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Third Age: Total War [DAC v4.5] - Dale - Episode 3: Shadow of Mirkwood 

Izzy
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Warriors! My friends! Join me as we cleanse the forests of Mirkwood of this filth!
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Battle timestamps:
4:45 - Liberation of Bûrh Alge
18:07 - Liberation of Bûrh Alge II
37:03 - Battle for Eryn Rhúnen
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Campaign Information:
Faction: Kingdom of Dale
Difficulty: Very Hard / Very Hard
Campaign Length: Long
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Mods used:
Third Age Total War V3.2: www.moddb.com/mods/third-age-...
Divide and Conquer V4.5: www.moddb.com/mods/divide-and...
For more information on the mod, as well as installation tutorial and in-depth faction guides, check out the lead developer Arachîr Galudirithon on RU-vid: / arachîr galudirithon
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Fancy more?
Third Age: Total War [DAC] - Ered Luin (Evil!) Campaign:
• TATW:DAC - Ered Luin (...
Third Age: Total War [DAC] - Khand (Istari) Campaign:
• TATW:DAC - Khand (Good)
Third Age: Total War [DAC] - High Elves Campaign:
• TATW:DAC - High Elves
Third Age: Total War [DAC] - Dol Guldur Campaign:
• TATW:DAC - Dol Guldur
Third Age: Total War [DAC] - Kingdom of Gondor
• TATW:DAC - Gondor
Third Age: Total War [DAC] - Ar-Adunaim
• TATW:DAC - Ar-Adûnâim
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Third Age Total War Gameplay Information:
Third Age - Total War is a total conversion mod for Medieval II: Total War that brings you into the world of Middle-earth.
Play epic and strategically demanding battles with the armies of Middle-earth and their respective heroes. An extensive playable campaign map featuring locations taken straight from Middle-earth lore. 14 unique factions, including Gondor, Rohan, High and Silvan elves, Dwarves, Eriador, Dale, Arnor, Isengard, Mordor, Rhun, Harad, the Orcs of Gundabad and the Orcs of the Misty Mountains. A great variety of units, including many famous creatures like Ents, Mumakil, Trolls, Wargs, Spiders or Sauron himself. More than 25 custom settlements and famous locations.
There is a lot of more to discover including Improved AI, new sounds, music, movies, custom artwork amoung many other new features. Third Age - Total War is a must have for all strategy and Lord of the Rings fans alike.
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Divide and Conquer Gameplay Information:
Divide and Conquer is a massive submod for Third Age Total War focusing on new factions, plenty of new units and numerous new events; depicting Middle-earth like it never has been before. Play any one of 26 factions, from the Dúnedain of the North to the black Númenóreans of Ar-Adûnaim.
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Dale is a city state of Men in north-eastern Rhovanion to the south of the Lonely Mountain in Middle-earth, though it is also used as the name for the kingdom of Men between the rivers River Running (Celduin) and the Redwater during the Third Age.
Situated in the shadow of the Lonely Mountain, it was deserted for many years while the mountain was under the control of Smaug the Dragon. The town was repopulated after the Battle of the Five Armies under the leadership of King Bard I, a descendant of Lord Girion.
Now, many years after the Battle of the Five Armies it is time to unleash the full potential of this bountiful land, and restore the once proud kingdom of Rhovanion.

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15 май 2020

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Комментарии : 49   
@throl4o
@throl4o 4 года назад
The cut edits are very much so appriciated. Saves a lot of time and gets you to the interesting parts.
@IzzyTotalWar
@IzzyTotalWar 4 года назад
Thank you! Glad you like it :)
@mrmemeit9207
@mrmemeit9207 4 года назад
I love youre new intro's dude
@anarionelendili8961
@anarionelendili8961 4 года назад
When you take Brown Boat, you can rename it after the first King of Rhovanion, Vidugavia, since his home was in that region (East Blight). Burh Vidugavia, I'd suggest, to keep with the naming convention DaC has adopted. (The more Anglo-Saxon would be more like Vidburg, after the contraction of the word over the centuries.)
@anarionelendili8961
@anarionelendili8961 4 года назад
14:57 Wrath of Khand just means that they are expanding. It is one of those 'Faction X is doing well!' messages.
@IzzyTotalWar
@IzzyTotalWar 4 года назад
Aha, thanks!
@anarionelendili8961
@anarionelendili8961 4 года назад
43:50 *sends longbows against a warg charge* But you had a unit of Farmhand pikemen RIGHT THERE! :P Good victory, though. Very much needed. :)
@melkor3496
@melkor3496 4 года назад
Yeah that was hard to watch. :p
@IzzyTotalWar
@IzzyTotalWar 4 года назад
There I was, thinking I would go an entire episode without a screw up :D one day...
@cheesecake202020
@cheesecake202020 4 года назад
Wow big jump in quality from the dwarf campaign! Really enjoying the editing, keep it up!
@asddsagogoolpower
@asddsagogoolpower 2 года назад
It's so satisfying once you've built up the dale economy and can get going.
@justsaying833
@justsaying833 4 года назад
Man your intro's are very very good
@anarionelendili8961
@anarionelendili8961 4 года назад
Glorfindel died in the Fall of Gondolin, going mano a mano with a Balrog and both went over the cliff. Shades of Gandalf falling into the chasm at the Bridge of Durin. He was then sent back to Middle-earth about 1600 years later (rather than Gandalf's near-immediate resurrection). There had been some debate over whether the Glorfindel of Lord of the Rings is the same Glorfindel who died in the Fall of Gondolin, but it was confirmed in the Peoples of Middle-earth that he was the same person. Berin and Luthien are another pair who went to the Halls of Mandos and returned.
@melkor3496
@melkor3496 4 года назад
Wasn’t it Gothmog he dueled?
@anarionelendili8961
@anarionelendili8961 4 года назад
@@melkor3496 No, just an unnamed one. It was Ecthelion the Badass who headbutted Gothmog to death. (Granted, he had a spike in his helmet and they fell into a fountain together, so it is open to debate if the wound did Gothmog in or if they drowned together. Headbutting sounds cooler, though. Not only that, but Ecthelion had killed three other balrogs earlier in the fighting, too. Admittedly, Glorfindel was about to get a clean win against his balrog, but the balrog grabbed his long, golden hair and pulled Glorfindel off the ledge, too. Should have cut your hair short, you hippy. :P )
@melkor3496
@melkor3496 4 года назад
Anarion Elendili rip lmao
@chakatBombshell
@chakatBombshell 2 года назад
Yeah it's funny how elf heaven is just a place you can walk out of and go back too, kinda crappy too be a human. We can take comfort knowing eventually they have to share it with a bunch of orcs because every elf blooded gets into elf heaven eventually.
@mikedrzka6701
@mikedrzka6701 4 года назад
I join the club, your intro’s are great!
@chriskokosis1843
@chriskokosis1843 4 года назад
Great Video man, keep it up. As for the victory conditions, i'd suggest you try claiming the lands northeast of anduin all the way to dagorlad, dorwinion's heartlands, and the lands north from the sea of rhun. It would be pretty challenging and surely fun to watch.
@Paulsinke
@Paulsinke 3 года назад
very nice strategy
@martinbernaus9687
@martinbernaus9687 4 года назад
For the Dale!
@anarionelendili8961
@anarionelendili8961 4 года назад
The bardiches of the Privateer cavalry do not count as lances. They are melee cavalry, but unfortunately those bardiches don't even count as armor-piercing! This is unlike their foot bretheren, but the change was done to make them less OP, since AP cavalry is pretty terrifying with the charge bonus and the like.
@user-kk1gq8rt2m
@user-kk1gq8rt2m 4 года назад
Хорошо играешь!) Продолжай так же!) Смотрю тебя постоянно!) С России !)
@IzzyTotalWar
@IzzyTotalWar 4 года назад
Большое спасибо за вашу поддержку!)
@karelleet
@karelleet 4 года назад
Best enjoyed with some wine imported straight from Dorwinion
@anarionelendili8961
@anarionelendili8961 4 года назад
You should use your Laketown pikemen more 'aggressively'. They should be your frontline and the rest of the infantry should be flanking rather than being charged. Not only are the pikemen replenishing, but they are much better at tanking enemy charges and keeping them pinned for your infantry & cavalry to outflank and break the enemy.
@lordoblivion8038
@lordoblivion8038 4 года назад
Keep you in mind Izzy has Post traumatic Losing pikemen general disorder in his previous campaigns
@IzzyTotalWar
@IzzyTotalWar 4 года назад
^ I couldn't put it any better! I remember the Anfalas pikemen...
@anarionelendili8961
@anarionelendili8961 4 года назад
@@IzzyTotalWar Yep, but Anfalas pikemen are a pre-Barracks unit, comparable to your billmen. Laketown Pikemen are more comparable to post-Barracks pikemen like Longbeard Phalanx, and I think they might be even better than those. Worse than the Tharbad Royal Guard, though. As long as you don't allow the enemy wargs (or any unit, for that matter) charge right at your left flank where the general is, you should be fine.
@hessam88
@hessam88 4 года назад
Great content. But personally I really like seeing all the battle stats after each battle even if its just a quick scroll.
@IzzyTotalWar
@IzzyTotalWar 4 года назад
I'll take it into account from ep. 5 onwards!
@hessam88
@hessam88 4 года назад
@@IzzyTotalWar Thanks brother!
@victorbueno3409
@victorbueno3409 4 года назад
Just a minor tip: the merchant's guild coins are not money (it increase trade) so be sure to do the quest, because its totally worth. Anyway, try to keep building tradepost to keep appearing the mensages of merchant's guilds (you really want them in every city possible). Love your intro by the way ;)
@IzzyTotalWar
@IzzyTotalWar 4 года назад
Oooh okay, that's pretty good then! I'll make sure to not forget about them! Thanks for the heads up :)
@burnttoast1113
@burnttoast1113 4 года назад
If you want a great economy go northwest and finish off the goblins before erbor does. Ive done many of times and the boost to the economy is amazing .
@anarionelendili8961
@anarionelendili8961 4 года назад
The size of Athala Rangers' unit is 101. So you can merge 60+51 = 101 + 10, and send the unit of 10 for retraining. However, if I am seeing correctly, they are actually only 1 bronze chevron in experience, so it is probably not worth it yet anyway, for one measly experience chevron and the hassle it entails. It is when you start hitting silver (like the 14 Dale cavalry) or gold (26 privateer cavalry) that you should think about retraining. The 14 Dale cav unit is still useful for chasing down routers, although you should try to keep them mainly for that role. And when you get the chance (like after you get the second privateer cavalry unit joining in with Viduseld(?) ), it would be a good idea to send them for retraining than wasting that high exp.
@anarionelendili8961
@anarionelendili8961 4 года назад
Amon Sul = Hill of Wind or Windy Hill = Weathertop. Ost Sul = Fortress/fortified town of Wind, i.e. the village outside the Amon Sul. Which obviously is a fanfic inclusion to allow for the settlement upgrading etc. Amon Sul itself was a fortress back in the day but in ruins by late Third Age. But so would Annuminas, Fornost, Tharbad and Osgilliath be as well.
@TheZestyCar
@TheZestyCar 4 года назад
I hope you succeed in taking Bown Boat next episode. I'm looking forward to it tomorrow. Also, please don't sacrifice Dorwinian.
@IzzyTotalWar
@IzzyTotalWar 4 года назад
We'll help them out once Dol Guldur is dealt with :)
@cyscosystar3507
@cyscosystar3507 4 года назад
Pushing your borders to geographical positions is not a bad idea... far more secure, would a alliance with the vintner lords in the south east be prudent, or do we wait till ruhn finish them off and then ride in and liberate * cough* under our banner of course.
@anarionelendili8961
@anarionelendili8961 4 года назад
34:40 Khamul the Easterling. Need I say anything more? :P
@justsaying833
@justsaying833 4 года назад
Start building defense against rhun they will move on you very soon don't get caught with your pants down. Especially if dorwin. Gets taken out fast
@DarkVoid-hp6sb
@DarkVoid-hp6sb 4 года назад
When Grasgard becomes a Huge City you should rename it as Rhovanar
@IzzyTotalWar
@IzzyTotalWar 4 года назад
Great name!
@danielkelley3700
@danielkelley3700 4 года назад
F in the chat for Galu’s campaign 😂
@IzzyTotalWar
@IzzyTotalWar 4 года назад
Nothing like a good comeback story! Way more exciting than a campaign with no setbacks :)
@andrelone
@andrelone 4 года назад
Bro stay in the rovannion area, the huge open plain dont enter the woods until mid or late game, because rhun is the most powerful evil faction with the best troops and money so you should focus on them first for a while
@melkor3496
@melkor3496 4 года назад
34:52 I see what you did there. ;) @Izzy
@IzzyTotalWar
@IzzyTotalWar 4 года назад
I'm glad someone picked up on it :D
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