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Third Person Shooter Kit v2.1 Launch Trailer 

Marcin Matuszczyk
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Third Person Shooter Kit v2.1
Unreal Marketplace: www.unrealengi...
Discord: / discord
v2.1 main features -
procedural ladder
melee weapons
melee AI combat behavior
enemy presets - civilian, knife stabber, suicider, shotgunner, melee
AI spawner
buddy AI behavior
Long awaited update 2.1 is out! All assets from this video are included in package. Also this kit will be improved and extended over time.
Road map: docs.google.co...
Forum thread: forums.unreale...
Documentation: docs.google.co...
Tutorials playlist: • Third Person Shooter K...
#ThirdPersonShooter
#UE4
#UnrealMarketplace

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14 окт 2024

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Комментарии : 149   
@sciencefaction2646
@sciencefaction2646 Год назад
This Dev is an absolute LEGEND!!! Best template on the UE market place hands down.
@jiekii
@jiekii Год назад
Yes, the best assets in the marketplace, TPSK, CI
@sciencefaction2646
@sciencefaction2646 Год назад
@@jiekii Agreed! ♥
@RadikalizedEternally
@RadikalizedEternally 6 месяцев назад
Facts
@RiverFox_YT
@RiverFox_YT 23 дня назад
i wanted this as soon as i saw it, but its still not multiplayer, even now, so sadly no good for me which is a shame because it covers everything i need, except not multiplayer
@blaqueaddonnisgames
@blaqueaddonnisgames Год назад
Omg still my best investment hands down. I knew you were gonna brinfg it ,in this update! Great work as usual!
@MySheepIsStaring
@MySheepIsStaring Год назад
Amazing work my friend!! Super talented, and we are ALL so grateful!!
@wildrelicproductions4879
@wildrelicproductions4879 Год назад
Amazing work as always! Hope you have a fantastic holiday, you deserve it! ❤️ Cant wait to see what the future of this kit holds! Have a merry Christmas 🎄
@MarcinMatuszczykGame
@MarcinMatuszczykGame Год назад
Thank you! You too!
@maquetesnogueira6234
@maquetesnogueira6234 Год назад
With this i was able to start creating my own game.. thank you again 😍👏
@MrProjecthalo
@MrProjecthalo Год назад
Looking terrific. Will definitely check out the update!
@EveBatStudios
@EveBatStudios Год назад
Very exciting. The procedural ladder and new AI presets will be great for what I’m working on 🎉
@CanalMordeEassopra
@CanalMordeEassopra 6 дней назад
It will look PERFECT WITH THE ANIMATIONS IN THE ANIMATIOM SAMPLE - You can be sure that I will buy it if it comes out in the future.
@MarcinMatuszczykGame
@MarcinMatuszczykGame 6 дней назад
It is already out :)
@puru0
@puru0 Год назад
hello sir great work as always! I have already purchased v 2 . I love it and I am going to implement it in my main game. Thanks for this great work . I will give you credit and you deserve more/
@kuhteel
@kuhteel 8 месяцев назад
Most definitely gonna invest some bucks into this seems awesome
@RtxRob
@RtxRob Год назад
This is outstanding work, loved the demo. Went through the roadmap sheet, waiting on grey items to be done before purchasing, keenly waiting for v2.2.
@MZONE3D
@MZONE3D Год назад
Fantastic work Marcin. Have a great Christmas and New year
@holdthetruthhostage
@holdthetruthhostage Год назад
This is an amazing update Buddy Ai, the thing thats needed is the ability to switch between characters so your Budy can become the main, & you need a way to knock weapons off the hand of characters with a hard enough hit, & uncharted ability to climb a ladder & and aim with one hand while holding on the ladder with the other, I didn't see it but a reverse system to reverse melee or weapons getting close enough
@MarcinMatuszczykGame
@MarcinMatuszczykGame Год назад
Thanks Buddy become a main? What do you mean? Currently I'm not planning these features. Mainly because of time and lack of assets. Here is roadmap docs.google.com/spreadsheets/d/1CIa5b9fU7-B525s_LSzg94yLYvs6_u6H9Xrf_nvufhg/edit?usp=sharing
@tomhikon
@tomhikon Год назад
Awesome you got it up! I'm curious how many Melee attacks are supported per weapon? Do you think 2handed be fairly straight forward?
@MarcinMatuszczykGame
@MarcinMatuszczykGame Год назад
You can have as many attacks as you want. 2 handed not that straight forward because of 2 meshes attached to different hands. That would have to be extended plus new animations for equiping
@tomhikon
@tomhikon Год назад
@@MarcinMatuszczykGame awesome. Well I suppose it's just set up like a component and I could place at the second mesh at location perhaps? I have modified in the past. I love your ladder mechanics btw
@tomhikon
@tomhikon Год назад
@@MarcinMatuszczykGame I also meant to ask where is the melee weapon stored? on the waist like the pistol or can it be on the back? And is it available in the weapon selection? thank you
@MarcinMatuszczykGame
@MarcinMatuszczykGame Год назад
@Tomhikon I recommend watch some of my current tutorials to get a grasp about systems. Weapons are dynamic meshes as component. Components blueprints are much heavier. Melee weapons are extension of current weapon system. They use same files. ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-REdcU--ILyo.html ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-TuOYvExk-G4.html If you have more question I suggest joining Discord channel. It is much easier to respond them on RU-vid comment. Plus there I plenty of people who can answer ;)
@tomhikon
@tomhikon Год назад
@@MarcinMatuszczykGame I'm going to watch your vids and check again the discord, I've been in there a few times lots of users and you seem to do great with helping others. Definitely a top marketplace seller who cares about their assets!
@xionnine
@xionnine Год назад
Love the new additions
@addisonwarner
@addisonwarner Год назад
Is there any chance of a multiplayer update? This is incredible thanks for your amazing work!!!
@MarcinMatuszczykGame
@MarcinMatuszczykGame Год назад
Thanks! There is no plans for adding multiplayer in foresable future
@NoiZ-music
@NoiZ-music 5 месяцев назад
this is absolutely amazing, i wish i can code like this
@CanalMordeEassopra
@CanalMordeEassopra 6 дней назад
Make a tutorial on how to change the character and the weapon settings made for the main character to work on any other character, for example another character straight from the Unreal Marckplace store, because I added another character and the animation for picking up the weapons were all wrong , did not adjust to the body of the new character placed in the Aminamtion Sample. Also, how much do you charge to do a TPS system?
@MarcinMatuszczykGame
@MarcinMatuszczykGame 6 дней назад
It is $159.99 www.unrealengine.com/marketplace/en-US/product/third-person-shooter-kit There are tutorials for all you mentioned. ru-vid.com/group/PLiAKnzewe3_l3txEhS6tU2sUMHNEPCaub And ton of info on Discord discord.com/channels/596904499520471053/1186862942017302528/1186863326815322132
@AdharvKrishnaP
@AdharvKrishnaP Год назад
Best Template I have ever seen ❤ I appreciate fot your Hard work 😊
@jiekii
@jiekii Год назад
god~so cool
@wco3095
@wco3095 Год назад
This is my first time seeing you guys and I'm extremely impressed. This is absolutely amazing. The only thing I'd change is the lower body animation for when the user is slicing with the blade, it's a bit still, almost like his feet are glued to the floor. But other than that it's all fantastic
@MarcinMatuszczykGame
@MarcinMatuszczykGame Год назад
Thanks That's because they are not animated - animation is only on upper body to character can still move around during attacking :)
@wco3095
@wco3095 Год назад
@@MarcinMatuszczykGame maybe you can change the animation to a cool looking slicing animation into the direction of attack and then also increase the damage radius, so it has a combo feel to it, looks cool, but still has the illusion of movement
@MarcinMatuszczykGame
@MarcinMatuszczykGame Год назад
@@wco3095 But why would I do that? :P This is game freamework, melee system, so you can change to everything you want, including full body animations with blade :)
@wco3095
@wco3095 Год назад
@@MarcinMatuszczykGame I would if I knew how to, but I don't
@MarcinMatuszczykGame
@MarcinMatuszczykGame Год назад
@@wco3095 You can start with this tutorial ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-TuOYvExk-G4.html
@geedouglass86
@geedouglass86 Год назад
Brilliant update!
@carlodboyer
@carlodboyer 11 месяцев назад
Hi, Is it possible to mix this kit with 'Zombies - Modular Four Pack - Yarrawah Interactive' and its zombie animations? Regards
@MarcinMatuszczykGame
@MarcinMatuszczykGame 11 месяцев назад
Yes, I think so. I don't know how this package is made but from what I see it is based on Epic skeleton so you can just assign it. If you will have more questions, write down on Discord :)
@brownsuede4413
@brownsuede4413 Год назад
Nice an update!!
@xionnine
@xionnine Год назад
I would love to see multiplayer support down the road
@buster5661
@buster5661 Год назад
buddy ai will pick up weapons and ammo?
@OdyGonzales
@OdyGonzales Год назад
Hi! Amazing work!! I'm just learning UE and wanted to ask if it's possible to use this for UE5.1 Mannequin? If yes, do you have a guide or tutorial on how to? Thank you so much! Planning to buy this. 🙏
@MarcinMatuszczykGame
@MarcinMatuszczykGame Год назад
Thanks Well, it uses UE4 mannequin. You can find resources online like this one ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-1hb0_bEqoWk.html how to switch to UE5 mannequin using IK retargeter
@OdyGonzales
@OdyGonzales Год назад
@@MarcinMatuszczykGame Thank you so much!!! But this means that I needed to retarget the AnimBP too? That'll cause a lot of errors if I miss something for retargeting right? Thank you so much again!
@MarcinMatuszczykGame
@MarcinMatuszczykGame Год назад
@@OdyGonzales I'm not sure if you have to retarget anim BP... it is different skeleton, so I think yes. But I don't know how this IK retargeter works. Try to check that tutorial I've send
@bboyjmc
@bboyjmc Год назад
How can I attach clothes to my character, as I've tried to attach them inside of Construction Script but it just changes my character to a A Pose and stops the animation?
@MarcinMatuszczykGame
@MarcinMatuszczykGame Год назад
I don't know.
@bboyjmc
@bboyjmc 7 месяцев назад
Hi if you still have this problem I can help
@smokeordie08
@smokeordie08 Год назад
Purchasing tomorrow. Do you provide support for clients? If assistance is needed?
@MarcinMatuszczykGame
@MarcinMatuszczykGame Год назад
Yes. Best way is through Discord: discord.gg/NdUHQnC
@erniemey5432
@erniemey5432 Год назад
How easy is it to change the character , or is it a 2 hour process like so many packs ?
@MarcinMatuszczykGame
@MarcinMatuszczykGame Год назад
You have to retarget animations and anim blueprints and assign them to anim data. I don't know how much time it takes for people. I will do new tutorials soon for this and other things.
@erniemey5432
@erniemey5432 Год назад
@@MarcinMatuszczykGame Thank you , this is a awsome pack
@elvismorellidigitalvisuala6211
Amazing... You think is possibile to delete main camera and use fixed cameras like old school Resident evil games?
@MarcinMatuszczykGame
@MarcinMatuszczykGame Год назад
Yeah, I think it would be possible. For bit of work though.
@PirateWasHere
@PirateWasHere Год назад
Is there easy way to change character mesh ?
@MarcinMatuszczykGame
@MarcinMatuszczykGame Год назад
It depends on your skill. I plan to make a tutorial and next update soon. In the meantime please check resources. Custom player/AI skeletal mesh integration: discord.com/channels/596904499520471053/596904499520471064/1058561256828711023 - various recources discord.com/channels/596904499520471053/745074376432680988/979019298636967966
@PirateWasHere
@PirateWasHere Год назад
@@MarcinMatuszczykGame Thanks, mostly I would love to use this plugin for animation/ sequencer / take recorder , I know more or less how all this work but usually changing mesh for character make so much trouble. So if you could manage some decent way to change it super easy, you got next customer here :)
@arshifarooq9199
@arshifarooq9199 Год назад
How can I use the animation and mechanics in my own level. As I wanted to make small level with these animation but with my own items like character weapons etc.
@MarcinMatuszczykGame
@MarcinMatuszczykGame Год назад
Just add player to your level and enable auto possess on it. Or just set TPS Kit game mode in your level.
@arshifarooq9199
@arshifarooq9199 Год назад
@@MarcinMatuszczykGame ok I can understand that. But can pls make a tutorial to record gameplay i ln sequencer with guns effect else every thing what I do in this.
@MarcinMatuszczykGame
@MarcinMatuszczykGame Год назад
@@arshifarooq9199 I don't know how to do it
@michaelkohler4154
@michaelkohler4154 Год назад
Hey are you ever going to add slide and shoot? or does that exist?
@MarcinMatuszczykGame
@MarcinMatuszczykGame Год назад
No, I don't have animations for that, sorry
@bogdanpopa3166
@bogdanpopa3166 Год назад
Hello man! You did a great job! Please make a tutorial to show us how to change character mesch because I tried but dowsn't work. Thank you!
@MarcinMatuszczykGame
@MarcinMatuszczykGame Год назад
Hello Thank you What exactly doesn't work? It would be better if you write on Discord, easier to help I plan to make a tutorial and next update soon. In the meantime please check resources. Custom player/AI skeletal mesh integration: discord.com/channels/596904499520471053/596904499520471064/1058561256828711023 - various recources discord.com/channels/596904499520471053/745074376432680988/979019298636967966
@arcailprime
@arcailprime Год назад
Good afternoon, tell me at least where to look, I need to make the character aim and shoot during the "jump" and "falling"
@MarcinMatuszczykGame
@MarcinMatuszczykGame Год назад
In aiming and jumping graph. There are conditions you can change.
@jaythomas-j3f
@jaythomas-j3f Год назад
do you have a cover system? like something where the character can attach to walls?
@MarcinMatuszczykGame
@MarcinMatuszczykGame Год назад
Yes - you can see it here ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-fioYGh49bqY.html and you can play demo build from here drive.google.com/drive/folders/15ypMHkz2_D-UvYcQT079FLzScloFEsqG?usp=sharinghttps
@ArikiSun
@ArikiSun Год назад
Looks great i buy it, any tutorial on how to add AI SPAWNER ?
@MarcinMatuszczykGame
@MarcinMatuszczykGame Год назад
Just drag AI spawner BP from content browser to your level :)
@ArikiSun
@ArikiSun Год назад
@@MarcinMatuszczykGame yea I found it, but what about the trigger? Can you tell how you set the trigger in the Ai preset room ?
@MarcinMatuszczykGame
@MarcinMatuszczykGame Год назад
@@ArikiSun Simply open level blueprint. You have logic there. How triggers works in general - I suggest just google "UE5 trigger tutoria". That will be faster
@xTHHxAimiForevr
@xTHHxAimiForevr 9 месяцев назад
can you remove the rolling from the logic or just altogether?
@MarcinMatuszczykGame
@MarcinMatuszczykGame 9 месяцев назад
Yes of course. You can just unpin it or remove key binding.
@Doudou-px
@Doudou-px Год назад
GOOD JOB, can we easily put in FPS view? :)
@MarcinMatuszczykGame
@MarcinMatuszczykGame Год назад
There is FPP already, it can be enabled during aiming. As for to covert it completely to FPP mode, it would take much more work since it has a lot of mechanics.
@liquidator3828
@liquidator3828 Год назад
For the next update, please focus on Stealth aspects, such as AI Patrol Guard, Crouch Sprinting, Prone, Knife weapon and knife kill animations, Dead Body Carrying, Disguise etc. Something like Hitman, Metal Gear Solid 5 and The Last of Us 2.
@MarcinMatuszczykGame
@MarcinMatuszczykGame Год назад
Patrol guard? You mean patrolling AI? It is already in project. What is crouch sprinting? Some of it is on roadmap docs.google.com/spreadsheets/d/1CIa5b9fU7-B525s_LSzg94yLYvs6_u6H9Xrf_nvufhg/edit?usp=sharing
@liquidator3828
@liquidator3828 Год назад
@@MarcinMatuszczykGame Crouch sprinting is like walking really fast while in the crouch position, useful for quickly going from cover to cover without leaving crouch stance. Basically how running is when standing, but when crouching (but a bit slower than running standing). Thank you!
@MarcinMatuszczykGame
@MarcinMatuszczykGame Год назад
@@liquidator3828 I see. I don't have animation for that... but thing is, now when you try to sprint while crouch, character goes to sprint. This was actually requested bunch of times. Maybe at some point I will add such feature as optional, but I have still other things to do first. Thanks for feedback.
@jake87irwin
@jake87irwin Год назад
Can the AI take cover behind walls or obstacles?
@MarcinMatuszczykGame
@MarcinMatuszczykGame Год назад
@Jake Irwin AI can take cover behind obstacles. There is demo build to download it so I you can check it out for yourself :)
@BeamFreqGames
@BeamFreqGames Год назад
Very good.😎
@core_studio
@core_studio Год назад
how to change the mesh??? update the tutorial please!
@MarcinMatuszczykGame
@MarcinMatuszczykGame Год назад
Hello Custom player/AI skeletal mesh integration: discord.com/channels/596904499520471053/596904499520471064/1058561256828711023 - various recources discord.com/channels/596904499520471053/745074376432680988/979019298636967966 More tutorials are coming soon
@ahledanish4622
@ahledanish4622 Год назад
ThankU Can I do motion matching in it?
@MarcinMatuszczykGame
@MarcinMatuszczykGame Год назад
Sure, you can change and add whatever you want
@caseybennett1385
@caseybennett1385 Год назад
So wish we could afford this right now! Little steep for where we are production wise, though 😅😢😤 Gonna try and do some convincing. This really would be a game-changer, in accelerating the timeline on one of my favorite projects!! Trying to push that one for publication XD Wish us luck! Edit: If anyone else has ANY sort of budget they should definitely buy this, though! You can really tell the dev put a ton of time and work into it. 👏👏👏
@Kinos141
@Kinos141 Год назад
Seriously, I would love to know how you coded the project. Is it Data based or child BP based.
@MarcinMatuszczykGame
@MarcinMatuszczykGame Год назад
Both
@yapyiheng627
@yapyiheng627 Год назад
man I just wish there is someone out there that has replicated this for multiplayer, because I'm legit struggling to even just replicate movement, body rotation and animation.
@MarcinMatuszczykGame
@MarcinMatuszczykGame Год назад
Even if someone would make replicated version, that person would not be allowed to redistribute it
@yapyiheng627
@yapyiheng627 Год назад
@@MarcinMatuszczykGame welp true it does belong to you, but I really wish that at some point you're willing to replicate it.
@markovzzz
@markovzzz Год назад
Hey! How can I make first person view ?
@MarcinMatuszczykGame
@MarcinMatuszczykGame Год назад
There is first person view in project already. There is aim down sight view
@Vondora
@Vondora Год назад
Does it have a cover system too? And if it has, does AI knows how to use it?
@MarcinMatuszczykGame
@MarcinMatuszczykGame Год назад
Yes. There is cover system, separate system for player and AI. You can check it in demo build. Link is in description.
@VictoryOTP_
@VictoryOTP_ Год назад
Can you use metahumans with this
@MarcinMatuszczykGame
@MarcinMatuszczykGame Год назад
Yes, although it requires setup in maya/blender because metahuman don't have IK bones, so you have to add them. I will make tutorial soon.
@nishantKumar-ft6cl
@nishantKumar-ft6cl Год назад
Any Next update bro?
@MarcinMatuszczykGame
@MarcinMatuszczykGame Год назад
Working on it. Check Discord for updates info.
@armanghostjafari1376
@armanghostjafari1376 Год назад
Hy Please tell me about how to use modular character pleaseeeeeeee
@MarcinMatuszczykGame
@MarcinMatuszczykGame Год назад
I never worked with modular character, but I think there is nothing specific that is needed for this project, since it is standard UE4 mannequin. I'm sure there are tutorials online for it.
@armanghostjafari1376
@armanghostjafari1376 Год назад
@@MarcinMatuszczykGame it's standard ue4 mannequin When I add all body parts to gather in character blueprint and start to play its get messy and all body parts work separate even guns not snap to right position
@armanghostjafari1376
@armanghostjafari1376 Год назад
@@MarcinMatuszczykGame even i try to put them all in construction scrip and connect them to "set master pose component"but i get same result
@MarcinMatuszczykGame
@MarcinMatuszczykGame Год назад
@@armanghostjafari1376 And what are these results? Joing Discord channel - discord.gg/NdUHQnC - I think someone already made it work so you can look for answer there.
@orlandoholwerda2373
@orlandoholwerda2373 Год назад
dont you think people are going to need to know how to add a custom player and enemy
@MarcinMatuszczykGame
@MarcinMatuszczykGame Год назад
Yes. But what are you referring to?
@MarcinMatuszczykGame
@MarcinMatuszczykGame Год назад
There is plenty of resources regarding that on Discord - discord.com/channels/596904499520471053/596904499520471064/1130979190469038172 More tutorials are coming when I will fully recover and have some free time.
@rec-trick
@rec-trick Год назад
bundle support onlineserver ?
@MarcinMatuszczykGame
@MarcinMatuszczykGame Год назад
No, it is single player kit.
@FromWithin526
@FromWithin526 Год назад
does this have prone?
@MarcinMatuszczykGame
@MarcinMatuszczykGame Год назад
No, but it planned for future updates.
@AraAleluYahuah
@AraAleluYahuah 6 месяцев назад
This template is not replicated?
@MarcinMatuszczykGame
@MarcinMatuszczykGame 6 месяцев назад
No, it is single player pack
@GyanSaagarDivine
@GyanSaagarDivine Год назад
Can we port this game on Android mobile?
@MarcinMatuszczykGame
@MarcinMatuszczykGame Год назад
I think so. You would have to rewire controls of course, some virtual mobile controller.
@Sw34tyS0ul
@Sw34tyS0ul Год назад
Pls add settings to change keybinds
@MarcinMatuszczykGame
@MarcinMatuszczykGame Год назад
You can change it already in project settings.
@Sw34tyS0ul
@Sw34tyS0ul Год назад
@@MarcinMatuszczykGame no like a settings gui to change your keybinds fov like fortnite and add where you can turn on aim assist
@MarcinMatuszczykGame
@MarcinMatuszczykGame Год назад
@@Sw34tyS0ul So you mean options screen? There is one already, although not for everything. Something like fov you could add. There is no aim assist feature in package.
@Sw34tyS0ul
@Sw34tyS0ul Год назад
@@MarcinMatuszczykGame can you add it
@Sw34tyS0ul
@Sw34tyS0ul Год назад
@@MarcinMatuszczykGame and a glider
@Ebenherz
@Ebenherz 9 месяцев назад
would it be possible to replicate it?
@MarcinMatuszczykGame
@MarcinMatuszczykGame 9 месяцев назад
To replace what?
@MarcinMatuszczykGame
@MarcinMatuszczykGame 9 месяцев назад
ah to replicate - with some effort for sure.
@SLJamy89s
@SLJamy89s Год назад
Network Replicated Support?
@MarcinMatuszczykGame
@MarcinMatuszczykGame Год назад
No, it is single player kit
@SLJamy89s
@SLJamy89s Год назад
Sir U need to Create a New Kit ,with Multiplayer Support, modifiy this kit as a Multiplayer @@MarcinMatuszczykGame
@MarcinMatuszczykGame
@MarcinMatuszczykGame Год назад
@SLJamy89s I'm not planning to do that anytime soon. It is quite undertaking.
@Sw34tyS0ul
@Sw34tyS0ul Год назад
Can you add gamepad /ps4 and xbox
@MarcinMatuszczykGame
@MarcinMatuszczykGame Год назад
It is already added. You can use gamepad for gameplay.
@Itsjustagame22
@Itsjustagame22 Год назад
200 hundred freaking dollars
@caseybennett1385
@caseybennett1385 Год назад
***ONLY*** That’s like a hundredth of the assets value, alone.
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