one, rappa is the new toy, ofc she's more futureproof, who do you think has more synergy with exo toughness? Rappa, she benefits way more, who do you think has the crazier multipliers? Rappa (up to 500% break effect off breaking the enemies). if you're getting rappa and then fugue, thats the most versatile team, if you ask me, weakness implant stands no ground against all that, yeah, firefly breaks faster because weakness implant that is true, but you're talking like rappa doesn't have weakness ignore and characters like fugue won't have MORE synergy with rappa, on top of increasing weakness break efficiency, on top of the content being more cattered for her (even AS which we all thought it was a more single target content, and they added one with 5 enemies that constantly break, in which firefly is also worse). all that adds up, rappa is futureproof, and on top of that fugue also has weakness ignore so that weakness implant is not a must (with her ult and possibly with her enhanced basic attack if it gets changed), idk what to tell you, weakness implant simply does NOT match what rappa can do, and it won't match on the future either with characters like fugue 🙏🙏
@@NFYT Fugue doesn't increase break efficiency without her E1, and her weakness ignore is only on her ult, which comes with a massive 150 energy cost. On top of that, adding Fugue to your team means you have to give up one of the slots that would've been HMC/RM/Lingsha/Gallagher. Yes Rappa does have all type breaking, but the toughness damage is halved against off element enemies. Just look at how little toughness damage she was doing to the minion at 39:30 of the video, and imagine how much less she'd be doing against a boss without fire or img weak. Exo toughness doesn't even matter if you're gonna take 3 business days to even break a boss with her. And if you're taking longer to break enemies then you're also losing a bunch of energy, so you won't even be able to consistently have her ult or talent stacks up. You're definitely overrating the off element breaking with Rappa/Fugue and underrating Firefly's weakness implant.
@ i am not underrating or overrating anything, you talk about how much it takes to break the minion on the left, but you don’t talk about how you have to target said minion to implant weakness (because FF can only implant weakness to 1 enemy per hit), fugue’s ult is 150 but it doesn’t matter as long as you break the enemy once (which i assure you rappa and fugue are more than capable of), this team already has a whole lot of action delay once you break the enemies, so its not a big deal as you make it out to be, worst case scenario she would struggle to one cycle single target chambers, but thats fair because rappa is an erudition unit, you’re not supposed to face her against ST, and here we are, she performs equal to firefly on a blast chamber, she takes longer to break without imaginary/fire weakness? You’re right, but what you don’t mention is that rappa is so strong compared to firefly that she can make up that time she takes breaking by doing significantly more DMG (and this difference will widen even further with exo toughness). If we talk about PF she will be meta pretty much forever (more than firefly), even if its not IMG or fire weak content, because her AoE is absurd and she has weakness ignore for the fodder, if we talk about AS its extremely hard that both sides don’t have either fire or IMG weakness, because each enemy have 4 different weaknesses, on top of that, if it comes down to it, rappa is more versatile compared to FF (team building wise, she’s not as SP negative as firefly which wants to skill every turn, you could do nasty stuff with differents sustains to help you break, like fu xuan and so on, you would lose DMG from not having gallagher, but you would break no matter the content, not needed tho considering the weakness ignore so far has been enough to full clear all content). Not having 100% weakness break hasn’t been an issue in neither of the endgames too, even if you slap rappa on kafka side on AS she performs decently, same goes for PF and MoC (on a blast chamber in which she performed similar to FF), so even without the implant, she has already proven to be comparable in endgame that is not cattered for her to begin with, again, you’re simply underrsting rappa, as long as you break the enemy once she’ll perform good, and fugue + rappa on top of being more than enough to break strong enemies if it comes down to it, has a higher DMG ceiling than any firefly team on optimal conditions (even on blast content), and guess what, arround 80% of bosses are already IMG weak on HSR, she is more futureproof, and if a character with different weakness break comes in the supa break niche, the difference will be even wider.
how is FF even overrated when she performs strongly (besides Pure Fiction). I tested Acheron and Rappa and I personally find FF way stronger. I dont understand the "overglazing" aspect when she clearly is extremely strong and she will stand so for a while
if Rappa came out first and Firefly second....Rappa would still be the most skipped character because the drip marketing for Firefly would make everyone skip Rappa. I personally fell in love with Firefly at <a href="#" class="seekto" data-time="34">0:34</a> of the White night video (the very first time we ever saw her if I'm not wrong) and I would've pulled for her even if she was a healer worse than Natasha.
people "acheron & firefly have fallen off the tier list" acheron & firefly fans : treated it as if the world has betrayed them guys, chill.. this is just a game.. you can still clear end game contents with your wifus, no? don't be so maniac over some people's opinion holy moly -___-a