I have never seen a more fated track to grace my sub feed. The blood orb in the sky, Thirteen, aggressive trance beat... This is perfect, I'm making an extended version for an encounter in my D&D campaign's next session. And that's because, in the campaign's world, every 13th night in a moon, the Full Moon and New Moon, there's a Blood Moon where echoes of battles past seek powerful warriors to grant them a proper death. Is it a way to send fun encounters that I feel don't fit the story? In the words of JonTron : "Yes, definitely!" Edit : It won't be published on this channel.
The mantis shrimp has one of the strongest punches in the animal kingdom. It uses a series of biological levers and springs to propel its chitin claw forwards and does damage on the same scale of a .22 bullet!
*Name:* Discordial star *Title:* Primelodyn Deity *Status:* Awakened *State:* Enraged During the forgotten age there seams to have been a great synth purge during an attempt to unify orchestria. (The synth were able to create any sound but not all sounds belong apparently, some could be otherworldly.) You can unlock this boss fight in the rusty brass catacombs where the last synth priest was exiled, in the game "World of Orchestria" every little action you take has a grand effect, you unlock this boss fight by killing the priest. Don't play as a woodwind.
This is solid good work, only thing I'd say that I could comment on is that I feel like it could have been more connected if that makes sense. A bit less of a sudden change.
Is there a possibility for you to release the project files of this song? I really want to reverse engineer it so I can learn because it is truly inspiring me to start learning to make music.
To answer your first question, the first two sounds are just a couple RS Spire patches. The first is a squiggly sorta wavetable with some envelopes that make it sound plucky, and the second is a filtered saw lead with vibrato that builds the longer you hold a single note. However, the characteristic parts of this track have nothing to do with the sound design. It is written in 13-tone equal temperament tuning, which makes things sound a bit different than the 12-tone tunings we are used to. Here is the project file: drive.google.com/drive/u/0/folders/1_9iQcNQTwEcSznXb7Y6FwxgdSY2dm9FZ